Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 00:31:00 Player: Tmvn Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1456) 1456 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 4171 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 183 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Advanced Treads Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Shock Rifle Heavy Laser Heavy Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Wheel Wheel Compact Wheel Compact Wheel Cooling System Improved EM Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Heavy Machine Gun Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Cooling System Improved Targeting Computer Light Armor Plating EM Pulse Gun Heavy Assault Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 50 | . 4 1 3 16 26 Power 3 | . . . . 2 1 Engine 3 | . . . . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 2 . 1 2 9 Treads 4 | . . . . 1 3 Leg 2 | . . . . . 2 Wheel 8 | . 2 . 1 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 2 . 1 1 5 Device 3 | . . . 1 1 1 Storage 1 | . 1 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 24 | . . 1 1 11 11 Energy Gun 10 | . . . . 5 5 Energy Cannon 1 | . . . 1 . . Ballistic Gun 8 | . . . . 5 3 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 Parts Lost 24 | . . . . 7 17 Power 1 | . . . . . 1 Propulsion 8 | . . . . 2 6 Utility 3 | . . . . . 3 Weapon 12 | . . . . 5 7 Highest Loss Streak 14 | . . . . 3 14 Average Slot Usage (%) 93 | . 96 100 97 94 88 Engine 10 | . 14 14 11 11 8 Treads 3 | . . . . 1 9 Wheel 15 | . 20 28 22 18 4 Device 7 | . . . 11 9 7 Storage 11 | . 14 14 11 11 9 Processor 11 | . 11 14 11 11 10 Protection 4 | . . . . . 13 Energy Gun 5 | . . . . 6 8 Energy Cannon 4 | . . . 8 9 . Ballistic Gun 14 | . 28 23 11 12 9 Launcher 3 | . . 4 11 2 5 Naked Turns . | . . . . . . Heaviest Build 47 | 10 22 23 28 34 47 Greatest Support 42 | 20 32 32 32 26 42 Greatest Overweight (x) 15 | . . . 1 3 15 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 6 6 10 10 10 10 Most Carried 10 | 6 6 9 10 10 10 Average Carried 8 | 6 5 7 9 9 7 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 6 6 9 10 10 9 Class Distribution -------------------- 44% | Gunner 30% | Mutant 10% | Scavenger-Gunner 8% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1039 | 200 . 47 . 347 445 Remotely . | . . . . . . Salvage Created 1631 | . . 23 . 913 695 Parts 107 | . . 2 . 73 32 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 43 | . . 2 . 23 18 Guns 18 | . . 1 . 8 9 Cannons 11 | . . . . 11 . AOE 13 | . . 1 . 3 9 Classes Destroyed 10 | . . 1 . 3 6 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . 1 . Recycler 1 | . . . . . 1 Swarmer 14 | . . 2 . 8 4 Grunt 18 | . . . . 7 11 Duelist 1 | . . . . . 1 Sentry 8 | . . . . 8 . Hunter 2 | . . . . . 2 Best Kill Streak 12 | . . 2 . 5 12 Combat Bots Only 9 | . . 2 . 5 9 Max Kills in Single Turn 3 | . . 1 . 2 3 Gunslinging . | . . . . . . Exploded 2 | . . 1 . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3030 | . . 52 . 1078 1900 Core 735 | . . 6 . 170 559 Absorbed by Shields 36 | . . . . 36 . Core Remaining (%) 84 | 100 . 97 . 57 . Volleys Fired 94 | . 1 5 . 47 41 Largest 3 | . 2 2 . 3 3 Hottest 135 | . 40 50 . 135 104 Shots Fired 223 | . 2 6 . 119 96 Gun 174 | . 2 5 . 82 85 Cannon 34 | . . . . 34 . Launcher 15 | . . 1 . 3 11 Special . | . . . . . . Kinetic 110 | . 2 5 . 54 49 Thermal 44 | . . . . 19 25 Explosive 15 | . . 1 . 3 11 Electromagnetic 54 | . . . . 43 11 Robot Hit Streak 16 | . . 3 . 16 13 Robot Miss Streak 5 | . 2 3 . 4 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 145 | . . 4 . 74 67 Core Hits 81 | . . 3 . 33 45 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3620 | . . 107 . 1521 1992 Guns 1582 | . . 25 . 602 955 Cannons 544 | . . . . 544 . Explosions 1494 | . . 82 . 375 1037 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 850 | . . 25 . 320 505 Thermal 720 | . . 45 . 307 368 Explosive 1267 | . . 37 . 282 948 Electromagnetic 783 | . . . . 612 171 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Effects 10 | . . . . 10 . Message Errors 3 | . . . . 3 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 53 | . . 2 . . 51 Projectiles . | . . . . . . Explosions 53 | . . 2 . . 51 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . . . . . 116 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 594 | . . 10 . 422 594 Average Temperature 157 | . . 7 . 115 213 Received Heat Transfer 870 | . . . . 285 585 Effects 24 | . . . . 3 21 Shutdowns 6 | . . . . 2 4 Energy Bleed 2 | . . . . . 2 Matter Decay 6 | . . . . . 6 Damage (minor) 2 | . . . . 1 1 Damage (major) 4 | . . . . . 4 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . . 2 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1571 | . . 100 . 668 803 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 744 | . 15 85 33 508 744 Initial 214 | . . 5 33 13 214 Average 239 | . 1 24 33 212 486 Maximum Alert Level 3 | . . . . 2 3 Low Security (%) 46 | 100 100 100 100 44 . Level 1 23 | . . . . 44 15 Level 2 27 | . . . . 10 77 Level 3 2 | . . . . . 7 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . 4 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . 1 2 Assault 2 | . . . . 2 . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 1 5 . 30 31 Peak Tracking Total 9 | . 1 3 . 5 9 Tactical Retreats 4 | . . . . 3 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 7 | . . . . 7 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 11 | . 1 . . 8 2 Terminals 7 | . . . . 6 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 19 | . 2 . . 10 7 Successful 13 | . . . . 9 4 Failed 6 | . 2 . . 1 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . . . . 6 3 Terminals 12 | . . . . 7 5 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . 2 . . 1 . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 1 1 Open Door 1 | . . . . 1 . Recall Reinforcements 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . . 5 1 Terminals 6 | . . . . 5 1 Botnet 6 | . . . . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 80 | . . . . 80 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 62 | . . . . 62 62 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 54 | . . . . 5 49 Total Damage 651 | . . . . 106 545 Kills 9 | . . . . 2 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 1773 | 5 153 247 90 750 528 Spaces Moved 1068 | 5 135 233 84 402 209 Core 15 | . . . . . 15 Treads 63 | . . . . . 63 Legs 42 | 5 25 . . . 12 Wheels 948 | . 110 233 84 402 119 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 100 100 90 100 90 Average Speed 116 | 120 103 100 99 103 175 Slowest Speed 800 | 120 120 100 100 110 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 25 70 10 75 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 151 | . . 12 . 29 110 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 149 | . . 12 . 29 108 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 1418 | 4 148 242 89 646 289 Wait 155 | . . . . 152 3 Move 1063 | 4 134 232 83 401 209 Hop . | . . . . . . Pick Up 15 | . 3 3 2 3 4 Fast Attach 20 | . 1 . 1 5 13 Attach 20 | . 2 1 1 6 10 Detach 8 | . 2 1 . 1 4 Swap 10 | . 1 . 1 5 3 Drop 12 | . 4 . 1 5 2 Fire 94 | . 1 5 . 47 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 21 | . . . . 21 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 15) 159 | -10/Materials | Entered Mines 236 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 277 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 279 | -10/Mines | Found Prototype Device 317 | -10/Mines | Build established: Mutant 375 | -10/Mines | Discovered new exit (range 15) 406 | -10/Mines | Entered Materials 406 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 406 | -9/Materials | Identified Exp. Sensor Array 490 | -9/Materials | Discovered new exit (range 6) 496 | -9/Materials | Entered Storage 585 | -9/Storage | Repaired Exp. Sensor Array 631 | -9/Storage | Garrison activated, responded to threat 707 | -9/Storage | Build established: Gunner 1158 | -9/Storage | Lost 3 parts (3w) 1202 | -9/Storage | Discovered new exit (range 16) 1206 | -9/Storage | Met a pair of Derelict thieves 1246 | -9/Storage | Entered Materials 1246 | -8/Materials | Accompanied by 2 allies 1246 | -8/Materials | Evolved 2 slots: Utility x2 1587 | -8/Materials | Garrison activated, responded to threat 1611 | -8/Materials | Core integrity fell below 50% 1614 | -8/Materials | Core integrity fell below 20% 1631 | -8/Materials | Destroyed 9 combat bots 1712 | -8/Materials | Lost 14 parts (1p4n3u6w) 1774 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01716_ Acquired Gauss Rifle. 01718_ Acquired 21 matter. 01718_ K-01 Serf collects debris. 01727_ R-06 Scavenger collects Particle Gun. 01728_ K-01 Serf collects debris. 01730_ Acquired 10 matter. 01758_ T-07 Excavator is excavating. 01763_ Acquired Adv. Treads. 01767_ Dropped Lgt. Ion Engine. 01770_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Recall(Reinforcements) Establishing remote squad link... No tasked reinforcement squads found. 01770_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 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