Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 22:59:07 Player: SlyFyer Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2597) 2597 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1662) 1662 TOTAL SCORE: 8104 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 616 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 32/300 Energy 99/100 System Corruption 10% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Visual Processing Unit > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] Experimental Melee Analysis Suite Experimental Core Analyzer Faulty Experimental Core Analyzer Experimental System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Visual Processing Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon Slug Cannon > --- INVENTORY -------- Improved Cooling System Zionite Biocell High-capacity Matter Pod 0b10 Decoder Chip [Generic] Experimental Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental System Shield System Restoration Module Improved Trap Extractor Improved Field Recycling Unit Rocket Launcher CR-A16's Pointy Stick [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 63 | 6 6 2 16 1 3 2 27 Power 7 | 1 . 1 1 . 1 . 3 Engine 3 | 1 . 1 1 . . . . Core 4 | . . . . . 1 . 3 Reactor . | . . . . . . . . Propulsion 16 | 2 . . 9 1 . . 4 Treads 1 | . . . 1 . . . . Leg 12 | 2 . . 5 1 . . 4 Wheel 3 | . . . 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 1 3 . . . 10 Device 9 | . 1 . 1 . . . 7 Storage 3 | 1 1 . . . . . 1 Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 4 | . . . 2 . . . 2 Artifact . | . . . . . . . . Weapon 23 | 2 4 . 3 . 2 2 10 Energy Gun 3 | 1 1 . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 2 . 3 . . 1 1 Ballistic Cannon 4 | . . . . . 2 . 2 Launcher 4 | . 1 . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 3 | . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 26 | . . 1 5 . . . 20 Power 4 | . . 1 . . . . 3 Propulsion 6 | . . . 2 . . . 4 Utility 8 | . . . 1 . . . 7 Weapon 8 | . . . 2 . . . 6 Highest Loss Streak 6 | . . 1 3 . . . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 99 99 89 100 99 100 66 Engine 9 | . 14 13 11 11 10 . . Core 1 | . . . . . . 11 5 Leg 26 | . 28 28 16 33 33 33 17 Wheel 1 | . . . 7 . . . . Device 5 | . 13 10 3 . . . 10 Storage 11 | . 14 14 11 11 11 11 5 Processor 7 | . . 3 11 11 11 11 6 Protection 5 | . . . 6 11 11 11 4 Ballistic Gun 17 | . 26 28 21 22 11 7 6 Ballistic Cannon 4 | . . . . . 10 13 6 Naked Turns . | . . . . . . . . Heaviest Build 86 | 13 50 50 55 55 67 67 86 Greatest Support 58 | 20 20 20 36 33 33 33 58 Greatest Overweight (x) 16 | 1 2 2 16 1 2 2 14 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 18 Most Carried 20 | 5 16 20 20 20 20 20 20 Average Carried 17 | 1 9 19 19 20 19 20 15 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 2 16 20 20 20 20 20 5 Class Distribution -------------------- 50% | Scavenger-Mutant 41% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 2482 | 184 347 148 666 70 46 20 1001 Remotely 425 | . . . . . . . 425 Salvage Created 2779 | 27 559 . 955 143 . . 1095 Parts 165 | 6 46 . 62 4 . . 47 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 7 | . . . 1 . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . Prevented 7 | . . . . . 2 5 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 55 | . 15 . 15 3 . . 22 Melee 1 | . . . . . . . 1 Guns 29 | . 7 . 15 3 . . 4 Cannons 13 | . . . . . . . 13 AOE 11 | . 8 . . . . . 3 Classes Destroyed 15 | 1 6 . 4 . . . 4 Worker 5 | . 1 . 3 . . . 1 Builder 5 | . 1 . . . . . 4 Tunneler 2 | 2 . . . . . . . Hauler 4 | . 2 . 2 . . . . Recycler 3 | . . . 1 . . . 2 Mechanic 1 | . . . . . . . 1 Operator 1 | . . . 1 . . . . Watcher 5 | . 3 . 1 . . . 1 Swarmer 6 | . 6 . . . . . . Grunt 35 | . 9 . 9 3 . . 14 Brawler 3 | . . . . . . . 3 Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 5 . . . 2 Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 12 | 2 12 . 6 3 . . 5 Combat Bots Only 8 | . 8 . 6 3 . . 5 Max Kills in Single Turn 6 | 1 6 . 1 1 . . 4 Gunslinging . | . . . . . . . . Exploded 5 | . 5 . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 446 | . 56 . 54 11 . . 325 Missed 128 | . 12 . 12 2 . . 102 Damage Taken 4112 | . 487 24 609 118 . 33 2841 Core 1037 | . 100 8 63 13 . . 853 Absorbed by Shields 610 | . . . . . . . 610 Regen/Repaired (Parts) 86 | . . . . . 86 . . Core Remaining (%) 79 | 100 . 56 . . . 81 . Volleys Fired 225 | 6 46 1 69 5 1 . 97 Largest 3 | 2 2 2 2 2 1 . 3 Hottest 129 | 60 60 40 43 43 48 . 129 Shots Fired 463 | 12 89 2 138 10 1 . 211 Gun 334 | 12 85 2 138 10 . . 87 Cannon 115 | . . . . . 1 . 114 Launcher 14 | . 4 . . . . . 10 Special . | . . . . . . . . Kinetic 437 | 6 79 2 138 10 1 . 201 Thermal 12 | 6 6 . . . . . . Explosive 14 | . 4 . . . . . 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 2 6 . 8 4 . . 7 Robot Miss Streak 11 | 5 6 . 9 1 . . 11 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 243 | 4 42 . 80 7 . . 110 Core Hits 153 | 2 31 . 41 4 . . 75 Critical Kills 5 | . 1 . . . . . 4 Critical Parts Destroyed 18 | . . . . . . . 18 Critical Strikes 23 | . 1 . . . . . 22 Destroy 23 | . 1 . . . . . 22 Melee Attacks 9 | . . . . . . 1 8 Impact 4 | . . . . . . . 4 Slashing . | . . . . . . . . Piercing 5 | . . . . . . 1 4 Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7075 | 53 1011 . 1120 100 . . 4791 Guns 2873 | 53 560 . 1120 100 . . 1040 Cannons 2090 | . . . . . . . 2090 Explosions 1768 | . 451 . . . . . 1317 Melee 344 | . . . . . . . 344 Ramming . | . . . . . . . . Kinetic 4921 | 32 539 . 1120 100 . . 3130 Thermal 417 | 21 21 . . . . . 375 Explosive 1393 | . 451 . . . . . 942 Electromagnetic . | . . . . . . . . Impact 188 | . . . . . . . 188 Slashing . | . . . . . . . . Piercing 156 | . . . . . . . 156 Highest Corruption 10 | . . . . . . . 10 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . . . . . 24 Message Errors 6 | . . . . . . . 6 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 171 | . . . . . . . 171 Projectiles 13 | . . . . . . . 13 Explosions 96 | . . . . . . . 96 Melee 62 | . . . . . . . 62 Knockbacks 17 | . . . . . . . 17 Impact 3 | . . . . . . . 3 Kinetic 13 | . . . . . . . 13 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 98 | . . . . . . . 98 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 370 | . 8 . 17 20 10 . 370 Average Temperature 92 | . 3 . 3 11 7 . 117 Received Heat Transfer 1449 | . 237 . 288 66 . 12 846 Effects 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 350 | 50 50 . . . . . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 939 | 10 428 12 235 173 . . 939 Initial 78 | . 6 12 . 78 . . . Average 177 | 2 126 1 97 165 . . 566 Maximum Alert Level 3 | . 2 . 1 . . . 3 Low Security (%) 75 | 100 76 100 89 100 . . 17 Level 1 9 | . 17 . 10 . . . 14 Level 2 6 | . 5 . . . . . 24 Level 3 9 | . . . . . . . 43 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 4 . 4 . . . 12 Investigation 6 | . 4 . 1 . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 8 | . . . 3 . . . 5 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 8 | . 1 . . . 1 . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 18 . 26 2 1 1 62 Peak Tracking Total 10 | . 10 . 5 2 1 1 8 Tactical Retreats 3 | . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Most Traps Carried 2 | . . 2 2 2 2 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 14 | . 1 . . . . . 13 Max in Single Turn 3 | . 1 . . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 12 | . 5 1 5 . . . 1 Terminals 8 | . 3 . 4 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 11 1 12 . . . 4 Successful 13 | . 6 1 6 . . . . Failed 15 | . 5 . 6 . . . 4 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 24 | . 6 . 10 . . . 8 Terminals 24 | . 9 . 11 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 2 1 2 . . . . Open Door 1 | . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 2 | . 1 . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 4 . 4 . . . . Terminals 5 | . 2 . 3 . . . . Botnet 3 | . 1 . 2 . . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . Tunnel 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . 3 . . . 1 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 11 | . . . . 1 8 . 2 Largest Group 8 | . . . . 1 8 8 7 Highest-Rated Group 349 | . . . . 31 244 244 349 Highest-Rated Ally 85 | . . . . 31 40 40 85 Zionite Dispatches 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 96 | . . . . . 6 23 67 Total Damage 3061 | . . . . . 193 354 2514 Kills 26 | . . . . . 1 1 24 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 Branch Access 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 8518 | 92 1188 1501 1531 312 2239 453 1202 Spaces Moved 3713 | 59 500 560 651 153 1148 218 424 Core 167 | 18 . . 20 . . . 129 Treads 5 | . . . 5 . . . . Legs 3240 | 41 500 560 325 153 1148 218 295 Wheels 301 | . . . 301 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 260 101 190 190 190 50 Average Speed 202 | 103 200 260 187 190 192 204 191 Slowest Speed 850 | 120 260 260 850 190 260 260 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 95 99 57 26 90 47 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 2 1 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . . 4 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 169 | . 17 . . . . . 152 Melee . | . . . . . . . . Projectile 23 | . . . . . . . 23 AOE 146 | . 17 . . . . . 129 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4301 | 77 596 606 826 165 1178 223 630 Wait 166 | . 27 31 58 6 . 3 41 Move 3706 | 58 499 559 650 152 1147 217 424 Hop . | . . . . . . . . Pick Up 74 | 7 15 9 18 . 12 . 13 Fast Attach 9 | 1 1 . 2 . 3 . 2 Attach 34 | 5 1 1 8 . . . 19 Detach 3 | . . . . . . . 3 Swap 20 | . 4 1 6 1 . 2 6 Drop 55 | . 3 4 15 1 15 . 17 Fire 225 | 6 46 1 69 5 1 . 97 Melee 9 | . . . . . . 1 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 13) 93 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Destroyed 8 combat bots 274 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 15) 1092 | -10/Materials | Discovered new exit (range 15) 1255 | -10/Materials | Discovered new exit (range 15) 1268 | -10/Materials | Discovered new exit (range 6) 1281 | -10/Materials | Entered Mines 1282 | -10/Mines | Learned location of Storage (-8) 1374 | -10/Mines | Met a Derelict bent on vengeance 1495 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1696 | -10/Mines | Discovered new exit (range 15) 1759 | -10/Mines | Discovered new exit (range 14) 2407 | -10/Mines | Found a hidden stash of uninstalled traps 2782 | -10/Mines | Entered Materials 2782 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2783 | -9/Materials | Identified exit to Mines 2901 | -9/Materials | Lost 3 parts (2n1w) 3374 | -9/Materials | Build established: Scavenger-Mutant 3425 | -9/Materials | Discovered new exit (range 16) 4016 | -9/Materials | Discovered new exit (range 18) 4313 | -9/Materials | Entered Mines 4523 | -9/Mines | Received a Mining Laser from a helpful Derelict 4592 | -9/Mines | Learned 4 Materials zone layouts 4608 | -9/Mines | Learned Materials machine intel 4611 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4617 | -9/Mines | Discovered new exit (range 3) 4625 | -9/Mines | Entered Zion 4625 | -7/Zion | Accompanied by 1 ally 5312 | -7/Zion | Found CR-A16's Pointy Stick 5611 | -7/Zion | Gained Derelict followers 5856 | -7/Zion | Gained Derelict followers 6022 | -7/Zion | Discovered new exit (range 15) 6254 | -7/Zion | Found Prototype Processor 6257 | -7/Zion | Found Prototype Processor 6260 | -7/Zion | Found Prototype Processor 6263 | -7/Zion | Found Prototype Hackware 6266 | -7/Zion | Found Prototype Processor 6269 | -7/Zion | Found Prototype Processor 6465 | -7/Zion | Imprinted 6467 | -7/Zion | Declared Zion's savior 6864 | -7/Zion | Entered Proximity Caves 6864 | -6/Proximity Caves | Accompanied by 8 allies 6885 | -6/Proximity Caves | Learned Factory stockpile data 6983 | -6/Proximity Caves | Spotted B-75 Beast 7007 | -6/Proximity Caves | Allies destroyed B-75 Beast 7297 | -6/Proximity Caves | Discovered new exit (range 8) 7317 | -6/Proximity Caves | Entered Factory 7317 | -6/Factory | Accompanied by 6 allies 7317 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 7477 | -6/Factory | Zion Heavy squad teleported in 7634 | -6/Factory | Build established: Scavenger-Tank 7665 | -6/Factory | Discovered new exit (range 17) 7719 | -6/Factory | Lost 5 allies 7921 | -6/Factory | Lost 3 parts (1p1u1w) 8017 | -6/Factory | First assault squad dispatched 8045 | -6/Factory | Retrieved Zion intel report: Branch Access 8045 | -6/Factory | Identified exit to Lower Caves 8053 | -6/Factory | Garrison activated, responded to threat 8137 | -6/Factory | Lost 6 parts (1p3n2w) 8335 | -6/Factory | Lost 5 parts (1p1n2u1w) 8404 | -6/Factory | Build established: Mutant 8407 | -6/Factory | Core integrity fell below 50% 8445 | -6/Factory | Lost 3 parts (1u2w) 8474 | -6/Factory | Core integrity fell below 20% 8514 | -6/Factory | System corruption reached 10% 8519 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08464_ System corrupted: Substantial component data lost. 08480_ System corrupted: Component data lost. 08495_ System corrupted: Heat flow error (+255). 08499_ Acquired Power Maul. 08507_ Destroyed Imp. Heat Sink. 08507_ P-60 Hacker system corrupted by crushing effect. 08507_ P-60 Hacker knocked back. 08510_ Destroyed Imp. Heat Sink. 08510_ P-60 Hacker system corrupted by crushing effect. 08510_ P-60 Hacker knocked back. 08511_ System corrupted: Substantial component data lost. 08513_ Destroyed Target Analyzer. 08513_ P-60 Hacker system corrupted by crushing effect. 08516_ Destroyed Gravmag System. 08516_ P-60 Hacker system corrupted by crushing effect. 08516_ P-60 Hacker knocked back. 08517_ P-60 Hacker heat damages Gravmag System. 08517_ P-60 Hacker system terminally corrupted. 08517_ Remote Datajack fried. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????? ??????????? | | ????????????????? ??????????? | | ?????????????????# ??????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# ###???????? | | ?????????????????# #???????? | | ?##########??????# #???????? | | ?# #??????# #???????? | | ?# ! ! #??????? #???????? | | ?# #???????# #???????? | | ?# #???????# #???????? | | ?######@###???????# #???????? | | ????# % #???????# #???????? | | ????# ######### ######### | | ????# ## + | | ????# ## # ######### | | ????# ## # #???????? | | ????### ####! [ # #???????? | | ??????# #??# #+##+###?????? | | ??????# #??# # #?????? | | ####??#Y#??######## """" #?????? | | # ??# #?????????# """" #?????? | | # ?# #?????????# """" #?????? | | # ?# #?????????# """" #?????? | | # * # #?????????# #?????? | | # # ##############+######### | | # + | | # ########## | | # ??????# ^ | | # ???????# | | # ???????#! ###+##+######### | | # ????????## #?# #???? | | # ?????????# ??# """"""" #???? | | ###??????????# ??# """"""" #???? | | ?????????????#???# """"""" #???? | | ?????????????????# """"""" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Imp. System Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Spear | -7/Zion | Archive Focal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive System Guard | -7/Zion | Archive Flak Gun | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed StorageFortressSpoofer Manual? 0 Play Time 00:47:39 Cumulative 80.5 hours Start 2024.05.01 @ 22:01:50 End 2024.05.01 @ 22:59:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 9 Adventurer 30 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 50 Gallery% 65 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ea4602a-15d8-4535-b7ad-72b238acb3e8