Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 09:42:19 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (145) 725 Value Destroyed (3866) 3866 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (999) 999 TOTAL SCORE: 10570 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 137 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 788/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (42) Movement Walking (116) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Overtuned Titanium Leg Overtuned Titanium Leg Assembled Alloy Leg > --- UTILITY (6) ------ Scrap Suit High-capacity Storage Unit Experimental Utility Shielding Trap Extractor (3/4 Blade) > --- WEAPON (2) ------- Cooled Pulse Rifle > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Carbon-fiber Leg Trap Scanner Improved Sensor Array Surveybot 24 Chip Seismic Detector Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Thief Drone Bay (3/3) Precision Beam Rifle Cooled Pulse Rifle Improved Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine MA-1KR's Cyclogen > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg Assembled Alloy Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Trap Scanner Experimental Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Carbon-fiber Leg Improved Sensor Array Surveybot 24 Chip Seismic Detector Improved Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Trap Extractor Thief Drone Bay Precision Beam Rifle Cooled Pulse Rifle Improved Grenade Launcher Heavy Mace [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor MA-1KR's Cyclogen Propulsion Armored Treads Treads Armored Treads Leg Overtuned Titanium Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . 1 Utility 4 | . . . . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 94 | 8 12 3 35 1 2 . 17 3 . 3 10 Power 11 | 2 1 . 5 . . . 1 . . . 2 Engine 10 | 2 1 . 5 . . . 1 . . . 1 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 32 | 2 6 . 13 . . . 4 . . 2 5 Treads 20 | . 2 . 12 . . . 4 . . 2 . Leg 11 | 2 4 . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 27 | 2 3 2 9 1 . . 6 1 . . 3 Device 13 | 1 1 1 4 1 . . 4 . . . 1 Storage 5 | 1 2 . 2 . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 9 | . . 1 3 . . . 2 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 24 | 2 2 1 8 . 2 . 6 2 . 1 . Energy Gun 14 | 1 1 . 7 . 1 . 4 . . . . Energy Cannon 3 | . 1 . 1 . . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 1 . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . Unidentified Prototypes 5 | . . . 3 1 . . 1 . . . . Parts Lost 20 | . 7 . 5 . . . . . . 2 6 Power 5 | . 2 . 1 . . . . . . . 2 Propulsion 7 | . 2 . 3 . . . . . . . 2 Utility 5 | . 1 . 1 . . . . . . 2 1 Weapon 3 | . 2 . . . . . . . . . 1 Highest Loss Streak 7 | . 7 . 1 . . . . . . 1 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 1 7 14 14 17 19 19 19 20 20 12 15 Power 1 | . . 1 1 2 2 2 1 1 1 1 1 Propulsion 2 | . 2 2 1 2 2 2 3 5 5 3 1 Utility 6 | . 1 6 6 6 7 7 6 7 7 5 8 Weapon 4 | . 2 2 3 5 7 6 6 6 5 2 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . . . 8 . . . 7 . 1 11 7 Power 2 | . . . 1 . . . . . . . 1 Propulsion 11 | . . . 1 . . . 3 . . 6 1 Utility 12 | . . . 2 . . . 1 . . 4 5 Weapon 9 | . . . 4 . . . 3 . 1 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 99 100 88 100 99 99 100 98 92 Engine 10 | . 13 14 11 11 11 11 9 9 9 9 6 Treads 34 | . 11 28 43 44 44 44 36 36 36 36 . Leg 3 | . 16 . . . . . . . . . 32 Device 16 | . 10 13 9 11 11 10 18 16 18 23 18 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 6 Protection 3 | . . . 1 . . . 8 10 9 2 7 Energy Gun 12 | . 14 14 14 22 . 22 17 17 18 4 13 Energy Cannon 2 | . 7 13 7 . . . . . . . . Launcher 1 | . . . . . . . . . . 6 . Special Melee Weapon 1 | . . . . . 10 . . . . 4 . Peak Build Rating 71 | 7 10 11 30 35 30 32 42 41 40 47 71 Average Rating 31 | 4 7 10 19 29 24 30 38 39 40 38 65 On Entrance 25 | . 7 10 11 29 30 30 31 38 40 40 42 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 6 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 14 30 32 53 53 53 57 64 68 62 69 92 Greatest Support 106 | 20 46 46 92 80 80 80 86 86 86 86 106 Greatest Overweight (x) 1 | . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 15 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 18 19 20 20 20 20 20 19 Average Carried 15 | 1 7 14 14 17 18 19 19 20 19 12 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 15 18 18 20 20 20 20 20 16 Scrap Suit Usage (%) 4 | . . . . . . . . . . . 81 Parts Cannibalized 3 | . . . . . . . . . . . 3 Class Distribution -------------------- 89% | Mutant 5% | Scavenger-Scrapper 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 2351 | 237 296 71 808 56 . 47 446 51 64 155 120 Remotely . | . . . . . . . . . . . . Salvage Created 5552 | 10 525 185 1750 5 . 47 1116 107 680 541 586 Parts 283 | 2 27 17 108 . . 4 54 10 22 22 17 Haulers Intercepted 11 | . 1 . 6 . . . 4 . . . . Recyclers Shooed 10 | . 2 . 5 . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 107 | . 12 9 38 . . 3 19 2 7 10 7 Melee 1 | . 1 . . . . . . . . . . Guns 63 | . 9 1 11 . . 3 16 2 6 10 5 Cannons 15 | . 2 1 12 . . . . . . . . AOE 24 | . . 6 14 . . . 3 . . . 1 Classes Destroyed 19 | 1 6 . 5 . . . 1 . 1 5 . Worker 8 | . 2 1 2 1 . . 1 . . . 1 Builder 2 | . . . 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 11 | . 1 . 6 . . . 4 . . . . Recycler 10 | . 1 . 4 . . . 1 . 3 . 1 Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . . . 2 . . . 2 . . . . Swarmer 33 | . 3 6 17 . . 3 4 . . . . Grunt 36 | . 9 3 12 . . . 6 . 1 . 5 Duelist 1 | . . . 1 . . . . . . . . Sentry 23 | . . . 8 . . . 7 2 4 . 2 Demolisher 1 | . . . . . . . . . 1 . . Hunter 3 | . . . . . . . 2 . 1 . . Federalist 2 | . . . . . . . . . . 2 . Explorer 1 | . . . . . . . . . . 1 . Ranger 1 | . . . . . . . . . . 1 . Guru 2 | . . . . . . . . . . 2 . Scrapper 4 | . . . . . . . . . . 4 . Best Kill Streak 9 | 1 5 3 9 1 . 3 4 2 3 5 3 Combat Bots Only 6 | . 4 3 6 . . 3 4 2 2 5 2 Max Kills in Single Turn 4 | 1 2 3 4 1 . 1 3 1 2 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 3 . . . 3 . . . 1 Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 580 | . 108 19 191 . . 7 80 . 19 55 101 Missed 178 | . 27 3 64 . . 1 31 . 5 22 25 Hits 402 | . 81 16 127 . . 6 49 . 14 33 76 Melee 3 | . . . 3 . . . . . . . . Projectile 399 | . 81 16 124 . . 6 49 . 14 33 76 Critical Strikes 11 | . 2 . 4 . . . 3 . . 1 1 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 5827 | . 1003 190 1704 . . 46 761 . 224 583 1316 Core 475 | . 169 34 87 . . 7 89 . 16 11 62 Absorbed by Shields 14 | . . . 14 . . . . . . . . Redirected to Shielding 140 | . . . . . . . . . . . 140 Regen/Repaired (Parts) 338 | . 18 . 144 . . . 132 14 . . 30 Core Remaining (%) 68 | 100 . 18 . . . 76 . . . 78 . Volleys Fired 349 | 2 61 9 129 . . 4 61 2 22 26 33 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 2 Hottest 125 | 60 100 100 125 . . 122 122 40 120 40 120 Shots Fired 672 | 4 121 16 235 1 . 8 121 4 44 52 66 Gun 533 | 4 102 7 125 1 . 8 120 4 44 52 66 Cannon 128 | . 19 7 102 . . . . . . . . Launcher 11 | . . 2 8 . . . 1 . . . . Special . | . . . . . . . . . . . . Kinetic 44 | 2 42 . . . . . . . . . . Thermal 617 | 2 79 14 227 1 . 8 120 4 44 52 66 Explosive 11 | . . 2 8 . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | 1 9 5 21 22 . 24 19 3 8 13 24 Robot Miss Streak 6 | 2 5 2 4 . . 1 6 1 2 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 . Shots Hit Robots 460 | 1 77 9 145 1 4 4 89 3 28 45 54 Core Hits 203 | 1 25 12 67 1 . 3 38 2 13 18 23 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 17 | . . . 7 . . . 5 . 1 1 3 Burn 17 | . . . 7 . . . 5 . 1 1 3 Melee Attacks 17 | . . . . . 4 . 6 . . 7 . Impact 9 | . . . . . . . 6 . . 3 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 4 . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10700 | 12 1067 437 3689 47 . 73 2234 59 672 775 1635 Guns 6879 | 12 748 54 1365 16 . 73 2008 59 672 775 1097 Cannons 1599 | . 298 69 1232 . . . . . . . . Explosions 2134 | . . 314 1084 . . . 198 . . . 538 Melee . | . . . . . . . . . . . . Ramming 88 | . 21 . 8 31 . . 28 . . . . Kinetic 337 | . 337 . . . . . . . . . . Thermal 8884 | 12 709 328 2597 16 . 73 2008 59 672 775 1635 Explosive 1391 | . . 109 1084 . . . 198 . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . . . . Average Corruption 1 | . . . 1 1 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . . . 10 11 6 5 . . . . . Message Errors 9 | . . . 5 1 1 2 . . . . . Matter Fused 7 | . . . 2 3 2 . . . . . . Heat Flow Errors 6 | . . . . 3 2 1 . . . . . Energy Discharges 3 | . . . . 1 1 1 . . . . . Data Loss (minor) 4 | . . . 3 1 . . . . . . . Data Loss (major) 2 | . . . . 1 . 1 . . . . . Misfires 1 | . . . . 1 . . . . . . . Overload Shots 30 | . . . . . . . 22 . 6 . 2 Effects 2 | . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . 1 . . . . Overflow Damage 259 | . . 29 71 . . . 5 . . . 154 Projectiles 13 | . . . 13 . . . . . . . . Explosions 246 | . . 29 58 . . . 5 . . . 154 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 279 | . . 21 40 . . . 14 . . . 204 Shots 6 | . . 1 1 . . . 1 . . . 3 Rammed 16 | . 6 1 2 6 . . 1 . . . . Targets Rammed 27 | . 13 1 3 7 . . 3 . . . . Kicked 4 | . 4 . . . . . . . . . . Crushed 7 | . 3 . 1 1 . . 2 . . . . Highest Temperature 295 | . 256 99 295 215 181 234 198 . 51 14 45 Average Temperature 63 | . 73 32 62 94 92 113 47 . 26 3 12 Received Heat Transfer 2200 | . 573 45 556 . . . 261 . 72 252 441 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . 1 1 . . . . . 1 . 1 Combat Hostiles 4 | . . 1 1 . . . . . 1 . 1 Parts Melted 60 | . 4 2 22 . . . 10 1 4 11 6 Heat Transferred 17959 | 25 1554 523 6106 37 . 148 3997 111 1327 1411 2720 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . Low Security (%) 85 | 100 100 100 38 96 . 100 99 100 100 . 100 Level 1 6 | . . . 27 3 . . . . . . . Level 2 8 | . . . 34 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 580 | 5 81 186 580 218 . 70 203 70 163 . 73 Initial 218 | . 3 . 22 218 . . . 70 23 . . Average 105 | . 27 88 268 44 . 14 102 36 55 . 9 Influence Increases 3451 | 5 386 325 1167 5 . 70 690 85 397 . 321 Destroy 0b10 Robot/C 2000 | . 240 200 780 . . 60 380 40 160 . 140 Destroy 0b10 Robot/NC 215 | 5 25 5 85 5 . . 40 . 40 . 10 Destroy Leader 500 | . 72 40 196 . . 10 132 20 . . 30 Allied During Kill 31 | . . 16 4 . . . . 10 1 . . Successful Hack 133 | . 17 . 28 . . . 46 15 27 . . Select Force Hacks 120 | . . . . . . . . . 120 . . Disable Machine 180 | . . 30 15 . . . 30 . 30 . 75 Destroy Structure 152 | . 2 34 44 . . . 17 . 19 . 36 Partial Spotted 15 | . . . . . . . 15 . . . . Lose Combat Pursuer 105 | . 30 . 15 . . . 30 . . . 30 Influence Decreases 3311 | . 391 267 665 565 . 70 521 194 422 35 181 Entered New Map 551 | . 2 . 36 342 . . . 99 37 35 . Time Decay 2540 | . 319 247 579 223 . 70 521 95 365 . 121 Lost Part 180 | . 70 . 50 . . . . . . . 60 Lost Ally 40 | . . 20 . . . . . . 20 . . Squads Dispatched 18 | . 4 . 3 . . . 3 4 . . 4 Investigation 5 | . 1 . 2 . . . 1 . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 10 | . 3 . 1 . . . 2 2 . . 2 Assault 2 | . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 5 | . 2 . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 194 | . 27 10 60 . . 3 34 2 9 35 14 Peak Tracking Total 6 | . 6 3 5 . . 3 4 3 4 5 5 Tactical Retreats 7 | . 2 . 1 . . . 2 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 7 | . 1 . 4 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . 7 2 . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed 3 | . . . . . . . 2 1 . . . Reused . | . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . 2 1 . . 1 Installed 1 | . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 2 3 3 3 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 15 | . . 2 1 . . . 2 . 2 3 5 Max in Single Turn 5 | . . 1 1 . . . 1 . . 1 5 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 56 | . 5 . 14 1 . . 12 3 10 4 7 Terminals 32 | . 2 . 9 . . . 9 2 6 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . 1 1 . . 1 Recycling Units 9 | . 2 . 2 . . . 1 . 4 . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 172 | . 22 . 42 1 . . 39 16 30 8 14 Successful 94 | . 16 . 21 1 . . 20 9 16 8 3 Failed 77 | . 6 . 21 . . . 18 7 14 . 11 Catastrophic 7 | . . . 2 . . . 2 . 1 . 2 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 101 | . 12 . 24 . . . 31 6 28 . . Terminals 122 | . 15 . 32 . . . 31 14 22 . 8 Fabricators . | . . . . . . . . . . . . Repair Stations 12 | . 2 . 3 . . . 4 2 . . 1 Recycling Units 20 | . 5 . 5 . . . 2 . 8 . . Scanalyzers 8 | . . . 2 . . . 2 . . . 4 Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 45 | . 8 . 11 1 . . 9 5 3 8 . Record 8 | . . . . . . . . . . 8 . Part Schematic 1 | . . . . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 11 | . 2 . 4 . . . 3 . 2 . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . Terminal Index 2 | . 1 . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . Hauler Manifests 5 | . 1 . 2 . . . 1 1 . . . Zone Layout 4 | . . . . . . . 3 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . 2 . . . 3 2 . . . Scan Component 5 | . 1 . 1 . . . 2 1 . . . Repair 4 | . 1 . 1 . . . 1 1 . . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . . . Retrieve Components 3 | . 2 . . . . . 1 . . . . Scanalyzer 5 | . . . 2 . . . 1 . . . 2 Insert Component 2 | . . . 1 . . . . . . . 1 Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 2 | . . . . . . . 1 . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 31 | . 4 . 6 . . . 6 2 13 . . Terminals 21 | . 2 . 5 . . . 5 2 7 . . Track 8 | . 1 . 3 . . . 3 1 . . . Botnet 7 | . 1 . 2 . . . 2 1 1 . . Skim 6 | . . . . . . . . . 6 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . . 1 . 6 . . Reject 4 | . 1 . 1 . . . 1 . 1 . . Recyclers 1 | . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . Tunnel 4 | . . . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 42 | . 4 . 14 . . . 8 3 7 . 6 Full Trace Events 4 | . . . . . . . . . 3 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 . . . 1 Parts Repaired 4 | . 1 . 1 . . . 1 1 . . . Time 122 | . 26 . 32 . . . 38 26 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 26 | . 16 . . . . . 10 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 8 | . . . . . 4 . . . . 4 . Non-combat 3 | . . . . . 3 . . . . . . Combat 5 | . . . . . 1 . . . . 4 . Robot Hacks Applied 8 | . . . . . 4 . . . . 4 . parse_system 8 | . . . . . 4 . . . . 4 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 8 | . . 3 . . . . . 2 3 . . Largest Group 3 | . . 3 1 . . . . 2 3 2 . Highest-Rated Group 62 | . . 40 16 . . . . 62 62 23 . Highest-Rated Ally 34 | . . 16 16 . . . . 31 34 12 . Initial UFD Resources 23 | . . . . . . . . . . . 23 Total Orders 14 | . . . . . . . . . 6 8 . STAY 5 | . . . . . . . . . 2 3 . FOLLOW 4 | . . . . . . . . . 2 2 . DROP 2 | . . . . . . . . . 1 1 . COLLECT 3 | . . . . . . . . . 1 2 . Ally Attacks 38 | . . 15 6 . . . . 1 16 . . Total Damage 788 | . . 123 76 . . . . 21 568 . . Kills 6 | . . 1 1 . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . 4 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 11653 | 3 838 713 1198 1169 553 323 1671 210 1105 3221 649 Sensors 3052 | . . . . . . . 6 . . 3046 . Traps 5963 | . . . . . . . 1223 172 1105 2881 582 Seismic 11146 | 3 838 713 1198 1169 553 323 1342 178 1105 3118 606 Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 13471 | 69 1164 741 2215 1170 553 354 1671 236 1105 3506 687 Spaces Moved 7450 | 44 626 425 989 678 320 196 787 123 637 2172 453 Core 3 | 3 . . . . . . . . . . . Treads 6573 | . 246 425 989 678 320 196 787 123 637 2172 . Legs 874 | 41 380 . . . . . . . . . 453 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 170 170 170 151 151 151 151 110 Average Speed 153 | 115 135 160 162 170 170 170 158 151 151 151 110 Slowest Speed 211 | 120 160 160 170 170 170 170 170 151 151 211 172 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 67 | 3 93 86 87 98 83 52 70 34 99 86 14 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 8 | . . 2 . 1 . . . . 4 1 . Known Exits Taken 5 | . . 1 1 . . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . 1 1 . Scrap Searched 9 | . . 2 . 3 . . . . . 4 . Spaces Dug 13 | . . . 8 . . . 5 . . . . Terrain Destroyed 133 | . . 34 46 . . . 17 . 2 . 34 Melee 5 | . . . . . . . 5 . . . . Projectile 8 | . . . . . . . 6 . 2 . . AOE 120 | . . 34 46 . . . 6 . . . 34 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 8814 | 54 808 470 1358 690 328 208 1079 165 737 2345 572 Wait 544 | . 79 16 103 1 . 1 129 27 61 68 59 Move 7439 | 43 625 424 988 677 319 195 786 122 636 2171 453 Hop . | . . . . . . . . . . . . Pick Up 98 | 1 13 6 21 3 . 3 19 . 2 26 4 Fast Attach 35 | 7 2 . 11 . . . 9 3 . 2 1 Attach 33 | . 6 . 12 . 2 . 3 . . 6 4 Detach 16 | . . . 5 . 2 . 3 . . 4 2 Swap 129 | 1 9 8 53 2 1 4 27 7 . 8 9 Drop 103 | . . 6 33 . . 1 26 2 2 27 6 Fire 349 | 2 61 9 129 . . 4 61 2 22 26 33 Melee 17 | . . . . . 4 . 6 . . 7 . Ram . | . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . Crush 23 | . 9 1 3 7 . . 3 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 14 | . . . . . . . . . 14 . . Trap 10 | . . . . . . . 7 2 . . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 7) 179 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 4) 466 | -10/Materials | Repaired Seismic Detector? 607 | -10/Materials | Core integrity fell below 50% 678 | -10/Materials | Lost 7 parts (2p2n1u2w) 714 | -10/Materials | Discovered new exit (range 16) 1115 | -10/Materials | Discovered new exit (range 13) 1234 | -10/Materials | Entered Mines 1244 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1322 | -10/Mines | Identified exit to Materials 1557 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1560 | -10/Mines | Found Prototype Device 1597 | -10/Mines | Learned location of Storage (-8) 1651 | -10/Mines | Discovered exit to Materials (range 6) 1654 | -10/Mines | Core integrity fell below 20% 1677 | -10/Mines | Learned 4 Materials zone layouts 1975 | -10/Mines | Entered Materials 1975 | -9/Materials | Accompanied by 1 ally 1975 | -9/Materials | Evolved 2 slots: Propulsion x2 1976 | -9/Materials | Identified exit to Mines 1976 | -9/Materials | Identified exit to Materials 2317 | -9/Materials | Repaired Imp. Treads 2622 | -9/Materials | Discovered exit to Materials (range 13) 3562 | -9/Materials | Identified Exp. Sensor Array 4056 | -9/Materials | Discovered exit to Materials (range 16) 4190 | -9/Materials | Entered Mines 4331 | -9/Mines | Learned location of Zion (-6) 4357 | -9/Mines | Found the Drone Emporium 4372 | -9/Mines | Found Prototype Device 4373 | -9/Mines | Identified Thief Drone Bay 4415 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4415 | -9/Mines | Discovered new exit (range 5) 4632 | -9/Mines | Discovered exit to Materials (range 16) 4636 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4669 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5360 | -9/Mines | Entered Exiles 5403 | -9/Exiles | Met 8R-AWN 5437 | -9/Exiles | Met EX-HEX 5491 | -9/Exiles | Met EX-BIN 5549 | -9/Exiles | Met EX-DEC 5614 | -9/Exiles | Visited The Gauntlet 5894 | -9/Exiles | Discovered new exit (range 11) 5913 | -9/Exiles | Entered Mines 6213 | -8/Mines | Discovered exit to Materials (range 13) 6267 | -8/Mines | Entered Materials 6267 | -8/Materials | Evolved 2 slots: Utility x2 6268 | -8/Materials | Identified exit to Factory 6356 | -8/Materials | Repaired Imp. Light Armor Plating 6479 | -8/Materials | Identified exit to Storage 7047 | -8/Materials | Central database locked down 7242 | -8/Materials | Discovered exit to Factory (range 13) 7934 | -8/Materials | Discovered exit to Factory (range 12) 7938 | -8/Materials | Entered Storage 7987 | -8/Storage | Repaired Seismic Detector 8016 | -8/Storage | Identified exit to Recycling 8029 | -8/Storage | Met a pair of Derelict thieves 8145 | -8/Storage | Used back door to open Recycling access 8174 | -8/Storage | Entered Recycling 8174 | -8/Recycling | Accompanied by 2 allies 8552 | -8/Recycling | Discovered new exit (range 12) 9227 | -8/Recycling | Scanned before Scraplab entrance 9248 | -8/Recycling | Entered Scraplab 9274 | -8/Recycling | Discovered new exit (range 2) 9279 | -8/Recycling | Entered Scraptown 9279 | -8/Scraptown | Accompanied by 2 allies 9428 | -8/Scraptown | Visited UFD Registry 9428 | -8/Scraptown | Registered with UFD as "Hardbucket" 9460 | -8/Scraptown | Visited Chapter 10 9506 | -8/Scraptown | Visited Curators Association 9558 | -8/Scraptown | Visited LU-1G1's Boring Crew 9840 | -8/Scraptown | Visited Scrapoid Pod Storage 9870 | -8/Scraptown | Visited Supply Room 9889 | -8/Scraptown | Visited Abandonware Association 9908 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9941 | -8/Scraptown | Visited Junk Repository 9995 | -8/Scraptown | Visited Junk Repository 10046 | -8/Scraptown | Visited Scrap Suit Storage 10162 | -8/Scraptown | Visited The Evicted 10197 | -8/Scraptown | Visited Comm Corps 10288 | -8/Scraptown | Visited Spacefarers 10328 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10363 | -8/Scraptown | Discovered new exit (range 11) 10867 | -8/Scraptown | Visited Cyclists 10878 | -8/Scraptown | Entered Cyclist Reading Room 11065 | -8/Scraptown | Visited CR-KLE's Repair Center 11296 | -8/Scraptown | Discovered new exit (range 3) 11916 | -8/Scraptown | Found Scrap Suit 12297 | -8/Scraptown | Met Optimus 12297 | -8/Scraptown | Accepted into 0bPrime 12402 | -8/Scraptown | Civil war broke out across Scraptown 12438 | -8/Scraptown | Found Surveybot 24 Chip 12454 | -8/Scraptown | Found MA-1KR's Cyclogen 12550 | -8/Scraptown | Lost 9 allies 12620 | -8/Scraptown | Lost 4 allies 12731 | -8/Scraptown | Lost 4 allies 12785 | -8/Scraptown | Entered Factory 12785 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 13090 | -6/Factory | Build established: Scavenger-Scrapper 13472 | -6/Factory | Self-destructed Last Messages --------------- 13472_ Fusion Modulator explodes. 13472_ Destroyed Unknown Energy Gun. 13472_ Lgt. Angular Momentum Engine destroyed. 13472_ Destroyed Lgt. Angular Momentum Engine. 13472_ Imp. Light Armor Plating destroyed. 13472_ Destroyed Imp. Light Armor Plating. 13472_ Terminal disabled. 13472_ Fusion Modulator explodes. 13472_ G-50 Soldier destroyed. 13472_ Destroyed Carbon-fiber Leg. 13472_ Ovr. Titanium Leg destroyed. 13472_ Destroyed Ovr. Titanium Leg. 13472_ Destroyed Unknown Energy Gun. 13472_ Destroyed Lgt. Angular Momentum Engine. 13472_ K-01 Serf destroyed. 13472_ Destroyed Lgt. Angular Momentum Engine. 13472_ Cld. Pulse Rifle destroyed. 13472_ Destroyed Cld. Pulse Rifle. 13472_ MA-1KR's Cyclogen destroyed. 13472_ Destroyed MA-1KR's Cyclogen. Map ----- +----------------------------------------------------+ | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ????????????????########## ^ #?????????????? | | ????????????????# ## ^ ^ #?????????????? | | ???????########## """"" ## #?????????????? | | #??????# # ""T"" ## ???????????????? | | ??????+ [ ! # ## #????????????????? | | #??????# * #* /## #????????????????? | | #??????#= ####+##### ###??????????????? | | #??????# + ; ###????????????? | | #??????# # ##;;; ;;;;;#? ??????????? | | #??????# # T# % # ??????????? | | #??????# ! # # ; ?????????? | | #??????# # ## ; ?????????? | | ################# ; ; ?????????? | | o; ; ????????? | | ##### ; ; ?????????? | | #???# #????????????? | | #???# g g #????????????? | | #####+##### ####+#! @ #????????????? | | # # ; = #????????????? | | + + !! ; #????????????? | | # ###### !! ; #????????????? | | #####????# ! ##;;;;;#######????????????? | | !#????????#/ !?#######??????????????????? | | #????????# ???????????????????????????? | | #######?????????#= ????????????????????????????? | | ????????????????###?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 20 Energy Capacity 2780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 90 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -10/Materials Imp. Treads | 7% | -9/Materials Imp. Light Armor Plating | 26% | -8/Materials Seismic Detector | 30% | -8/Storage Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed UltimateThrusterClaymores Manual? 0 Play Time 02:35:56 Cumulative 138.0 hours Start 2026.04.02 @ 21:47:04 End 2026.04.03 @ 09:42:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 83 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ff57811-47b1-4f4b-883c-7a48fc178665