Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 20:55:51 Player: gorb Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1367) 1367 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1326) 1326 TOTAL SCORE: 7538 Bonus ------- Follower Combat Kills 726 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Plasma Cannon KE Penetrator Advanced Remote Datajack CR-A16's Pointy Stick PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Fission Core Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Antigrav System Antigrav System Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Tactical Coordination Suite Microactuators System Shield Hacking Drone Bay > --- WEAPON ----------- Gamma Rifle Slug Cannon Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Advanced ECM Suite Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator Advanced Remote Datajack Phasing Sabre CR-A16's Pointy Stick [Rating: 109] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Phasing Sabre Energy Gun Riot Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 2 Power 2 | . . . . . . 2 . . Propulsion 4 | . . 2 . . . . 2 . Utility 5 | . . . . . . 3 . 2 Weapon 1 | . . . . . . 1 . . Parts Attached 69 | 2 4 8 1 4 1 9 16 24 Power 16 | 1 1 1 1 . 1 1 5 5 Engine 8 | 1 . 1 1 . . 1 4 . Core 6 | . 1 . . . 1 . 1 3 Reactor 2 | . . . . . . . . 2 Propulsion 26 | . 2 3 . 1 . 2 5 13 Treads . | . . . . . . . . . Leg 13 | . . 1 . 1 . 2 5 4 Wheel 6 | . 2 1 . . . . . 3 Hover 4 | . . . . . . . . 4 Flight 3 | . . 1 . . . . . 2 Utility 16 | 1 . 1 . 1 . 5 3 5 Device 8 | . . . . 1 . 3 1 3 Storage 1 | 1 . . . . . . . . Processor 3 | . . 1 . . . . 1 1 Hackware 3 | . . . . . . 1 1 1 Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 11 | . 1 3 . 2 . 1 3 1 Energy Gun 4 | . . 1 . 1 . . 1 1 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 2 | . 1 . . 1 . . . . Ballistic Cannon 2 | . . 1 . . . . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . 3 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 3 | . . . . . . . 3 . Parts Lost 43 | . 1 4 2 . 1 2 6 27 Power 9 | . 1 1 1 . . . 3 3 Propulsion 18 | . . 1 1 . 1 1 . 14 Utility 9 | . . . . . . 1 1 7 Weapon 7 | . . 2 . . . . 2 3 Highest Loss Streak 14 | . 1 3 1 . 1 1 3 14 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 7 | 4 5 7 8 7 8 4 6 7 Power . | . 1 1 . . . . . . Propulsion . | 2 2 2 1 . . . 1 . Utility 1 | . . 1 2 2 3 . 1 . Weapon 3 | 1 2 2 4 4 5 4 3 4 Tool/Special . | . . . . . . . . . Unused Backups 14 | . . 1 . 5 . . 1 7 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 1 | . . . . 1 . . . . Weapon 11 | . . 1 . 4 . . 1 5 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 87 | . 69 79 94 98 91 83 91 82 Engine 6 | . 3 3 7 11 7 3 12 2 Core 5 | . 9 7 . . 3 6 2 9 Leg 17 | . . . 11 21 22 18 29 16 Wheel 12 | . 27 31 31 22 14 2 . 1 Hover 1 | . . . . . . . . 4 Device 9 | . . . . 10 11 12 11 15 Storage 8 | . 14 11 11 11 11 6 5 4 Processor 3 | . . 11 11 . . . . 6 Hackware 1 | . . . . . . 5 3 3 Protection 1 | . . . . . . 5 5 . Energy Gun 5 | . . 1 11 10 11 6 4 4 Ballistic Gun 5 | . 13 7 . 7 11 6 3 . Ballistic Cannon 2 | . . 3 11 2 . . 1 4 Slashing Weapon 2 | . . . . . . 6 5 4 Peak Build Rating 109 | 2 7 13 12 25 26 53 71 109 Average Rating 40 | 1 6 10 11 23 25 45 61 78 On Entrance 22 | . 2 7 12 11 25 26 49 71 Naked Turns 59 | . . . . . . . . 59 Heaviest Build 63 | 8 11 17 16 17 17 43 58 63 Greatest Support 95 | 3 32 44 44 28 28 55 95 95 Greatest Overweight (x) 6 | 2 . . . . 1 1 1 6 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 8 7 8 8 8 8 7 8 8 Average Carried 7 | 5 5 7 7 7 8 4 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 8 6 8 8 8 8 5 8 5 Class Distribution -------------------- 55% | Mutant 34% | Scavenger-Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Matter Collected 1066 | 220 55 170 35 46 32 77 233 198 Remotely . | . . . . . . . . . Salvage Created 1436 | . 91 318 120 . . 108 666 133 Parts 79 | . 2 24 9 . . 6 31 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . 3 10 . . . Prevented 3 | . . . . . 3 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 31 | . 2 10 3 . . 2 10 4 Melee 15 | . . . . . . 1 10 4 Guns 7 | . 2 2 2 . . 1 . . Cannons 8 | . . 7 1 . . . . . AOE 1 | . . 1 . . . . . . Classes Destroyed 7 | . 1 3 1 . . . 1 1 Watcher 2 | . . 1 . . . . 1 . Swarmer 7 | . . 4 . . . . . 3 Grunt 19 | . 2 5 2 . . 2 8 . Duelist 1 | . . . 1 . . . . . Sentry 1 | . . 1 . . . . . . Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . 2 . Best Kill Streak 5 | . 1 5 3 . . 1 4 3 Combat Bots Only 5 | . 1 5 3 . . 1 4 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Hostile Shots Fired 551 | . 19 80 5 . 20 4 73 350 Missed 212 | . 4 24 2 . 11 2 26 143 Hits 339 | . 15 56 3 . 9 2 47 207 Melee 2 | . . . 2 . . . . . Projectile 337 | . 15 56 1 . 9 2 47 207 Critical Strikes 10 | . . 1 . . . 1 1 7 Damage Taken 5571 | . 210 559 76 . 130 226 923 3447 Core 1470 | . 26 142 . . . . 135 1167 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 89 . . . 64 100 86 . Volleys Fired 86 | . 20 38 5 . 3 7 8 5 Largest 2 | . 1 2 2 . 2 2 2 2 Hottest 109 | . 20 86 86 . 78 78 78 109 Shots Fired 117 | . 20 52 10 . 6 13 10 6 Gun 73 | . 20 18 5 . 6 13 6 5 Cannon 44 | . . 34 5 . . . 4 1 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 81 | . 20 37 5 . 3 7 8 1 Thermal 14 | . . 7 5 . . . 1 1 Explosive . | . . . . . . . . . Electromagnetic 22 | . . 8 . . 3 6 1 4 Robot Hit Streak 11 | . 7 11 3 . 3 10 8 4 Robot Miss Streak 4 | . 1 4 2 . 3 1 1 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 125 | . 17 31 5 . 3 12 32 25 Core Hits 57 | . 6 14 4 . 1 7 18 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . Critical Strikes 9 | . 1 . . . 1 . 5 2 Destroy 2 | . 1 . . . 1 . . . Sever 7 | . . . . . . . 5 2 Melee Attacks 80 | . . . . . . 3 34 43 Impact . | . . . . . . . . . Slashing 80 | . . . . . . 3 34 43 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3225 | . 138 519 114 . 57 267 1159 971 Guns 752 | . 138 110 45 . 57 219 70 113 Cannons 460 | . . 348 57 . . . 55 . Explosions 55 | . . 55 . . . . . . Melee 1923 | . . . . . . 48 1034 841 Ramming 35 | . . 6 12 . . . . 17 Kinetic 686 | . 138 274 57 . 31 89 97 . Thermal 157 | . . 112 45 . . . . . Explosive . | . . . . . . . . . Electromagnetic 424 | . . 127 . . 26 130 28 113 Impact . | . . . . . . . . . Slashing 1923 | . . . . . . 48 1034 841 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 5 5 . . 3 9 Average Corruption 3 | . . . 5 5 . . 3 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . 2 . . 12 4 Message Errors 2 | . . . . . . . 2 . Matter Fused 7 | . . . . 1 . . 5 1 Energy Discharges 3 | . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . 6 . . . . 1 . Impact . | . . . . . . . . . Kinetic 5 | . . 4 . . . . 1 . Secondary 2 | . . 2 . . . . . . Self-Inflicted Damage 54 | . . 41 6 . . . . 7 Shots 1 | . . 1 . . . . . . Rammed 7 | . . 1 1 . . . . 5 Targets Rammed 7 | . . 1 1 . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 114 | . 9 114 11 . 50 95 45 72 Average Temperature 28 | . 7 39 10 . 26 34 16 32 Received Heat Transfer 648 | . 120 135 6 . . 48 321 18 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 359 | . . 248 111 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 174 | . 20 125 105 . . 106 75 174 Initial 45 | . . . 45 . . 18 11 11 Average 31 | . 3 33 86 . . 46 27 34 Influence Increases 1682 | . 63 303 70 . 221 184 371 470 Destroy 0b10 Robot/C 1000 | . 40 200 60 . 140 120 220 220 Destroy 0b10 Robot/NC 15 | . . 5 . . . . 5 5 Destroy Leader 216 | . 10 42 10 . 30 20 52 52 Allied During Kill 134 | . . . . . 51 31 2 50 Successful Hack 26 | . 13 5 . . . 5 . 3 Disable Machine 75 | . . 15 . . . . . 60 Destroy Structure 66 | . . 6 . . . 8 2 50 Partial Spotted 30 | . . 15 . . . . 15 . Lose Combat Pursuer 120 | . . 15 . . . . 75 30 Influence Decreases 1682 | . 63 186 112 75 190 191 370 495 Entered New Map 187 | . . . 72 75 . 13 13 14 Time Decay 1103 | . 53 146 20 . 190 158 267 269 Lost Part 277 | . 10 40 20 . . 20 60 127 Lost Ally 115 | . . . . . . . 30 85 Squads Dispatched 13 | . 1 3 . . . 2 4 3 Investigation 2 | . . 1 . . . . 1 . Extermination 5 | . . . . . . 1 2 2 Reinforcement 6 | . 1 2 . . . 1 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Distress Signals 5 | . . 2 . . . 1 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 3 15 2 . 6 7 18 30 Peak Tracking Total 10 | . 2 5 2 . 3 3 5 10 Tactical Retreats 9 | . . 1 . . . . 5 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Traps Triggered 3 | . . . . . . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Disabled 5 | . . 1 . . . . . 4 Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Accessed 12 | . 5 3 . 1 . 1 1 1 Terminals 9 | . 4 3 . . . 1 . 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 12 7 . 4 . 3 4 1 Successful 16 | . 6 2 . 4 . 1 2 1 Failed 15 | . 6 5 . . . 2 2 . Catastrophic 2 | . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 36 | . 11 8 . . . 5 3 9 Terminals 18 | . 7 7 . . . 3 . 1 Fabricators 4 | . . . . . . . 4 . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . . 4 . 1 . 1 Part Schematic 4 | . . . . 4 . . . . Open DSF 2 | . . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 5 2 . . . . . . Terminals 6 | . 4 2 . . . . . . Assimilate 2 | . 1 1 . . . . . . Botnet 4 | . 3 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 2 . . . 1 1 . Full Trace Events 2 | . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built 1 | . . . . . . . 1 . Authchips 1 | . . . . . . . 1 . Time 40 | . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired 18 | . . . . 18 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total Allies 14 | . . . . 4 . . 2 8 Largest Group 4 | . . . . 4 4 3 2 4 Highest-Rated Group 320 | . . . . 154 154 112 71 320 Highest-Rated Ally 96 | . . . . 41 41 41 37 96 Zionite Dispatches 6 | . . . . . . 1 1 4 Light 2 | . . . . . . . . 2 Recon 1 | . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . 1 . Total Orders 14 | . . . . . . 4 7 3 ROAM 1 | . . . . . . . . 1 PICKUP 1 | . . . . . . . 1 . COLLECT 2 | . . . . . . . 1 1 EXPLORE 9 | . . . . . . 4 4 1 RETURN 1 | . . . . . . . 1 . Ally Attacks 99 | . . . . . 19 22 5 53 Total Damage 3229 | . . . . . 528 567 160 1974 Kills 22 | . . . . . 7 5 1 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Active Infowar (turns) 5 | . . . . . . . . 5 ECM 5 | . . . . . . . . 5 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . . Drone Launches 9 | . . . . . . 4 4 1 Drone Recoveries 8 | . . . . . . 4 3 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Turns Passed 5193 | 78 302 715 54 885 738 405 838 1178 Spaces Moved 3566 | 49 252 464 35 829 556 213 434 734 Core 170 | 49 . . . . . . . 121 Treads . | . . . . . . . . . Legs 1449 | . . . . . 380 213 434 422 Wheels 1757 | . 252 464 35 829 176 . . 1 Hover 188 | . . . . . . . . 188 Flight 2 | . . . . . . . . 2 Fastest Speed 50 | 50 100 96 95 95 95 120 120 50 Average Speed 108 | 137 100 96 95 95 112 131 120 117 Slowest Speed 350 | 150 100 100 96 95 120 190 190 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 31 33 14 81 72 13 15 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . Scrap Searched 6 | . . . . 2 4 . . . Spaces Dug 10 | . . . . . . 2 . 8 Terrain Destroyed 14 | . . 2 . . . 2 1 9 Melee 10 | . . . . . . 2 . 8 Projectile 2 | . . . . . . . 1 1 AOE 2 | . . 2 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total 4668 | 60 286 680 45 929 665 321 690 992 Wait 770 | . 9 161 3 81 103 82 176 155 Move 3558 | 48 251 463 34 828 555 212 433 734 Hop . | . . . . . . . . . Pick Up 68 | 10 2 8 1 9 . 5 16 17 Fast Attach 16 | . . 3 . . 2 . 3 8 Attach 50 | 2 4 5 1 3 . 9 13 13 Detach 2 | . . . . . . 1 1 . Swap 9 | . . . . 1 . 1 2 5 Drop 22 | . . 1 . 7 2 1 4 7 Fire 86 | . 20 38 5 . 3 7 8 5 Melee 80 | . . . . . . 3 34 43 Ram 7 | . . 1 1 . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x2 927 | -9/Materials | Lost 3 parts (1p2w) 1081 | -9/Materials | Discovered new exit (range 8) 1089 | -9/Materials | Identified exit to Mines 1096 | -9/Materials | Entered Mines 1097 | -9/Mines | Assembled infested the area 1144 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1149 | -9/Mines | Identified exit to Zion 1150 | -9/Mines | Entered Zion 1192 | -7/Zion | Given the Hacking Drone Bay 1196 | -7/Zion | Found Prototype Device 1197 | -7/Zion | Identified Hacking Drone Bay 1205 | -7/Zion | System corruption cleaned by Quarantine Array 1240 | -7/Zion | Found CR-A16's Pointy Stick 1266 | -7/Zion | Learned location of Quarantine (-3) 1507 | -7/Zion | Met Imprinter 1525 | -7/Zion | Imprinted 1527 | -7/Zion | Declared Zion's savior 1793 | -7/Zion | Learned Factory emergency access door positions 1956 | -7/Zion | Discovered new exit (range 11) 2035 | -7/Zion | Entered Proximity Caves 2035 | -6/Proximity Caves | Accompanied by 4 allies 2159 | -6/Proximity Caves | Learned Factory interactive machine intel 2684 | -6/Proximity Caves | Learned Factory stockpile data 2755 | -6/Proximity Caves | Discovered new exit (range 8) 2773 | -6/Proximity Caves | Entered Factory 2773 | -6/Factory | Accompanied by 3 allies 2773 | -6/Factory | Evolved 6 slots: Power x2, Utility x3, Weapon x1 2776 | -6/Factory | Loaded intel: 52 interactive machine locations 2830 | -6/Factory | Zion Recon squad teleported in 3071 | -6/Factory | Build established: Derelict-Mutant 3112 | -6/Factory | Discovered new exit (range 9) 3178 | -6/Factory | Entered another Factory area 3178 | -5/Factory | Accompanied by 2 allies 3178 | -5/Factory | Evolved 2 slots: Propulsion x2 3179 | -5/Factory | Identified exit to Extension 3391 | -5/Factory | Zion Hacking Resupply teleported in 3488 | -5/Factory | Fabricated A-02 Transporter (x1) 3618 | -5/Factory | Build established: Scavenger-Mutant 3779 | -5/Factory | Lost 3 parts (2p1w) 3994 | -5/Factory | Discovered new exit (range 6) 4015 | -5/Factory | Identified exit to Factory 4016 | -5/Factory | Entered another Factory area 4016 | -4/Factory | Evolved 2 slots: Utility x2 4207 | -4/Factory | Lost 3 parts (2n1u) 4322 | -4/Factory | Zion Light squad teleported in 4417 | -4/Factory | Zion Infowar Resupply teleported in 4591 | -4/Factory | Lost 5 parts (2n2u1w) 4629 | -4/Factory | Zion Light squad teleported in 5031 | -4/Factory | Cargo convoy interrupted 5116 | -4/Factory | Released all parts (5) 5120 | -4/Factory | Core integrity fell below 50% 5144 | -4/Factory | Lost 14 parts (2p6n4u2w) 5151 | -4/Factory | Zion Offense Resupply teleported in 5167 | -4/Factory | Core integrity fell below 20% 5171 | -4/Factory | Found PL-3XN's Ring of Power 5189 | -4/Factory | Released all parts (4) 5194 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Identified Hvy. Antimatter Reactor. Acquired Prototype Flight Unit. Identified Diametric Drive. System corrupted: Matter fused (-9). Slug penetrates Wall. Acquired Diametric Drive. Released Adv. ECM Suite. Released Hvy. Antimatter Reactor. Released Diametric Drive. Slug penetrates Wall. Slug penetrates P-70 Sage. P-70 Sage destroyed. Slammed into P-70 Sage. Slug penetrates Wall. Slammed into P-70 Sage. Destabilizing: Core damaged (-57). Penetrated by Slug. Slug penetrates Wall. Slammed into P-70 Sage. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????# #????#### | | ????????????????????????????#####+#+########### # | | ????????????????????????????????# ## # | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# """ ]= | | ????????????????????????????????# """^!%!% | | ????????????????????????????????# #### """ "[*! | | ?????????? ????????########### #??# ^ !%[ | | ???????? ###### #??# =!! [![ | | ???????? "%" ######## #??# =! " %[ | | ???????? " #??????# #??# =! "" | | ??????????# #??????# #??# | | ??????????#/###+########## #??????#+#??# % | | ???????????? ????????# #???????????# ###"# | | ????????????? i ???????# #???????????# ##! | | ?????????????? h???????# #???????????# ## " | | ???????????????? ] ??????# #???????????#% ## " | | ????????????????? hh?????# #???????????# ## " | | ????????????#######/###### #???????????# ## " | | ????????????# =!=%==# #???????????# ## " | | ????????????# * =*=# #???????????# ## " | | ????????????# = !!=# #########+### ## ? | | ????????????# *=# h ## ? | | ????????????# !%# hh ?? ? | | ????????????# [!@p ???????? | | ????????????# """" # ???????? | | ????????????# """" # ????????? | | ????????????# ####+######+####????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# ! #???????????????????????? | | ????????????##############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 50 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Gauss Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive Fabricated ------------ A-02 Transporter | x1 | -5/Factory | Preloaded, Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Respectable Loadout Challenges ------------ None Game ------ Seed NodeMetaSuperbattery Manual? 1 Play Time 01:12:20 Cumulative 37.9 hours Start 2025.05.21 @ 19:32:04 End 2025.05.21 @ 20:55:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 58 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 23b21ed5-fc4e-498b-a294-b762119a9bb5