Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 02:58:15 Player: Player Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2146) 2146 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 6095 Bonus ------- Follower Combat Kills 154 Cogmind --------- Core Integrity 0/850 Matter 86/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Terrain Scan Processor System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Hardened Light Armor Plating High-powered Tractor Beam Field Recycling Unit (0) Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Compressor > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite System Shield High-powered Tractor Beam > --- WEAPON ----------- Heavy Laser Autogun Bore Cannon Bore Cannon > --- INVENTORY -------- Improved Ion Engine Hardened Light Armor Plating Field Recycling Unit Battle Rifle Heavy Flak Cannon [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Signal Interpreter Device Tractor Beam Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Thermal Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . 1 1 1 . 1 . Weapon 2 | . . 1 . . . 1 . Parts Attached 103 | 2 8 12 11 27 7 13 23 Power 14 | . 2 2 1 6 . 2 1 Engine 8 | . 2 2 1 3 . . . Core 6 | . . . . 3 . 2 1 Reactor . | . . . . . . . . Propulsion 24 | . 2 4 1 6 1 4 6 Treads 13 | . 2 4 1 2 . . 4 Leg 5 | . . . . 4 . . 1 Wheel 4 | . . . . . . 3 1 Hover . | . . . . . . . . Flight 2 | . . . . . 1 1 . Utility 30 | 1 2 2 4 7 3 5 6 Device 13 | . 2 1 1 4 1 2 2 Storage 3 | 1 . . . 1 . . 1 Processor 5 | . . . 1 . . 2 2 Hackware 2 | . . . . . . 1 1 Protection 7 | . . 1 2 2 2 . . Artifact . | . . . . . . . . Weapon 35 | 1 2 4 5 8 3 2 10 Energy Gun 6 | . . 2 . 2 . 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 17 | 1 2 1 3 4 3 . 3 Ballistic Cannon 8 | . . . . 1 . 1 6 Launcher 2 | . . 1 1 . . . . Special Weapon 2 | . . . 1 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 48 | . . 1 2 22 1 7 15 Power 4 | . . . . 2 . . 2 Propulsion 13 | . . . . 7 . 1 5 Utility 12 | . . 1 . 5 1 3 2 Weapon 19 | . . . 2 8 . 3 6 Highest Loss Streak 10 | . . 1 2 5 1 7 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 99 93 91 88 41 52 86 Engine 6 | . 14 11 9 9 . . . Core 4 | . . . . 3 . . 12 Treads 10 | . 27 21 23 6 . . 10 Leg 4 | . . . . 11 . . 2 Wheel 2 | . . . . . . 11 4 Device 10 | . 13 14 18 16 4 . 3 Storage 5 | . 14 11 9 7 . . 1 Processor 8 | . . . . 7 7 12 18 Hackware 2 | . . . . . . 2 11 Protection 3 | . . 2 5 3 12 4 . Energy Gun 4 | . . 14 11 5 . 3 1 Ballistic Gun 12 | . 27 16 12 9 14 6 10 Ballistic Cannon 3 | . . . . 3 . 4 8 Peak Build Rating 52 | 3 9 13 18 37 20 39 52 Average Rating 24 | 1 8 10 16 28 16 23 40 On Entrance 11 | . 3 8 13 18 4 20 28 Naked Turns . | . . . . . . . . Heaviest Build 87 | 7 15 20 23 87 15 30 45 Greatest Support 76 | 3 40 40 60 60 12 30 76 Greatest Overweight (x) 10 | 2 . . . 10 4 3 5 Average Overweight (x) . | 1 . . . 1 1 . . Largest Inventory Capacity 20 | 8 8 8 8 20 5 5 10 Average Capacity 8 | 7 8 8 8 12 5 5 5 Most Carried 11 | 8 8 8 8 11 5 5 6 Average Carried 6 | 5 6 7 7 7 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 8 8 8 8 5 5 4 5 Class Distribution -------------------- 25% | Mutant 21% | Scavenger-Skirmisher 13% | Scavenger-Gunner 12% | Scavenger-Tank 10% | Scavenger-Mutant 5% | Derelict-Mutant 4% | Derelict-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Matter Collected 2706 | 226 198 381 168 705 99 111 818 Remotely 1444 | . 45 381 168 545 . . 305 Salvage Created 2880 | 106 242 386 162 870 99 67 948 Parts 147 | 5 11 32 7 49 8 8 27 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 5 | . 2 1 . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Combat Hostiles Destroyed 48 | . 3 12 5 16 4 1 7 Guns 35 | . 3 12 3 9 4 . 4 Cannons 9 | . . . . 6 . . 3 AOE 4 | . . . 2 1 . 1 . Classes Destroyed 15 | 2 3 3 . 5 . . 2 Worker 4 | . 1 . . 1 . 1 1 Builder 3 | . . . . 1 . 1 1 Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . . . 1 Recycler 9 | 1 1 . . 3 . . 4 Operator 1 | . . . . 1 . . . Watcher 4 | . 1 1 . 1 . 1 . Swarmer 21 | . . 6 . 7 4 . 4 Grunt 13 | . 3 3 2 3 . . 2 Brawler 1 | . . . . 1 . . . Duelist 1 | . . 1 . . . . . Sentry 8 | . . 2 3 2 . 1 . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . 2 . . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 6 | 2 2 4 4 6 4 2 3 Combat Bots Only 5 | . 1 4 4 5 4 1 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 1 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Hostile Shots Fired 701 | . 21 46 30 232 29 130 213 Missed 216 | . 6 13 12 65 5 48 67 Damage Taken 7014 | . 209 463 426 2626 349 778 2163 Core 1502 | . 47 26 13 434 101 172 709 Absorbed by Shields 45 | . . . . . . 45 . Ignored by Resistances 46 | . . . . . . 46 . Regen/Repaired (Parts) 111 | . . 111 . . . . . Core Remaining (%) 78 | 100 81 93 97 . 23 . . Volleys Fired 224 | 2 22 32 11 89 8 14 46 Largest 4 | 1 2 3 3 3 2 4 4 Hottest 206 | 20 40 105 115 143 50 126 206 Shots Fired 511 | 2 44 80 25 194 18 24 124 Gun 407 | 2 44 80 20 154 18 20 69 Cannon 93 | . . . . 34 . 4 55 Launcher 5 | . . . 5 . . . . Special 6 | . . . . 6 . . . Kinetic 394 | 2 44 62 8 142 18 14 104 Thermal 70 | . . 8 2 49 . . 11 Explosive 5 | . . . 5 . . . . Electromagnetic 42 | . . 10 10 3 . 10 9 Robot Hit Streak 13 | 2 8 13 13 9 6 11 11 Robot Miss Streak 8 | . 4 3 2 6 3 4 8 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . 1 2 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . Shots Hit Robots 290 | 2 28 50 18 97 8 17 70 Core Hits 154 | 2 10 24 13 51 6 7 41 Critical Kills 7 | . . . . 1 . . 6 Critical Parts Destroyed 8 | . . . . . . . 8 Critical Strikes 21 | . . . . 4 . 1 16 Burn 1 | . . . . . . . 1 Destroy 16 | . . . . 1 . . 15 Blast 4 | . . . . 3 . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5852 | 25 362 590 860 1953 145 395 1522 Guns 3543 | 25 357 590 210 1274 145 227 715 Cannons 1391 | . . . . 499 . 85 807 Explosions 813 | . . . 650 80 . 83 . Melee . | . . . . . . . . Ramming 9 | . 5 . . 4 . . . Kinetic 3883 | 25 357 410 94 1383 145 186 1283 Thermal 1160 | . . 44 423 468 . 83 142 Explosive 239 | . . . 239 . . . . Electromagnetic 561 | . . 136 104 98 . 126 97 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 10 10 . . Average Corruption 7 | . . . . 7 10 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . . 55 13 . . Message Errors 16 | . . . . 14 2 . . Matter Fused 16 | . . . . 12 4 . . Heat Flow Errors 7 | . . . . 6 1 . . Energy Discharges 6 | . . . . 6 . . . Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 7 | . . . . 4 3 . . Data Loss (major) 5 | . . . . 4 1 . . Misfires 4 | . . . . 2 2 . . Alerts 2 | . . . . 2 . . . Weapon Failures 3 | . . . . 3 . . . Overload Shots . | . . . . . . . . Overflow Damage 91 | . . . 69 10 . . 12 Projectiles 22 | . . . . 10 . . 12 Explosions 69 | . . . 69 . . . . Melee . | . . . . . . . . Knockbacks 12 | . . . . 7 . . 5 Impact . | . . . . . . . . Kinetic 12 | . . . . 7 . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 168 | . . . 168 . . . . Shots 3 | . . . 3 . . . . Rammed 5 | . 1 . . 2 . 2 . Targets Rammed 7 | . 2 . . 3 . 2 . Kicked 1 | . . . . 1 . . . Crushed 1 | . 1 . . . . . . Highest Temperature 530 | . 2 180 111 386 235 330 530 Average Temperature 104 | . 2 50 44 99 121 71 170 Received Heat Transfer 1302 | . 123 162 117 342 . 180 378 Effects 15 | . . . . 3 . . 12 Shutdowns 4 | . . . . 2 . . 2 Energy Bleed 1 | . . . . 1 . . . Interference 8 | . . . . . . . 8 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1899 | . . 100 375 1041 . 50 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 2 1 . 2 . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Peak Influence 340 | 10 138 328 338 340 . 192 238 Initial 153 | . 6 . 73 153 . 18 93 Average 115 | 3 58 145 216 159 . 30 91 Maximum Alert Level 1 | . . 1 1 1 . . 1 Low Security (%) 79 | 100 100 84 36 64 . 100 90 Level 1 20 | . . 15 63 35 . . 9 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . 1 . 6 . 3 1 Investigation 1 | . . 1 . . . . . Extermination 3 | . . . . 3 . . . Reinforcement 7 | . . . . 3 . 3 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Distress Signals 3 | . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 6 16 7 27 4 8 23 Peak Tracking Total 7 | . 3 4 5 7 4 2 7 Tactical Retreats 9 | . 1 1 1 4 . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Machines Disabled 19 | . . . 2 16 . . 1 Max in Single Turn 5 | . . . 2 5 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Machines Accessed 22 | . 3 4 3 2 1 1 8 Terminals 16 | . 3 3 2 1 . . 7 Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . 1 . 1 . Recycling Units 2 | . . . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 6 10 7 5 1 1 13 Successful 13 | . 1 3 2 1 1 . 5 Failed 30 | . 5 7 5 4 . 1 8 Catastrophic 8 | . 1 1 2 1 . . 3 Database Lockouts . | . . . . . . . . Manual 19 | . 6 5 3 2 . . 3 Terminals 26 | . 6 5 3 2 . . 10 Fabricators . | . . . . . . . . Repair Stations 9 | . . 5 . 3 . 1 . Recycling Units 7 | . . . 4 . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 . 1 . 1 . 2 Open Door 3 | . . . . . 1 . 2 Locate Traps 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 3 . 1 . . . Scan Component 3 | . . 2 . 1 . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 3 Report Inventory 3 | . . . 1 . . . 2 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 3 4 3 2 . 1 6 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . . . . 8 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Total Allies 5 | . . . . . 1 . 4 Largest Group 4 | . . . . . 1 . 4 Highest-Rated Group 127 | . . . . . 127 . 113 Highest-Rated Ally 127 | . . . . . 127 . 31 Total Orders . | . . . . . . . . Ally Attacks 41 | . . . . . . . 41 Total Damage 841 | . . . . . . . 841 Kills 5 | . . . . . . . 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Turns Passed 5448 | 67 526 575 246 1798 406 638 1192 Spaces Moved 2701 | 42 271 250 117 605 266 519 631 Core 386 | 42 . . . 22 247 . 75 Treads 1407 | . 271 250 117 270 . . 499 Legs 313 | . . . . 313 . . . Wheels 452 | . . . . . . 395 57 Hover . | . . . . . . . . Flight 143 | . . . . . 19 124 . Fastest Speed 50 | 50 160 160 160 50 50 80 50 Average Speed 161 | 123 160 160 160 233 140 104 153 Slowest Speed 550 | 150 160 160 160 550 275 275 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 33 32 16 14 33 7 60 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 95 | . . . 69 7 . 4 15 Melee . | . . . . . . . . Projectile 21 | . . . . 6 . . 15 AOE 74 | . . . 69 1 . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Fac Ext Total 3364 | 55 322 370 155 814 281 590 777 Wait 210 | . 4 59 7 54 . 36 50 Move 2694 | 41 270 249 116 604 265 518 631 Hop . | . . . . . . . . Pick Up 73 | 10 10 9 6 19 1 4 14 Fast Attach 28 | . . 1 . 7 6 8 6 Attach 45 | 2 5 6 4 13 1 4 10 Detach 2 | . . 1 . . . . 1 Swap 30 | . 3 5 7 7 . 1 7 Drop 51 | . 6 8 4 18 . 3 12 Fire 224 | 2 22 32 11 89 8 14 46 Melee . | . . . . . . . . Ram 2 | . . . . . . 2 . Kick 1 | . . . . 1 . . . Crush 4 | . 2 . . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 10) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 781 | -9/Materials | Discovered new exit (range 16) 1079 | -9/Materials | Discovered new exit (range 16) 1129 | -9/Materials | Repaired Lgt. Treads 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -8/Materials | Discovered new exit (range 10) 1415 | -8/Materials | Identified exit to Factory 1415 | -8/Materials | Entered Factory 1415 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1532 | -7/Factory | Build established: Scavenger-Tank 1778 | -7/Factory | Lost 5 parts (3n1u1w) 2096 | -7/Factory | Build established: Scavenger-Skirmisher 2758 | -7/Factory | System corruption reached 10% 2847 | -7/Factory | Lost 5 parts (2n2u1w) 3207 | -7/Factory | Discovered new exit (range 11) 3208 | -7/Factory | Core integrity fell below 50% 3212 | -7/Factory | Identified exit to Lower Caves 3213 | -7/Factory | Entered Lower Caves 3214 | -7/Lower Caves | Encountered a Warlord checkpoint 3231 | -7/Lower Caves | Lost 5 parts (1n1u3w) 3262 | -7/Lower Caves | Learned location of Extension (-6) 3609 | -7/Lower Caves | CL-ANK showed up to help 3611 | -7/Lower Caves | CL-ANK revealed a hidden path 3616 | -7/Lower Caves | Identified exit to Factory 3619 | -7/Lower Caves | Entered Factory 3619 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3859 | -6/Factory | Lost 7 parts (1n3u3w) 4127 | -6/Factory | Build established: Mutant 4254 | -6/Factory | Discovered new exit (range 4) 4256 | -6/Factory | Identified exit to Extension 4257 | -6/Factory | Entered Extension 4363 | -6/Extension | Lost 4 parts (2n2w) 4426 | -6/Extension | Rescued a captive Derelict 4427 | -6/Extension | Rescued a captive Derelict 4473 | -6/Extension | Rescued a captive Derelict 4475 | -6/Extension | Rescued a captive Derelict 4647 | -6/Extension | Build established: Scavenger-Mutant 4912 | -6/Extension | Spotted B-75 Beast 4998 | -6/Extension | Build established: Scavenger-Gunner 5232 | -6/Extension | Disrupted transfer network 5389 | -6/Extension | Destroyed B-75 Beast 5402 | -6/Extension | Spotted B-75 Beast 5429 | -6/Extension | Core integrity fell below 50% 5441 | -6/Extension | Core integrity fell below 20% 5449 | -6/Extension | Destroyed by L-41 Fighter with Axe Last Messages --------------- Fusion Compressor destroyed. Battle Rifle destroyed. U-05 Engineer destroyed. HV Slug penetrates Wall. Lgt. Treads destroyed. Y-54 Guardian suffers critical hit (Destroy). Destroyed Imp. Deuterium Engine. Y-54 Guardian destroyed. Bore Cannon destroyed. Med. Treads destroyed. W-25 Informer knocked back. Hvy. Flak Cannon destroyed. Hacking Suite destroyed. Hvy. Laser destroyed. Dropped Med. Storage Unit. Acquired 2 matter. Machine disabled. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | #?????# #????????????????????????????????????????? | | "####?# #????????????????????????????????????????? | | ## ### ###??????????????????????????????????????? | | "" "#??????????????????????????????????????? | | " " #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ########################???????????????? | | @ ????????? | | l ????????? | | % ????????? | | gg ?????????? | | uA u R R ?????????? | | #############################??????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #"""#######??????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Resistance: EX 25 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicHypervelocityReactor Manual? 0 Play Time 01:13:00 Cumulative 30.6 hours Start 2025.04.06 @ 01:38:55 End 2025.04.06 @ 02:58:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef2a380f-8472-42c2-84dd-bd2f990eb942