Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 22:03:50 Player: Tmvn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (772) 772 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3677 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Aluminum Leg Compact Wheel Compact Wheel High-capacity Storage Unit Signal Interpreter Cloak of Protection Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Nuclear Core Armored Treads Aluminum Leg Compact Wheel Compact Wheel High-capacity Storage Unit Signal Interpreter Cloak of Protection Heavy Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 28 | . 7 4 . 1 16 Power 5 | . . . . 1 4 Engine 3 | . . . . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 6 | . 2 2 . . 2 Treads 1 | . . . . . 1 Leg 5 | . 2 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 . . . 3 Device 2 | . . . . . 2 Storage 2 | . 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | . 3 2 . . 7 Energy Gun 5 | . 1 . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . . . 19 Power 5 | . . . . . 5 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 8 | . . . . . 8 Highest Loss Streak 13 | . . . . . 13 Average Slot Usage (%) 90 | . 89 100 100 100 76 Engine 12 | . 14 14 14 14 7 Leg 26 | . 28 28 28 28 21 Device 2 | . . . . . 10 Storage 22 | . 18 28 28 28 18 Energy Gun 10 | . 8 14 14 14 5 Ballistic Gun 12 | . 14 12 14 14 8 Launcher 1 | . 5 1 . . . Naked Turns . | . . . . . . Heaviest Build 44 | 10 41 39 39 39 44 Greatest Support 36 | 20 20 20 20 20 36 Greatest Overweight (x) 13 | . 2 1 1 1 13 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 16 | . 16 16 16 16 16 Average Capacity 14 | . 9 16 16 16 16 Most Carried 16 | . 16 16 16 16 16 Average Carried 12 | . 7 15 15 15 12 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 6 16 15 16 16 6 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 702 | 200 215 66 . 60 161 Remotely . | . . . . . . Salvage Created 985 | . 434 66 . 47 438 Parts 62 | . 33 5 . 4 20 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 7 2 . 3 9 Melee 2 | . . . . . 2 Guns 14 | . 5 . . 3 6 AOE 5 | . 2 2 . . 1 Classes Destroyed 8 | . 6 . . . 2 Builder 3 | . 3 . . . . Hauler 1 | . 1 . . . . Recycler 3 | . 3 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 . . 3 . Grunt 13 | . 4 2 . . 7 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Best Kill Streak 8 | . 8 4 . 3 2 Combat Bots Only 3 | . 3 2 . 3 2 Max Kills in Single Turn 4 | . 4 2 . 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . 1 2 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2364 | . 321 13 . 40 1990 Core 637 | . 64 . . 10 563 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 75 | . 32 1 . 7 35 Largest 2 | . 2 2 . 2 2 Hottest 85 | . 70 83 . 70 85 Shots Fired 147 | . 64 2 . 14 67 Gun 134 | . 54 1 . 14 65 Cannon . | . . . . . . Launcher 13 | . 10 1 . . 2 Special . | . . . . . . Kinetic 86 | . 32 . . 7 47 Thermal 48 | . 22 1 . 7 18 Explosive 13 | . 10 1 . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 7 5 . 3 14 Robot Miss Streak 5 | . 5 . . 2 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 95 | . 31 2 . 8 54 Core Hits 63 | . 24 2 . 3 34 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1982 | . 891 103 . 74 914 Guns 1088 | . 340 12 . 74 662 Cannons . | . . . . . . Explosions 838 | . 551 91 . . 196 Melee . | . . . . . . Ramming 56 | . . . . . 56 Kinetic 630 | . 178 . . 25 427 Thermal 458 | . 162 12 . 49 235 Explosive 838 | . 551 91 . . 196 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Effects 10 | . 2 1 3 4 . Message Errors 2 | . . . 2 . . Data Loss (minor) 5 | . 1 1 1 2 . Targeting Errors 3 | . 1 . . 2 . Overload Shots . | . . . . . . Overflow Damage 14 | . 10 . . . 4 Projectiles . | . . . . . . Explosions 14 | . 10 . . . 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . 73 . . . . Shots 3 | . 3 . . . . Rammed 22 | . . . . . 22 Targets Rammed 24 | . . . . . 24 Kicked . | . . . . . . Crushed 2 | . . . . . 2 Highest Temperature 69 | . 69 21 . 45 21 Average Temperature 17 | . 18 10 . 18 10 Received Heat Transfer 1035 | . 99 9 . . 927 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1271 | . 481 37 . 148 605 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 240 | . 240 71 . 70 113 Initial 27 | . . 21 . . 27 Average 56 | . 72 70 . 45 43 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | . 90 100 . 100 100 Level 1 3 | . 9 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 14 2 . 3 14 Peak Tracking Total 6 | . 4 2 . 1 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 7 | . 4 . 2 . 1 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 18 . 2 . 1 Successful 9 | . 7 . 2 . . Failed 12 | . 11 . . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 19 | . 18 . 1 . . Terminals 19 | . 18 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 2 . . Record 1 | . . . 1 . . Zone Layout 4 | . 4 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Track 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1959 | . 546 101 483 303 526 Spaces Moved 1064 | 1 314 59 322 177 191 Core 5 | . . . . . 5 Treads 4 | . . . . . 4 Legs 1055 | 1 314 59 322 177 182 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 150 150 150 150 Average Speed 147 | 120 135 150 150 150 163 Slowest Speed 700 | 120 180 150 150 150 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 1 56 12 77 38 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 63 | . 42 9 . . 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 63 | . 42 9 . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1287 | . 370 72 324 202 319 Wait 70 | . 9 . . 13 48 Move 1059 | . 313 58 321 176 191 Hop . | . . . . . . Pick Up 16 | . 7 3 2 2 2 Fast Attach 7 | . 2 . . . 5 Attach 10 | . . . . . 10 Detach . | . . . . . . Swap 11 | . 5 4 . 1 1 Drop 15 | . 2 6 1 3 3 Fire 75 | . 32 1 . 7 35 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 23 | . . . . . 23 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 547 | -10/Materials | Entered Mines 627 | -10/Mines | Assembled infested the area 642 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 642 | -10/Mines | Discovered new exit (range 5) 648 | -10/Mines | Entered Exiles 689 | -10/Exiles | Met 8R-AWN 710 | -10/Exiles | Met EX-HEX 755 | -10/Exiles | Met EX-BIN 773 | -10/Exiles | Aligned with FarCom system 774 | -10/Exiles | Given EX-Vault access code 809 | -10/Exiles | Opened EX-Vault 819 | -10/Exiles | Found Cloak of Protection 855 | -10/Exiles | Warned to stay clear of 0b10 Research branches 951 | -10/Exiles | Met EX-DEC 979 | -10/Exiles | Visited The Gauntlet 1068 | -10/Exiles | Learned location of Zion (-7) 1118 | -10/Exiles | Discovered new exit (range 10) 1131 | -10/Exiles | Left Exiles lab with Cloak of Protection 1131 | -10/Exiles | Entered Mines 1320 | -9/Mines | Found a hidden stash of uninstalled traps 1413 | -9/Mines | Discovered new exit (range 9) 1434 | -9/Mines | Entered Materials 1434 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1823 | -8/Materials | Build established: Scavenger-Mutant 1894 | -8/Materials | Core integrity fell below 50% 1922 | -8/Materials | Lost 13 parts (3p3n1u6w) 1941 | -8/Materials | Core integrity fell below 20% 1960 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01893_ Slammed into G-47 Trooper. 01896_ R-06 Scavenger collects Aluminum Leg. 01897_ R-06 Scavenger collects Lgt. Nuclear Core. 01897_ Slammed into G-47 Trooper. 01904_ R-06 Scavenger collects Imp. Heat Sink. 01905_ Slammed into G-47 Trooper. 01926_ Crushed G-47 Trooper. 01926_ G-47 Trooper destroyed. 01930_ Acquired Particle Gun. 01930_ Arm. Treads destroyed. 01932_ Nuclear Core destroyed. 01937_ R-06 Scavenger collects Aluminum Leg. 01938_ Particle Gun destroyed. 01940_ R-06 Scavenger collects Imp. Heat Sink. 01945_ Acquired Lgt. Nuclear Core. 01945_ R-06 Scavenger collects Aluminum Leg. 01954_ Lgt. Nuclear Core destroyed. 01959_ Slammed into G-50 Soldier. 01959_ Adv. Targeting Computer permanently disabled. 01959_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ??? #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? +???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #?????????????? ???????????#+#?????????????? | | ???# #?????????????? ??????????? #????????????? | | ???# #?????????????? ??????????? #????????????? | | ???# #?????????????# #???????w?? #????????????? | | ####+####??????????# #?????????? #????????????? | | #??????????# #?????????? #????????????? | | """ #??????????# #?????????? #????????????? | | """ #???######## ########### #????????????? | | """ #???Y # #????????????? | | #???# # #????????????? | | """ #???# " " # % #????????????? | | """ #???# "R" # #????????????? | | """ #?????""" # m #????????????? | | #??????? # """ #????????????? | | ####/#############+# "T #????????????? | | # """ # ""?????????? | | # % % + ???????? | | # #????????????? | | ####+############## #####/####### #????????????? | | # * #????????# ## gk % ### #????????????? | | # == #????????# ## @ ### #????????????? | | # *= #????????# ##% ### #????????????? | | # == #????????# ## % ### #????????????? | | # = #????????# ##% % ### #????????????? | | # """#????????# ## %%%% #?? ????????????? | | # = """#????????# ## % #??## ????????????? | | # """#????????# ## #???? ?????Y?????? | | # #???????##+## #???? s???????????? | | ##########???????# ##########???? s#??????????? | | ?????????????????# #?????????????s #??????????? | | ?????????????????# #?????????????? ????????????? | | ?????????????????# #???????????????s???????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilArmorLoader Manual? 0 Play Time 00:23:43 Cumulative 61.3 hours Start 2020.10.17 @ 20:59:18 End 2020.10.17 @ 22:03:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam 1 RUN: 569a09f9-894e-464a-95a0-861393650b3b