Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 13:01:18 Player: FreshFromage Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (1263) 1263 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 9375 Bonus ------- Aligned with FarCom 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cooled Cesium-ion Thruster Impulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Coolant Injector Structural Scanner Machine Analyzer Advanced Transmission Jammer Improved Propulsion Shielding Layered Light Armor Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Nova Cannon Scythe > --- INVENTORY -------- Micro Nuclear Core Micro Antimatter Reactor Q-thruster Improved Component Analysis Suite [Rating: 113] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . 1 1 . 1 . . Utility 12 | . . . . . 2 2 1 . 2 1 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 111 | 6 6 4 1 2 30 10 14 3 5 10 7 13 Power 12 | 1 1 . . . 1 . . 1 1 2 . 5 Engine 3 | 1 1 . . . . . . 1 . . . . Core 4 | . . . . . 1 . . . 1 . . 2 Reactor 5 | . . . . . . . . . . 2 . 3 Propulsion 32 | 2 . . . . 7 3 7 1 . 1 5 6 Treads 5 | 2 . . . . 3 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 27 | . . . . . 4 3 7 1 . 1 5 6 Utility 36 | 1 3 1 . . 9 6 5 1 3 6 1 . Device 14 | . . . . . 2 3 3 1 3 2 . . Storage 3 | 1 2 . . . . . . . . . . . Processor 3 | . . . . . 1 . . . . 1 1 . Hackware 4 | . . . . . 1 . 1 . . 2 . . Protection 12 | . 1 1 . . 5 3 1 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 2 3 1 2 13 1 2 . 1 1 1 2 Energy Gun 3 | . . . . 1 2 . . . . . . . Energy Cannon 5 | . . . 1 . . . . . 1 1 1 1 Ballistic Gun 10 | 2 2 2 . 1 3 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 4 | . . 1 . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 4 . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 20 | . . 1 . . 2 . 1 . . . . 16 Power 1 | . . . . . 1 . . . . . . . Propulsion 8 | . . . . . 1 . . . . . . 7 Utility 8 | . . 1 . . . . . . . . . 7 Weapon 3 | . . . . . . . 1 . . . . 2 Highest Loss Streak 11 | . . 1 . . 2 . 1 . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 89 71 91 91 91 96 94 84 91 86 47 Engine 7 | . 14 14 14 14 7 . . 5 5 . . . Core 1 | . . . . . . 7 6 5 5 . . 2 Treads 17 | . 28 28 28 28 28 . . . . . . . Flight 11 | . . . . . 2 30 33 35 31 31 30 16 Device 5 | . . . . . 2 14 18 17 15 17 13 5 Storage 7 | . 14 14 14 14 8 . . . . . . . Processor 1 | . . . . . 3 . . . . . 4 3 Hackware 4 | . . . . . . 7 12 11 10 17 17 11 Protection 13 | . 12 14 14 14 18 15 13 11 10 9 8 . Energy Gun 2 | . . . . 6 8 . . . . . . . Ballistic Gun 8 | . 28 16 . 14 4 . . . . . . . Launcher 1 | . . 1 . . 1 7 4 . . . . . Slashing Weapon 1 | . . . . . . 7 6 5 5 4 4 3 Peak Build Rating 113 | 6 11 11 19 12 21 36 53 59 68 100 109 113 Average Rating 29 | 4 9 10 9 10 18 28 47 58 60 87 99 59 On Entrance 36 | . 6 11 10 9 12 19 32 51 59 63 93 105 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 45 | 12 35 36 32 36 45 19 19 21 22 28 39 40 Greatest Support 80 | 40 40 40 40 40 80 19 28 37 28 41 46 47 Greatest Overweight (x) 3 | 1 . . . . 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 10 | 6 13 15 15 15 14 5 5 5 5 5 5 5 Most Carried 15 | 3 15 15 15 15 15 5 5 3 5 5 5 5 Average Carried 9 | 2 10 14 14 14 13 3 4 2 4 4 4 2 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 3 15 14 15 15 1 4 4 3 5 5 5 2 Class Distribution -------------------- 61% | Mutant 21% | Hacker-Sprinter 10% | Scavenger-Sprinter 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1664 | 188 240 175 . 61 319 146 65 . 15 295 . 160 Remotely . | . . . . . . . . . . . . . Salvage Created 2214 | . 442 211 . . 466 42 208 . 15 494 41 295 Parts 137 | . 38 15 . . 34 1 16 . 2 13 3 15 Haulers Intercepted 5 | . . . . . 2 1 1 . . 1 . . Recyclers Shooed 7 | . 3 1 . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 28 | . 6 9 . . 7 . 2 . . . . 4 Melee 6 | . . . . . . . 2 . . . . 4 Guns 18 | . 6 9 . . 3 . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . AOE 3 | . . . . . 3 . . . . . . . Classes Destroyed 14 | . 8 . . . 3 . 1 . . . . 2 Worker 2 | . 1 . . . . . . . . . . 1 Builder 2 | . 2 . . . . . . . . . . . Hauler 5 | . . . . . 2 1 1 . . 1 . . Recycler 6 | . 2 . . . 1 . . . . 2 . 1 Mechanic 2 | . 1 . . . . . . . . 1 . . Operator 5 | . 2 . . . 1 . 1 . 1 . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 7 | . 2 . . . 2 . 1 . . 1 1 . Swarmer 12 | . 3 6 . . 3 . . . . . . . Cutter 3 | . . . . . . . . . . . . 3 Grunt 7 | . 3 3 . . 1 . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . Best Kill Streak 4 | . 4 3 . . 4 1 2 . . 2 1 2 Combat Bots Only 4 | . 2 3 . . 4 . 2 . . . . 1 Max Kills in Single Turn 2 | . 1 1 . . 2 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 334 | . 37 69 . . 38 9 24 2 . 13 . 142 Missed 105 | . 8 22 . . 6 4 13 1 . 9 . 42 Damage Taken 4231 | . 288 501 . . 446 37 170 24 . 113 . 2652 Core 1911 | . 56 130 . . 65 11 15 . . . . 1634 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 123 | . . . . . . 3 18 . . 59 . 43 Core Remaining (%) 89 | 100 . . . 25 88 98 98 100 100 100 100 . Volleys Fired 145 | . 58 33 . . 44 . 4 . . 4 2 . Largest 2 | . 2 2 . . 2 . 1 . . 1 1 . Hottest 113 | . 40 40 . . 100 . 30 . . 113 113 . Shots Fired 268 | . 116 63 . . 79 . 4 . . 4 2 . Gun 246 | . 116 63 . . 67 . . . . . . . Cannon 15 | . . . . . 9 . . . . 4 2 . Launcher 7 | . . . . . 3 . 4 . . . . . Special . | . . . . . . . . . . . . . Kinetic 214 | . 116 63 . . 35 . . . . . . . Thermal 47 | . . . . . 41 . . . . 4 2 . Explosive 7 | . . . . . 3 . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | . 16 11 . . 15 . 3 . . . . . Robot Miss Streak 5 | . 4 5 . . 4 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 215 | . 82 35 . . 51 2 17 1 1 7 1 18 Core Hits 98 | . 34 15 . . 26 1 9 . 1 5 1 6 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . 1 . . . 3 . 2 . . . . 2 Burn 3 | . . . . . 3 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Sever 4 | . . . . . . . 2 . . . . 2 Melee Attacks 126 | . . . . . 9 7 25 3 6 21 4 51 Impact 9 | . . . . . 9 . . . . . . . Slashing 117 | . . . . . . 7 25 3 6 21 4 51 Piercing . | . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 1 2 . 1 4 1 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4170 | . 695 380 . . 935 111 700 33 88 401 65 762 Guns 1599 | . 671 370 . . 558 . . . . . . . Cannons 175 | . . . . . 175 . . . . . . . Explosions 301 | . . . . . 183 . 118 . . . . . Melee 2027 | . . . . . . 111 582 33 88 401 65 747 Ramming 68 | . 24 10 . . 19 . . . . . . 15 Kinetic 1322 | . 671 370 . . 281 . . . . . . . Thermal 452 | . . . . . 452 . . . . . . . Explosive 301 | . . . . . 183 . 118 . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2027 | . . . . . . 111 582 33 88 401 65 747 Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 3 3 . . 2 . . . . 2 Average Corruption 2 | . 2 3 3 3 . . 1 . . . . 1 Corruption Purged 2 | . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . 3 9 4 4 . . . . . . . 1 Message Errors 8 | . 2 3 2 . . . . . . . . 1 Matter Fused 5 | . . 2 1 2 . . . . . . . . Energy Discharges 3 | . . 1 1 1 . . . . . . . . Parts Fused 2 | . 1 . . 1 . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 197 | . . . . . 10 7 38 . . 19 . 123 Projectiles . | . . . . . . . . . . . . . Explosions 10 | . . . . . 10 . . . . . . . Melee 187 | . . . . . . 7 38 . . 19 . 123 Knockbacks 7 | . 2 . . . 5 . . . . . . . Impact 2 | . 2 . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . Rammed 13 | . 3 3 . . 2 . . . . . . 5 Targets Rammed 14 | . 4 3 . . 2 . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 548 | . 61 53 . . 548 7 13 161 3 198 366 197 Average Temperature 71 | . 15 18 . . 129 4 2 86 1 102 129 53 Received Heat Transfer 360 | . 90 96 . . 135 12 . 9 . . . 18 Effects 3 | . . . . . 2 . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . Heat Transferred 1369 | . . . . . 1369 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 332 | . 194 219 . . 158 143 167 130 107 250 155 332 Initial 92 | . . 19 . . . . 70 59 63 55 37 92 Average 85 | . 59 115 . . 57 84 106 79 98 139 97 162 Maximum Alert Level 1 | . . 1 . . . . . . . 1 . 1 Low Security (%) 91 | 100 100 63 . 100 100 100 100 100 100 80 100 67 Level 1 8 | . . 36 . . . . . . . 19 . 32 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 2 1 5 . . . . 3 Investigation 3 | . . . . . . 1 2 . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 Reinforcement 7 | . 1 . . . 2 . 2 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . 3 . . . 1 . 1 . . 1 1 3 Communications Jammed 30 | . . . . . . . . 29 . 1 . . Distress Signals 30 | . . . . . . . . 29 . 1 . . Times Spotted 95 | . 18 13 . . 13 3 9 3 4 8 2 22 Peak Tracking Total 16 | . 4 3 . . 3 2 4 3 2 3 5 16 Tactical Retreats 13 | . 2 . . . 2 1 1 . . 3 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . 2 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 38 | . 5 1 1 . 3 7 5 2 5 4 3 2 Terminals 27 | . 5 . . . 3 5 1 2 3 3 3 2 Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . 1 1 . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . . . Total Hacks 107 | . 17 1 1 . 12 21 13 3 12 11 13 3 Successful 54 | . 9 1 1 . 4 11 9 2 6 4 6 1 Failed 52 | . 7 . . . 8 10 4 1 6 7 7 2 Catastrophic 4 | . . . . . . 1 . . . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 52 | . 10 . 1 . 10 8 3 2 5 3 8 2 Terminals 82 | . 17 . . . 12 15 4 3 7 8 13 3 Fabricators 5 | . . . . . . . 5 . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . Recycling Units 3 | . . . . . . . . . 3 . . . Scanalyzers 7 | . . . . . . 4 3 . . . . . Garrison Access 5 | . . . . . . 2 1 . 2 . . . Terminal Hacks 28 | . 7 1 1 . 2 4 3 1 2 2 4 1 Record 1 | . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . Prototype ID Bank 5 | . 2 . . . 1 1 . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 6 | . . . . . . 1 1 1 1 1 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . . 1 . . . . 1 . Hauler Manifests 3 | . 1 . . . . 1 1 . . . . . Zone Layout 2 | . . . . . . . . . . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . Build 2 | . . . . . . . 2 . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 . . . Scanalyzer 5 | . . . . . . 4 1 . . . . . Insert Component 3 | . . . . . . 2 1 . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . . 1 . 1 . . . Unauthorized Hacks 13 | . 2 . . . 2 3 . 1 2 1 2 . Terminals 13 | . 2 . . . 2 3 . 1 2 1 2 . Assimilate 1 | . . . . . . . . . 1 . . . Botnet 12 | . 2 . . . 2 3 . 1 1 1 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 35 | . 5 . . . 3 7 4 2 5 4 3 2 Full Trace Events 3 | . . . . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 1 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 122 | . . . . . . . 122 . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . Parts Scanalyzed 3 | . . . . . . 2 1 . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . . . . 1 3 . . Largest Group 3 | . . . . . . . . . . 3 . . Highest-Rated Group 138 | . . . . . . . . . . 138 . . Highest-Rated Ally 46 | . . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . 8 . . Total Damage 258 | . . . . . . . . . . 258 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5583 | 64 950 629 426 222 1252 320 548 147 131 414 138 342 Spaces Moved 6619 | 38 421 299 265 137 548 875 1162 363 376 998 550 587 Core 79 | 9 . . . . . . . . . . . 70 Treads 1604 | 29 421 299 265 137 453 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4936 | . . . . . 95 875 1162 363 376 998 550 517 Fastest Speed 11 | 50 160 160 160 160 31 31 27 20 27 20 17 11 Average Speed 58 | 140 160 160 160 160 140 31 27 25 27 22 18 24 Slowest Speed 240 | 160 160 160 160 160 240 31 31 27 27 27 21 200 Overloaded Moves 119 | . . . . . . . . 22 . 27 . 70 Propulsion Burnouts 1 | . . . . . . . . . . . . 1 Robots Hopped 18 | . . . . . 1 5 2 2 1 1 1 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 87 51 41 41 33 29 30 14 12 20 18 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 46 | . . . . . 9 3 6 2 3 14 5 4 Terrain Destroyed 89 | . . . . . 23 3 35 2 3 14 5 4 Melee 40 | . . . . . 9 3 6 2 3 10 3 4 Projectile 8 | . . . . . 2 . . . . 4 2 . AOE 41 | . . . . . 12 . 29 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 7874 | 46 603 392 268 139 932 908 1349 408 394 1155 579 701 Wait 774 | . 100 45 . . 282 8 126 42 2 113 9 47 Move 6572 | 37 420 298 264 136 545 864 1157 358 373 995 547 578 Hop 17 | . . . . . 1 5 2 2 1 1 1 4 Pick Up 44 | 3 11 4 1 1 3 6 8 . 2 3 1 1 Fast Attach 42 | 6 1 . 1 1 4 3 6 . 4 5 3 8 Attach 26 | . . 3 . 1 8 3 2 2 . 1 1 5 Detach 9 | . . 1 . . . 3 . . 1 2 1 1 Swap 43 | . 5 1 . . 18 4 6 1 1 4 3 . Drop 63 | . 4 4 2 . 16 5 13 . 4 6 7 2 Fire 145 | . 58 33 . . 44 . 4 . . 4 2 . Melee 126 | . . . . . 9 7 25 3 6 21 4 51 Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush 9 | . 4 3 . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Ext]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Central database locked down 203 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 6) 568 | -10/Materials | Identified exit to Mines 773 | -10/Materials | Discovered new exit (range 10) 1015 | -10/Materials | Entered Mines 1125 | -10/Mines | Core integrity fell below 50% 1300 | -10/Mines | Assembled infested the area 1382 | -10/Mines | Met 8R-AWN 1448 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1488 | -10/Mines | Discovered new exit (range 7) 1586 | -10/Mines | Discovered new exit (range 5) 1644 | -10/Mines | Entered Exiles 1683 | -10/Exiles | Welcomed by 8R-AWN 1711 | -10/Exiles | Met EX-HEX 1757 | -10/Exiles | Met EX-BIN 1775 | -10/Exiles | Aligned with FarCom system 1776 | -10/Exiles | Given EX-Vault access code 1813 | -10/Exiles | Opened EX-Vault 1821 | -10/Exiles | Found Latent Energy Streamer 1857 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1924 | -10/Exiles | Learned about 8R-AWN's background 1959 | -10/Exiles | Discovered new exit (range 15) 2070 | -10/Exiles | Entered Mines 2274 | -9/Mines | Discovered new exit (range 12) 2292 | -9/Mines | Entered Materials 2292 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2293 | -8/Materials | Identified exit to Factory 2883 | -8/Materials | Discovered new exit (range 7) 3544 | -8/Materials | Entered Factory 3544 | -7/Factory | Evolved 2 slots: Utility x2 3624 | -7/Factory | Identified exit to Factory 3747 | -7/Factory | Build established: Scavenger-Sprinter 3825 | -7/Factory | Discovered new exit (range 6) 3864 | -7/Factory | Entered another Factory area 3864 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4030 | -6/Factory | Fabricated Imp. Flight Unit? 4078 | -6/Factory | Discovered new exit (range 9) 4122 | -6/Factory | Identified exit to Factory 4248 | -6/Factory | Fabricated Hacking Suite? 4336 | -6/Factory | Build established: Hacker-Sprinter 4412 | -6/Factory | Entered another Factory area 4412 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4450 | -5/Factory | Identified exit to Factory 4559 | -5/Factory | Entered another Factory area 4559 | -4/Factory | Evolved 2 slots: Utility x2 4593 | -4/Factory | Identified exit to Research 4643 | -4/Factory | Discovered new exit (range 16) 4690 | -4/Factory | Entered Research 4690 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4712 | -3/Research | Spotted B-86 Titan 4843 | -3/Research | Allied Derelicts emerged from ambush trap array 5011 | -3/Research | Identified exit to Research 5104 | -3/Research | Entered another Research area 5104 | -2/Research | Evolved 2 slots: Utility x2 5116 | -2/Research | Identified exit to Access 5120 | -2/Research | Found Prototype Processor 5120 | -2/Research | Identified Exp. Signal Interpreter 5181 | -2/Research | Spotted B-90 Cyclops 5242 | -2/Research | Entered Access 5242 | -1/Access | Evolved 2 slots: Utility x2 5323 | -1/Access | Lost 3 parts (2u1w) 5495 | -1/Access | Spotted B-99 Colossus 5542 | -1/Access | Core integrity fell below 50% 5560 | -1/Access | Core integrity fell below 20% 5584 | -1/Access | Core destroyed Last Messages --------------- 05539_ >> Machine Analyzer network decryption results: 05539_ Fabricator x2 05540_ Machine Analyzer destroyed. 05540_ Adv. Coolant Injector destroyed. 05542_ Penetrated by Slug. 05546_ Slug penetrates Wall. 05555_ Scythe destroyed. 05556_ Slammed into S-43 Plague. 05558_ Slug penetrates Wall. 05559_ Hacking Suite destroyed. 05560_ P-80 Master resets P-80 Master, system corruption cleaned. 05561_ Slammed into P-80 Master. 05561_ S-43 Plague IFF system glitched. 05562_ P-80 Master resets P-80 Master, system corruption cleaned. 05574_ :A0R8CK&V:NN8I KAF:X D>N 05584_ Slammed into K-01 Serf. 05584_ Destabilizing: Core damaged (-64). Map ----- +----------------------------------------------------+ | #??###??????????######## #######?????????????????? | | #### #########??# #?????????????????? | | # #??# #?????????????????? | | # #??# #?????????????????? | | # #??# +?????????????????? | | # #??# #???""""""????????? | | # """#??# #???""""""????????? | | # //[ """#??# #???""""""????????? | | # /[[ """#??# ###### #???""""""????????? | | # /[[ F"#??# #????#p#???""""""????????? | | # """#??# #????# #?????????????????? | | # "" #??# #????#p#?????????????????? | | # %%% #??# #????# #?????????????????? | | # % #??# #????# #?????????????????? | | ######/########## #????# #?????????????????? | | s #????# #?????????????????? | | s #????# #?????????????????? | | Ysss #????# #?????????????????? | | ######s#######???????????? | | # #???????????? | | # #???????????? | | # #???????????? | | ################# # #???????????? | | ?????????"""""??# # ! #???????????? | | ?????????"""""??# # #???????????? | | ?????????"""""??+ k@ #???????????? | | ?????????"""""??# # #???????????? | | ?????????"""""??# # #???????????? | | ????????????????# # #???????????? | | ????????????????# ??# #???????????? | | ?????????????????g g????# #???????????? | | ?????????????????g g????##############???????????? | | ?????????????????????????????????????????????????? | | ??????????????????g??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 33 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Lyr. Light Armor Plating | -7/Factory | Scanalyzed Imp. Flight Unit | -7/Factory | Scanalyzed Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralRainbowRailgun Manual? 0 Play Time 01:54:06 Cumulative 64.9 hours Start 2024.09.03 @ 10:59:29 End 2024.09.03 @ 13:01:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e9155e5-8b7c-4e82-8c3f-a9c8f41a93dc