Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 19:35:22 Player: AbsoluteZero Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (3415) 3415 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 9043 Bonus ------- Follower Combat Kills 138 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Flexi-carbon Leg Improved Heat Sink High-capacity Matter Pod (70) Gatling Laser Thermic Laser Proton Cannon Proton Cannon Phase Cannon Phase Cannon Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Heavy Flak Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Armored Exoskeleton Light Armored Exoskeleton High-capacity Matter Pod Improved Lightning Gun Improved Lightning Gun Gatling Laser Thermic Laser Proton Cannon Proton Cannon Minigun Proton Missile Launcher Heavy Missile Launcher Great Maul [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . 1 1 . . . . . . . Utility 5 | . . . 1 1 2 . . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 132 | 7 2 5 19 24 27 7 6 . 11 18 6 Power 10 | 1 . . 2 . 3 . 2 . 1 1 . Engine 8 | 1 . . 2 . 3 . . . 1 1 . Core 2 | . . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 . . 4 3 . . . . . 2 . Treads 7 | 2 . . 4 1 . . . . . . . Leg 4 | . . . . 2 . . . . . 2 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 2 . . 4 7 13 2 3 . . 6 1 Device 20 | 1 . . . 4 6 1 2 . . 5 1 Storage 2 | 1 . . 1 . . . . . . . . Processor 4 | . . . . 1 2 . . . . 1 . Hackware 1 | . . . . 1 . . . . . . . Protection 11 | . . . 3 1 5 1 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 73 | 2 2 5 9 14 11 5 1 . 10 9 5 Energy Gun 8 | . . . . . 1 2 . . 2 2 1 Energy Cannon 6 | . . . 1 . . 1 . . 1 2 1 Ballistic Gun 13 | 2 . . . . 2 1 . . 3 4 1 Ballistic Cannon 23 | . 2 3 5 7 5 . . . . 1 . Launcher 9 | . . 2 . 2 2 1 . . 1 . 1 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 13 | . . . 3 5 1 . 1 . 2 . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . . 1 1 . Parts Lost 29 | . . . 2 . 5 1 . . 5 5 11 Power 4 | . . . 1 . . . . . 1 1 1 Propulsion 5 | . . . 1 . . . . . . 2 2 Utility 15 | . . . . . 3 1 . . 3 2 6 Weapon 5 | . . . . . 2 . . . 1 . 2 Highest Loss Streak 9 | . . . 1 . 3 1 . . 5 3 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 98 93 83 83 84 76 79 78 72 Engine 7 | . 14 14 11 9 7 7 2 . . 10 3 Core 1 | . . . . . . . 4 7 6 . . Treads 8 | . 28 28 31 25 . . . . . . . Leg 10 | . . . . 5 15 15 15 15 15 13 12 Device 14 | . 14 14 11 9 14 17 15 15 13 16 22 Storage 8 | . 14 14 11 9 7 7 7 7 7 6 6 Processor 11 | . . . . 8 15 15 15 15 15 18 12 Protection 5 | . . . 11 6 7 4 7 7 6 . . Energy Gun 1 | . . . . . . 4 7 . 4 1 . Energy Cannon 2 | . . . . . . 4 7 . 4 2 3 Ballistic Gun 3 | . 16 . . . 3 5 . . 1 7 5 Ballistic Cannon 8 | . 11 28 21 17 10 . . . . 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 11 15 15 42 45 61 50 54 45 54 61 48 Greatest Support 83 | 40 40 40 63 83 60 60 60 60 60 60 60 Greatest Overweight (x) 1 | . . . . 1 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 9 15 15 15 15 15 15 15 15 Most Carried 15 | 1 8 8 12 15 15 15 15 15 15 15 15 Average Carried 12 | . 5 8 8 14 14 14 14 15 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 8 8 12 15 15 14 15 15 12 14 14 Class Distribution -------------------- 77% | Mutant 16% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Matter Collected 3334 | 188 303 126 634 416 801 99 95 . 212 363 97 Remotely 32 | . . . . 32 . . . . . . . Salvage Created 2973 | 18 290 87 664 256 697 44 304 . 322 264 27 Parts 188 | 4 15 10 33 30 41 4 11 . 16 22 2 Haulers Intercepted 5 | . . . 4 1 . . . . . . . Recyclers Shooed 3 | . . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 2 . . 16 . 2 Prevented 16 | . . . . . . . 11 . 5 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 88 | . 8 8 14 13 18 4 5 . 10 5 3 Melee 1 | . . . . 1 . . . . . . . Guns 11 | . 2 . . . 4 . . . 3 2 . Cannons 43 | . 6 2 14 5 10 . 3 . . 3 . AOE 27 | . . 6 . 7 4 4 . . 3 . 3 Classes Destroyed 16 | 1 1 1 4 4 2 . . . 3 . . Worker 2 | . . . 1 1 . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . Hauler 5 | . . . 4 1 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . 2 . . Watcher 3 | . . . . 1 2 . . . . . . Swarmer 30 | . . 6 . 11 4 4 . . 2 . 3 Grunt 24 | . 8 2 7 . 5 . 2 . . . . Brawler 2 | . . . . . 1 . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 12 | . . . 6 1 4 . . . 1 . . Specialist 2 | . . . . . . . . . 2 . . Hunter 9 | . . . . 1 . . 2 . 3 3 . Programmer 6 | . . . . . 4 . . . . 2 . Samaritan 1 | . . . . . . . . . 1 . . Best Kill Streak 6 | 1 6 3 3 6 4 4 2 . 3 3 3 Combat Bots Only 6 | . 6 3 3 4 4 4 2 . 3 3 3 Max Kills in Single Turn 6 | 1 1 2 2 6 3 3 1 . 2 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . 3 3 3 . . 2 . 2 Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 663 | . 18 18 45 37 152 7 35 . 116 83 152 Missed 176 | . 3 7 8 10 48 3 12 . 39 15 31 Damage Taken 7737 | . 194 109 640 344 1199 63 290 . 1480 1011 2407 Core 1214 | . 48 . 60 9 120 14 . . 112 107 744 Absorbed by Shields 152 | . . . . . . . . . . 152 . Ignored by Resistances 42 | . . . . . 42 . . . . . . Core Remaining (%) 85 | 100 . 80 85 98 . . . . 64 . . Volleys Fired 236 | 3 17 10 45 20 49 2 15 . 35 32 8 Largest 2 | 2 2 2 2 2 2 1 2 . 2 2 1 Hottest 135 | 40 70 70 70 79 92 39 135 . 135 115 85 Shots Fired 427 | 6 33 16 90 37 96 2 30 . 52 57 8 Gun 141 | 6 19 . . . 39 . 15 . 26 36 . Cannon 251 | . 14 12 90 34 54 . 15 . 8 21 3 Launcher 20 | . . 4 . 3 3 2 . . 3 . 5 Special 15 | . . . . . . . . . 15 . . Kinetic 323 | 6 33 12 90 34 93 . . . 18 37 . Thermal 23 | . . . . . . . . . . 20 3 Explosive 18 | . . 4 . 3 1 2 . . 3 . 5 Electromagnetic 48 | . . . . . 2 . 30 . 16 . . Robot Hit Streak 20 | 5 12 4 17 7 20 . 4 . 10 11 1 Robot Miss Streak 5 | . 3 3 2 4 4 1 2 . 2 5 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 . Shots Hit Robots 289 | 5 21 8 65 29 73 . 20 . 32 35 1 Core Hits 157 | 1 15 9 28 29 42 4 6 . 9 11 3 Critical Kills 3 | . . . . 1 1 . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . 4 . Critical Strikes 15 | . . 1 4 2 3 . . . . 5 . Destroy 6 | . . . . . 1 . . . . 5 . Blast 8 | . . 1 4 1 2 . . . . . . Smash 1 | . . . . 1 . . . . . . . Melee Attacks 14 | . . . 4 5 3 . . . 2 . . Impact 14 | . . . 4 5 3 . . . 2 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7800 | 44 261 494 1173 1063 1909 303 627 . 800 824 302 Guns 1799 | 44 88 . . . 551 . 186 . 451 479 . Cannons 3734 | . 173 139 1173 448 976 . 377 . 103 345 . Explosions 2189 | . . 355 . 591 382 303 64 . 192 . 302 Melee 78 | . . . . 24 . . . . 54 . . Ramming . | . . . . . . . . . . . . Kinetic 4380 | 44 261 139 1173 448 1527 . . . 283 505 . Thermal 383 | . . . . . . . 64 . . 319 . Explosive 2018 | . . 355 . 591 275 303 . . 192 . 302 Electromagnetic 941 | . . . . . 107 . 563 . 271 . . Impact 78 | . . . . 24 . . . . 54 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 2 2 2 4 . 8 Average Corruption 2 | . . . . . 1 2 2 2 2 . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . . . . . 6 5 15 2 19 . . Message Errors 9 | . . . . . 1 1 5 1 1 . . Matter Fused 10 | . . . . . 1 1 4 . 4 . . Heat Flow Errors 2 | . . . . . . . . . 2 . . Energy Discharges 10 | . . . . . . 1 3 . 6 . . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . 1 1 . . 4 . . Data Loss (major) 5 | . . . . . 1 1 1 1 1 . . Misfires 1 | . . . . . 1 . . . . . . Alerts 2 | . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 159 | . . . 9 27 63 . . . 31 . 29 Projectiles 58 | . . . 9 13 36 . . . . . . Explosions 101 | . . . . 14 27 . . . 31 . 29 Melee . | . . . . . . . . . . . . Knockbacks 51 | . 6 1 15 13 14 . . . . 2 . Impact . | . . . . . . . . . . . . Kinetic 45 | . 4 1 13 11 14 . . . . 2 . Secondary 6 | . 2 . 2 2 . . . . . . . Self-Inflicted Damage 75 | . . . . 26 . . . . . . 49 Shots 3 | . . . . 1 . . . . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | . 72 39 180 24 162 . 10 . 348 60 8 Average Temperature 47 | . 26 21 43 10 30 . 6 . 235 23 8 Received Heat Transfer 1867 | . 108 27 174 9 222 . 102 . 466 . 759 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . 1 . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Fried 7 | . . . . . . . 5 . 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 . Heat Transferred 470 | . . . . . . . 100 . . 370 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Peak Influence 488 | 5 204 181 207 306 296 . . . . 488 . Initial 473 | . 3 21 19 29 46 . . . . 473 . Average 107 | 2 57 45 95 121 87 . . . . 184 . Maximum Alert Level 2 | . 1 . 1 1 1 . . . . 2 . Low Security (%) 89 | 100 87 100 97 87 95 . . . . 74 . Level 1 5 | . 12 . 2 12 4 . . . . 3 . Level 2 4 | . . . . . . . . . . 22 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 1 . 3 . . . . 5 . Investigation 3 | . 1 . 1 . 1 . . . . . . Extermination 5 | . . . . . 2 . . . . 3 . Reinforcement 3 | . 1 . . . . . . . . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Distress Signals 6 | . 1 . 3 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 13 7 23 13 25 3 8 . 11 8 11 Peak Tracking Total 7 | . 7 3 4 4 4 4 3 . 3 4 7 Tactical Retreats 4 | . . . 1 . . . 2 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Traps Triggered 3 | . . . . . 1 . . . . 2 . Indirectly 1 | . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . 1 . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Machines Disabled 3 | . . . 1 . . . . . 1 1 . Max in Single Turn 1 | . . . 1 . . . . . 1 1 . Garrison Access 3 | . . . . . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Machines Accessed 31 | . 5 . 8 2 6 1 . 4 . 5 . Terminals 20 | . 4 . 7 2 4 . . . . 3 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . Total Hacks 92 | . 8 . 30 6 10 1 . 28 . 9 . Successful 61 | . 6 . 14 3 4 1 . 28 . 5 . Failed 31 | . 2 . 16 3 6 . . . . 4 . Catastrophic 7 | . 2 . 1 . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 27 | . 1 . 18 1 1 . . . 1 5 . Terminals 54 | . 7 . 28 6 6 . . . . 7 . Fabricators 3 | . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . Terminal Hacks 50 | . 5 . 8 3 2 1 . 28 . 3 . Record 11 | . . . . . . . . 11 . . . Part Schematic 8 | . . . . . . . . 8 . . . Robot Schematic 6 | . . . . . . . . 6 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 10 | . 1 . 2 2 1 . . 3 . 1 . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . Emergency Access Points 3 | . 1 . . 1 . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . 2 . Unauthorized Hacks 7 | . 1 . 5 . 1 . . . . . . Terminals 4 | . . . 4 . . . . . . . . Track 1 | . . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Jam 1 | . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 2 . 8 2 5 . . . . 2 . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Total Allies 5 | . . . 1 . . . . . 1 3 . Largest Group 3 | . . . 1 . . . . . 1 3 . Highest-Rated Group 96 | . . . 10 . . . . . 96 96 . Highest-Rated Ally 96 | . . . 10 . . . . . 96 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 5 11 . Total Damage 513 | . . . . . . . . . 149 364 . Kills 3 | . . . . . . . . . 1 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 2 . 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Turns Passed 11030 | 97 547 606 1202 948 2171 385 1322 117 1401 1574 660 Spaces Moved 6523 | 53 297 343 589 510 1325 263 901 84 893 890 375 Core 5 | 5 . . . . . . . . . . . Treads 1621 | 48 297 343 589 344 . . . . . . . Legs 4897 | . . . . 166 1325 263 901 84 893 890 375 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 140 140 140 140 140 140 140 140 Average Speed 146 | 149 160 160 160 153 140 140 140 140 140 151 140 Slowest Speed 250 | 160 160 160 160 250 250 140 140 140 140 250 140 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 4 53 83 51 47 44 47 92 70 93 16 37 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . 1 . 1 . . . . 1 . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 11 | . . 2 . . . 1 3 . 4 . 1 Spaces Dug 20 | . . . 3 4 3 . . . . 7 3 Terrain Destroyed 234 | . . 24 3 46 16 11 4 . 12 42 76 Melee 10 | . . . 3 4 3 . . . . . . Projectile 19 | . . . . . 4 . . . 1 11 3 AOE 205 | . . 24 . 42 9 11 4 . 11 31 73 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Total 7532 | 63 340 383 750 626 1547 276 931 83 973 1060 500 Wait 501 | . 18 24 78 39 107 . 6 . 28 93 108 Move 6512 | 52 296 342 588 509 1324 262 900 83 892 889 375 Hop . | . . . . . . . . . . . . Pick Up 54 | 1 5 1 7 12 14 2 . . 1 11 . Fast Attach 50 | 7 2 . 4 5 15 1 2 . 1 11 2 Attach 17 | . . . 3 1 3 1 . . 4 4 1 Detach 13 | . 2 . 1 1 1 . 2 . 2 3 1 Swap 65 | . . 5 12 18 9 5 4 . 6 3 3 Drop 65 | . . 1 8 16 22 3 2 . 2 9 2 Fire 236 | 3 17 10 45 20 49 2 15 . 35 32 8 Melee 14 | . . . 4 5 3 . . . 2 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 71 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Identified exit to Mines 240 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 645 | -10/Materials | Entered Mines 685 | -10/Mines | Learned Materials terminal intel 698 | -10/Mines | Discovered new exit (range 7) 853 | -10/Mines | Discovered new exit (range 5) 942 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1061 | -10/Mines | Identified exit to Subcaves 1111 | -10/Mines | Discovered new exit (range 8) 1192 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1251 | -10/Mines | Entered Materials 1251 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1252 | -9/Materials | Loaded intel: 12 terminal locations 1291 | -9/Materials | Identified exit to Mines 2018 | -9/Materials | Discovered new exit (range 11) 2209 | -9/Materials | Discovered new exit (range 3) 2453 | -9/Materials | Entered another Materials area 2453 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2753 | -8/Materials | Build established: Scavenger-Mutant 3098 | -8/Materials | Discovered new exit (range 3) 3401 | -8/Materials | Entered Factory 3401 | -7/Factory | Evolved 2 slots: Utility x2 3422 | -7/Factory | Build established: Mutant 3699 | -7/Factory | Identified exit to Factory 4482 | -7/Factory | Discovered new exit (range 16) 4550 | -7/Factory | Identified exit to Storage 5219 | -7/Factory | Lost 3 parts (3u) 5551 | -7/Factory | Discovered new exit (range 7) 5558 | -7/Factory | Identified exit to Lower Caves 5572 | -7/Factory | Entered Lower Caves 5776 | -7/Lower Caves | Encountered a Warlord checkpoint 5838 | -7/Lower Caves | Discovered new exit (range 16) 5866 | -7/Lower Caves | Identified exit to Lower Caves 5957 | -7/Lower Caves | Entered another Lower Caves area 6280 | -7/Lower Caves | Learned 4 Factory zone layouts 6427 | -7/Lower Caves | Spotted B-75 Beast 7188 | -7/Lower Caves | Discovered new exit (range 14) 7258 | -7/Lower Caves | Identified exit to Data Miner 7279 | -7/Lower Caves | Entered Data Miner 7279 | -7/Data Miner | Discovered new exit (range 6) 7306 | -7/Data Miner | Met Data Miner 7335 | -7/Data Miner | Learned location of Section 7 (-2) 7335 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7359 | -7/Data Miner | Received God Mode back door access code from Data Miner 7393 | -7/Data Miner | Identified exit to Proximity Caves 7396 | -7/Data Miner | Entered Proximity Caves 7504 | -6/Proximity Caves | Spotter reported a threat 7558 | -6/Proximity Caves | Spotter reported a threat 7667 | -6/Proximity Caves | Learned Factory interactive machine intel 7765 | -6/Proximity Caves | Learned location of 1 exit from Factory 7847 | -6/Proximity Caves | Spotter reported a threat 7901 | -6/Proximity Caves | Spotted B-75 Beast 8280 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8340 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8352 | -6/Proximity Caves | Found Prototype Special Weapon 8352 | -6/Proximity Caves | Identified Molecular Deconstructor 8642 | -6/Proximity Caves | Escorted by Enhanced Grunt 8648 | -6/Proximity Caves | Allies destroyed B-75 Beast 8671 | -6/Proximity Caves | Lost 5 parts (1p3u1w) 8771 | -6/Proximity Caves | Learned Factory stockpile data 8780 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8797 | -6/Proximity Caves | Entered Factory 8797 | -6/Factory | Accompanied by 1 ally 8797 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8798 | -6/Factory | Identified exit to Lower Caves 8800 | -6/Factory | Identified exit to Factory 8802 | -6/Factory | Loaded intel: 51 interactive machine locations 9147 | -6/Factory | Search patrols dispatched 9344 | -6/Factory | Build established: Skirmisher 9494 | -6/Factory | Spotted B-75 Beast 9869 | -6/Factory | Allied Derelicts emerged from ambush trap array 9907 | -6/Factory | Lost 3 allies 9947 | -6/Factory | Lost 3 parts (1p2n) 10371 | -6/Factory | Entered Lower Caves 10786 | -6/Lower Caves | Spotted B-75 Beast 11025 | -6/Lower Caves | Core integrity fell below 50% 11030 | -6/Lower Caves | Core integrity fell below 20% 11031 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10915_ Acquired 3 matter. 10921_ The unstable cave ceiling collapses. 10959_ Acquired 48 matter. 10985_ Adv. Sensor Array destroyed. 10993_ Imp. Signal Interpreter destroyed. 10993_ System corrupted by crushing effect (+3). 10994_ Adv. Heat Sink destroyed. 10996_ Critical hit (Burn: +37). 10998_ Imp. Heat Sink destroyed. 10998_ System corrupted by crushing effect (+4). 11013_ Hvy. Missile Launcher destroyed. 11015_ Knocked back. 11016_ Critical hit (Burn: +37). 11018_ Lgt. Armored Exoskeleton destroyed. 11018_ Great Maul destroyed. 11018_ Critical hit (Burn: +37). 11024_ Lgt. Armored Exoskeleton destroyed. 11025_ Enh. Optical Array destroyed. 11025_ System corrupted by crushing effect (+1). 11028_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????? ??????????????? | | ??????????????????????????? ????? ??????????????? | | ????????????????????????? ????? ?????????????? | | ???????????????????????? ##### ???? ? ??????? | | ???????????????????????? ???? #??????? | | ????????????????????????# #???? #??????? | | ????????????????????????? ##??? #??????? | | ?????????????????????????? ##?? #??????? | | ??????????????????????????? ##? #??????? | | ????????????????????????????# ## #???????? | | ???????????????????????????## g #????????? | | ????????????????????????####; g #????????? | | ???????????????????????## #????????? | | ??????????????????????## #????????? | | ?????????????????????## @ ! #####??### | | ?????????????????????# %bl ! ## #### | | ?????????????????????# g ## ! | | ?????????????????????##gg ### ## | | ??????????????????????## ?####### ## | | ???????????????????????# ???????## ## | | ???????????????????????# ????????#### | | ??????????????????????? ???????????# | | ??????????????????????? ###?????????# ##" | | ??????????????????????? ???????????# ##?# | | ?????????????????????? ??????????# #####??# | | ?????????????????????? ??????????# #???????# | | ?????????????????????? ??????????# #??##????# | | ?????????????????????? ??????????##???# ##### | | ????????????????????? ??????????????## #### | | ????????????????????? ?????????????## #?# | | ??????????????????????? ??????????????# ###" | | ??????????????????????????????????????# # | | ???????????????????????????????????????# | | ??????????????????????????????????????## | | ??????????????????????????????????????# | | ??????????????????????????????????????## # | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# | | ???????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Resistance: TH 10 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightCommReconstructor Manual? 0 Play Time 01:25:56 Cumulative 115.4 hours Start 2024.06.23 @ 16:22:46 End 2024.06.23 @ 19:35:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2018d852-5c18-4f12-a0dd-0ac1ebae5beb