Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 22:38:50 Player: Enathri Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2231) 2231 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7136 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 634/850 Matter 292/300 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (5) ------- Force Rifle > --- INVENTORY (5) ---- Fission Core Transmission Jammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Transmission Jammer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Force Rifle Coil Gun Magnetic Acceleration Cannon Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Fission Core Advanced Treads Kinecellerator Improved Medium Armor Plating [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Advanced Visual Processing Unit Device Transmission Jammer Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Slots Evolved 8 | . . . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . . 2 . . 1 . . . Weapon 3 | . . . . . 1 . . 2 . Parts Attached 85 | 7 5 1 12 1 25 9 2 16 7 Power 18 | 1 1 . 2 1 6 1 . 4 2 Engine 14 | 1 1 . 2 1 5 . . 2 2 Core 4 | . . . . . 1 1 . 2 . Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . 4 . 5 2 . 3 1 Treads 17 | 2 . . 4 . 5 2 . 3 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 2 1 . 3 . 7 3 1 3 2 Device 8 | 1 . . 1 . 2 2 1 1 . Storage 1 | 1 . . . . . . . . . Processor 2 | . 1 . . . 1 . . . . Hackware 2 | . . . . . 1 . . 1 . Protection 9 | . . . 2 . 3 1 . 1 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 3 1 3 . 7 3 1 6 2 Energy Gun 14 | 1 2 1 3 . 3 . . 3 1 Energy Cannon 7 | . . . . . 3 2 1 . 1 Ballistic Gun 2 | 1 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 1 | . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 . Parts Lost 34 | . . . 5 . 11 . 3 1 14 Power 6 | . . . 1 . 2 . 1 . 2 Propulsion 7 | . . . 2 . 1 . 1 . 3 Utility 9 | . . . 1 . 3 . 1 . 4 Weapon 12 | . . . 1 . 5 . . 1 5 Highest Loss Streak 10 | . . . 5 . 9 . 3 1 10 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 5 | . 4 6 7 7 6 4 4 4 3 Power 1 | . 1 2 2 2 1 2 1 1 1 Propulsion . | . . 1 . . . 1 1 1 . Utility 1 | . . . . 1 1 1 1 1 1 Weapon 1 | . 1 3 4 4 2 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . . 1 . 4 . . 1 . Power 2 | . . . 1 . . . . 1 . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 4 | . . . . . 4 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 88 100 91 94 84 93 80 Engine 8 | . 14 14 10 11 15 . 3 4 6 Core 4 | . . . . . . 14 11 7 3 Treads 20 | . 28 28 21 22 17 22 20 20 10 Device 11 | . 12 . 5 11 9 22 23 13 10 Storage 4 | . 14 14 11 11 5 . . . . Processor 7 | . 1 14 11 11 9 7 7 6 6 Hackware 2 | . . . . . 2 . . 5 6 Protection 6 | . . . 6 11 6 7 7 6 6 Energy Gun 11 | . 14 28 20 22 4 . . 10 10 Energy Cannon 5 | . . . . . 16 10 2 3 2 Ballistic Gun 1 | . 5 . . . . . . 2 3 Ballistic Cannon 1 | . . . . . . . . 2 4 Special Weapon 1 | . . . . . . . . 3 4 Slashing Weapon 1 | . . . . . 2 7 7 1 . Peak Build Rating 65 | 7 10 10 14 14 33 44 41 65 65 Average Rating 34 | 5 7 10 12 14 24 39 38 56 51 On Entrance 22 | . 7 10 10 14 14 24 41 36 65 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 12 17 16 20 20 40 43 38 56 56 Greatest Support 73 | 40 40 40 40 40 40 71 71 73 72 Greatest Overweight (x) 11 | . . . . . 1 . . . 11 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 5 5 5 5 Most Carried 8 | 1 6 6 8 8 8 5 5 5 5 Average Carried 5 | . 4 6 7 7 6 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 1 6 6 8 8 5 5 3 5 2 Class Distribution -------------------- 45% | Mutant 19% | Tank 14% | Scavenger-Mutant 11% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Tank | -6/Factory Gunner | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Matter Collected 1525 | 288 90 . 205 10 288 . 5 468 171 Remotely 90 | 10 80 . . . . . . . . Salvage Created 2660 | 86 134 27 346 50 798 . . 836 383 Parts 134 | 5 16 5 19 5 40 . . 32 12 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed 2 | . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Combat Hostiles Destroyed 49 | . 7 . 8 3 14 . . 9 8 Melee 3 | . . . . . 3 . . . . Guns 23 | . 4 . 5 3 2 . . 4 5 Cannons 16 | . . . . . 9 . . 5 2 AOE 5 | . 3 . 2 . . . . . . Classes Destroyed 15 | 2 4 . 2 . 5 . . 2 . Worker 5 | . . . . . 2 . . 3 . Builder 3 | . . . 2 . . . . 1 . Tunneler 3 | 1 . 2 . . . . . . . Hauler 1 | . . . . . . . . 1 . Recycler 2 | 1 . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . Watcher 5 | . 2 . 2 . 1 . . . . Swarmer 13 | . 6 . 1 3 . . . . 3 Grunt 12 | . 1 . 2 . 3 . . 3 3 Brawler 2 | . . . . . 2 . . . . Duelist 3 | . . . . . 3 . . . . Protector 1 | . . . . . 1 . . . . Sentry 13 | . . . 5 . 4 . . 2 2 Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . . . . 4 . Best Kill Streak 9 | 1 9 1 7 3 4 . . 3 3 Combat Bots Only 7 | . 7 . 5 3 4 . . 2 3 Max Kills in Single Turn 2 | 1 2 1 1 1 1 . . 1 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . 2 . 1 . . . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Hostile Shots Fired 667 | . 23 . 87 19 130 . 76 87 245 Missed 196 | . 5 . 13 5 29 . 34 31 79 Hits 471 | . 18 . 74 14 101 . 42 56 166 Melee 24 | . . . . . 24 . . . . Projectile 447 | . 18 . 74 14 77 . 42 56 166 Critical Strikes 22 | . . . 5 . 11 . . 4 2 Damage Taken 6503 | . 148 . 1052 113 1955 . 592 826 1817 Core 766 | . 43 . 217 . 189 . 101 50 166 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 5 | . . . . . 5 . . . . Core Remaining (%) 75 | 100 . 82 . 45 65 . 85 . . Volleys Fired 155 | 6 12 3 27 7 36 2 . 42 20 Largest 4 | 2 2 2 2 2 3 2 . 4 4 Hottest 278 | 60 130 130 112 112 225 134 . 264 278 Shots Fired 397 | 12 21 6 52 14 94 3 . 120 75 Gun 239 | 12 18 6 44 14 17 . . 78 50 Cannon 143 | . . . . . 77 3 . 38 25 Launcher 11 | . 3 . 8 . . . . . . Special 4 | . . . . . . . . 4 . Kinetic 68 | 6 . . . . . . . 32 30 Thermal 309 | 6 18 6 44 14 94 2 . 80 45 Explosive 11 | . 3 . 8 . . . . . . Electromagnetic 5 | . . . . . . 1 . 4 . Robot Hit Streak 15 | 3 3 5 12 4 15 . . 13 5 Robot Miss Streak 7 | 1 2 2 5 3 3 1 . 7 3 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 3 | . 1 . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 233 | 9 11 3 30 7 68 1 . 65 39 Core Hits 111 | 3 14 2 20 4 28 . . 26 14 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . . 1 1 Critical Strikes 9 | . 1 . 2 . 1 . . 2 3 Burn 4 | . 1 . 2 . 1 . . . . Destroy 4 | . . . . . . . . 2 2 Blast 1 | . . . . . . . . . 1 Melee Attacks 18 | . . . . . 15 1 2 . . Impact . | . . . . . . . . . . Slashing 18 | . . . . . 15 1 2 . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5758 | 108 470 48 624 106 1814 68 . 1617 903 Guns 2658 | 108 190 48 366 106 262 . . 1044 534 Cannons 1996 | . . . . . 1111 . . 516 369 Explosions 595 | . 280 . 258 . . . . 57 . Melee 509 | . . . . . 441 68 . . . Ramming . | . . . . . . . . . . Kinetic 996 | 76 . . . . . . . 481 439 Thermal 3588 | 32 190 48 366 106 1373 . . 1009 464 Explosive 595 | . 280 . 258 . . . . 57 . Electromagnetic 70 | . . . . . . . . 70 . Impact . | . . . . . . . . . . Slashing 509 | . . . . . 441 68 . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . 10 . . 4 4 Average Corruption 3 | . . . . . 9 . . 2 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . 7 . . 11 9 Message Errors 7 | . . . . . 1 . . 5 1 Matter Fused 4 | . . . . . . . . 1 3 Heat Flow Errors 2 | . . . . . 1 . . . 1 Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . 3 . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 3 | . . . . . . . . 1 2 Alerts 2 | . . . . . 1 . . 1 . Weapon Failures 3 | . . . . . 1 . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . 3 . . . 92 28 . 2 . Projectiles 25 | . . . . . 23 . . 2 . Explosions 3 | . 3 . . . . . . . . Melee 97 | . . . . . 69 28 . . . Knockbacks 3 | . . . . . . . . 2 1 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . 2 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 15 | . . . 15 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 443 | . 414 69 336 147 432 6 . 345 443 Average Temperature 145 | . 147 39 132 73 150 4 . 127 212 Received Heat Transfer 1857 | . . . 432 . 711 . . 231 483 Effects 16 | . 4 . 3 . 3 . . 6 . Shutdowns 2 | . . . . . . . . 2 . Energy Bleed 2 | . . . . . 1 . . 1 . Interference 9 | . 3 . 3 . . . . 3 . Matter Decay 1 | . . . . . 1 . . . . Damage (minor) 2 | . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . 1 Parts Melted 13 | . . . 2 1 1 . . 6 3 Heat Transferred 6360 | 75 518 111 999 259 2141 . . 1517 740 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 93 Level 1 . | . . . . . . . . . 6 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 219 | 5 187 64 119 95 198 65 2 148 219 Initial 98 | . . 64 . 25 . 65 2 . 98 Average 59 | 1 34 30 67 43 96 8 . 54 152 Influence Increases 1802 | 10 210 10 300 70 559 13 . 448 182 Destroy 0b10 Robot/C 960 | . 140 . 160 60 260 . . 180 160 Destroy 0b10 Robot/NC 105 | 10 15 10 20 . 20 . . 30 . Destroy Leader 262 | . 34 . 64 10 72 . . 72 10 Allied During Kill 4 | . . . 4 . . . . . . Successful Hack 99 | . . . 12 . 15 12 . 60 . Disable Machine 90 | . . . . . 15 . . 75 . Anti-Garrison Action 150 | . . . . . 150 . . . . Destroy Structure 117 | . 21 . 25 . 27 1 . 31 12 Lose Combat Pursuer 15 | . . . 15 . . . . . . Influence Decreases 1662 | 10 43 177 234 136 415 153 4 308 182 Entered New Map 267 | . . 103 . 41 . 79 2 . 42 Time Decay 980 | 10 43 74 160 95 261 39 . 298 . Lost Part 312 | . . . 50 . 110 . 2 10 140 Lost Ally 24 | . . . 24 . . . . . . Purge Threat 79 | . . . . . 44 35 . . . Squads Dispatched 11 | . 1 . 1 . 3 1 1 4 . Investigation 4 | . . . 1 . 1 1 . 1 . Extermination 3 | . . . . . . . . 3 . Reinforcement 2 | . 1 . . . . . 1 . . Assault 2 | . . . . . 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Distress Signals 3 | . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 10 . 12 3 25 . 3 10 10 Peak Tracking Total 8 | . 8 . 7 3 5 . 3 3 6 Tactical Retreats 1 | . . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Traps Triggered 5 | . . . 1 . . 1 1 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . 1 . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Machines Disabled 7 | . . . . . 2 . . 5 . Max in Single Turn 1 | . . . . . 1 . . 1 . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Machines Accessed 21 | . . . 3 . 4 5 . 9 . Terminals 14 | . . . 2 . 3 5 . 4 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 . Scanalyzers 3 | . . . 1 . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 52 | . . . 5 . 16 12 . 19 . Successful 21 | . . . 1 . 6 4 . 10 . Failed 31 | . . . 4 . 10 8 . 9 . Catastrophic 4 | . . . 1 . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 38 | . . . 3 . 13 12 . 10 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . 3 . . 2 . Scanalyzers 7 | . . . 2 . . . . 5 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 13 | . . . . . 5 4 . 4 . Record 3 | . . . . . . 1 . 2 . Open DSF 1 | . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . 1 . Alert Level 2 | . . . . . 1 1 . . . Unreport Threat 2 | . . . . . 1 1 . . . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . 1 . Retrieve Components 2 | . . . . . 1 . . 1 . Scanalyzer 5 | . . . 1 . . . . 4 . Retrieve Study 5 | . . . 1 . . . . 4 . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . . . 3 . 3 4 . 9 . Full Trace Events 3 | . . . . . 1 1 . 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . 4 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . . . . . 2 . . 10 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . Non-combat 2 | . . . . . . . . 2 . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . parse_system 1 | . . . . . . . . 1 . no_distress 1 | . . . . . . . . 1 . Relay Couplers Released 6 | . . . . . 3 . . 3 . Machine Destruction 3 | . . . . . 3 . . . . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 2 . . . . . . Highest-Rated Group 39 | . . 39 39 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . 8 . . . . . . Total Damage 84 | . . . 84 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Active Infowar (turns) 3436 | . 2 158 380 210 656 436 57 1237 300 Optics 3436 | . 2 158 380 210 656 436 57 1237 300 Traps 570 | . . . . . 55 436 57 22 . Jamming 1549 | . . . . . . 331 57 1161 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Turns Passed 3831 | 132 245 178 380 210 656 436 57 1237 300 Spaces Moved 1873 | 67 125 102 174 117 269 253 30 654 82 Core 7 | 3 . . . . . . . . 4 Treads 1866 | 64 125 102 174 117 269 253 30 654 78 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 160 150 150 Average Speed 160 | 155 160 160 160 160 162 163 162 150 230 Slowest Speed 600 | 160 160 160 160 160 250 165 163 160 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 21 36 24 47 28 7 47 16 27 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 114 | . 19 . 24 . 24 1 . 43 3 Melee . | . . . . . . . . . . Projectile 37 | . . . . . 24 1 . 9 3 AOE 77 | . 19 . 24 . . . . 34 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Gar Total 2346 | 80 146 110 222 126 388 273 34 822 145 Wait 124 | . . 5 . . 13 1 . 86 19 Move 1864 | 66 124 101 173 116 268 252 29 653 82 Hop . | . . . . . . . . . . Pick Up 31 | 1 4 . 4 1 12 1 . 8 . Fast Attach 30 | 7 . . 5 . 5 5 1 5 2 Attach 16 | . . . 2 . 7 . 2 2 3 Detach . | . . . . . . . . . . Swap 49 | . 6 1 7 1 17 4 . 11 2 Drop 43 | . . . 4 1 14 7 . 15 2 Fire 155 | 6 12 3 27 7 36 2 . 42 20 Melee 18 | . . . . . 15 1 2 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire . | . . . . . . . . . . Trap 1 | . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 369 | -10/Materials | Destroyed 7 combat bots 378 | -10/Materials | Entered Mines 393 | -10/Mines | Learned Materials security intel 405 | -10/Mines | Learned location of Zion (-6) 522 | -10/Mines | Discovered new exit (range 16) 556 | -10/Mines | Entered Materials 556 | -9/Materials | Accompanied by 2 allies 556 | -9/Materials | Evolved 2 slots: Utility x2 569 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 702 | -9/Materials | Core integrity fell below 50% 732 | -9/Materials | Lost 5 parts (1p2n1u1w) 909 | -9/Materials | Discovered new exit (range 7) 936 | -9/Materials | Entered Mines 938 | -9/Mines | Met a Derelict bent on vengeance 949 | -9/Mines | Build established: Scavenger-Mutant 1026 | -9/Mines | Found a hidden stash of uninstalled traps 1109 | -9/Mines | Learned 2 Materials zone layouts 1136 | -9/Mines | Discovered new exit (range 7) 1144 | -9/Mines | Received a Mining Laser from a helpful Derelict 1146 | -9/Mines | Entered Materials 1146 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1147 | -8/Materials | Identified exit to Factory 1637 | -8/Materials | System corruption reached 10% 1721 | -8/Materials | Lost 9 parts (1p3u5w) 1792 | -8/Materials | Discovered exit to Factory (range 8) 1802 | -8/Materials | Entered Factory 1802 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2077 | -7/Factory | Build established: Mutant 2237 | -7/Factory | Identified exit to DSF 2238 | -7/Factory | Entered DSF 2255 | -7/DSF | Discovered new exit (range 19) 2268 | -7/DSF | Additional patrols routed to DSF 2295 | -7/DSF | Entered Factory 2295 | -6/Factory | Evolved 2 slots: Weapon x2 2305 | -6/Factory | Lost 3 parts (1p1n1u) 3073 | -6/Factory | Build established: Scavenger-Tank 3382 | -6/Factory | Build established: Tank 3486 | -6/Factory | Cargo convoy interrupted 3520 | -6/Factory | Identified exit to Garrison 3532 | -6/Factory | Entered Garrison 3558 | -6/Garrison | Triggered checkpoint 3663 | -6/Garrison | Spotted B-86 Titan 3781 | -6/Garrison | Lost 10 parts (2p2n2u4w) 3787 | -6/Garrison | Spotted B-75 Beast 3808 | -6/Garrison | Triggered checkpoint 3832 | -6/Garrison | Self-destructed Last Messages --------------- 03777_ Field strength at 58. 03778_ Field strength at 52. 03779_ Field strength at 46. 03780_ Field strength at 40. 03781_ Field strength at 34. 03782_ Field strength at 28. 03783_ Field strength at 22. 03784_ Field strength at 16. 03785_ Field strength at 10. 03786_ Field strength at 4. 03787_ Stasis field depleted. 03793_ Acquired Lgt. Treads. 03797_ System corrupted: Matter fused (-7). 03797_ Acquired Imp. Light Armor Plating. 03801_ Acquired 76 matter. 03828_ Imp. Medium Armor Plating destroyed. 03829_ System corrupted: Matter fused (-6). 03831_ Adv. Heat Sink destroyed. 03831_ Critical hit (Destroy). 03831_ Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | ?"" """ ?# #????????????????????????????????? | | ?"" """ ## #????????????????????????????????? | | ??# ##" #????????????????????????????????? | | ??# """ #????????????????????????????????? | | ## #????????????????????????????????? | | ?# #????????????????????????????????? | | ??# #????????????????????????????????? | | ???# #????????????????????????????????? | | ????# #??????????????????? #???????????? | | # # """????# #?????????????????? #???????????? | | #?# ##?????# #############""""## ##??????????? | | ?"" ???????# % ##?????????? | | ?"" ????????# *^ %% == +??????????? | | ? ?????????# [^! %BB b#??????????? | | ? ??????????#####*"""###BB ## "# #??????????? | | ????????????????##" "### ## ## #??????????? | | ??????????????????# " "??????????? | | ??????????????????#### "??????????? | | ?????????????????????#% "??????????? | | ?????????????????????# "??????????? | | ?????????????????????### ## ## #??????????? | | ???????????????????????# % ## ## ####???????? | | ???????????????????????# ?????? | | ???????????????????????# % ?????? | | ???????????????????????# ?????? | | ???????????????????????##@ ##""""##########??????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Remote Datajack | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Let Me Out Of Here No Signal Challenges ------------ None Game ------ Seed PointPortableField Manual? 0 Play Time 01:01:30 Cumulative 29.2 hours Start 2026.10.07 @ 09:33:58 End 2026.10.09 @ 22:38:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3937a885-da27-45c5-bdb0-60f42530fd54