Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 06:06:23 Player: Lorraine Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (2012) 2012 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4962 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Armored Treads Improved Heat Sink Advanced Terrain Scan Processor Hardened Heavy Armor Plating Hardlight Generator Improved EM Pulse Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter ECM Suite System Shield > --- WEAPON ----------- Particle Gun Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Armored Treads Armored Treads Improved Heat Sink Advanced Terrain Scan Processor Hardened Heavy Armor Plating Hardlight Generator Improved EM Pulse Cannon Great Axe [Rating: 39] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . . 1 1 2 Weapon 1 | . . . 1 . . Parts Attached 63 | 6 3 . 18 7 29 Power 13 | 1 1 . 2 1 8 Engine 9 | 1 . . 1 . 7 Core 4 | . 1 . 1 1 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 5 1 5 Treads 11 | . . . 5 1 5 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 . 3 3 7 Device 8 | . . . 2 1 5 Storage 2 | 1 1 . . . . Processor 3 | . 1 . . 2 . Hackware 1 | . . . . . 1 Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 21 | 2 . . 8 2 9 Energy Gun 9 | . . . 6 . 3 Energy Cannon 7 | . . . 1 2 4 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 1 4 1 22 Power 8 | . . . 1 . 7 Propulsion 4 | . . . . . 4 Utility 6 | . . . 1 . 5 Weapon 10 | . . 1 2 1 6 Highest Loss Streak 9 | . . 1 2 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 94 94 89 100 90 Engine 3 | . 2 . 2 . 5 Core 9 | . 11 14 8 18 6 Treads 13 | . . . 20 18 14 Leg 4 | . 28 28 . . . Device 12 | . . . 9 6 20 Storage 9 | . 14 14 11 9 7 Processor 10 | . 8 14 11 18 7 Hackware 2 | . . . . . 4 Energy Gun 14 | . . . 14 23 15 Energy Cannon 4 | . . . 9 3 3 Ballistic Gun 4 | . 28 23 . . . Peak Build Rating 39 | 6 10 10 19 30 39 Average Rating 24 | 4 8 9 14 25 32 On Entrance 11 | . 6 10 9 17 29 Naked Turns . | . . . . . . Heaviest Build 63 | 13 28 28 39 49 63 Greatest Support 46 | 20 20 20 46 46 46 Greatest Overweight (x) 7 | 4 1 1 1 1 7 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 6 11 13 14 15 15 Average Carried 11 | 2 8 11 11 11 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 6 11 12 12 14 8 Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Skirmisher 17% | Skirmisher 8% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1107 | 116 147 133 325 65 321 Remotely . | . . . . . . Salvage Created 2118 | . 147 166 345 265 1195 Parts 118 | . 6 7 19 19 67 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 45 | . 3 4 7 4 27 Melee 2 | . . . . . 2 Guns 24 | . 3 4 4 2 11 Cannons 17 | . . . 3 2 12 AOE 1 | . . . . . 1 Classes Destroyed 9 | . 2 . 3 2 2 Worker 3 | . . . . 1 2 Builder 4 | . . . . 1 3 Recycler 1 | . . . 1 . . Watcher 5 | . 1 . 2 . 2 Swarmer 13 | . . . 3 . 10 Grunt 24 | . 3 4 3 1 13 Sentry 4 | . . . 1 3 . Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 4 | . 3 2 4 2 4 Combat Bots Only 4 | . 2 2 3 1 4 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 393 | . 19 31 60 17 266 Missed 115 | . 5 10 13 8 79 Damage Taken 4425 | . 173 260 653 177 3162 Core 926 | . 45 60 80 29 712 Absorbed by Shields 52 | . . . . . 52 Core Remaining (%) 83 | 100 . 58 80 94 . Volleys Fired 132 | . 13 20 20 11 68 Largest 3 | . 2 2 3 3 3 Hottest 198 | . 40 40 156 173 198 Shots Fired 300 | . 26 29 44 33 168 Gun 204 | . 26 29 24 24 101 Cannon 94 | . . . 19 9 66 Launcher . | . . . . . . Special 2 | . . . 1 . 1 Kinetic 55 | . 26 29 . . . Thermal 158 | . . . 2 15 141 Explosive . | . . . . . . Electromagnetic 87 | . . . 42 18 27 Robot Hit Streak 13 | . 7 5 4 6 13 Robot Miss Streak 6 | . 5 3 4 2 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 184 | . 15 17 22 22 108 Core Hits 104 | . 9 9 13 13 60 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . . 7 Burn 4 | . . . . . 4 Sever 3 | . . . . . 3 Melee Attacks 12 | . . . . . 12 Impact . | . . . . . . Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4265 | . 138 212 481 503 2931 Guns 1851 | . 138 212 161 287 1053 Cannons 1317 | . . . 253 142 922 Explosions 694 | . . . 67 74 553 Melee 363 | . . . . . 363 Ramming 16 | . . . . . 16 Kinetic 350 | . 138 212 . . . Thermal 2410 | . . . 67 259 2084 Explosive . | . . . . . . Electromagnetic 1126 | . . . 414 244 468 Impact . | . . . . . . Slashing 363 | . . . . . 363 Piercing . | . . . . . . Highest Corruption 4 | . . . 1 . 4 Average Corruption 1 | . . . 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . 4 . 20 Message Errors 3 | . . . 1 . 2 Matter Fused 5 | . . . . . 5 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . 2 . . Parts Rejected 2 | . . . . . 2 Data Loss (minor) 4 | . . . 1 . 3 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 81 | . . . 52 . 29 Projectiles 12 | . . . 6 . 6 Explosions 69 | . . . 46 . 23 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 254 | . . . 73 48 133 Shots 6 | . . . 2 1 3 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 644 | . 21 27 279 247 644 Average Temperature 128 | . 10 10 119 86 153 Received Heat Transfer 1503 | . 96 147 237 36 987 Effects 11 | . . . . . 11 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 6 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 13 | . . . 1 1 11 Heat Transferred 4437 | . . . 100 422 3915 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 1 1 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 371 | . 101 90 188 188 371 Initial 79 | . . . 35 79 72 Average 131 | . 69 46 77 106 185 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 79 | 100 100 100 100 100 59 Level 1 20 | . . . . . 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 2 . 4 . 13 Investigation 3 | . . . 2 . 1 Extermination 4 | . . . . . 4 Reinforcement 8 | . 2 . 2 . 4 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 2 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 8 4 15 10 57 Peak Tracking Total 5 | . 3 2 5 3 5 Tactical Retreats 9 | . . . 2 . 7 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 13 | . . . 3 3 7 Max in Single Turn 3 | . . . 2 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 9 | . 1 . 3 2 3 Terminals 8 | . 1 . 3 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 21 | . 1 . 8 6 6 Successful 14 | . 1 . 4 4 5 Failed 7 | . . . 4 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 1 . 8 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 . 4 4 2 Record 5 | . . . 1 3 1 Prototype ID Bank 4 | . 1 . 2 . 1 Emergency Access Points 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 6 | . 1 . 2 2 1 Full Trace Events 2 | . . . 2 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4260 | 79 442 263 633 732 2111 Spaces Moved 1603 | 65 211 110 279 241 697 Core 35 | 27 . . . . 8 Treads 1209 | . . . 279 241 689 Legs 359 | 38 211 110 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 160 152 152 Average Speed 184 | 99 170 190 164 182 205 Slowest Speed 400 | 250 190 190 240 232 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 33 23 26 23 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . . . 44 4 38 Melee . | . . . . . . Projectile 9 | . . . 1 1 7 AOE 77 | . . . 43 3 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2616 | 76 271 138 410 510 1211 Wait 731 | . 33 6 76 241 375 Move 1598 | 64 210 109 278 240 697 Hop . | . . . . . . Pick Up 46 | 6 8 2 10 8 12 Fast Attach 18 | 6 2 . 3 . 7 Attach 30 | . . . 8 4 18 Detach 7 | . . . 1 . 6 Swap 15 | . 1 . 7 3 4 Drop 23 | . 4 1 7 3 8 Fire 132 | . 13 20 20 11 68 Melee 12 | . . . . . 12 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Discovered new exit (range 13) 456 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Entered Mines 523 | -10/Mines | Learned location of Storage (-8) 557 | -10/Mines | Discovered new exit (range 11) 783 | -10/Mines | Identified exit to Materials 785 | -10/Mines | Entered Materials 785 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1268 | -9/Materials | Discovered new exit (range 3) 1276 | -9/Materials | Identified exit to Materials 1418 | -9/Materials | Entered another Materials area 1418 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1893 | -8/Materials | Build established: Skirmisher 2118 | -8/Materials | Discovered new exit (range 6) 2148 | -8/Materials | Identified exit to Factory 2150 | -8/Materials | Entered Factory 2150 | -7/Factory | Evolved 2 slots: Utility x2 2205 | -7/Factory | Garrison activated, responded to threat 2773 | -7/Factory | Build established: Scavenger-Skirmisher 4142 | -7/Factory | Build established: Mutant 4190 | -7/Factory | Core integrity fell below 50% 4209 | -7/Factory | Garrison activated, responded to threat 4242 | -7/Factory | Core integrity fell below 20% 4261 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- System corrupted: Matter fused (-7). Imp. Deuterium Engine destroyed. G-47 Trooper Aluminum Leg severed. Critical hit (Burn: +37). G-47 Trooper Particle Gun severed. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access F004. B-48 Gladiator emerges from the garrison. L-41 Fighter emerges from the garrison. Particle Cannon destroyed. Lgt. Ion Engine destroyed. Great Axe destroyed. Arm. Treads severed. ALERT: Rogue bot located, Programmers report to Factory Zone 9E. Imp. Trap Extractor severed. System Shield destroyed. System corrupted by crushing effect (+2). Imp. Signal Interpreter severed. Acquired 12 matter. 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