Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.06.13 @ 20:10:42 Player: smidge Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (184) 920 Value Destroyed (7897) 7897 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1530) 1530 TOTAL SCORE: 17887 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 773 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -156 Cogmind --------- Core Integrity 710/1300 Matter 288/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Walking (190) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Armored Leg > --- UTILITY (11) ----- Power Amplifier Medium Storage Unit Improved Salvage Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Advanced Actuator Array Advanced Component Analysis Suite > --- WEAPON (3) ------- Precision Phase Gun Enhanced Force Lance > --- INVENTORY (10) --- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Quantum Capacitor Advanced Component Analysis Suite Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Myomer Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Medium Storage Unit Improved Salvage Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Improved Cloaking Device Layered Heavy Armor Plating > --- WEAPON ----------- Precision Phase Gun Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg Advanced Component Analysis Suite HERF Cannon Improved Proton Missile Launcher [Rating: 139] Favorites ----------- Power Micro Nuclear Core Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 . . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 2 . . . . . . . . . . . . . . Utility 9 | . . . 1 . . 1 . . . 2 . . . . 1 2 . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 177 | 5 13 1 9 12 28 18 3 2 1 16 1 5 1 3 14 5 1 1 38 Power 25 | 1 2 . . 1 5 2 1 . . 3 . . . . 3 1 . . 6 Engine 8 | 1 2 . . 1 1 . . . . 3 . . . . . . . . . Core 10 | . . . . . 4 2 1 . . . . . . . 3 . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . . 6 Propulsion 53 | 1 5 . 4 3 11 6 1 . . 5 . 3 . . 1 1 1 . 11 Treads 7 | . . . . . 6 1 . . . . . . . . . . . . . Leg 27 | . 3 . 1 . . 5 1 . . . . 3 . . 1 1 1 . 11 Wheel 6 | 1 2 . 3 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 5 . . . . . . . . . Flight 8 | . . . . 3 5 . . . . . . . . . . . . . . Utility 56 | 1 3 1 1 2 5 7 1 . . 7 1 2 . 2 6 2 . 1 14 Device 34 | . 1 1 . 1 3 4 . . . 4 1 1 . 1 4 1 . 1 11 Storage 4 | 1 1 . . . 1 1 . . . . . . . . . . . . . Processor 7 | . . . 1 . . . . . . 2 . . . 1 1 1 . . 1 Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . Protection 10 | . 1 . . 1 1 2 1 . . 1 . . . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 3 . 4 6 7 3 . 2 1 1 . . 1 1 4 1 . . 7 Energy Gun 18 | 1 2 . 3 2 4 2 . . . . . . . . 2 1 . . 1 Energy Cannon 7 | . . . . . 1 1 . 1 . . . . . . 1 . . . 3 Ballistic Gun 8 | 1 . . 1 . 1 . . 1 1 1 . . 1 . 1 . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 Launcher 4 | . . . . 2 1 . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . 1 . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Lost 56 | . 3 . 1 . 16 . 2 . . 3 . 1 . 2 3 . 1 . 24 Power 6 | . . . . . 2 . . . . . . . . . 1 . . . 3 Propulsion 24 | . 1 . . . 7 . 1 . . 2 . . . . . . 1 . 12 Utility 17 | . 1 . 1 . 3 . . . . 1 . 1 . 2 1 . . . 7 Weapon 9 | . 1 . . . 4 . 1 . . . . . . . 1 . . . 2 Highest Loss Streak 14 | . 1 . 1 . 14 . 2 . . 3 . 1 . 2 2 . 1 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 2 10 14 14 11 10 22 9 9 8 8 10 8 9 9 9 9 10 10 7 Power 1 | . 1 1 1 . 2 3 . . . . 1 1 1 1 . 1 1 1 1 Propulsion 1 | . . 1 . 1 . 2 . . . 1 3 3 1 1 2 2 3 4 2 Utility 5 | . 7 9 8 4 5 11 6 6 6 4 4 3 4 5 4 4 3 3 1 Weapon 2 | . . 2 1 3 1 5 1 3 2 1 1 1 2 2 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 . 3 9 . 9 . . . 1 2 . . 2 4 3 . 1 8 Power 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 Propulsion 5 | . . . . 2 . . . . . . . . . . 1 . . . 2 Utility 28 | . 1 . 2 6 . 6 . . . 1 2 . . 1 1 3 . 1 4 Weapon 7 | . . . 1 1 . 2 . . . . . . . 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 98 93 87 99 98 100 100 93 100 99 100 99 98 93 93 94 85 Engine 5 | . 14 14 11 10 1 . . . . 10 13 13 13 13 5 . . . . Core 5 | . . . . . 6 15 14 15 15 2 . . . . 5 7 5 5 . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 5 8 Treads 6 | . . . . . 28 33 . . . . . . . . . . . . . Leg 19 | . 15 28 3 . . 4 37 38 38 17 . 9 33 33 29 26 25 26 21 Wheel 1 | . 10 . 28 20 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 9 33 23 . . . . . . . Device 13 | . 4 14 16 12 10 15 15 15 15 19 20 17 13 8 9 14 15 15 18 Storage 6 | . 14 14 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 Processor 5 | . . . 5 2 . . . . . . 6 6 6 9 12 18 21 21 14 Hackware 1 | . . . . . . . . . . . . 1 6 6 3 . . . . Protection 5 | . 6 . . 6 6 6 7 7 7 12 6 6 6 6 6 2 . . 1 Energy Gun 5 | . 15 28 16 4 5 6 7 . 1 . . . . . 4 8 8 10 5 Energy Cannon 2 | . . . . . 4 7 7 7 7 4 . . . . 4 . . . 1 Ballistic Gun 5 | . 11 . 5 5 2 . . 6 5 7 13 13 13 13 6 5 5 5 1 Peak Build Rating 139 | 5 8 8 17 17 24 47 47 49 48 70 70 72 70 71 85 105 106 106 139 Average Rating 60 | 2 7 8 14 14 19 38 44 48 47 58 70 69 69 69 81 99 105 106 121 On Entrance 50 | . 5 8 8 17 11 24 45 47 49 48 70 70 69 70 71 81 105 106 106 Avg Prop Armor Cover (%) 3 | . 4 . . . . 5 . . . 1 . . . . 7 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 12 30 28 33 35 102 121 49 50 50 70 53 53 48 50 61 57 57 55 97 Greatest Support 110 | 16 26 20 36 36 100 100 81 81 81 81 58 96 96 96 96 101 101 101 110 Greatest Overweight (x) 5 | . 2 1 2 1 5 1 . . . 1 . . . . . . . . 2 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 5 13 15 15 12 18 23 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 5 15 14 15 15 20 25 10 9 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 2 10 14 14 11 10 22 9 9 9 9 10 8 9 9 9 9 9 9 8 Final Capacity 25 | 8 15 15 15 8 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 2 14 14 15 8 20 10 9 9 10 10 10 7 10 10 10 10 10 10 9 Class Distribution -------------------- 41% | Mutant 28% | Scavenger-Mutant 15% | Scavenger-Gunner 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Matter Collected 4051 | 169 549 30 126 295 429 288 45 . 139 234 229 190 . 254 299 90 72 . 613 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8619 | . 622 74 138 627 802 1011 100 . 233 381 70 127 . 470 747 89 322 . 2806 Parts 432 | . 35 2 9 29 65 37 9 . 7 19 6 11 . 18 37 6 18 . 124 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 3 . 6 . 8 13 . 10 . . . . . Prevented 5 | . . . . . . . 5 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Combat Hostiles Destroyed 156 | . 14 2 3 13 31 17 1 . 5 8 1 2 . 6 9 3 4 . 37 Melee 5 | . . . . . . . . . . . . . . . . . . . 5 Guns 98 | . 14 2 3 7 21 6 1 . 3 6 1 2 . 6 8 1 4 . 13 Cannons 26 | . . . . . 4 8 . . 2 2 . . . . 1 . . . 9 AOE 18 | . . . . 6 6 . . . . . . . . . . 2 . . 4 Classes Destroyed 19 | . 4 . 1 3 2 4 1 . 2 . . . . 1 1 . . . . Worker 2 | . . . . . 1 . . . . . . . . . . . . . 1 Builder 1 | . . . . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler 2 | . . . . 2 . . . . . . . . . . . . . . . Recycler 2 | . 1 . . 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 Drone 2 | . . . . . . . . . 2 . . . . . . . . . . Watcher 14 | . 2 . 1 1 1 3 . . . . . . . . 3 . . . 3 Swarmer 39 | . 3 . . 4 19 . . . . 3 . . . . . 3 . . 7 Grunt 53 | . 11 2 . 6 5 11 . . 1 . . . . 2 5 . . . 10 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 23 | . . . 3 2 7 2 . . . 4 . . . 1 . . . . 4 Hunter 11 | . . . . . . 1 . . 2 . 1 2 . . 1 . . . 4 Programmer 17 | . . . . . . 2 . . . 1 . . . . 3 . . . 11 Behemoth 2 | . . . . . . . 1 . . . . . . . . . . . 1 Thug 6 | . . . . . . . . . . . . . . 2 . . 4 . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 5 2 1 7 8 3 1 . 1 3 1 1 . 2 4 3 2 . 6 Combat Bots Only 8 | . 3 2 1 5 8 3 1 . 1 3 1 1 . 2 4 3 2 . 6 Max Kills in Single Turn 6 | . 2 1 1 6 3 1 1 . 1 1 1 1 . 1 2 2 1 . 3 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 4 2 . . . . . . . . . . 2 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Hostile Shots Fired 1445 | . 82 17 20 45 230 95 57 . 24 135 16 45 . 30 114 7 22 . 506 Missed 517 | . 23 10 5 14 58 36 20 . 6 69 9 18 . 15 30 4 9 . 191 Hits 928 | . 59 7 15 31 172 59 37 . 18 66 7 27 . 15 84 3 13 . 315 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Projectile 927 | . 59 7 15 31 172 58 37 . 18 66 7 27 . 15 84 3 13 . 315 AOE 2 | . . . . . . . . . . 2 . . . . . . . . . Critical Strikes 39 | . . 1 1 2 4 2 2 . . . . . . 2 3 . 2 . 20 Part Disruptions 5 | . . . . . . 1 . . . . . . . . 2 . . . 2 Damage Taken 11519 | . 556 69 172 278 1746 470 661 . 138 249 71 303 . 227 1070 43 197 . 5269 Core 1692 | . 159 9 56 49 496 53 21 . 12 14 30 11 . . 124 27 41 . 590 Absorbed by Shields 745 | . . . . . . 172 144 . 56 264 28 20 . 28 33 . . . . Ignored by Resistances 3498 | . 174 22 48 85 515 187 221 . 57 165 29 92 . 70 309 12 56 . 1456 Core Remaining (%) 71 | 100 . 32 . 73 9 . . . 87 . . . . 93 87 . . 94 . Volleys Fired 603 | . 60 8 10 23 70 52 20 . 19 30 5 15 . 27 31 7 26 . 200 Largest 3 | . 2 2 2 2 2 2 2 . 2 2 2 2 . 2 3 2 1 . 2 Hottest 173 | . 80 80 130 88 128 134 134 . 159 118 58 58 . 58 173 114 81 . 113 Shots Fired 935 | . 116 16 20 29 111 105 34 . 33 59 11 30 . 53 82 11 26 . 199 Gun 701 | . 116 16 20 20 91 48 14 . 19 47 11 30 . 52 55 10 26 . 126 Cannon 218 | . . . . . 19 57 20 . 14 12 . . . . 27 . . . 69 Launcher 15 | . . . . 8 1 . . . . . . . . 1 . 1 . . 4 Special 1 | . . . . 1 . . . . . . . . . . . . . . . Kinetic 299 | . 50 . 7 7 27 . . . 13 47 11 30 . 52 33 4 9 . 9 Thermal 496 | . 66 16 13 12 71 101 24 . 20 12 . . . . . 6 17 . 138 Explosive 3 | . . . . 2 1 . . . . . . . . . . . . . . Electromagnetic 137 | . . . . 8 12 4 10 . . . . . . 1 49 1 . . 52 Robot Hit Streak 37 | . 25 12 15 15 18 12 19 . 5 13 4 7 . 12 14 12 13 . 37 Robot Miss Streak 5 | . 1 1 2 1 5 3 1 . 2 2 2 3 . 4 3 . 2 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 1 . . . . Secondary Targets 6 | . 3 1 . . 1 . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . 1 . . . . . Capacitor 203 | . . . . . . . . . . . . . . . . 2 17 . 184 Shots Hit Robots 726 | . 93 13 16 25 84 71 30 . 22 44 6 19 . 39 59 2 20 . 183 Core Hits 382 | . 36 6 17 38 64 35 6 . 10 16 3 5 . 17 31 4 5 . 89 Critical Kills 9 | . 1 . . . 1 3 . . . 1 . 1 . 1 . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 47 | . 1 . . 1 4 5 . . . 1 . 1 . 2 2 . 1 . 29 Burn 24 | . . . . . 3 1 . . . . . . . . . . . . 20 Meltdown 3 | . . . . . . 3 . . . . . . . . . . . . . Destroy 7 | . 1 . . . 1 . . . . 1 . 1 . 2 . . 1 . . Blast 1 | . . . . . . . . . . . . . . . . . . . 1 Corrupt 8 | . . . . . . 1 . . . . . . . . 2 . . . 5 Sever 1 | . . . . 1 . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 25 | . 1 . . 3 1 . . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . 20 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18270 | . 907 156 264 948 1803 1713 702 . 577 1097 96 225 . 1006 1443 176 539 . 6618 Guns 10678 | . 900 156 264 297 1099 638 183 . 258 792 96 225 . 995 861 23 539 . 3352 Cannons 5023 | . . . . . 300 1072 519 . 319 227 . . . . 518 . . . 2068 Explosions 2016 | . . . . 641 391 . . . . 78 . . . 11 63 153 . . 679 Melee 499 | . . . . . . . . . . . . . . . . . . . 499 Ramming 44 | . 7 . . . 13 3 . . . . . . . . 1 . . . 20 Kinetic 4311 | . 304 . 75 75 260 . . . 179 792 96 225 . 995 653 . 275 . 382 Thermal 10223 | . 596 156 189 341 1256 1641 604 . 398 305 . . . . 63 23 264 . 4387 Explosive 411 | . . . . 239 172 . . . . . . . . . . . . . . Electromagnetic 2782 | . . . . 293 102 69 98 . . . . . . 11 726 153 . . 1330 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 499 | . . . . . . . . . . . . . . . . . . . 499 Highest Corruption 19 | . . . . . . 2 2 2 2 2 2 2 2 1 4 1 1 1 19 Average Corruption 3 | . . . . . . 1 2 2 2 2 2 2 2 1 2 1 1 1 9 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . 1 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . . . 17 5 2 12 4 8 4 1 3 9 . 4 . 42 Message Errors 31 | . . . . . . 1 2 1 5 1 3 2 . 1 3 . . . 12 Matter Fused 21 | . . . . . . 4 . . 3 . 2 . . . 2 . 2 . 8 Heat Flow Errors 12 | . . . . . . 4 . . 1 . . . . 1 2 . 1 . 3 Energy Discharges 11 | . . . . . . . 2 . . 1 1 2 . . 1 . . . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 16 | . . . . . . 4 . 1 2 . 1 . 1 . 1 . 1 . 5 Data Loss (major) 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 Misfires 5 | . . . . . . 2 1 . . . 1 . . . . . . . 1 Alerts 3 | . . . . . . 2 . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . . 1 . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 266 | . . . . . 90 19 . . 13 28 . . . . 34 . . . 82 Projectiles 149 | . . . . . 7 19 . . 13 . . . . . 34 . . . 76 Explosions 117 | . . . . . 83 . . . . 28 . . . . . . . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . 1 . . . . . . . . . . . . . 3 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . 1 . . . 29 . . . . . . . . . . . . . 25 Shots 2 | . . . . . 1 . . . . . . . . . . . . . 1 Rammed 3 | . 1 . . . 1 1 . . . . . . . . . . . . . Targets Rammed 11 | . 3 . . . 3 3 . . . . . . . . 1 . . . 1 Kicked 6 | . 2 . . . . 2 . . . . . . . . 1 . . . 1 Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . Highest Temperature 474 | . 189 24 78 156 474 402 235 . 315 303 66 180 . 208 285 33 251 . 386 Average Temperature 105 | . 53 13 18 51 197 125 111 . 134 88 28 89 . 39 74 14 107 . 113 Received Heat Transfer 2896 | . 369 69 90 144 765 237 120 . . 66 6 . . 57 135 . 81 . 757 Effects 17 | . . . . . 6 5 1 . . . . . . 2 . . . . 3 Shutdowns 4 | . . . . . 2 1 . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . 1 1 1 . . . . . . . . . . . 1 Interference 5 | . . . . . 1 2 . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . Short Circuit 3 | . . . . . 2 . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 4 | . . . . 1 . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Fried 14 | . . . . 1 . . . . . . . . . . 4 . 1 . 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 3 . . . . . . . . . . . . 3 Combat Hostiles 6 | . . . . . . 3 . . . . . . . . . . . . 3 Parts Melted 51 | . 3 . . . 3 8 . . . 3 . . . . . . . . 34 Heat Transferred 16145 | . 1350 350 272 472 2289 2590 814 . 648 400 . . . . 50 37 407 . 6466 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 2 1 . . . . . . . . . 1 . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Maximum Alert Level 2 | . . . . 1 2 . . . . 2 . . . . 1 . . . 1 Low Security (%) 63 | 100 100 100 100 42 14 100 . . . 10 . . . . 50 100 . . 51 Level 1 32 | . . . . 57 80 . . . . 53 . . . . 49 . . . 48 Level 2 4 | . . . . . 4 . . . . 36 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 600 | . 113 40 50 392 421 128 . . . 600 . . . . 316 109 . . 362 Initial 600 | . . . . 10 137 128 . . . 600 . . . . 169 99 . . . Average 151 | . 34 11 11 220 269 31 . . . 356 . . . . 208 54 . . 186 Influence Increases 5949 | . 399 50 112 541 834 481 30 . 95 948 125 50 . 171 687 129 . . 1297 Destroy 0b10 Robot/C 3240 | . 280 40 60 260 620 340 20 . 60 160 20 40 . 120 300 100 . . 820 Destroy 0b10 Robot/NC 165 | . 15 . 5 25 15 20 . . 15 5 . . . 10 25 . . . 30 Destroy Leader 734 | . 54 10 32 46 122 86 10 . 20 60 . 10 . 10 66 10 . . 198 Allied During Kill 106 | . . . . . . . . . . . . . . 31 38 4 . . 33 Trap Triggered on 0b10 20 | . . . . . . . . . . 20 . . . . . . . . . Successful Hack 40 | . 20 . . . . . . . . 20 . . . . . . . . . Disable Machine 99 | . . . . 9 27 . . . . 36 . . . . 18 . . . 9 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . . . . Destroy Structure 165 | . . . . 21 20 5 . . . 47 . . . . 30 . . . 42 Advance Influence 750 | . . . . . . . . . . 600 . . . . 150 . . . . Partial Spotted 30 | . . . . . 15 . . . . . . . . . . . . . 15 Lose Combat Pursuer 450 | . 30 . 15 30 15 30 . . . . 105 . . . 60 15 . . 150 Influence Decreases 5809 | . 399 50 82 189 885 791 51 . 95 710 293 120 . 135 487 326 39 . 1157 Entered New Map 778 | . . . . 20 245 203 10 . . . 108 20 . . 17 137 18 . . Time Decay 4161 | . 379 50 72 169 480 588 41 . 95 480 185 100 . 135 340 149 21 . 877 Search Patrol Dispatched 200 | . . . . . . . . . . 200 . . . . . . . . . Lost Part 490 | . 20 . 10 . 160 . . . . 30 . . . . 30 . . . 240 Lost Ally 180 | . . . . . . . . . . . . . . . 100 40 . . 40 Squads Dispatched 35 | . 2 . . 1 2 5 . . . 5 . . . . 4 2 . . 14 Investigation 7 | . 2 . . . . 1 . . . 1 . . . . 1 1 . . 1 Extermination 11 | . . . . . . 3 . . . 2 . . . . 1 1 . . 4 Reinforcement 7 | . . . . . 1 1 . . . 1 . . . . 2 . . . 2 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison 9 | . . . . . 1 . . . . 1 . . . . . . . . 7 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Distress Signals 6 | . . . . 1 2 1 . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 22 2 5 18 40 30 1 . 8 13 6 2 . 15 19 6 4 . 72 Peak Tracking Total 11 | . 3 2 2 5 11 4 1 . 2 3 4 2 . 6 5 5 4 . 7 Tactical Retreats 18 | . 2 . 1 2 1 2 . . . . 3 . . . 2 1 . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Traps Triggered 9 | . 2 . . 2 . . . . . 2 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Machines Disabled 12 | . . . . 2 3 . . . . 4 . . . . 2 . . . 1 Max in Single Turn 3 | . . . . 1 3 . . . . 3 . . . . 1 . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Machines Accessed 28 | . 7 1 1 1 1 3 . 4 1 4 . . . . . 2 . . 3 Terminals 20 | . 7 1 1 1 1 3 . . 1 4 . . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 69 | . 13 2 3 1 1 4 . 31 1 6 . . . . . 3 . . 4 Successful 50 | . 8 1 . . 1 . . 31 1 3 . . . . . 2 . . 3 Failed 19 | . 5 1 3 1 . 4 . . . 3 . . . . . 1 . . 1 Catastrophic 5 | . . . . 1 . 2 . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 13 | . 4 . . . . . . . 1 . . . . . 5 2 . . 1 Terminals 32 | . 13 2 3 1 1 4 . . 1 6 . . . . . . . . 1 Fabricators 5 | . . . . . . . . . . . . . . . . 3 . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 46 | . 8 1 . . 1 . . 31 1 3 . . . . . . . . 1 Record 15 | . 1 . . . . . . 11 1 2 . . . . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . . . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 2 . . 1 Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 4 . 1 1 . 3 . . . 2 . . . . . 2 . . 1 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . 134 . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 1 . . 1 . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 2 | . 1 . . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 1 . . 1 . . . . . . . . . . . . . . . parse_system 2 | . 1 . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Total Allies 14 | . . . . . . . . . . . . . 6 . . 6 . . 2 Largest Group 6 | . . . . . . . . . . . . . 6 6 5 4 1 . 2 Highest-Rated Group 263 | . . . . . . . . . . . . . 216 216 188 263 75 . 192 Highest-Rated Ally 96 | . . . . . . . . . . . . . 40 40 40 81 75 . 96 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . . . . . . . . . . 46 43 23 4 . 28 Total Damage 2926 | . . . . . . . . . . . . . . 866 739 170 233 . 918 Kills 23 | . . . . . . . . . . . . . . 9 7 2 . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Active Infowar (turns) 6497 | . 399 . 118 289 195 1508 447 . 765 763 . . . . 335 355 704 116 503 Sensors 127 | . . . . . . . . . . . . . . . 127 . . . . IFF 635 | . . . . . . . . . . 635 . . . . . . . . . Terrain 1675 | . . . . . . . . . . . . . . . 190 355 704 116 310 Traps 3480 | . . . . . . 1508 447 . 765 760 . . . . . . . . . Seismic 1001 | . 399 . 118 289 195 . . . . . . . . . . . . . . Cloaking 193 | . . . . . . . . . . . . . . . . . . . 193 ECM 19 | . . . . . . . . . . . . . . . 18 . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . 3 . 2 . 1 1 2 2 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Turns Passed 13916 | 69 1147 180 272 374 973 1720 583 111 1154 965 387 377 1000 805 687 355 704 116 1937 Spaces Moved 9744 | 63 682 82 211 289 647 698 414 90 907 636 582 427 792 580 453 270 556 95 1270 Core 24 | 11 . . . . 13 . . . . . . . . . . . . . . Treads 822 | . . . . . 276 546 . . . . . . . . . . . . . Legs 6447 | . 298 82 10 . . 152 414 90 907 389 . 89 792 580 453 270 556 95 1270 Wheels 772 | 52 384 . 201 135 . . . . . . . . . . . . . . . Hover 1167 | . . . . . . . . . . 247 582 338 . . . . . . . Flight 512 | . . . . 154 358 . . . . . . . . . . . . . . Fastest Speed 23 | 50 80 190 90 29 23 120 120 120 120 63 63 63 120 120 120 120 120 120 114 Average Speed 120 | 91 137 190 94 58 104 213 120 120 120 126 63 74 120 120 120 120 120 120 122 Slowest Speed 300 | 100 260 190 190 109 300 240 120 120 120 190 63 120 120 120 120 120 120 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . 6 . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 91 22 23 49 70 24 60 74 94 22 75 65 85 75 17 8 74 9 44 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . 1 1 . . . . 3 1 . . . . . Known Exits Taken 4 | . 1 . . . . . . . . 1 1 . . 1 . . . . . Unknown Exits Taken 15 | 1 . 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 . Scrap Searched 22 | . . . . . . . 3 . 3 . 2 6 2 2 . . 3 1 . Spaces Dug 10 | . . . . . . 1 . . . . . . . . . . . . 9 Terrain Destroyed 140 | . . . . 22 24 4 1 . 4 50 1 . . . 15 . . . 19 Melee 9 | . . . . . . . . . . . . . . . . . . . 9 Projectile 25 | . . . . . . 4 1 . 4 5 1 . . . 7 . . . 3 AOE 106 | . . . . 22 24 . . . . 45 . . . . 8 . . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Res Total 11158 | 74 787 90 263 438 816 825 466 92 940 737 594 459 842 638 530 293 585 97 1592 Wait 234 | . 2 . 13 42 40 7 21 1 5 23 . . 46 21 6 . . . 7 Move 9713 | 62 681 81 210 288 634 697 413 89 906 635 581 426 791 579 452 269 555 94 1270 Hop 6 | . . . . . 6 . . . . . . . . . . . . . . Pick Up 146 | 7 16 . 9 13 18 17 4 . 3 12 3 4 3 4 10 5 1 1 16 Fast Attach 56 | . 5 . 4 . 16 . 1 . 1 4 . . . 1 4 1 1 . 18 Attach 61 | 5 2 . 2 6 10 2 3 . . 4 . 6 . 1 5 . . . 15 Detach 11 | . . . . 6 2 . . . . . . . . . 1 . . . 2 Swap 126 | . 9 1 5 17 10 19 2 2 3 15 1 1 1 2 9 5 1 1 22 Drop 136 | . 8 . 10 12 6 28 2 . 3 12 4 7 1 3 11 6 1 1 21 Fire 603 | . 60 8 10 23 70 52 20 . 19 30 5 15 . 27 31 7 26 . 200 Melee 25 | . 1 . . 3 1 . . . . . . . . . . . . . 20 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . Kick 6 | . 2 . . . . 2 . . . . . . . . 1 . . . 1 Crush 4 | . . . . . 3 1 . . . . . . . . . . . . . Escape Stasis 15 | . . . . 15 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . Miscellaneous 13 | . . . . 13 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 14) 252 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 433 | -10/Materials | Identified exit to Mines 539 | -10/Materials | Core integrity fell below 50% 789 | -10/Materials | Discovered new exit (range 14) 924 | -10/Materials | Discovered new exit (range 13) 1217 | -10/Materials | Entered Mines 1265 | -10/Mines | Met a Derelict bent on vengeance 1368 | -10/Mines | Discovered new exit (range 9) 1397 | -10/Mines | Entered Materials 1397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -9/Materials | Discovered new exit (range 15) 1548 | -9/Materials | Discovered new exit (range 8) 1669 | -9/Materials | Entered Storage 2039 | -9/Storage | Discovered new exit (range 16) 2043 | -9/Storage | Entered Materials 2043 | -8/Materials | Evolved 2 slots: Propulsion x2 2186 | -8/Materials | Garrison activated, responded to threat 2294 | -8/Materials | Core integrity fell below 50% 2336 | -8/Materials | Lost 14 parts (2p5n3u4w) 2450 | -8/Materials | Core integrity fell below 20% 2596 | -8/Materials | Destroyed 8 combat bots 2610 | -8/Materials | Build established: Scavenger-Mutant 2990 | -8/Materials | Discovered new exit (range 16) 3016 | -8/Materials | Entered Factory 3016 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4721 | -7/Factory | Discovered new exit (range 7) 4736 | -7/Factory | Entered Lower Caves 4762 | -7/Lower Caves | Learned location of Zion (-6) 4778 | -7/Lower Caves | Build established: Mutant 5033 | -7/Lower Caves | Learned location of 1 exit from Factory 5038 | -7/Lower Caves | Learned Factory terminal intel 5169 | -7/Lower Caves | Spotted B-75 Beast 5260 | -7/Lower Caves | Destroyed B-75 Beast 5308 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5319 | -7/Lower Caves | Entered Data Miner 5322 | -7/Data Miner | Discovered new exit (range 6) 5345 | -7/Data Miner | Met Data Miner 5382 | -7/Data Miner | Learned location of Section 7 (-2) 5382 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5403 | -7/Data Miner | Received God Mode back door access code from Data Miner 5430 | -7/Data Miner | Entered Proximity Caves 5433 | -6/Proximity Caves | Spotter reported a threat 5433 | -6/Proximity Caves | Spotter reported a threat 5544 | -6/Proximity Caves | Learned Factory stockpile data 5582 | -6/Proximity Caves | Spotter reported a threat 5619 | -6/Proximity Caves | Learned Factory emergency access door positions 5762 | -6/Proximity Caves | Spotted B-75 Beast 5839 | -6/Proximity Caves | Spotter reported a threat 6570 | -6/Proximity Caves | Discovered new exit (range 7) 6584 | -6/Proximity Caves | Entered Factory 6584 | -6/Factory | Evolved 2 slots: Utility x2 6585 | -6/Factory | Identified exit to Lower Caves 6588 | -6/Factory | Loaded intel: 26 terminal locations 6797 | -6/Factory | Lost 3 parts (2n1u) 6934 | -6/Factory | Search patrols dispatched 7284 | -6/Factory | Search patrols dispatched 7385 | -6/Factory | Garrison activated, responded to threat 7549 | -6/Factory | Entered Lower Caves 7684 | -6/Lower Caves | Identified exit to Lower Caves 7936 | -6/Lower Caves | Entered another Lower Caves area 8263 | -6/Lower Caves | Discovered new exit (range 14) 8313 | -6/Lower Caves | Entered Zion 8333 | -6/Zion | Found CR-A16's Pointy Stick 8392 | -6/Zion | System corruption cleaned by Quarantine Array 8491 | -6/Zion | Build established: Scavenger-Mutant 8519 | -6/Zion | Given A8's code to call for help 8543 | -6/Zion | Learned location of 1 exit from Proximity Caves 8586 | -6/Zion | Learned Factory security intel 8597 | -6/Zion | Gained Derelict followers 8618 | -6/Zion | Learned location of Armory (-3) 8786 | -6/Zion | Met Imprinter 8807 | -6/Zion | Imprinted 8810 | -6/Zion | Declared Zion's savior 8955 | -6/Zion | Learned Factory emergency access door positions 8963 | -6/Zion | Learned location of Warlord (-4) 9249 | -6/Zion | Discovered new exit (range 11) 9251 | -6/Zion | Build established: Hacker-Mutant 9313 | -6/Zion | Entered Proximity Caves 9313 | -5/Proximity Caves | Accompanied by 6 allies 9314 | -5/Proximity Caves | Identified exit to Factory 9316 | -5/Proximity Caves | Spotter reported a threat 9411 | -5/Proximity Caves | Attacked by a faux Warlord 10035 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10118 | -5/Proximity Caves | Entered Factory 10118 | -5/Factory | Accompanied by 5 allies 10118 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10512 | -5/Factory | Lost 4 allies 10757 | -5/Factory | Discovered new exit (range 5) 10805 | -5/Factory | Entered another Factory area 10805 | -4/Factory | Evolved 2 slots: Utility x2 10845 | -4/Factory | Found Quantum Capacitor 10871 | -4/Factory | Incoming investigation squad redirected 10983 | -4/Factory | Fabricated B-48 Gladiator? 11075 | -4/Factory | Zion Hacker squad teleported in 11127 | -4/Factory | P-70 Sage assimilated allied Gladiator 7a 11155 | -4/Factory | Build established: Scavenger-Gunner 11155 | -4/Factory | Discovered new exit (range 4) 11160 | -4/Factory | Entered Upper Caves 11160 | -4/Upper Caves | Accompanied by 1 ally 11335 | -4/Upper Caves | Ambushed by wild Derelicts 11720 | -4/Upper Caves | Learned Research trap positions 11851 | -4/Upper Caves | Discovered new exit (range 13) 11864 | -4/Upper Caves | Entered another Upper Caves area 11865 | -4/Upper Caves | Identified exit to Warlord 11883 | -4/Upper Caves | Learned Research interactive machine intel 11905 | -4/Upper Caves | Discovered new exit (range 15) 11980 | -4/Upper Caves | Entered Research 11980 | -3/Research | Evolved 2 slots: Utility x2 11981 | -3/Research | Loaded intel: 96 trap records 11982 | -3/Research | Loaded intel: 46 interactive machine locations 12222 | -3/Research | Incoming investigation squad redirected 12269 | -3/Research | Spotted B-86 Titan 12295 | -3/Research | Destroyed B-86 Titan 12325 | -3/Research | Lost 3 parts (1n2u) 12517 | -3/Research | Enhanced Grunt warped into view, answering call for help 12520 | -3/Research | Enhanced Grunt warped into view, answering call for help 12829 | -3/Research | Garrison activated, responded to threat 13069 | -3/Research | System corruption reached 10% 13088 | -3/Research | Cargo convoy interrupted 13232 | -3/Research | Garrison activated, responded to threat 13344 | -3/Research | Lost 9 parts (1p4n3u1w) 13345 | -3/Research | Build established: Scavenger-Mutant 13648 | -3/Research | Found Quantum Capacitor 13785 | -3/Research | Spotted B-86 Titan 13899 | -3/Research | Garrison activated, responded to threat 13917 | -3/Research | Self-destructed Last Messages --------------- 13896_ W-44 Eye suffers critical hit (Burn). 13899_ Penetrated by Slug. 13899_ Slug penetrates Field Manipulator. 13899_ W-44 Eye suffers critical hit (Burn). 13899_ W-44 Eye calls for garrison support. 13899_ ALERT: Activating Garrison Access R004. 13901_ Penetrated by Slug. 13904_ Detecting system override signal. 13907_ Field Manipulator disabled. 13909_ Penetrated by Slug. 13910_ Flexi-carbon Leg destroyed. 13910_ Mic. Antimatter Reactor destroyed. 13910_ Field Manipulator disabled. 13910_ Flexi-carbon Leg destroyed. 13911_ K-01 Serf collects debris. 13912_ KTT|EYPY1P#HX%&QQKMCB TS 8Y 13913_ K-01 Serf destroyed. 13914_ Penetrated by Slug. 13914_ Slug penetrates Wall. 13917_ Particle Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????# ##????? | | ????????????????????????????????????????? #????? | | ????????????????????????????????????????? T ?????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ??????????????????#######+################ #?????? | | ??????????????????? #?????? | | ???????????????? ? ####### | | ??????????????? ? % | | ?????????????? "" ####### | | ??????????????""" """ """ """ " | | ??????????????"T """" """" """" # | | ??????????????""" """" """"! """" #?????? | | ?????""???+ "" " "% """ Y " " #?????? | | ????"""???# #?????? | | ????"T????# g % #?????? | | ????"""???# * = #?????? | | ?????""?????######+######@#####"+###### #?????? | | ?????????????^????????? #???? ???# #?????? | | ?????????????????????# #????! ??# #?????? | | ??????????????????""?# #""?? #?# ????? | | ??????????????^???""?# #""?? #?#^^^ ^ ????? | | ???????????????????G?# #"T?? / #?# ??????? | | ??????????????????""?# #""?? #???^^ ??????? | | ??????????????????""?# [ #""?? !! #????????????? | | ????????????^?????^??# #?????!= #????????????? | | ?????????????????????# #?????! ????????????? | | ?????????????????????# == #?????###?????????????? | | ?????????????????????# == #?????????????????????? | | ?????????????????????# = #?????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????""?""??????? | | ??????????????????????????????????????""T""??????? | | ???????????????????????????????????????"""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 43 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 73 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Ew, Corruption Help From High Places Into The Breach Omniscient Cartographer The One The Oracle Challenges ------------ None Game ------ Seed SapperCoordinationMediator Manual? 0 Play Time 03:25:53 Cumulative 22.6 hours Start 2026.06.12 @ 16:14:52 End 2026.06.13 @ 20:10:42 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c734434f-6a78-4359-866b-38ea7688e68d