Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.19 @ 22:03:47 Player: monistgf Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (136) 680 Value Destroyed (5783) 5783 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (156) 156 TOTAL SCORE: 11579 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 94 Cogmind --------- Core Integrity 0/1000 Matter 221/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (850) Ox16 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Machine Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Utility Shielding System Guard > --- WEAPON (4) ------- Heavy Mace Heavy Mace Heavy Pick > --- INVENTORY (20) --- High-capacity Storage Unit Matter Compressor (250) Improved Transmission Jammer Improved Reaction Control System Reflective Plating Improved Thermal Defense Suite Heavy Mace Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Drone Bay > --- WEAPON ----------- Axe Chainsword Heavy Pick Lance > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg High-capacity Storage Unit Matter Compressor Improved Melee Analysis Suite Improved Transmission Jammer Improved Reaction Control System Improved Utility Shielding Improved Utility Shielding Improved Medium Armor Plating Reflective Plating Improved Thermal Defense Suite Long-range Missile Launcher Heavy Mace Heavy Mace Heavy Mace Axe [Rating: 96] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 1 . . . Utility 5 | . . . . . 2 . 1 2 . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 175 | . 2 3 3 1 36 31 41 32 6 20 Power 21 | . . 1 . . 4 5 6 3 1 1 Engine 10 | . . 1 . . 1 1 3 3 . 1 Core 11 | . . . . . 3 4 3 . 1 . Reactor . | . . . . . . . . . . . Propulsion 67 | . . . 2 . 12 9 22 16 1 5 Treads 27 | . . . . . 9 8 10 . . . Leg 22 | . . . . . 3 . 4 9 1 5 Wheel 10 | . . . 2 . . . 7 1 . . Hover 8 | . . . . . . 1 1 6 . . Flight . | . . . . . . . . . . . Utility 45 | . 1 . 1 . 10 8 6 10 3 6 Device 16 | . 1 . . . 2 1 . 8 2 2 Storage 2 | . . . 1 . . 1 . . . . Processor 8 | . . . . . . 3 1 2 . 2 Hackware 1 | . . . . . 1 . . . . . Protection 18 | . . . . . 7 3 5 . 1 2 Artifact . | . . . . . . . . . . . Weapon 42 | . 1 2 . 1 10 9 7 3 1 8 Energy Gun 1 | . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | . 1 1 . 1 9 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . 1 . . 1 1 1 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 3 1 . 2 Slashing Weapon 12 | . . . . . . 7 3 . 1 1 Piercing Weapon 5 | . . . . . . . . 2 . 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 1 2 1 . Parts Lost 55 | . . 1 . . 16 2 10 4 . 22 Power 9 | . . 1 . . 2 . 2 2 . 2 Propulsion 24 | . . . . . 6 1 6 2 . 9 Utility 13 | . . . . . 5 1 1 . . 6 Weapon 9 | . . . . . 3 . 1 . . 5 Highest Loss Streak 15 | . . 1 . . 5 1 3 2 . 15 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 100 100 92 99 90 93 100 62 Engine 4 | . 14 13 14 14 2 . 4 4 . . Core 2 | . . . . . 5 6 1 . 4 . Treads 10 | . . . . . 12 29 14 . . . Leg 8 | . 28 28 15 . 12 . 2 11 27 4 Wheel 2 | . . . 12 28 1 . 6 . . . Hover 1 | . . . . . . . . 11 . . Device 5 | . 13 14 14 14 8 1 . 11 11 . Storage 7 | . 14 14 14 14 9 7 6 5 5 5 Processor 13 | . . . . . . 11 13 22 22 26 Hackware 1 | . . . . . 7 2 . . . . Protection 5 | . . . . . 6 5 12 . 1 1 Ballistic Gun 6 | . 28 25 28 28 26 . . . . . Impact Weapon 3 | . . . . . . . 3 11 . 9 Slashing Weapon 13 | . . . . . . 29 21 5 11 5 Piercing Weapon 1 | . . . . . . . . 4 11 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 10 12 14 47 47 56 66 69 66 76 81 Greatest Support 126 | 20 20 20 26 26 62 98 126 95 96 96 Greatest Overweight (x) 18 | . . . 1 1 3 . 2 3 . 18 Average Overweight (x) . | . . . . 1 1 . 1 . . 7 Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 8 13 20 20 20 20 20 20 20 Most Carried 20 | . 8 8 10 12 15 20 20 20 20 20 Average Carried 16 | . 7 7 8 11 11 19 19 19 19 10 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 10 12 15 20 19 20 20 7 Class Distribution -------------------- 64% | Mutant 19% | Assassin 7% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Assassin | -5/Factory Assassin | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Matter Collected 2879 | 147 . 170 30 92 740 352 767 353 78 150 Remotely . | . . . . . . . . . . . Salvage Created 7041 | . . 221 . 184 1079 1315 2596 1377 . 269 Parts 288 | . . 11 . 11 59 75 83 44 . 5 Haulers Intercepted 2 | . . . . . . 1 1 . . . Recyclers Shooed 3 | . . . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 4 9 Prevented 2 | . . . . . . . . . 1 1 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 119 | . . 5 . 8 22 26 31 18 . 9 Melee 71 | . . . . . . 26 26 17 . 2 Guns 33 | . . 5 . 8 20 . . . . . AOE 12 | . . . . . 2 . 3 . . 7 Classes Destroyed 13 | . . 1 . 2 3 5 2 . . . Worker 1 | . . . . . 1 . . . . . Builder 2 | . . . . . 1 . 1 . . . Tunneler 1 | . . . . . . . 1 . . . Hauler 2 | . . . . . . 1 1 . . . Recycler 9 | . . . . . . . 7 2 . . Watcher 2 | . . . . . . 1 . 1 . . Swarmer 19 | . . . . 6 2 5 6 . . . Grunt 68 | . . 5 . 1 14 13 14 12 . 9 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 12 | . . . . . 6 2 3 1 . . Hunter 4 | . . . . . . 3 1 . . . Programmer 14 | . . . . . . 2 7 5 . . Best Kill Streak 8 | . . 2 . 8 4 5 5 4 . 4 Combat Bots Only 8 | . . 2 . 8 3 5 4 4 . 4 Max Kills in Single Turn 2 | . . 1 . 2 1 1 2 1 . 2 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . . 1 . 1 . . 2 Melee 1 | . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Damage Taken 12177 | . . 231 . 94 2053 1259 3493 1786 . 3261 Core 2085 | . . 44 . 9 261 226 541 256 . 748 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 317 | . . . . . . . 177 28 . 112 Regen/Repaired (Parts) 695 | . . . . . . 173 522 . . . Core Remaining (%) 66 | 100 . . . 78 52 67 36 . . . Volleys Fired 110 | . 2 16 . 13 66 2 4 . . 7 Largest 3 | . 2 2 . 2 3 1 1 . . 1 Hottest 68 | . 40 40 . 40 68 30 43 . . 43 Shots Fired 262 | . 4 32 . 26 187 2 4 . . 7 Gun 246 | . 4 32 . 26 184 . . . . . Cannon . | . . . . . . . . . . . Launcher 16 | . . . . . 3 2 4 . . 7 Special . | . . . . . . . . . . . Kinetic 246 | . 4 32 . 26 184 . . . . . Thermal . | . . . . . . . . . . . Explosive 16 | . . . . . 3 2 4 . . 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | . 1 4 . 5 19 . 3 . . 9 Robot Miss Streak 4 | . 3 2 . 3 4 . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 1 . 1 3 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . Shots Hit Robots 495 | . 1 17 . 17 139 60 146 97 . 18 Core Hits 224 | . 1 11 . 12 63 32 53 32 . 20 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 11 | . . . . . . . 7 4 . . Critical Strikes 36 | . . . . . 2 3 20 10 . 1 Destroy 2 | . . . . . 2 . . . . . Smash 11 | . . . . . . . 7 4 . . Sever 19 | . . . . . . 3 13 2 . 1 Impale 4 | . . . . . . . . 4 . . Melee Attacks 440 | . . . . . . 93 196 127 8 16 Impact 75 | . . . . . . . 32 43 . . Slashing 283 | . . . . . . 93 164 20 1 5 Piercing 82 | . . . . . . . . 64 7 11 Sneak Attacks 25 | . . . . . . 5 16 4 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 109 | . . . . . . 22 49 33 . 5 Damage Inflicted 17013 | . 21 191 . 217 1915 2267 6358 4065 . 1979 Guns 2139 | . 21 191 . 217 1710 . . . . . Cannons . | . . . . . . . . . . . Explosions 2131 | . . . . . 205 . 404 . . 1522 Melee 12674 | . . . . . . 2267 5911 4043 . 453 Ramming 69 | . . . . . . . 43 22 . 4 Kinetic 2139 | . 21 191 . 217 1710 . . . . . Thermal 87 | . . . . . . . 87 . . . Explosive 2044 | . . . . . 205 . 317 . . 1522 Electromagnetic . | . . . . . . . . . . . Impact 2397 | . . . . . . . 992 1405 . . Slashing 7854 | . . . . . . 2267 4919 526 . 142 Piercing 2423 | . . . . . . . . 2112 . 311 Highest Corruption 10 | . . . . . . 3 9 4 4 10 Average Corruption 4 | . . . . . . 2 6 1 4 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 112 | . . . . . . 7 72 10 11 12 Message Errors 31 | . . . . . . 2 21 2 3 3 Matter Fused 29 | . . . . . . 2 19 2 1 5 Heat Flow Errors 11 | . . . . . . 2 3 1 3 2 Energy Discharges 12 | . . . . . . . 9 . 1 2 Data Loss (minor) 18 | . . . . . . 1 13 4 . . Data Loss (major) 9 | . . . . . . . 5 1 3 . Alerts 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1498 | . . . . . . 47 838 520 . 93 Projectiles . | . . . . . . . . . . . Explosions 55 | . . . . . . . 7 . . 48 Melee 1443 | . . . . . . 47 831 520 . 45 Knockbacks 10 | . . . . . . . 1 9 . . Impact 10 | . . . . . . . 1 9 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 88 | . . . . . . 4 18 . . 66 Shots 3 | . . . . . . 1 . . . 2 Rammed 3 | . . . . . . . 3 . . . Targets Rammed 6 | . . . . . . . 4 1 . 1 Kicked 2 | . . . . . . . . 1 . 1 Crushed 1 | . . . . . . . 1 . . . Highest Temperature 307 | . . 27 . 6 153 237 248 197 166 307 Average Temperature 69 | . . 10 . 6 51 118 115 85 76 137 Received Heat Transfer 4485 | . . 147 . 18 1035 375 1071 510 . 1329 Effects 3 | . . . . . . 1 . . . 2 Energy Bleed 2 | . . . . . . 1 . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 12 | . . . . . . . 4 8 . . Impact Corruptions 33 | . . . . . . . 15 18 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 50 | . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Peak Influence 599 | . . 104 . 216 281 311 599 349 . . Initial 285 | . . . . . 83 24 151 285 . . Average 181 | . . 70 . 133 155 100 264 182 . . Maximum Alert Level 2 | . . . . 1 1 1 2 1 . . Low Security (%) 63 | . 100 100 . 80 71 85 45 53 . . Level 1 30 | . . . . 20 28 14 38 46 . . Level 2 6 | . . . . . . . 16 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . . . . . 3 6 10 8 . . Investigation 8 | . . . . . 2 2 2 2 . . Extermination 10 | . . . . . . 2 5 3 . . Reinforcement 7 | . . . . . 1 2 3 1 . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Distress Signals 6 | . . . . . 3 . 1 2 . . Communications Jammed 4 | . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . 4 . . Times Spotted 197 | . 4 5 . 8 37 28 56 32 . 27 Peak Tracking Total 19 | . 3 2 . 5 6 5 8 6 . 19 Tactical Retreats 26 | . . . . . 5 . 10 5 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Traps Triggered 5 | . . . . . 1 3 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Disabled 4 | . . . . . . . 4 . . . Max in Single Turn 2 | . . . . . . . 2 . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Machines Accessed 41 | . 2 . 4 . 4 9 12 8 2 . Terminals 22 | . 2 . . . 4 4 6 6 . . Fabricators 4 | . . . . . . 2 1 1 . . Repair Stations 6 | . . . . . . 2 4 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 1 . . Total Hacks 106 | . 4 . 4 . 16 22 35 21 4 . Successful 54 | . 2 . 4 . 9 11 18 6 4 . Failed 52 | . 2 . . . 7 11 17 15 . . Catastrophic 14 | . 1 . . . 1 4 5 3 . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 3 . . . 5 4 10 5 . . Terminals 63 | . 4 . . . 16 12 15 16 . . Fabricators 8 | . . . . . . 4 2 2 . . Repair Stations 21 | . . . . . . 5 16 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 2 3 . . Terminal Hacks 32 | . 2 . 4 . 8 5 5 4 4 . Record 8 | . . . 4 . . . . 1 3 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 2 . 1 . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . Alert Level 5 | . . . . . 1 1 2 1 . . Unreport Threat 2 | . . . . . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . Zone Layout 4 | . . . . . 2 . 2 . . . Fabricator Hacks 3 | . . . . . . 1 1 1 . . Network Status 3 | . . . . . . 1 1 1 . . Repair Station Hacks 14 | . . . . . . 3 11 . . . Scan Component 8 | . . . . . . 2 6 . . . Repair 6 | . . . . . . 1 5 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . . 1 1 1 1 . . Terminals 4 | . . . . . 1 1 1 1 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 3 | . . . . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 2 . . . 4 8 12 8 . . Full Trace Events 7 | . . . . . 1 2 2 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . . . . 1 5 . . . Time 246 | . . . . . . 22 224 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . Programmers 3 | . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total Allies 6 | . . 3 . . . . . 1 2 . Largest Group 3 | . . 3 1 1 . . . 1 2 . Highest-Rated Group 56 | . . 40 16 16 . . . 10 56 . Highest-Rated Ally 31 | . . 16 16 16 . . . 10 31 . Total Orders 2 | . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . 2 . Ally Attacks 29 | . . 7 . 8 . . . . 14 . Total Damage 386 | . . 87 . 57 . . . . 242 . Kills 5 | . . 1 . 2 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Turns Passed 11314 | . 162 480 636 70 1221 1957 3305 1740 590 1153 Spaces Moved 5765 | 1 126 264 556 22 430 999 1730 1042 387 208 Core 91 | . . . . . . . . . . 91 Treads 1438 | . . . . . 129 999 310 . . . Legs 1715 | 1 126 264 291 . 221 . . 308 387 117 Wheels 1787 | . . . 265 22 80 . 1420 . . . Hover 734 | . . . . . . . . 734 . . Flight . | . . . . . . . . . . . Fastest Speed 100 | 120 120 120 105 105 105 155 100 105 120 120 Average Speed 145 | 120 120 120 112 105 193 156 131 109 120 463 Slowest Speed 950 | 120 120 120 120 105 260 160 160 296 120 950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 2 21 55 92 8 54 27 41 34 65 38 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . . . . . . . 3 1 Spaces Dug 51 | . . . . . . 25 13 7 6 . Terrain Destroyed 155 | . . . . . 12 25 23 7 6 82 Melee 37 | . . . . . . 11 13 7 6 . Projectile . | . . . . . . . . . . . AOE 118 | . . . . . 12 14 10 . . 82 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Upp Upp Total 8091 | . 133 397 564 45 690 1293 2552 1541 506 370 Wait 1542 | . 1 114 3 9 148 145 571 332 99 120 Move 5756 | . 125 263 555 21 429 998 1729 1042 386 208 Hop . | . . . . . . . . . . . Pick Up 85 | . 2 1 2 1 6 22 28 20 3 . Fast Attach 53 | . 1 . . . 10 11 14 14 2 1 Attach 59 | . . 1 . . 12 4 15 11 1 15 Detach 20 | . . . . . 2 6 4 6 . 2 Swap 64 | . 1 2 3 1 14 16 12 7 4 4 Drop 108 | . 1 . 1 . 3 31 40 27 5 . Fire 110 | . 2 16 . 13 66 2 4 . . 7 Melee 288 | . . . . . . 58 131 82 6 11 Ram 3 | . . . . . . . 3 . . . Kick 1 | . . . . . . . . . . 1 Crush 1 | . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 7) 163 | -10/Materials | Entered Mines 174 | -10/Mines | Met a Derelict bent on vengeance 305 | -10/Mines | Build established: Mutant 422 | -10/Mines | Discovered new exit (range 10) 470 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 548 | -10/Mines | Discovered new exit (range 3) 637 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 638 | -10/Mines | Discovered new exit (range 5) 643 | -10/Mines | Entered Exiles 643 | -10/Exiles | Found Exiles lab abandoned 643 | -10/Exiles | Accompanied by 1 ally 1265 | -10/Exiles | Discovered new exit (range 14) 1279 | -10/Exiles | Entered Mines 1279 | -9/Mines | Accompanied by 1 ally 1309 | -9/Mines | Discovered new exit (range 15) 1340 | -9/Mines | Assembled infested the area 1345 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1349 | -9/Mines | Entered Materials 1349 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1356 | -8/Materials | Destroyed 8 combat bots 1563 | -8/Materials | Lost 5 parts (1n3u1w) 1976 | -8/Materials | Build established: Scavenger-Tank 2521 | -8/Materials | Discovered new exit (range 7) 2570 | -8/Materials | Entered Factory 2570 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2720 | -7/Factory | Identified exit to Factory 2905 | -7/Factory | Build established: Scavenger-Mutant 3331 | -7/Factory | Build established: Mutant 3395 | -7/Factory | Discovered new exit (range 6) 4212 | -7/Factory | Repaired Med. Treads 4527 | -7/Factory | Entered another Factory area 4527 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5006 | -6/Factory | Repaired Chainsword 5338 | -6/Factory | Discovered new exit (range 5) 5656 | -6/Factory | Repaired Broken Imp. Medium Treads 5718 | -6/Factory | Repaired Chainsword 6073 | -6/Factory | Repaired Lyr. Light Armor Plating 6118 | -6/Factory | Repaired Arm. Huge Wheel 6466 | -6/Factory | Lost 3 parts (1p2n) 7276 | -6/Factory | Core integrity fell below 50% 7736 | -6/Factory | Discovered new exit (range 15) 7832 | -6/Factory | Identified exit to Factory 7832 | -6/Factory | Entered another Factory area 7832 | -5/Factory | Evolved 2 slots: Utility x2 8125 | -5/Factory | Build established: Assassin 9212 | -5/Factory | Identified exit to Upper Caves 9466 | -5/Factory | Garrison activated, responded to threat 9572 | -5/Factory | Entered Upper Caves 9613 | -5/Upper Caves | A Commander dispatched an escort 9629 | -5/Upper Caves | Learned location of Extension (-4) 9854 | -5/Upper Caves | Found Alien Artifact 9854 | -5/Upper Caves | Identified Core Expander 9854 | -5/Upper Caves | Installed Core Expander, added new Utility slot 9897 | -5/Upper Caves | Discovered new exit (range 74) 10161 | -5/Upper Caves | Identified exit to Upper Caves 10162 | -5/Upper Caves | Entered another Upper Caves area 10183 | -5/Upper Caves | System corruption reached 10% 10214 | -5/Upper Caves | Lost 4 parts (1n2u1w) 10359 | -5/Upper Caves | Core integrity fell below 50% 10418 | -5/Upper Caves | Core integrity fell below 20% 10458 | -5/Upper Caves | Lost 15 parts (2p7n3u3w) 10539 | -5/Upper Caves | Build established: Mutant 11315 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10438_ The unstable cave ceiling collapses. 10449_ System corrupted: Matter fused (-6). 10450_ The unstable cave ceiling collapses. 10464_ Axe follow-up attack on G-50 Soldier. 10467_ G-50 Soldier destroyed. 10470_ Acquired 9 matter. 10481_ The unstable cave ceiling collapses. 10499_ Acquired 1 matter. 10528_ System corrupted: Matter fused (-7). 10544_ The unstable cave ceiling collapses. 10662_ System corrupted: Matter fused (-8). 10716_ System corrupted: Energy discharge (-21). 10806_ System corrupted: Matter fused (-10). 10823_ ZPDS%RJZROY0#JC&NZGUZT,5DD ,FQ6E4OP=C 10855_ System corrupted: Energy discharge (-27). 11165_ Acquired 55 matter. 11181_ Imp. Melee Analysis Suite destroyed. 11188_ System corrupted: Heat flow error (+132). 11227_