Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 07:20:34 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (116) 580 Value Destroyed (2843) 2843 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 5610 Bonus ------- High Alert Combat Kills 247 Cogmind --------- Core Integrity 0/550 Matter 352/500 Energy 528/530 System Corruption 0% Temperature Cool (57) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Aerolev Unit Compact Matter Pod (150) Compact Matter Pod (40) Advanced Visual Processing Unit Launcher Guidance Computer Launcher Guidance Computer Hacking Suite Drone Bay (2/2) Heavy Assault Cannon Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Aerolev Unit Compact Matter Pod Compact Matter Pod Advanced Visual Processing Unit Launcher Guidance Computer Launcher Guidance Computer Hacking Suite Drone Bay Heavy Assault Cannon Heavy Assault Cannon [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 33 | 5 4 8 4 12 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 2 2 4 Treads 4 | 2 . 2 . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover 3 | . . . . 3 Flight 1 | . . . . 1 Utility 7 | . 2 2 2 1 Device . | . . . . . Storage 3 | . 2 . . 1 Processor 4 | . . 2 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 2 4 . 6 Energy Gun 3 | 2 . 1 . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 3 | . . . . 3 Ballistic Cannon 1 | . . . . 1 Launcher 5 | . 1 2 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . . 5 Parts Lost 17 | . 1 6 5 5 Power 1 | . . 1 . . Propulsion 6 | . . 3 1 2 Utility 1 | . . . . 1 Weapon 9 | . 1 2 4 2 Highest Loss Streak 5 | . 1 2 5 2 To Critical Strikes . | . . . . . Average Backups 7 | . 3 8 8 11 Power . | . . . . . Propulsion . | . . . . 1 Utility 4 | . 1 5 6 7 Weapon 2 | . 1 2 1 2 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 9 | . . . . 9 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 90 88 78 84 Engine 7 | . 14 7 . 3 Treads 15 | . 28 17 4 . Leg 1 | . . . 6 3 Hover 3 | . . . . 14 Storage 21 | . 22 22 18 23 Processor 17 | . . 19 35 30 Energy Gun 6 | . 16 3 4 . Energy Cannon 5 | . 6 9 4 . Ballistic Cannon 1 | . . . . 4 Launcher 4 | . 2 7 4 3 Peak Build Rating 35 | 5 7 15 21 35 Average Rating 15 | 3 6 13 19 29 On Entrance 9 | . 5 6 13 21 Naked Turns . | . . . . . Heaviest Build 48 | 8 34 36 29 48 Greatest Support 40 | 40 40 40 23 23 Greatest Overweight (x) 13 | . . 11 9 13 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 15 | 2 6 11 10 15 Average Carried 7 | . 3 8 8 11 Final Capacity 15 | 5 15 15 15 15 Final Carried 12 | . 6 9 8 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1934 | 247 262 404 169 852 Remotely . | . . . . . Salvage Created 3055 | 76 493 1168 497 821 Parts 193 | 2 36 69 35 51 Haulers Intercepted 4 | . . 2 1 1 Recyclers Shooed 7 | . 1 3 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 68 | . 11 26 10 21 Guns 11 | . 4 1 . 6 Cannons 23 | . 4 11 1 7 AOE 33 | . 3 13 9 8 Classes Destroyed 13 | 1 6 5 1 . Worker 8 | . . 4 1 3 Builder 11 | . 1 6 4 . Tunneler 3 | . 2 . 1 . Hauler 4 | . . 2 1 1 Recycler 9 | 1 1 3 . 4 Mechanic 1 | . . 1 . . Operator 5 | . 2 1 2 . Watcher 7 | . 3 3 . 1 Swarmer 17 | . 3 7 . 7 Grunt 34 | . 8 12 7 7 Brawler 1 | . . 1 . . Duelist 2 | . . . 2 . Sentry 14 | . . 6 1 7 Best Kill Streak 13 | 1 5 13 12 6 Combat Bots Only 9 | . 3 7 9 5 Max Kills in Single Turn 7 | 1 2 7 3 2 Gunslinging . | . . . . . Exploded 3 | . 2 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 267 | . 72 59 48 88 Missed 89 | . 24 22 17 26 Hits 178 | . 48 37 31 62 Melee 3 | . . . 3 . Projectile 175 | . 48 37 28 62 Critical Strikes 2 | . . 1 . 1 Damage Taken 2664 | . 552 473 696 943 Core 814 | . 81 176 314 243 Absorbed by Shields 53 | . . . . 53 Core Remaining (%) 74 | 100 67 56 . . Volleys Fired 282 | 3 70 100 30 79 Largest 2 | 2 2 2 1 2 Hottest 110 | 90 110 96 56 50 Shots Fired 342 | 6 109 106 30 91 Gun 94 | 6 48 12 4 24 Cannon 194 | . 53 76 16 49 Launcher 54 | . 8 18 10 18 Special . | . . . . . Kinetic 73 | . . . . 73 Thermal 194 | 6 101 83 4 . Explosive 54 | . 8 18 10 18 Electromagnetic 21 | . . 5 16 . Robot Hit Streak 19 | 2 6 16 18 19 Robot Miss Streak 4 | 2 4 3 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 218 | 4 50 72 25 67 Core Hits 152 | 2 32 51 30 37 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 2 . 4 Burn 1 | . 1 . . . Meltdown 1 | . . 1 . . Blast 4 | . . . . 4 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8990 | 48 1054 3314 1561 3013 Guns 836 | 48 309 113 59 307 Cannons 3675 | . 490 993 314 1878 Explosions 4479 | . 255 2208 1188 828 Melee . | . . . . . Ramming . | . . . . . Kinetic 2185 | . . . . 2185 Thermal 2859 | 48 799 1828 184 . Explosive 3585 | . 255 1439 1063 828 Electromagnetic 361 | . . 47 314 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 581 | . 5 315 29 232 Projectiles 225 | . 5 4 . 216 Explosions 356 | . . 311 29 16 Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 312 | . 14 . 155 143 Shots 11 | . 2 . 5 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 404 | 30 404 139 69 48 Average Temperature 92 | 18 168 40 37 10 Received Heat Transfer 1026 | . 240 225 252 309 Effects 7 | . 7 . . . Shutdowns 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Interference 2 | . 2 . . . Matter Decay 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 2 1 Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 10 | . 5 5 . . Heat Transferred 5242 | 124 1999 2821 298 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 3 | . 1 3 2 2 Low Security (%) 35 | 100 87 18 . 4 Level 1 34 | . 12 14 68 78 Level 2 22 | . . 44 31 16 Level 3 7 | . . 21 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 731 | 5 219 731 431 613 Initial 274 | . . 87 274 173 Average 297 | . 61 491 327 330 Influence Increases 2596 | 5 402 1039 347 803 Destroy 0b10 Robot/C 1360 | . 220 520 200 420 Destroy 0b10 Robot/NC 240 | 5 45 100 45 45 Destroy Leader 352 | . 46 140 42 124 Successful Hack 16 | . 5 . . 11 Disable Machine 240 | . 60 135 . 45 Destroy Structure 358 | . 26 129 60 143 Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 1980 | 5 194 597 586 598 Entered New Map 735 | . . 121 376 238 Time Decay 1075 | 5 184 416 160 310 Lost Part 170 | . 10 60 50 50 Squads Dispatched 6 | . 1 2 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 2 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 1 4 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 20 35 13 25 Peak Tracking Total 8 | . 3 7 8 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 17 | . 4 10 . 3 Max in Single Turn 4 | . 1 4 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 2 . . 6 Terminals 8 | . 2 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 4 . . 9 Successful 7 | . 1 . . 6 Failed 6 | . 3 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 13 | . 4 . . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 . . 6 Prototype ID Bank 1 | . 1 . . . Open Door 6 | . . . . 6 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2965 | 64 883 1008 322 688 Spaces Moved 1272 | 42 413 411 114 292 Core 28 | 19 . 7 1 1 Treads 887 | 23 413 404 47 . Legs 125 | . . . 66 59 Wheels . | . . . . . Hover 232 | . . . . 232 Flight . | . . . . . Fastest Speed 50 | 50 160 160 190 106 Average Speed 171 | 110 160 187 215 155 Slowest Speed 700 | 160 160 600 500 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 63 54 24 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 36 | . 3 . . 33 Terrain Destroyed 404 | . 26 145 81 152 Melee . | . . . . . Projectile 14 | . . . . 14 AOE 390 | . 26 145 81 138 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1705 | 54 525 543 160 423 Wait 49 | . 31 13 1 4 Move 1268 | 41 412 410 113 292 Hop . | . . . . . Pick Up 46 | 5 8 10 6 17 Fast Attach . | . . . . . Attach 35 | 5 2 7 8 13 Detach 3 | . . . 1 2 Swap 7 | . 2 3 1 1 Drop 10 | . . . . 10 Fire 282 | 3 70 100 30 79 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 9) 881 | -10/Materials | Discovered new exit (range 10) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Utility x2 1239 | -9/Materials | Discovered new exit (range 14) 1314 | -9/Materials | Destroyed 7 combat bots 1910 | -9/Materials | Discovered new exit (range 12) 1956 | -9/Materials | Entered another Materials area 1956 | -8/Materials | Evolved 2 slots: Utility x2 2128 | -8/Materials | Core integrity fell below 50% 2156 | -8/Materials | Destroyed 9 combat bots 2157 | -8/Materials | Lost 5 parts (1n4w) 2241 | -8/Materials | Discovered new exit (range 13) 2251 | -8/Materials | Discovered new exit (range 16) 2278 | -8/Materials | Entered Storage 2807 | -8/Storage | Core integrity fell below 20% 2966 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. K-01 Serf collects debris. Destroyed Flight Unit. S-10 Pest destroyed. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf destroyed. K-01 Serf collects debris. R-06 Scavenger collects Beam Cannon. K-01 Serf collects debris. R-06 Scavenger collects Beam Cannon. Aerolev Unit destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. R-06 Scavenger collects Lgt. Treads. Aerolev Unit destroyed. K-01 Serf collects debris. U-05 Engineer builds a Door. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. 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