Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 16:05:53 Player: Luna Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (2248) 2248 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 4553 Bonus ------- High Alert Combat Kills 255 Cogmind --------- Core Integrity 470/550 Matter 8/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (5) ------ Cooling System Large Storage Unit Medium Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Beam Rifle Improved Assault Rifle Missile Launcher > --- INVENTORY (15) --- Heavy Ion Engine Improved Treads Improved Treads Backup Propulsion I Improved Heat Sink Compact Battery (200) Large Matter Pod (0) ECM Suite Weapon Shielding Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Matter Pod Medium Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Missile Launcher Missile Launcher Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Backup Propulsion I Improved Heat Sink Cooling System Compact Battery ECM Suite Weapon Shielding Medium Armor Plating Medium Armor Plating Beam Rifle Improved Assault Rifle Plasma Cutter [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Missile Launcher Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 56 | 7 4 31 14 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 7 6 Treads 15 | 2 . 7 6 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 2 2 8 5 Device 4 | 1 . 2 1 Storage 6 | 1 2 2 1 Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 19 | 2 1 13 3 Energy Gun 6 | 2 . 3 1 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 2 1 Ballistic Cannon 1 | . . 1 . Launcher 8 | . . 7 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 12 | . 4 2 6 Power 2 | . 1 . 1 Propulsion 3 | . 1 1 1 Utility 3 | . 1 . 2 Weapon 4 | . 1 1 2 Highest Loss Streak 4 | . 4 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 92 96 98 Engine 11 | . 12 10 8 Treads 20 | . 24 20 18 Device 4 | . 10 3 3 Storage 12 | . 15 11 14 Processor 1 | . . 1 . Hackware 6 | . . 8 9 Protection 7 | . . 7 17 Energy Gun 12 | . 23 10 4 Ballistic Gun 6 | . 3 8 1 Ballistic Cannon 1 | . . 1 . Launcher 10 | . . 11 20 Peak Build Rating 29 | 7 7 24 29 Average Rating 17 | 4 6 19 27 On Entrance 9 | . 7 6 24 Naked Turns . | . . . . Heaviest Build 61 | 15 31 51 61 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 11 | . 1 11 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 15 25 15 Average Capacity 14 | 7 10 15 15 Most Carried 15 | 2 5 15 14 Average Carried 9 | 1 3 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 2 4 14 10 Class Distribution -------------------- 43% | Tank 26% | Mutant 14% | Skirmisher 11% | Bomber 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1264 | 124 316 588 236 Remotely . | . . . . Salvage Created 1979 | 24 403 1188 364 Parts 144 | 4 24 104 12 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 10 36 13 Guns 23 | . 10 8 5 Cannons 3 | . . 3 . AOE 33 | . . 25 8 Classes Destroyed 14 | 1 4 7 2 Worker 4 | . 2 2 . Builder 6 | . 1 5 . Tunneler 2 | 1 . 1 . Hauler 2 | . . 1 1 Recycler 3 | . . 2 1 Mechanic 2 | . . 2 . Operator 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 15 | . 3 10 2 Grunt 28 | . 7 15 6 Duelist 1 | . . 1 . Sentry 12 | . . 10 2 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 7 | 1 7 6 5 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 270 | . 74 113 83 Missed 79 | . 20 32 27 Damage Taken 3176 | . 553 1372 1251 Core 297 | . 98 119 80 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 120 | . . 120 . Core Remaining (%) 76 | 100 60 70 . Volleys Fired 148 | 3 38 65 42 Largest 3 | 2 2 3 3 Hottest 128 | 90 90 128 115 Shots Fired 328 | 6 69 171 82 Gun 227 | 6 69 105 47 Cannon 27 | . . 27 . Launcher 74 | . . 39 35 Special . | . . . . Kinetic 92 | . 11 69 12 Thermal 139 | 3 38 63 35 Explosive 74 | . . 39 35 Electromagnetic 23 | 3 20 . . Robot Hit Streak 20 | 4 5 10 20 Robot Miss Streak 6 | 2 5 6 4 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 193 | 4 31 102 56 Core Hits 148 | 1 19 95 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 1 1 1 3 Burn 6 | 1 1 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5758 | 51 445 3446 1816 Guns 1837 | 51 431 883 472 Cannons 250 | . . 250 . Explosions 3640 | . . 2296 1344 Melee . | . . . . Ramming 31 | . 14 17 . Kinetic 698 | . 37 532 129 Thermal 1498 | 25 212 918 343 Explosive 3323 | . . 1979 1344 Electromagnetic 208 | 26 182 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 179 | . . 173 6 Projectiles 4 | . . 4 . Explosions 175 | . . 169 6 Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 462 | . . 440 22 Shots 16 | . . 15 1 Rammed 7 | . 3 4 . Targets Rammed 8 | . 4 4 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 403 | 90 262 403 390 Average Temperature 101 | 48 78 105 131 Received Heat Transfer 879 | . 168 342 369 Effects 5 | . . 4 1 Shutdowns 2 | . . 2 . Energy Bleed 2 | . . 1 1 Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 1 2 Heat Transferred 3339 | 148 703 1415 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 699 | 5 205 699 607 Initial 295 | . 3 86 295 Average 272 | 2 74 302 445 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 34 | 100 88 24 . Level 1 39 | . 11 48 40 Level 2 25 | . . 26 59 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 2 6 4 Investigation 6 | . 1 4 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 14 54 16 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 5 | . 3 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . . 13 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 3 11 2 Terminals 12 | . 3 7 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 53 | . 8 40 5 Successful 41 | . 6 31 4 Failed 12 | . 2 9 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 25 | . 3 18 4 Terminals 40 | . 8 27 5 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 2 | . . 2 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 21 | . 3 15 3 Record 2 | . . . 2 Robot Analysis 3 | . 1 2 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 3 | . . 3 . Locate Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Patrol Status 1 | . . 1 . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 5 | . 1 3 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Refit 1 | . . 1 . Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 4 1 Terminals 8 | . 3 4 1 Botnet 8 | . 3 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 8 2 Full Trace Events 5 | . 1 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 70 | . . 70 . Parts Recycled . | . . . . Recycled Matter 63 | . . 63 . Retrieved Matter 284 | . . 284 . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 3 | . 1 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3696 | 92 652 2503 449 Spaces Moved 1423 | 46 303 947 127 Core 6 | 2 . 4 . Treads 1416 | 44 303 942 127 Legs . | . . . . Wheels . | . . . . Hover 1 | . . 1 . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 211 | 155 176 221 244 Slowest Speed 660 | 160 240 660 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 35 65 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 470 | . . 302 168 Melee . | . . . . Projectile 1 | . . 1 . AOE 469 | . . 301 168 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1802 | 57 350 1212 183 Wait 121 | . . 121 . Move 1420 | 45 302 946 127 Hop . | . . . . Pick Up 25 | 2 2 21 . Fast Attach 15 | 7 2 6 . Attach 11 | . 1 4 6 Detach 4 | . . 4 . Swap 30 | . 1 21 8 Drop 20 | . . 20 . Fire 148 | 3 38 65 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . 4 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 13) 291 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 414 | -10/Materials | Identified exit to Materials 598 | -10/Materials | Lost 4 parts (1p1n1u1w) 745 | -10/Materials | Entered another Materials area 745 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1375 | -9/Materials | Build established: Skirmisher 1390 | -9/Materials | Discovered new exit (range 13) 1797 | -9/Materials | Build established: Tank 1962 | -9/Materials | Identified exit to Mines 2265 | -9/Materials | Discovered new exit (range 9) 3033 | -9/Materials | Repaired Imp. Treads 3145 | -9/Materials | First assault squad dispatched 3184 | -9/Materials | Discovered new exit (range 9) 3248 | -9/Materials | Entered another Materials area 3248 | -8/Materials | Evolved 2 slots: Utility x2 3547 | -8/Materials | Build established: Bomber 3649 | -8/Materials | Lost 4 parts (2u2w) 3697 | -8/Materials | Self-destructed Last Messages --------------- 03650_ Destroyed Lgt. Nuclear Core. 03650_ G-47 Trooper suffers critical hit (Burn). 03650_ G-47 Trooper destroyed. 03652_ The unstable cave ceiling collapses. 03653_ G-47 Trooper destroyed. 03659_ Acquired 5 matter. 03664_ K-01 Serf collects debris. 03668_ G-47 Trooper destroyed. 03669_ The unstable cave ceiling collapses. 03673_ Acquired 20 matter. 03678_ Acquired 19 matter. 03681_ S-10 Pest suffers critical hit (Burn). 03681_ S-10 Pest destroyed. 03681_ Hvy. Ion Engine destroyed. 03681_ Destroyed Hvy. Ion Engine. 03682_ The unstable cave ceiling collapses. 03684_ S-10 Pest destroyed. 03684_ Critical hit (Burn: +37). 03690_ The unstable cave ceiling collapses. 03695_ Arm. Treads destroyed. 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"?? #??????????????????????? | | # ??????????????? ??? #??????????????????????? | | ?? ????????????????##???##??????????????????????? | | ??? ?????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 450 Matter Stores 353 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed VoltaicSuperchargedSheargun Manual? 0 Play Time 00:25:55 Cumulative 18.7 hours Start 2025.01.08 @ 15:40:54 End 2025.01.08 @ 16:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea952f50-46fc-4660-b41e-57d28483c0a8