Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.07 @ 00:55:17 Player: reason Result: Destroyed by as-63757 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (60) 60 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 1206 Bonus ------- Aligned with FarCom 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 100/100 System Corruption 4% Temperature Cool (22) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Wheel Wheel Small Storage Unit Large Battery (300) Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 7 1 1 3 1 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | . . . 2 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device . | . . . . . Storage 2 | 1 . . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 1 1 . Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . . 1 . 4 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . . 1 . 4 Average Slot Usage (%) 90 | . 97 94 90 70 Engine 13 | . 14 14 14 7 Treads 12 | . . . 18 21 Wheel 15 | . 28 28 9 . Storage 14 | . 14 14 14 14 Processor 13 | . 11 14 14 14 Energy Gun 11 | . 28 19 4 . Energy Cannon 6 | . . . 9 14 Ballistic Gun 2 | . . 2 4 . Naked Turns . | . . . . . Heaviest Build 43 | 12 12 12 31 43 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 10 Average Capacity 6 | 5 6 6 6 9 Most Carried 6 | 4 6 6 6 6 Average Carried 4 | 2 4 5 4 6 Final Capacity 10 | 6 6 6 6 10 Final Carried 6 | 4 6 5 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 285 | 270 . 15 . . Remotely . | . . . . . Salvage Created 154 | . . 45 . 109 Parts 8 | . . 3 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 10 | . . 3 . 7 Guns 3 | . . 3 . . Cannons 1 | . . . . 1 AOE 5 | . . . . 5 Classes Destroyed 2 | . . 1 . 1 Swarmer 6 | . . 3 . 3 Assembled 4 | . . . . 4 Best Kill Streak 7 | . . 3 . 7 Combat Bots Only 7 | . . 3 . 7 Max Kills in Single Turn 3 | . . 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 815 | . . 194 . 621 Core 254 | . . 33 . 221 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 20 | . 4 13 . 3 Largest 2 | . 2 2 . 1 Hottest 250 | . 90 90 . 250 Shots Fired 29 | . 8 18 . 3 Gun 26 | . 8 18 . . Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 29 | . 8 18 . 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 3 | . 2 3 . 3 Robot Miss Streak 6 | . 1 6 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 14 | . 3 8 . 3 Core Hits 17 | . . 3 . 14 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 410 | . 13 68 . 329 Guns 81 | . 13 68 . . Cannons 82 | . . . . 82 Explosions 246 | . . . . 246 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic . | . . . . . Thermal 409 | . 13 68 . 328 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 2 2 2 4 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Effects 6 | . 2 1 1 2 Message Errors 1 | . . 1 . . Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 1 | . 1 . . . Targeting Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 700 | . 60 150 123 700 Average Temperature 207 | . 33 107 67 384 Received Heat Transfer 40 | . . . . 40 Effects 14 | . . . . 14 Shutdowns 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . 1 . 1 Heat Transferred 2039 | . 37 162 . 1840 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 75 | . . 75 . 70 Initial . | . . . . . Average 18 | . . 53 . 57 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . 1 3 . 11 Peak Tracking Total 8 | . 1 3 . 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 1 | . . . 1 . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 2 | . 2 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 584 | 60 134 53 292 45 Spaces Moved 448 | 55 127 26 233 7 Core 3 | 3 . . . . Treads 128 | . . . 121 7 Legs . | . . . . . Wheels 317 | 52 127 26 112 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 160 Average Speed 103 | 78 80 80 121 182 Slowest Speed 200 | 80 80 80 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 27 6 60 6 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . . . . 29 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 26 | . . . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 521 | 71 151 39 243 17 Wait 19 | . 17 . . 2 Move 444 | 54 126 25 232 7 Hop . | . . . . . Pick Up 17 | 10 3 . 4 . Fast Attach . | . . . . . Attach 9 | 6 1 1 1 . Detach . | . . . . . Swap 4 | 1 . . 2 1 Drop 4 | . . . 4 . Fire 20 | . 4 13 . 3 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 11) 195 | -10/Materials | Entered Mines 244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 244 | -10/Mines | Discovered new exit (range 5) 246 | -10/Mines | Met a Derelict bent on vengeance 248 | -10/Mines | Entered Exiles 267 | -10/Exiles | Met 8R-AWN 281 | -10/Exiles | Met EX-HEX 305 | -10/Exiles | Met EX-BIN 309 | -10/Exiles | Build established: Mutant 315 | -10/Exiles | Aligned with FarCom system 316 | -10/Exiles | Given EX-Vault access code 335 | -10/Exiles | Opened EX-Vault 339 | -10/Exiles | Found Prototype Energy Cannon 341 | -10/Exiles | Identified Firepult 378 | -10/Exiles | Warned to stay clear of 0b10 Research branches 405 | -10/Exiles | Exiles lab attacked by MAIN.C 524 | -10/Exiles | Discovered new exit (range 12) 540 | -10/Exiles | Left Exiles lab with Firepult 540 | -10/Exiles | Entered Mines 541 | -9/Mines | Assembled infested the area 568 | -9/Mines | Core integrity fell below 50% 569 | -9/Mines | Destroyed 7 combat bots 578 | -9/Mines | Core integrity fell below 20% 585 | -9/Mines | Destroyed by as-63757 with Assembled Heavy Rifle Last Messages --------------- 00559_ Firepult permanently disabled. 00559_ Overheating: Short circuit. 00560_ Overheating: Lgt. Treads damaged (-91). 00560_ Overheating: Broken Lgt. Treads damaged (-51). 00560_ Overheating: Broken Firepult damaged (-73). 00560_ Overheating: Targeting Computer damaged (-5). 00561_ Overheating: Broken Lgt. Treads damaged (-52). 00562_ Overheating: Matter decay (-31). 00563_ Lgt. Treads permanently disabled. 00563_ Overheating: Short circuit. 00563_ Slammed into as-63757. 00564_ Overheating: Broken Lgt. Treads damaged (-11). 00565_ Ion Engine destroyed. 00570_ Slammed into as-38483. 00573_ Broken Lgt. Treads destroyed. 00577_ Slammed into as-38483. 00577_ Destabilizing: System corrupted (+2). 00579_ System corrupted: Matter fused (-5). 00583_ Slammed into as-38483. 00584_ Broken Firepult destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????d???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????g????????????????????? | | ?????????????????????????????g???????????????????? | | ?????????????????????????????g???????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ???????????????## ####???????# #????????????? | | ???????????????#" a ##### #????????????? | | ?????????????# %% *% ## a@ z #???????????? | | ???????????# % ## a ????????? | | ???????????# ######### ????????? | | ???????????# #??????????# ?????????? | | ???????????# ####????????????? ?????????? | | ???????????# #???????????????????? ??????????? | | ?????????? ?????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingRocketEdition Manual? 0 Play Time 00:07:23 Cumulative 13.1 hours Start 2021.05.07 @ 00:48:44 End 2021.05.07 @ 00:55:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7fe2c0e-0612-4ef8-b6bd-d74e65e50cef