Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.09 @ 03:18:46 Player: leiavoia Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (240) 1200 Value Destroyed (10357) 10357 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (6530) 6530 TOTAL SCORE: 23127 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5016 Follower Combat Kills 680 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -366 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 211/350 System Corruption 18% Temperature Cool (27) Movement Core (950) Ox18 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Battery > --- WEAPON (2) ------- Heavy Phase Cannon Flail > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Medium Treads Advanced Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Phase Shifter Layered Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Structural Scanner Heavy Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Long-range Tractor Beam Heavy Phase Cannon Matter Neutralizer Heavy Linear Accelerator Heavy Linear Accelerator Heavy Shock Bomb Launcher Field Lobotomy Kit Flail [Rating: 84] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Slots Evolved 8 | . . . 2 . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . 1 . Utility 5 | . . . 1 . . . 2 . 1 . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 198 | 1 12 1 30 . 2 . 11 59 3 25 3 51 Power 18 | . 4 . 1 . . . 1 7 . 1 . 4 Engine 12 | . 4 . 1 . . . 1 1 . 1 . 4 Core 6 | . . . . . . . . 6 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 57 | . 3 . 12 . . . 4 20 1 4 2 11 Treads 30 | . 3 . 12 . . . 3 4 1 3 . 4 Leg 23 | . . . . . . . 1 14 . . 2 6 Wheel 4 | . . . . . . . . 2 . 1 . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 80 | . 3 . 9 . 2 . 6 15 2 16 1 26 Device 44 | . 2 . 4 . . . 4 8 1 9 . 16 Storage 7 | . 1 . 1 . 1 . . . . 1 . 3 Processor 1 | . . . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 28 | . . . 4 . 1 . 2 7 1 6 . 7 Artifact . | . . . . . . . . . . . . . Weapon 43 | 1 2 1 8 . . . . 17 . 4 . 10 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 14 | . 1 . 3 . . . . 7 . . . 3 Ballistic Gun 3 | . 1 . . . . . . 2 . . . . Ballistic Cannon 16 | . . 1 3 . . . . 5 . 4 . 3 Launcher 2 | . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . 1 . . . 1 Impact Weapon 5 | . . . 2 . . . . 2 . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . 1 . . Parts Lost 64 | . . . . . . . 6 16 . 3 1 38 Power 7 | . . . . . . . 1 2 . . . 4 Propulsion 23 | . . . . . . . 4 3 . 2 1 13 Utility 25 | . . . . . . . 1 7 . 1 . 16 Weapon 9 | . . . . . . . . 4 . . . 5 Highest Loss Streak 23 | . . . . . . . 3 5 . 1 1 23 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 100 100 100 99 94 84 83 82 82 Engine 6 | . 14 14 10 11 11 11 9 1 . . 6 5 Core 2 | . . . . . . . . 7 7 6 . . Treads 23 | . 15 28 33 33 33 33 26 9 30 27 22 22 Leg 5 | . 12 . . . . . . 17 . . 6 7 Device 15 | . 14 14 11 11 11 11 17 21 19 17 13 14 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 6 7 Protection 10 | . . . 10 11 11 11 18 10 10 12 13 10 Energy Cannon 6 | . 6 14 10 11 11 11 9 7 . . . . Ballistic Gun 1 | . 14 9 . . . . . . . . . . Ballistic Cannon 7 | . . 4 10 11 11 11 9 7 7 7 6 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 13 37 40 51 51 71 71 77 89 97 114 106 120 Greatest Support 130 | 20 40 40 69 69 69 69 69 60 80 100 100 130 Greatest Overweight (x) 7 | . 1 . . . 1 1 1 7 1 1 1 4 Average Overweight (x) . | . . . . . . 1 1 1 1 . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 15 15 17 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 16 20 20 20 19 20 20 20 Average Carried 17 | 6 13 14 14 15 15 18 19 19 18 19 20 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 16 20 20 20 19 20 20 . Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Matter Collected 7344 | 216 471 113 735 48 . 135 345 1254 53 1378 47 2549 Remotely 1058 | . . . . . . . . . . 118 . 940 Salvage Created 8994 | 95 438 223 1359 157 . 243 537 1652 91 947 198 3054 Parts 423 | 5 31 18 94 16 . 17 20 82 4 44 8 84 Haulers Intercepted 10 | . 2 . 6 . . . . . . . . 2 Recyclers Shooed 5 | . . . 1 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Combat Hostiles Destroyed 207 | . 8 7 27 4 . 8 14 33 2 31 4 69 Melee 3 | . . . . . . . . . . . . 3 Guns 9 | . 5 3 . . . . . 1 . . . . Cannons 180 | . 3 3 26 4 . 8 12 32 2 31 4 55 AOE 5 | . . 1 . . . . . . . . . 4 Classes Destroyed 20 | 2 5 . 3 1 . 1 . 3 . 2 . 3 Worker 3 | . . . 1 . . 2 . . . . . . Builder 7 | . 1 . 1 2 . 1 . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 10 | . 2 . 6 . . . . . . . . 2 Recycler 4 | 1 . . 1 . . . . . . . . 2 Mechanic 2 | . . . . . . . . . . . . 2 Operator 1 | . . . 1 . . . . . . . . . Watcher 10 | . 3 . 5 . . . . . . . . 2 Swarmer 30 | . 3 2 8 . . 4 . 7 . 3 . 3 Cutter 2 | . . . . . . . . 2 . . . . Saboteur 2 | . . . . . . . . . . . . 2 Grunt 111 | . 5 5 9 3 . 2 14 15 2 18 3 35 Brawler 6 | . . . . . . . . . . 1 . 5 Duelist 14 | . . . . 1 . 1 . . . 2 1 9 Protector 1 | . . . . . . . . . . . . 1 Sentry 20 | . . . 10 . . . . 4 . 1 . 5 Specialist 2 | . . . . . . . . 2 . . . . Hunter 9 | . . . . . . 1 . . . 2 . 6 Programmer 8 | . . . . . . . . 3 . 3 . 2 Behemoth 2 | . . . . . . . . . . 1 . 1 Butcher 2 | . . . . . . . . 1 . . . 1 Best Kill Streak 9 | 2 3 2 6 3 . 5 3 5 1 4 4 9 Combat Bots Only 7 | . 3 2 5 2 . 3 3 5 1 4 4 7 Max Kills in Single Turn 2 | 1 1 1 1 1 . 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Damage Taken 13920 | . 302 256 1106 164 . 342 1074 2361 . 1581 75 6659 Core 1635 | . 48 47 144 20 . 17 117 247 . 128 . 867 Absorbed by Shields 424 | . . . . . . . . . . . . 424 Regen/Repaired (Parts) 334 | . . . 334 . . . . . . . . . Core Remaining (%) 66 | 100 . 62 . . . 54 . 33 . 81 . . Volleys Fired 704 | 6 30 19 89 10 . 23 51 174 4 98 6 194 Largest 2 | 2 2 2 2 2 . 2 2 2 1 1 1 1 Hottest 124 | 70 76 76 112 112 . 112 112 124 75 83 83 105 Shots Fired 1003 | 12 60 33 164 20 . 46 100 267 4 98 6 193 Gun 86 | 12 51 14 . . . . . 9 . . . . Cannon 904 | . 9 19 164 20 . 46 100 255 4 98 6 183 Launcher 8 | . . . . . . . . . . . . 8 Special 5 | . . . . . . . . 3 . . . 2 Kinetic 608 | 6 30 14 89 10 . 23 51 102 4 98 6 175 Thermal 275 | 6 21 . 35 10 . 23 49 123 . . . 8 Explosive . | . . . . . . . . . . . . . Electromagnetic 115 | . 9 19 40 . . . . 39 . . . 8 Robot Hit Streak 23 | 10 12 12 23 4 . 6 16 22 10 17 12 15 Robot Miss Streak 6 | . 3 2 6 2 . 3 3 5 . 3 1 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 707 | 10 42 24 103 10 . 25 70 171 2 67 4 179 Core Hits 300 | 3 23 10 41 7 . 13 26 63 2 29 4 79 Critical Kills 5 | . . . . . . . 2 1 . . . 2 Critical Parts Destroyed 6 | . . . . . . . . . . . . 6 Critical Strikes 41 | 2 2 . 1 1 . 2 2 2 . 6 . 23 Burn 3 | 2 1 . . . . . . . . . . . Meltdown 3 | . . . . . . . 2 1 . . . . Blast 26 | . . . 1 1 . 2 . 1 . 6 . 15 Corrupt 1 | . 1 . . . . . . . . . . . Smash 8 | . . . . . . . . . . . . 8 Melee Attacks 59 | . . . 8 . . . . 12 . . . 39 Impact 59 | . . . 8 . . . . 12 . . . 39 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 28924 | 103 616 480 2798 288 . 648 1691 4061 170 4769 312 12988 Guns 759 | 103 429 113 . . . . . 114 . . . . Cannons 25837 | . 184 328 2741 278 . 633 1691 3837 170 4769 312 10894 Explosions 1183 | . . 39 20 . . . . 110 . . . 1014 Melee 968 | . . . . . . . . . . . . 968 Ramming 177 | . 3 . 37 10 . 15 . . . . . 112 Kinetic 20707 | 29 219 113 1417 154 . 402 917 1531 170 4769 312 10674 Thermal 4039 | 74 210 39 442 124 . 231 774 1925 . . . 220 Explosive . | . . . . . . . . . . . . . Electromagnetic 3033 | . 184 328 902 . . . . 605 . . . 1014 Impact 968 | . . . . . . . . . . . . 968 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 6 . 1 . 18 Average Corruption 4 | . . . . . . . . 5 . 1 . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 111 | . . . . . . . . 93 . 7 . 11 Message Errors 23 | . . . . . . . . 21 . 1 . 1 Matter Fused 34 | . . . . . . . . 29 . 2 . 3 Heat Flow Errors 11 | . . . . . . . . 10 . . . 1 Energy Discharges 10 | . . . . . . . . 8 . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . 8 . 2 . . Data Loss (major) 8 | . . . . . . . . 4 . 2 . 2 Misfires 8 | . . . . . . . . 8 . . . . Alerts 2 | . . . . . . . . 2 . . . . Weapon Failures 4 | . . . . . . . . 3 . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1901 | . . . 81 . . 14 37 27 . 374 . 1368 Projectiles 1702 | . . . 81 . . 14 37 27 . 374 . 1169 Explosions 15 | . . . . . . . . . . . . 15 Melee 184 | . . . . . . . . . . . . 184 Knockbacks 110 | . . . 8 3 . 7 19 11 . 12 . 50 Impact 5 | . . . . . . . . . . . . 5 Kinetic 89 | . . . 7 2 . 6 15 11 . 11 . 37 Secondary 16 | . . . 1 1 . 1 4 . . 1 . 8 Self-Inflicted Damage 192 | . . 37 . . . . . 103 . 52 . . Shots 4 | . . 1 . . . . . 2 . 1 . . Rammed 15 | . 1 . 4 1 . 3 1 . . . . 5 Targets Rammed 25 | . 1 . 5 2 . 4 1 . . . . 12 Kicked 6 | . . . . . . . . . . . . 6 Crushed 4 | . . . 1 1 . 1 . . . . . 1 Highest Temperature 322 | 100 162 222 322 51 . 174 321 229 . 81 25 230 Average Temperature 58 | 50 48 62 90 14 . 46 130 69 . 26 11 21 Received Heat Transfer 4603 | . 111 108 399 54 . 162 738 687 . 411 36 1897 Effects 4 | . . . 3 . . . 1 . . . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . . Interference 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 . . . . . . . . 3 Combat Hostiles 4 | . . . 1 . . . . . . . . 3 Parts Fried 14 | . 1 1 7 . . . . . . . . 5 Impact Corruptions 12 | . . . . . . 1 . . . . . 11 Robots Melted 5 | . . . . . . . 2 3 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Parts Melted 9 | 1 1 . . . . 1 1 5 . . . . Heat Transferred 7336 | 370 703 50 753 222 . 407 1332 3295 . . . 204 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 1 . . . . 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Peak Influence 3742 | 10 150 209 634 235 . 152 168 2736 1437 3742 2046 2277 Initial 1964 | . 6 . . 103 . . 26 109 1436 936 1964 1002 Average 993 | 6 41 48 383 110 . 32 95 1202 1367 2115 2010 1320 Maximum Alert Level 5 | . . 1 2 1 . . . 5 4 5 5 5 Low Security (%) 31 | 100 100 88 14 81 . 100 100 9 . . . . Level 1 7 | . . 11 32 18 . . . 12 . . . . Level 2 10 | . . . 53 . . . . 20 . . . . Level 3 10 | . . . . . . . . 10 . 15 . 36 Level 4 14 | . . . . . . . . 11 100 23 . 42 Level 5 22 | . . . . . . . . 35 . 60 100 . High Security 2 | . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . . 1 2 1 . . 3 . 1 . 1 24 Investigation 8 | . . 1 1 1 . . 2 . 1 . . 2 Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . . 1 . . . . 2 Assault 21 | . . . . . . . . . . . 1 20 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Distress Signals 8 | . . . 3 . . 1 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 319 | . 12 10 42 4 . 9 17 43 . 44 4 134 Peak Tracking Total 21 | . 3 3 6 2 . 3 4 7 . 5 3 21 Tactical Retreats 40 | . . 1 3 . . 1 . 4 . 13 . 18 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Traps Triggered 20 | . 2 . . . . . 1 4 . 8 . 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . 1 . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . Installed 9 | . . . . 5 . . . . . 4 . . Triggered 2 | . . . . 1 . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Machines Disabled 26 | . . 1 2 . . 1 1 7 . 11 . 3 Max in Single Turn 2 | . . 1 1 . . 1 1 2 . 2 . 1 Garrison Relay 4 | . . . . . . . . 3 . 1 . . Phase Generator 2 | . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Machines Accessed 51 | . 10 2 15 1 2 . 3 4 3 1 1 9 Terminals 38 | . 8 1 10 1 . . 2 4 2 1 1 8 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Total Hacks 143 | . 29 5 50 3 2 . 9 11 8 3 2 21 Successful 58 | . 8 3 25 1 2 . 5 2 3 1 . 8 Failed 82 | . 20 2 24 1 . . 4 9 5 2 2 13 Catastrophic 13 | . 1 . 4 . . . . 2 1 1 1 3 Database Lockouts 3 | . 1 . 1 1 . . . . . . . . Manual 52 | . 16 4 14 3 1 . 7 3 . 2 . 2 Terminals 117 | . 25 4 34 3 . . 8 11 7 3 2 20 Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . 9 . . . . . . . . . Recycling Units 10 | . 4 . 5 . . . . . . . . 1 Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Terminal Hacks 39 | . 6 3 11 1 2 . 4 2 2 1 . 7 Record 2 | . . . 1 . 1 . . . . . . . Robot Analysis 10 | . 3 2 2 . . . 3 . . . . . Prototype ID Bank 6 | . 2 . 2 1 . . 1 . . . . . Open Door 6 | . . 1 . . . . . . . . . 5 Emergency Access Points 2 | . . . . . . . . 1 . 1 . . Alert Level 2 | . . . . . . . . . 1 . . 1 Unreport Threat 4 | . . . 2 . . . . . 1 . . 1 Patrol Status 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 8 . . . . . . . . . Scan Component 4 | . . . 4 . . . . . . . . . Repair 4 | . . . 4 . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 2 . . . . . . . . 1 Retrieve Components 5 | . 2 . 2 . . . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 41 | . 10 1 13 1 . . 2 4 2 1 1 6 Full Trace Events 12 | . 1 1 3 1 . . 1 2 1 . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . 4 . . . . . . . . . Time 159 | . . . 159 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 29 | . 10 . 9 . . . . . . . . 10 Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 12 . 5 . . Machine Destruction 17 | . . . . . . . . 12 . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 3 . . . 4 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Total Allies 20 | . . . . . . . . 5 . . . 15 Largest Group 4 | . . . . . . . . 3 . . . 4 Highest-Rated Group 190 | . . . . . . . . 109 . . . 190 Highest-Rated Ally 159 | . . . . . . . . 85 . . . 159 Total Orders . | . . . . . . . . . . . . . Ally Attacks 118 | . . . . . . . . 11 . . . 107 Total Damage 3005 | . . . . . . . . 287 . . . 2718 Kills 19 | . . . . . . . . 4 . . . 15 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . 2 . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Robot Analysis Total 10 | . 3 2 2 . . . 3 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Turns Passed 19652 | 39 1276 1113 2321 666 663 1762 726 3959 344 4033 395 2355 Spaces Moved 7654 | 16 667 500 1083 393 337 664 165 1412 101 1468 159 689 Core . | . . . . . . . . . . . . . Treads 6550 | . 404 500 1083 393 337 664 165 593 101 1468 159 683 Legs 1078 | 16 263 . . . . . . 798 . . . 1 Wheels 26 | . . . . . . . . 21 . . . 5 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 240 232 190 240 152 230 150 Average Speed 207 | 120 168 160 160 160 195 240 236 231 240 237 230 222 Slowest Speed 260 | 120 240 160 160 160 240 240 240 260 240 240 232 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 2 99 99 98 93 79 99 16 87 3 98 5 57 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . Spaces Dug 15 | . . . 6 . . . . 7 2 . . . Terrain Destroyed 292 | . . 6 22 2 . 7 8 95 2 102 2 46 Melee 13 | . . . 6 . . . . 7 . . . . Projectile 109 | . . . 13 2 . 7 8 5 2 29 2 41 AOE 170 | . . 6 3 . . . . 83 . 73 . 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Ext Total 10229 | 24 770 783 1498 409 342 782 401 1827 196 1869 177 1151 Wait 1283 | . 25 254 251 . . 88 164 72 87 227 10 105 Move 7639 | 15 666 499 1082 392 336 663 164 1408 101 1466 158 689 Hop . | . . . . . . . . . . . . . Pick Up 111 | 2 19 5 10 . 2 4 8 33 1 15 . 12 Fast Attach 46 | . 3 . 6 . . . 1 14 . 9 3 10 Attach 67 | . 3 1 3 . 1 . 7 14 2 4 . 32 Detach 7 | . 1 . . . . . . 2 . 1 . 3 Swap 85 | 1 6 . 21 . 1 . 3 31 1 12 . 9 Drop 115 | . 16 5 23 . 2 . 2 40 . 23 . 4 Fire 704 | 6 30 19 89 10 . 23 51 174 4 98 6 194 Melee 59 | . . . 8 . . . . 12 . . . 39 Ram . | . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . 6 Crush 19 | . 1 . 5 2 . 4 1 . . . . 6 Escape Stasis 30 | . . . . . . . . 10 . 10 . 10 Rewire 49 | . . . . . . . . 17 . . . 32 Trap 9 | . . . . 5 . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Extension History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 7) 943 | -10/Materials | Discovered new exit (range 12) 1163 | -10/Materials | Discovered new exit (range 14) 1192 | -10/Materials | Central database locked down 1316 | -10/Materials | Entered Mines 1475 | -10/Mines | Discovered new exit (range 8) 1708 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2266 | -10/Mines | Discovered new exit (range 11) 2332 | -10/Mines | Learned Materials trap positions 2335 | -10/Mines | Learned location of 1 exit from Materials 2429 | -10/Mines | Entered Materials 2429 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2430 | -9/Materials | Identified exit to Mines 2431 | -9/Materials | Loaded intel: 10 trap records 3363 | -9/Materials | Discovered new exit (range 15) 3387 | -9/Materials | Central database locked down 3451 | -9/Materials | Repaired Rnf. Ion Engine 3472 | -9/Materials | Build established: Scavenger-Mutant 3995 | -9/Materials | Build established: Mutant 4023 | -9/Materials | Repaired Assault Cannon 4075 | -9/Materials | Repaired Adv. Beam Cannon 4115 | -9/Materials | Repaired Reactive Plating 4131 | -9/Materials | Discovered new exit (range 4) 4369 | -9/Materials | Discovered new exit (range 14) 4750 | -9/Materials | Entered Mines 4750 | -9/Mines | Discovered new exit (range 11) 4768 | -9/Mines | Discovered new exit (range 10) 4891 | -9/Mines | Found a hidden stash of uninstalled traps 5040 | -9/Mines | Central database locked down 5077 | -9/Mines | Learned 2 Materials zone layouts 5163 | -9/Mines | Learned Materials stockpile data 5409 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5409 | -9/Mines | Discovered new exit (range 5) 5416 | -9/Mines | Entered Exiles 5442 | -9/Exiles | Discovered new exit (range 15) 5460 | -9/Exiles | Met 8R-AWN 5480 | -9/Exiles | Met EX-HEX 5532 | -9/Exiles | Met EX-BIN 5551 | -9/Exiles | Aligned with FarCom system 5552 | -9/Exiles | Given EX-Vault access code 5592 | -9/Exiles | Opened EX-Vault 5604 | -9/Exiles | Found Field Lobotomy Kit 5640 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5765 | -9/Exiles | Met EX-DEC 5802 | -9/Exiles | Visited The Gauntlet 5935 | -9/Exiles | Learned location of Zion (-6) 6060 | -9/Exiles | Discovered new exit (range 10) 6079 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6079 | -9/Exiles | Entered Mines 6681 | -8/Mines | Discovered new exit (range 12) 6681 | -8/Mines | Discovered new exit (range 15) 7841 | -8/Mines | Entered Materials 7841 | -8/Materials | Evolved 2 slots: Utility x2 8520 | -8/Materials | Identified exit to Garrison 8565 | -8/Materials | Lost 3 parts (1p2n) 8567 | -8/Materials | Entered Garrison 8808 | -8/Garrison | Triggered checkpoint 8935 | -8/Garrison | Garrison Relay disabled 9170 | -8/Garrison | Build established: Scavenger-Mutant 10121 | -8/Garrison | Lost 5 parts (1p2n1u1w) 10241 | -8/Garrison | Core integrity fell below 50% 10258 | -8/Garrison | Triggered checkpoint 10343 | -8/Garrison | Garrison Relay disabled 10455 | -8/Garrison | Discovered new exit (range 12) 10531 | -8/Garrison | Triggered checkpoint 10561 | -8/Garrison | Garrison Relay disabled 10818 | -8/Garrison | Triggered checkpoint 10948 | -8/Garrison | Phase Generator disabled 10948 | -8/Garrison | Spotted B-75 Beast 11080 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 11121 | -8/Garrison | Assimilated X-57 Shotgunner with FLK Orb 11478 | -8/Garrison | Discovered new exit (range 13) 11510 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11747 | -8/Garrison | Discovered new exit (range 62) 11747 | -8/Garrison | Discovered new exit (range 13) 11747 | -8/Garrison | Discovered new exit (range 55) 11863 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12526 | -8/Garrison | Entered Factory 12526 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12870 | -7/Factory | Identified exit to Garrison 12870 | -7/Factory | Entered Garrison 13044 | -7/Garrison | Triggered checkpoint 13166 | -7/Garrison | Triggered checkpoint 13322 | -7/Garrison | Triggered checkpoint 13564 | -7/Garrison | Discovered new exit (range 11) 13967 | -7/Garrison | Triggered checkpoint 14366 | -7/Garrison | Triggered checkpoint 14367 | -7/Garrison | Triggered checkpoint 14395 | -7/Garrison | Triggered checkpoint 14603 | -7/Garrison | Discovered new exit (range 12) 14664 | -7/Garrison | Phase Generator disabled 15050 | -7/Garrison | Triggered checkpoint 15282 | -7/Garrison | Triggered checkpoint 15338 | -7/Garrison | Discovered new exit (range 15) 15706 | -7/Garrison | Garrison Relay disabled 15896 | -7/Garrison | Spotted B-75 Beast 15921 | -7/Garrison | Destroyed B-75 Beast 16460 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16903 | -7/Garrison | Entered Factory 16903 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16974 | -6/Factory | Build established: Mutant 17253 | -6/Factory | First assault squad dispatched 17263 | -6/Factory | Discovered new exit (range 16) 17298 | -6/Factory | Entered Extension 17387 | -6/Extension | Rescued a captive Derelict 17404 | -6/Extension | Build established: Scavenger-Mutant 17840 | -6/Extension | Rescued a captive Derelict 17841 | -6/Extension | Rescued a captive Derelict 17926 | -6/Extension | Rescued A7 17934 | -6/Extension | Spotted B-75 Beast 17944 | -6/Extension | Spotted B-75 Beast 17956 | -6/Extension | Destroyed B-75 Beast 17970 | -6/Extension | Allies destroyed B-75 Beast 17998 | -6/Extension | First assault squad dispatched 18158 | -6/Extension | Build established: Mutant 18420 | -6/Extension | Rescued a captive Derelict 18923 | -6/Extension | Disrupted transfer network 19010 | -6/Extension | Lost 3 parts (1n2u) 19116 | -6/Extension | Rescued a captive Derelict 19139 | -6/Extension | Rescued a captive Derelict 19140 | -6/Extension | Rescued a captive Derelict 19159 | -6/Extension | High security lockdown imminent 19189 | -6/Extension | Destroyed 7 combat bots 19195 | -6/Extension | Lost 3 parts (1n2u) 19239 | -6/Extension | High security lockdown engaged 19266 | -6/Extension | Lost 3 parts (1n1u1w) 19279 | -6/Extension | Destroyed 7 combat bots 19295 | -6/Extension | Build established: Scavenger-Mutant 19405 | -6/Extension | Rescued a captive Derelict 19504 | -6/Extension | Core integrity fell below 50% 19516 | -6/Extension | System corruption reached 10% 19523 | -6/Extension | Assimilated G-67 Veteran with FLK Orb 19526 | -6/Extension | Assimilated G-67 Veteran with FLK Orb 19556 | -6/Extension | Core integrity fell below 20% 19600 | -6/Extension | Lost 23 parts (4p10n5u4w) 19653 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19619_ Destroyed Carbon-fiber Leg. 19619_ G-50 Soldier system corrupted by crushing effect. 19620_ G-50 Soldier system terminally corrupted. 19629_ Structural Scanner destroyed. 19629_ System corrupted by crushing effect (+5). 19632_ B-48 Gladiator suffers critical hit (Smash). 19632_ B-48 Gladiator destroyed. 19638_ Critical hit (Burn: +50). 19638_ Hcp. Storage Unit destroyed. 19643_ System corrupted: Matter fused (-8). 19643_ Acquired 8 matter. 19644_ G-67 Veteran suffers critical hit (Smash). 19644_ G-67 Veteran destroyed. 19647_ G-50 Soldier knocked back. 19652_ Hcp. Matter Pod destroyed. 19652_ G-50 Soldier suffers critical hit (Smash). 19652_ Destroyed Adv. Heat Sink. 19652_ G-50 Soldier system corrupted by crushing effect. 19653_ G-50 Soldier system terminally corrupted. 19653_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#######???????????#####?????????????????????? | | ?????#"""""#???????????#####?????????????????????? | | ??####""T""###?????????##@##?????????????????????? | | ??# #?????????##!##??########???????????? | | ??# #????###??#gg####/%!%% ### ??? | | ??# ! T ######=#####x##%[%%!!= = ^ ??? | | # # == [ ! %=!%%CCCCCC%[%% % ^ ??? | | #""%==%[ #######%"%#%%#####%===*=!% ??? | | % [%==% #?????#####%#!#??#%%!%[####### #????? | | [ !%/! #?????????#!###??#####%#????????????? | | % %=%=%/% #???????###i####???????#????????????? | | % ########## #???????# %% #????????????????????? | | #?????#???# #???????# =** *#????????????????????? | | #?????????# #???????# * #????????????????????? | | #???????? *%T#??????# +????????????????????? | | #???????## %##??????# * #????????????????????? | | #????????# #???????# +????????????????????? | | #????????####???????########????????????????????? | | #????????????????????###????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 16 Energy Capacity 540 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- Lrn. Tractor Beam | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed NullLauncherMount Manual? 0 Play Time 02:37:29 Cumulative 754.3 hours Start 2022.07.08 @ 04:48:24 End 2022.07.09 @ 03:18:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 152 Adventurer 31 Explorer 1 Win Type - Total 38 Types 28/0/5/4/0/0/1/0/0 Lore% 84 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b25aa0d-2ba6-45a1-be4a-7bf874f95bbb