Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 21:51:24 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2396) 2396 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 6125 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 171/700 Matter 212/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (6) ------ Authchip [Device] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Weight Redist. System Heavy Particle Cannon Missile Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Core Analyzer Improved Light Armor Plating System Shield Authchip [Propulsion] > --- WEAPON ----------- Heavy Laser Gatling Laser > --- INVENTORY -------- Micro Nuclear Core Antimatter Reactor Light Treads Light Treads Advanced Treads Medium Treads Advanced Weight Redist. System Advanced Terrain Scan Processor Weapon Cycler Improved Light Armor Plating Improved Shield Generator Authchip [Device] Lightning Gun Lightning Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Cooled Particle Cannon Missile Launcher Heavy Mace [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 116 | 6 13 8 1 3 15 62 8 . Power 10 | 1 1 1 . . 1 5 1 . Engine 4 | 1 1 1 . . . 1 . . Core 5 | . . . . . 1 3 1 . Reactor 1 | . . . . . . 1 . . Propulsion 31 | 2 3 . . . 4 21 1 . Treads 17 | 2 3 . . . 3 8 1 . Leg . | . . . . . . . . . Wheel 4 | . . . . . 1 3 . . Hover 4 | . . . . . . 4 . . Flight 6 | . . . . . . 6 . . Utility 35 | 1 4 . 1 1 4 22 2 . Device 8 | . 1 . . . . 6 1 . Storage 7 | 1 2 . . 1 . 3 . . Processor 3 | . . . . . . 3 . . Hackware 5 | . . . . . 2 2 1 . Protection 12 | . 1 . 1 . 2 8 . . Artifact . | . . . . . . . . . Weapon 40 | 2 5 7 . 2 6 14 4 . Energy Gun 5 | 1 . . . . 1 3 . . Energy Cannon 7 | . . . . . . 3 4 . Ballistic Gun 14 | 1 4 4 . 2 2 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . 3 . . 2 2 . . Special Weapon 3 | . 1 . . . . 2 . . Impact Weapon 4 | . . . . . 1 3 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 1 . Parts Lost 47 | . 1 . . . 16 24 6 . Power 4 | . . . . . 1 2 1 . Propulsion 18 | . . . . . 6 10 2 . Utility 17 | . 1 . . . 5 10 1 . Weapon 8 | . . . . . 4 2 2 . Highest Loss Streak 14 | . 1 . . . 14 9 5 . To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 89 | . 95 100 100 100 51 82 46 . Engine 8 | . 14 14 14 14 3 1 . . Treads 23 | . 27 28 28 28 14 16 14 . Wheel 1 | . . . . . . 3 . . Device 4 | . 8 . . . . 9 4 . Storage 10 | . 14 14 14 14 5 6 3 . Hackware 2 | . . . . . 2 7 1 . Protection 10 | . 2 14 14 14 11 11 4 . Energy Gun 4 | . 10 . . . . 5 2 . Ballistic Gun 15 | . 17 27 28 28 8 1 . . Naked Turns 29 | . . . . . 26 . 3 . Heaviest Build 75 | 13 29 30 28 52 58 73 75 . Greatest Support 92 | 40 40 40 40 40 60 92 90 . Greatest Overweight (x) 5 | . . . . 1 4 5 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 . Average Capacity 15 | 7 13 15 15 17 13 16 11 . Most Carried 20 | 6 15 15 15 15 14 20 20 . Average Carried 12 | 3 9 14 14 14 8 11 11 . Final Capacity 20 | 8 15 15 15 20 5 20 5 5 Final Carried 20 | 6 15 15 15 15 5 20 5 5 Class Distribution -------------------- 87% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 1979 | 248 214 216 . 102 232 967 . . Remotely 222 | . . . . . . 222 . . Salvage Created 3398 | 98 569 316 . 249 515 1381 270 . Parts 128 | 3 27 14 . 12 22 47 3 . Haulers Intercepted 4 | . 2 . . . . 2 . . Recyclers Shooed 5 | . 4 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 58 | . 10 10 . 3 10 24 1 . Guns 36 | . 9 6 . 3 4 14 . . Cannons 3 | . . . . . . 3 . . AOE 13 | . . 4 . . 4 5 . . Classes Destroyed 14 | 2 4 . . 1 3 3 1 . Worker 6 | . . . . 1 . 5 . . Builder 2 | . . . . . 1 1 . . Tunneler 3 | 1 . . . 1 . 1 . . Hauler 4 | . 2 . . . . 2 . . Recycler 8 | 1 2 1 . 1 2 1 . . Operator 2 | . 1 . . . . 1 . . Watcher 1 | . . . . . . 1 . . Swarmer 15 | . 6 5 . . . 4 . . Grunt 27 | . 4 5 . 3 7 8 . . Brawler 3 | . . . . . 1 2 . . Sentry 7 | . . . . . 2 5 . . Hunter 3 | . . . . . . 3 . . Programmer 2 | . . . . . . 2 . . Compactor 1 | . . . . . . . 1 . Best Kill Streak 7 | 1 3 3 . 2 7 6 1 . Combat Bots Only 4 | . 3 3 . 2 4 4 1 . Max Kills in Single Turn 3 | 1 2 2 . 1 3 2 1 . Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . 2 . . 1 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 6114 | . 526 328 . 86 1770 3128 276 . Core 1258 | . 120 69 . 40 500 420 109 . Absorbed by Shields 28 | . . . . . . . 28 . Regen/Repaired (Parts) 81 | . 81 . . . . . . . Core Remaining (%) 39 | 100 . . . 8 9 . . . Volleys Fired 253 | 7 64 32 . 13 23 102 12 . Largest 2 | 2 2 2 . 2 2 2 2 . Hottest 155 | 70 100 50 . 46 98 155 150 . Shots Fired 451 | 14 125 63 . 26 41 160 22 . Gun 359 | 14 123 56 . 26 36 104 . . Cannon 58 | . . . . . . 36 22 . Launcher 18 | . . 7 . . 5 6 . . Special 16 | . 2 . . . . 14 . . Kinetic 237 | 7 80 56 . 26 33 35 . . Thermal 196 | 7 45 . . . 3 119 22 . Explosive 18 | . . 7 . . 5 6 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 4 17 14 . 7 11 11 8 . Robot Miss Streak 7 | 2 4 4 . 2 3 7 1 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 337 | 9 77 38 . 21 38 136 18 . Core Hits 197 | 3 28 21 . 14 35 91 5 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 4 | . 2 . . . 1 1 . . Critical Strikes 10 | 2 4 . . . 2 1 1 . Burn 5 | 2 2 . . . 1 . . . Meltdown 1 | . . . . . . . 1 . Destroy 2 | . 2 . . . . . . . Smash 2 | . . . . . 1 1 . . Melee Attacks 20 | . . . . . 10 10 . . Impact 20 | . . . . . 10 10 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6954 | 97 760 502 . 230 1387 3463 515 . Guns 3897 | 97 760 297 . 230 502 2011 . . Cannons 1058 | . . . . . . 543 515 . Explosions 1359 | . . 205 . . 713 441 . . Melee 553 | . . . . . 162 391 . . Ramming 10 | . . . . . 10 . . . Kinetic 2032 | 34 363 297 . 230 460 648 . . Thermal 3000 | 63 397 . . . 42 1983 515 . Explosive 1359 | . . 205 . . 713 441 . . Electromagnetic . | . . . . . . . . . Impact 553 | . . . . . 162 391 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . 15 15 . Average Corruption 13 | . . . . . . 13 15 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 75 | . . . . . . 66 9 . Message Errors 12 | . . . . . . 12 . . Matter Fused 15 | . . . . . . 13 2 . Heat Flow Errors 10 | . . . . . . 9 1 . Energy Discharges 10 | . . . . . . 8 2 . Parts Rejected 2 | . . . . . . 1 1 . Data Loss (minor) 7 | . . . . . . 6 1 . Data Loss (major) 2 | . . . . . . 2 . . Misfires 4 | . . . . . . 4 . . Alerts 2 | . . . . . . 2 . . Misdirections 6 | . . . . . . 5 1 . Weapon Failures 5 | . . . . . . 4 1 . Overload Shots . | . . . . . . . . . Overflow Damage 332 | . . . . . 96 236 . . Projectiles 20 | . . . . . . 20 . . Explosions 14 | . . . . . 14 . . . Melee 298 | . . . . . 82 216 . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 48 | . . 31 . . 17 . . . Shots 2 | . . 1 . . 1 . . . Rammed 5 | . . . . . 5 . . . Targets Rammed 5 | . . . . . 5 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 490 | 80 241 51 . 25 309 490 207 . Average Temperature 117 | 31 51 13 . 9 129 179 94 . Received Heat Transfer 2268 | . 177 93 . 45 1161 792 . . Effects 13 | . . . . . 1 12 . . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 2 | . . . . . . 2 . . Interference 2 | . . . . . . 2 . . Matter Decay 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . . Damage (major) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . . 2 7 . . Impact Corruptions 9 | . . . . . 3 6 . . Robots Melted 2 | . 1 . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . 1 . Parts Melted 10 | 1 1 . . . . 6 2 . Heat Transferred 6482 | 333 1332 . . . 148 3929 740 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 458 | 10 226 188 . 115 374 458 130 . Initial 170 | . 6 39 . . 1 170 130 59 Average 149 | 3 68 68 . 71 167 297 97 . Maximum Alert Level 2 | . 1 . . . 1 2 . . Low Security (%) 74 | 100 99 100 . 100 74 27 100 . Level 1 20 | . . . . . 25 57 . . Level 2 5 | . . . . . . 15 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . . . 4 9 . . Investigation 2 | . . . . . . 2 . . Extermination 2 | . . . . . . 2 . . Reinforcement 5 | . 1 . . . 3 1 . . Assault . | . . . . . . . . . Garrison 5 | . . . . . 1 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 21 10 . 4 37 36 6 . Peak Tracking Total 16 | . 5 3 . 2 16 6 5 . Tactical Retreats 6 | . 1 . . 1 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . . . . . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . 2 . . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . . . 5 . . . . Triggered 2 | . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 3 | . . . . . 2 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 18 | . 6 . 1 1 1 9 . . Terminals 10 | . 4 . . 1 1 4 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 42 | . 20 . 1 2 1 18 . . Successful 25 | . 16 . 1 . . 8 . . Failed 17 | . 4 . . 2 1 10 . . Catastrophic 4 | . . . . . . 4 . . Database Lockouts . | . . . . . . . . . Manual 22 | . 12 . . 2 1 7 . . Terminals 20 | . 11 . . 2 1 6 . . Fabricators 3 | . . . . . . 3 . . Repair Stations 5 | . 5 . . . . . . . Recycling Units 8 | . 4 . . . . 4 . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 8 | . 5 . 1 . . 2 . . Record 1 | . . . 1 . . . . . Part Schematic 2 | . 1 . . . . 1 . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 4 | . 4 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 3 | . . . . . . 3 . . Insert Component 2 | . . . . . . 2 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 5 . . . . 2 . . Terminals 3 | . 3 . . . . . . . Assimilate 1 | . 1 . . . . . . . Detonate 1 | . 1 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . Overload 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . Reject 1 | . 1 . . . . . . . Recyclers 2 | . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 14 | . 5 . . 1 1 7 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . 2 . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 39 | . . . . . . 39 . . Total Part Build Rating 14 | . . . . . . 14 . . Parts Repaired 2 | . 2 . . . . . . . Time 64 | . 64 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . 1 . . . . . . . Largest Group 1 | . 1 . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 5224 | 112 1034 1142 301 566 273 1634 162 . Spaces Moved 2956 | 51 444 652 187 260 195 1035 132 . Core 365 | 3 . . . . 145 110 107 . Treads 2081 | 48 444 652 187 260 44 421 25 . Legs . | . . . . . . . . . Wheels 245 | . . . . . 6 239 . . Hover 125 | . . . . . . 125 . . Flight 140 | . . . . . . 140 . . Fastest Speed 37 | 50 160 160 160 160 50 37 50 . Average Speed 136 | 153 160 160 160 197 78 108 81 . Slowest Speed 240 | 160 160 160 160 240 240 235 156 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 71 92 52 49 24 24 69 . Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 26 | . 1 12 . . 3 10 . . Terrain Destroyed 84 | . 2 41 . . 13 28 . . Melee 8 | . . . . . 3 5 . . Projectile 2 | . 2 . . . . . . . AOE 74 | . . 41 . . 10 23 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 3654 | 69 656 696 189 290 258 1334 162 . Wait 190 | . 108 1 . 6 . 74 1 . Move 2949 | 50 443 651 186 259 194 1035 131 . Hop . | . . . . . . . . . Pick Up 61 | 6 16 2 1 1 6 26 3 . Fast Attach 54 | 6 3 . . . 1 40 4 . Attach 30 | . 1 . 1 . 11 15 2 . Detach 13 | . 1 . . . . 11 1 . Swap 33 | . 9 8 . 3 3 8 2 . Drop 41 | . 11 2 1 3 5 13 6 . Fire 253 | 7 64 32 . 13 23 102 12 . Melee 20 | . . . . . 10 10 . . Ram 5 | . . . . . 5 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 5 | . . . . 5 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 615 | -10/Materials | Repaired Lgt. Treads 653 | -10/Materials | Repaired Lgt. Nuclear Core 793 | -10/Materials | Discovered new exit (range 9) 949 | -10/Materials | Discovered new exit (range 15) 1056 | -10/Materials | Discovered new exit (range 11) 1147 | -10/Materials | Entered Mines 1147 | -10/Mines | Accompanied by 1 ally 1149 | -10/Mines | Core integrity fell below 50% 1170 | -10/Mines | Met a Derelict bent on vengeance 1199 | -10/Mines | Learned location of Storage (-7) 2145 | -10/Mines | Learned Materials terminal intel 2175 | -10/Mines | Discovered new exit (range 10) 2242 | -10/Mines | Discovered new exit (range 9) 2274 | -10/Mines | Learned location of 1 exit from Materials 2281 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2282 | -10/Mines | Discovered new exit (range 5) 2289 | -10/Mines | Entered Exiles 2326 | -10/Exiles | Met 8R-AWN 2357 | -10/Exiles | Met EX-HEX 2430 | -10/Exiles | Met EX-DEC 2437 | -10/Exiles | Learned location of Zion (-7) 2464 | -10/Exiles | Met EX-BIN 2575 | -10/Exiles | Discovered new exit (range 11) 2590 | -10/Exiles | Entered Mines 2593 | -9/Mines | Core integrity fell below 20% 2621 | -9/Mines | Found a hidden stash of uninstalled traps 3127 | -9/Mines | Discovered new exit (range 5) 3156 | -9/Mines | Entered Materials 3156 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3157 | -8/Materials | Identified exit to Factory 3158 | -8/Materials | Loaded intel: 12 terminal locations 3206 | -8/Materials | Garrison activated, responded to threat 3326 | -8/Materials | Core integrity fell below 50% 3355 | -8/Materials | Lost 14 parts (1p6n3u4w) 3406 | -8/Materials | Core integrity fell below 20% 3429 | -8/Materials | Entered Factory 3429 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3777 | -7/Factory | System corruption reached 10% 3833 | -7/Factory | Lost 3 parts (1n1u1w) 3887 | -7/Factory | Build established: Scavenger-Mutant 4123 | -7/Factory | Lost 5 parts (1p2n1u1w) 4348 | -7/Factory | Build established: Mutant 4396 | -7/Factory | Fabricated Antimatter Reactor (x2) 4767 | -7/Factory | Garrison activated, responded to threat 4900 | -7/Factory | Core integrity fell below 50% 4991 | -7/Factory | Lost 9 parts (4n5u) 5063 | -7/Factory | Sucked down chute 5063 | -7/Factory | Entered Waste 5094 | -7/Waste | Spotted C-40 Crusher 5111 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5116 | -7/Waste | Destroyed C-40 Crusher 5119 | -7/Waste | Crushed by Compactor (1 part destroyed) 5122 | -7/Waste | Spotted C-40 Crusher 5134 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5165 | -7/Waste | Lost 5 parts (1p2n1u1w) 5181 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5190 | -7/Waste | Spotted C-40 Crusher 5206 | -7/Waste | Spotted C-40 Crusher 5210 | -7/Waste | Spotted C-40 Crusher 5210 | -7/Waste | Spotted C-40 Crusher 5217 | -7/Waste | Discovered new exit (range 16) 5225 | -7/Waste | Entered Factory 5225 | -7/Factory | Self-destructed Last Messages --------------- 05158_ System corrupted: Heat flow error (+131). 05171_ Acquired Hvy. Particle Cannon. 05177_ Imp. Transmission Jammer crushed. 05181_ Hvy. Particle Cannon crushed. 05181_ Core Analyzer crushed. 05182_ Dropped Mic. Nuclear Core. 05183_ Dropped Med. Treads. 05184_ Dropped Hvy. Laser. 05185_ Acquired Hvy. Mace. 05186_ Acquired Authchip [Device]. 05187_ Mic. Nuclear Core crushed. 05187_ Lgt. Treads crushed. 05187_ Hcp. Storage Unit crushed. 05193_ Acquired Hvy. Treads. 05194_ System corrupted: Energy discharge (-28). 05194_ Lgt. Treads crushed. 05212_ System corrupted: Matter fused (-9). 05217_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####+######+##### ?????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????# @ ????????? | | ??????????????????????# ????????? | | ??????????????????????# ????????? | | ??????????????????????####+######+######?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 338 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Plasma Cutter | -7/Factory | Hacked Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothProtonRifle Manual? 0 Play Time 01:00:22 Cumulative 163.1 hours Start 2022.05.07 @ 14:03:36 End 2022.05.07 @ 21:51:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ef89f350-25fb-4a6a-81ef-2c347cdca965