Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 00:49:01 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (71) 355 Value Destroyed (2545) 2545 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 11170 Bonus ------- Follower Combat Kills 150 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 17/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Graphene Brace Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Cooled Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Transmission Jammer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Mini Assault Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Enhanced Nuclear Core Makeshift Power Source Light Treads Wheel Advanced Targeting Computer Phase Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Flak Cannon Slug Cannon Mass Driver Rocket Launcher Mining Laser [Rating: 77] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Centrium Wheel Hover Unit Antigrav Array Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . 4 . 2 2 2 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 1 . . . 2 . . . 1 1 . Utility 10 | . . 2 . 1 1 . . . 1 . 1 2 1 1 . Weapon 2 | . . . . . . . . . 1 . 1 . . . . Parts Attached 74 | 8 6 . 2 5 10 1 . 5 4 8 13 . 4 4 4 Power 10 | 2 . . . 1 1 . . . 1 1 1 . 2 . 1 Engine 3 | 2 . . . 1 . . . . . . . . . . . Core 4 | . . . . . 1 . . . 1 1 1 . . . . Reactor 3 | . . . . . . . . . . . . . 2 . 1 Propulsion 26 | 2 2 . . 1 3 . . 2 1 6 2 . 2 3 2 Treads 16 | 2 2 . . 1 3 . . 2 . 6 . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 . . Hover 8 | . . . . . . . . . 1 . 1 . 1 3 2 Flight 1 | . . . . . . . . . . . 1 . . . . Utility 18 | 2 1 . 2 2 4 1 . 2 1 . 3 . . . . Device 8 | 1 . . 2 . 2 1 . . . . 2 . . . . Storage 3 | 1 1 . . 1 . . . . . . . . . . . Processor 2 | . . . . . 1 . . 1 . . . . . . . Hackware 3 | . . . . . . . . 1 1 . 1 . . . . Protection 2 | . . . . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 2 3 . . 1 2 . . 1 1 1 7 . . 1 1 Energy Gun 3 | 1 1 . . . . . . . . . . . . 1 . Energy Cannon 3 | . . . . 1 . . . 1 . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 2 . . . 2 . . . . . 4 . . . . Launcher 2 | . . . . . . . . . . . 1 . . . 1 Special Weapon 3 | . . . . . . . . . 1 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 2 . . . 2 . 1 . . . . Parts Lost 42 | . 1 . 1 . 4 . . 7 1 4 12 2 3 2 5 Power 5 | . . . . . 2 . . . . . . . 1 1 1 Propulsion 19 | . . . . . . . . 4 1 4 4 1 2 . 3 Utility 10 | . . . 1 . 2 . . 3 . . 3 1 . . . Weapon 8 | . 1 . . . . . . . . . 5 . . 1 1 Highest Loss Streak 10 | . 1 . 1 . 1 . . 4 1 4 10 2 2 1 4 To Critical Strikes 2 | . . . . . . . . 1 . 1 . . . . . Average Backups 13 | 3 9 14 14 14 13 13 17 16 15 18 10 5 4 3 2 Power . | . 1 1 1 1 . . . 1 1 1 1 1 1 1 . Propulsion 3 | 1 4 7 6 5 4 4 4 2 1 3 1 2 1 . . Utility 2 | . 2 3 2 1 1 1 2 1 1 3 3 2 2 2 2 Weapon 6 | . 2 3 4 5 7 8 10 11 11 10 3 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . . . 1 1 1 . . . . 5 8 1 . . 3 Power 2 | . . . . . . . . . . 1 . 1 . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . Utility 8 | . . . . 1 . . . . . . 5 . . . 2 Weapon 7 | . . . . . 1 . . . . 4 2 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 99 77 88 89 87 100 100 93 79 77 46 12 2 7 12 Engine 4 | . 14 11 11 9 6 . . . . . . . . . . Core 3 | . . . . . . 7 7 7 5 5 4 3 . . . Treads 22 | . 28 22 22 27 30 30 30 26 16 19 8 . . . . Device 15 | . 14 11 22 18 15 23 23 18 11 11 7 3 . . . Storage 6 | . 14 11 11 9 7 7 7 7 5 5 2 . . . . Processor 4 | . . . . . 3 7 7 8 11 11 5 . . . . Hackware 1 | . . . . . . . . 4 5 11 6 . . . . Protection 3 | . . . . 8 6 7 7 1 . . . . . . . Energy Cannon 4 | . . . . 8 7 7 7 7 3 . 1 . . . . Ballistic Cannon 8 | . 12 22 22 9 7 7 7 7 5 5 4 . . . . Peak Build Rating 77 | 7 12 12 15 22 37 38 41 46 62 77 76 22 17 58 54 Average Rating 30 | 5 9 12 14 20 26 37 39 42 59 57 44 20 7 27 36 On Entrance 25 | . 7 12 12 15 22 37 38 41 46 58 44 21 3 2 49 Naked Turns 267 | . . . . . . . . . . . 33 5 112 64 53 Heaviest Build 81 | 14 34 34 35 65 66 66 66 66 70 61 81 6 15 15 12 Greatest Support 163 | 40 46 46 46 66 86 83 83 86 66 163 90 20 16 78 64 Greatest Overweight (x) 4 | . . . . . 2 . . 1 1 1 2 . 4 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 16 | 6 14 15 15 17 20 20 20 20 20 20 13 5 5 5 5 Most Carried 20 | 5 14 14 15 15 18 14 20 20 17 20 19 5 5 5 3 Average Carried 13 | 3 9 14 14 14 13 13 17 16 15 18 10 5 4 3 2 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 5 14 14 14 14 13 14 20 14 16 20 5 5 4 3 3 Class Distribution -------------------- 49% | Mutant 35% | Skirmisher 5% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Hacker-Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Matter Collected 1595 | 313 56 . 198 136 273 202 5 167 . 120 68 12 . 45 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2181 | 190 228 31 24 323 367 73 . 87 68 368 267 . . 50 105 Parts 140 | 15 21 1 5 20 17 3 . 4 6 14 21 . . 5 8 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 3 . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Combat Hostiles Destroyed 55 | . 6 1 4 6 10 2 . 2 3 5 11 . . . 5 Guns 4 | . 4 . . . . . . . . . . . . . . Cannons 34 | . 2 1 4 6 10 2 . 2 . . 7 . . . . AOE 17 | . . . . . . . . . 3 5 4 . . . 5 Classes Destroyed 13 | 3 4 . . 1 1 . . 1 1 2 . . . . . Worker 4 | 2 1 . . . . . . . . . . . . 1 . Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . . . . Recycler 3 | 1 1 . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . 1 . Swarmer 23 | . 3 . 4 . 3 . . . 1 . 7 . . . 5 Grunt 14 | . 3 1 . 2 2 2 . . 1 2 1 . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . Sentry 9 | . . . . 4 3 . . 1 1 . . . . . . Hunter 3 | . . . . . . . . 1 . 1 1 . . . . Programmer 4 | . . . . . 2 . . . . . 2 . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | 5 3 1 2 1 4 2 . 1 3 3 4 . . 2 5 Combat Bots Only 5 | . 3 1 2 1 3 2 . 1 2 3 4 . . . 5 Max Kills in Single Turn 5 | 1 1 1 1 1 2 1 . 1 3 1 2 . . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 2 1 2 . . . 5 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Hostile Shots Fired 930 | . 38 5 38 28 147 6 . 51 4 53 168 51 117 102 122 Missed 340 | . 11 2 15 12 42 3 . 9 1 13 54 22 42 58 56 Hits 590 | . 27 3 23 16 105 3 . 42 3 40 114 29 75 44 66 Projectile 590 | . 27 3 23 16 105 3 . 42 3 40 114 29 75 44 66 Critical Strikes 27 | . 1 . . 1 3 1 . 2 . 1 6 3 2 4 3 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 10974 | . 308 33 177 235 1133 41 . 791 77 819 2378 679 1704 870 1729 Core 4298 | . . . 22 13 139 14 . 68 27 157 467 473 1317 362 1239 Absorbed by Shields 37 | . . . . . . . . . . . 37 . . . . Core Remaining (%) 74 | 100 100 . 94 97 . . . 68 . 81 59 63 9 . . Volleys Fired 173 | 11 27 4 11 22 42 3 . 22 4 6 17 . . 3 1 Largest 3 | 2 2 2 2 2 2 2 . 2 1 1 3 . . 1 1 Hottest 145 | 60 80 66 66 101 108 108 . 125 . . 145 . . 65 52 Shots Fired 318 | 22 53 8 22 44 81 4 . 41 4 6 29 . . 3 1 Gun 58 | 22 33 . . . . . . . . . . . . 3 . Cannon 244 | . 20 8 22 44 81 4 . 41 . . 24 . . . . Launcher 4 | . . . . . . . . . . . 3 . . . 1 Special 12 | . . . . . . . . . 4 6 2 . . . . Kinetic 176 | 11 22 8 22 22 42 3 . 22 . . 24 . . . . Thermal 125 | 11 31 . . 22 39 1 . 19 . . 2 . . . . Explosive 14 | . . . . . . . . . 4 6 3 . . . 1 Electromagnetic 3 | . . . . . . . . . . . . . . 3 . Robot Hit Streak 17 | 4 11 3 4 6 17 4 . 6 7 10 10 . . 7 8 Robot Miss Streak 7 | 1 3 4 7 2 3 . . 5 . 1 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 203 | 14 38 3 8 29 58 4 . 20 4 5 16 . . 3 1 Core Hits 114 | 8 13 1 4 9 20 4 . 5 7 13 16 1 . 3 10 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 12 | . 1 2 . . 1 . . . 1 3 4 . . . . Blast 8 | . 1 2 . . 1 . . . . . 4 . . . . Sever 4 | . . . . . . . . . 1 3 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7275 | 161 606 67 210 605 1492 100 . 478 824 1070 775 29 20 160 678 Guns 499 | 161 273 . . . . . . . . . . . . 65 . Cannons 3757 | . 332 67 198 597 1489 100 . 478 . . 496 . . . . Explosions 2567 | . . . . . . . . . 664 921 269 . . 77 636 Melee . | . . . . . . . . . . . . . . . . Ramming 145 | . 1 . 12 8 3 . . . . 2 10 29 20 18 42 Kinetic 2634 | 86 356 67 198 251 880 80 . 220 . . 496 . . . . Thermal 1634 | 75 249 . . 346 609 20 . 258 . . . . . 77 . Explosive 2404 | . . . . . . . . . 578 921 269 . . . 636 Electromagnetic 151 | . . . . . . . . . 86 . . . . 65 . Impact . | . . . . . . . . . . . . . . . . Slashing 307 | . . . . . . . . . 160 147 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 3 3 3 . . . 11 . 1 5 14 Average Corruption 4 | . . . . . 2 3 3 . . . 7 . 1 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 57 | . . . . . 13 12 1 . . . 16 . . 4 11 Message Errors 17 | . . . . . 4 5 . . . . 3 . . 3 2 Matter Fused 16 | . . . . . 5 2 . . . . 7 . . . 2 Heat Flow Errors 5 | . . . . . . 1 . . . . 3 . . . 1 Energy Discharges 10 | . . . . . 4 3 1 . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 . . . . 1 . . . 1 Data Loss (major) 3 | . . . . . . . . . . . 1 . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 251 | . 1 . 3 . 40 . . 51 43 21 50 . . . 42 Projectiles 127 | . 1 . 3 . 40 . . 51 2 . 30 . . . . Explosions 124 | . . . . . . . . . 41 21 20 . . . 42 Melee . | . . . . . . . . . . . . . . . . Knockbacks 28 | . 1 . 4 1 11 . . 2 . . 6 3 . . . Impact 3 | . . . . . . . . . . . . 3 . . . Kinetic 24 | . 1 . 4 1 11 . . 2 . . 5 . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 166 | . . . . . 54 . . . . 1 . 13 9 8 81 Shots 3 | . . . . . 2 . . . . . . . . . 1 Rammed 31 | . 1 . 1 1 1 . . . . 1 2 6 3 4 11 Targets Rammed 31 | . 1 . 1 1 1 . . . . 1 2 6 3 4 11 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 360 | . 154 11 . 279 243 89 . 360 . . 238 . . . 150 Average Temperature 94 | . 47 7 . 96 93 40 . 177 . . 65 . . . 82 Received Heat Transfer 1298 | . 180 18 . 117 333 45 . 45 9 18 245 153 126 . 9 Effects 7 | . . . . 3 1 . . 3 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 5 | . . . . 3 . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . . . . . . . Heat Transferred 2872 | 175 575 . . 629 1036 37 . 370 . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Maximum Alert Level 1 | . . . . . . . . . 1 1 1 . . . 1 Low Security (%) 87 | 100 100 100 100 100 100 . . . 97 14 30 100 100 100 99 Level 1 12 | . . . . . . . . . 2 85 69 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 361 | 15 67 40 108 62 113 . . . 211 361 292 146 85 54 197 Initial 168 | . . 16 11 . 11 . . . . 147 168 126 65 50 13 Average 58 | 3 16 20 19 9 36 . . . 14 272 210 113 43 27 21 Influence Increases 2609 | 35 196 34 138 198 325 40 . 50 231 214 563 60 150 78 297 Destroy 0b10 Robot/C 1160 | . 120 20 80 120 200 40 . 40 60 100 280 . . . 100 Destroy 0b10 Robot/NC 90 | 35 20 . . 5 5 . . . 5 10 . . . 10 . Destroy Leader 274 | . 22 10 10 52 70 . . 10 10 20 50 . . . 20 Allied During Kill 25 | . . . . . . . . . . . 25 . . . . Successful Hack 70 | . 4 4 2 4 26 . . . . . 16 . . 14 . Disable Machine 195 | . . . 45 . 15 . . . 90 . 30 . . 15 . Destroy Structure 285 | . . . 1 2 9 . . . 66 84 42 . . 9 72 Partial Spotted 45 | . . . . . . . . . . . 30 . . . 15 Lose Combat Pursuer 465 | . 30 . . 15 . . . . . . 90 60 150 30 90 Influence Decreases 2422 | 35 157 43 166 173 269 123 . 50 20 104 643 185 181 141 132 Entered New Map 518 | . . 23 19 2 16 31 . . . 64 153 115 51 35 9 Time Decay 1506 | 35 147 20 139 171 223 92 . 50 20 . 310 50 90 86 73 Lost Part 328 | . 10 . 8 . 30 . . . . 40 120 20 30 20 50 Lost Ally 70 | . . . . . . . . . . . 60 . 10 . . Squads Dispatched 21 | . 1 1 . 2 2 . . . . 1 3 2 4 2 3 Investigation 8 | . . . . 1 . . . . . . 2 1 2 1 1 Extermination 5 | . . . . . 1 . . . . . 1 . 1 1 1 Reinforcement 8 | . 1 1 . 1 1 . . . . 1 . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Distress Signals 9 | . 1 . . 3 . . . . . . . 2 . 2 1 Communications Jammed 16 | . . . . . . . . . . . 16 . . . . Distress Signals 16 | . . . . . . . . . . . 16 . . . . Times Spotted 146 | . 13 1 5 7 13 2 . 2 1 7 26 16 17 14 22 Peak Tracking Total 11 | . 3 1 3 3 4 2 . 1 1 3 8 11 9 11 10 Tactical Retreats 16 | . 2 . . 1 . . . . . . 3 1 4 2 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Traps Triggered 5 | . . . . 1 . . . . 1 . 2 1 . . . Indirectly 1 | . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Machines Disabled 13 | . . . 3 . 1 . . . 6 . 2 . . 1 . Max in Single Turn 4 | . . . 1 . 1 . . . 4 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Machines Accessed 19 | . 2 1 1 2 2 . . . 1 . 2 . 2 4 2 Terminals 14 | . 2 1 1 2 1 . . . 1 . . . 1 3 2 Fabricators 2 | . . . . . . . . . . . 1 . 1 . . Repair Stations 2 | . . . . . 1 . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 36 | . 3 1 1 2 5 . . . 1 . 5 . 6 7 5 Successful 14 | . 1 1 1 2 2 . . . 1 . 2 . 1 3 . Failed 22 | . 2 . . . 3 . . . . . 3 . 5 4 5 Catastrophic 5 | . . . . . 1 . . . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . 3 1 . 2 2 . . . . . 2 . 3 . 3 Terminals 23 | . 3 1 1 2 2 . . . 1 . . . 3 5 5 Fabricators 5 | . . . . . . . . . . . 2 . 3 . . Repair Stations 5 | . . . . . 3 . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . . . . . 1 . . . . 3 . Record 1 | . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . . Build 2 | . . . . . . . . . . . 1 . 1 . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 1 . 2 1 . . . . . . . . . . Terminals 5 | . 1 1 . 2 1 . . . . . . . . . . Skim 5 | . 1 1 . 2 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . 1 2 . . . . . 3 . 2 2 2 Full Trace Events 6 | . . . . . . . . . . . 2 . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . 2 . 4 . . Authchips . | . . . . . . . . . . . . . . . . Time 80 | . . . . . . . . . . . 40 . 40 . . Total Robot Build Rating 6 | . . . . . . . . . . . 2 . 4 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Total Allies 9 | . . . 1 . . . . . . . 4 . 4 . . Largest Group 3 | . . . 1 . . . . . . . 2 . 3 . . Highest-Rated Group 192 | . . . 31 . . . . . . . 192 . 18 . . Highest-Rated Ally 96 | . . . 31 . . . . . . . 96 . 6 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . . 11 . . . . Total Damage 363 | . . . . . . . . . . . 363 . . . . Kills 3 | . . . . . . . . . . . 3 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Active Infowar (turns) 7058 | 77 525 41 891 913 900 621 1025 807 332 250 632 44 . . . Sensors 4080 | . . . . . 469 621 1025 743 332 250 596 44 . . . Terrain 4805 | . . . 891 913 900 621 1025 455 . . . . . . . Seismic 2722 | 77 525 41 884 898 297 . . . . . . . . . . Decoding 1084 | . . . . . . . . 125 332 250 377 . . . . Jamming 3472 | . . . . . 33 621 1025 807 332 250 404 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 1 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . 6 1 8 . . . . Patrols 8 | . . . . . . . . . . 1 7 . . . . Investigations 1 | . . . . . . . . . . . 1 . . . . Guards 6 | . . . . . . . . . 6 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Turns Passed 7886 | 156 525 41 891 913 900 621 1025 807 332 250 681 100 198 194 252 Spaces Moved 5239 | 76 253 19 526 402 427 382 637 456 147 119 612 154 296 301 432 Core 520 | 12 . . . . . . . . . . 37 5 220 143 103 Treads 3639 | 64 253 19 526 402 427 382 637 456 147 119 207 . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 12 | . . . . . . . . . . . . . 12 . . Hover 1046 | . . . . . . . . . . . 346 149 64 158 329 Flight 22 | . . . . . . . . . . . 22 . . . . Fastest Speed 35 | 50 160 160 160 160 160 160 160 160 160 160 35 50 50 50 50 Average Speed 131 | 142 160 160 160 160 162 160 160 161 216 173 93 59 62 57 53 Slowest Speed 320 | 160 160 160 160 160 320 160 160 240 240 240 320 60 250 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 32 | 4 36 6 81 33 15 42 76 57 4 91 16 11 10 10 24 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . 2 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 11 | . . . 3 . . 3 2 3 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 174 | . . . 1 . 5 . . 11 58 51 23 . . 3 22 Melee . | . . . . . . . . . . . . . . . . Projectile 26 | . . . 1 . 3 . . 11 . 1 10 . . . . AOE 148 | . . . . . 2 . . . 58 50 13 . . 3 22 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac DSF Fac Res Res Acc Com Total 5925 | 98 318 22 553 628 548 387 643 485 158 164 685 162 307 317 450 Wait 310 | . 23 . 10 192 51 2 1 . . 6 21 . . 4 . Move 5220 | 75 252 18 525 401 426 381 636 455 146 119 606 153 295 300 432 Hop 2 | . . . . . . . . . . . 2 . . . . Pick Up 53 | 4 8 . 3 3 7 . 6 . 3 9 7 1 . 1 1 Fast Attach 31 | 7 . . . 2 4 . . 1 1 5 3 . 2 3 3 Attach 38 | . 1 . 2 1 3 . . 5 2 3 14 . 4 2 1 Detach 7 | . . . . . . . . . . 4 . . 3 . . Swap 21 | 1 5 . . 2 8 1 . 1 1 2 . . . . . Drop 31 | . 1 . 1 4 6 . . 1 1 10 4 2 . . 1 Fire 173 | 11 27 4 11 22 42 3 . 22 4 6 17 . . 3 1 Melee . | . . . . . . . . . . . . . . . . Ram 24 | . . . . . . . . . . . . 6 3 4 11 Kick . | . . . . . . . . . . . . . . . . Crush 6 | . 1 . 1 1 1 . . . . . 2 . . . . Escape Stasis 9 | . . . . . . . . . . . 9 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Ext / DSF) -5/DSF -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Entered another Materials area 682 | -9/Materials | Evolved 2 slots: Utility x2 702 | -9/Materials | Discovered new exit (range 6) 723 | -9/Materials | Entered Mines 726 | -9/Mines | Received a Mining Laser from a helpful Derelict 767 | -9/Mines | Discovered new exit (range 12) 774 | -9/Mines | Met a Derelict bent on vengeance 776 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1538 | -9/Mines | Learned location of Storage (-9) 1614 | -9/Mines | Entered Materials 1614 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2230 | -8/Materials | Discovered new exit (range 16) 2527 | -8/Materials | Entered Factory 2527 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2833 | -7/Factory | Build established: Scavenger-Mutant 3314 | -7/Factory | Build established: Skirmisher 3318 | -7/Factory | Discovered new exit (range 5) 3427 | -7/Factory | Entered Lower Caves 3882 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3992 | -7/Lower Caves | Learned 8 Factory zone layouts 4048 | -7/Lower Caves | Entered Zion 4099 | -6/Zion | System corruption cleaned by Quarantine Array 4308 | -6/Zion | Learned Factory recycling unit intel 4360 | -6/Zion | Learned location of Quarantine (-3) 4409 | -6/Zion | Given A8's code to call for help 4577 | -6/Zion | Identified exit to Deep Caves 4748 | -6/Zion | Found Prototype Special Weapon 4750 | -6/Zion | Found Prototype Special Weapon 5049 | -6/Zion | Discovered new exit (range 15) 5073 | -6/Zion | Entered Proximity Caves 5263 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5315 | -5/Proximity Caves | Lost 3 parts (2n1u) 5317 | -5/Proximity Caves | Learned Factory terminal intel 5596 | -5/Proximity Caves | Lost 4 parts (2n2u) 5811 | -5/Proximity Caves | Learned Factory emergency access door positions 5833 | -5/Proximity Caves | Build established: Mutant 5864 | -5/Proximity Caves | Discovered new exit (range 9) 5880 | -5/Proximity Caves | Entered Factory 5880 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5881 | -5/Factory | Identified exit to Extension 5881 | -5/Factory | Identified exit to Factory 5883 | -5/Factory | Loaded intel: 28 terminal locations 5884 | -5/Factory | Loaded intel: 8 recycling unit locations 5931 | -5/Factory | Identified RU-N14's Throwing Claymores (x2) 6210 | -5/Factory | Identified exit to DSF 6212 | -5/Factory | Entered DSF 6258 | -5/DSF | Additional patrols routed to DSF 6435 | -5/DSF | Discovered exit to Factory (range 16) 6462 | -5/DSF | Entered Factory 6462 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6491 | -4/Factory | Lost 4 parts (4n) 6512 | -4/Factory | Build established: Hacker-Mutant 6806 | -4/Factory | Fabricated T-07 Excavator (x2) 6830 | -4/Factory | Crushed by falling debris 6830 | -4/Factory | System corruption reached 10% 6866 | -4/Factory | Released all parts (9) 6898 | -4/Factory | Enhanced Grunt warped into view, answering call for help 6899 | -4/Factory | Enhanced Grunt warped into view, answering call for help 6910 | -4/Factory | Lost 10 parts (4n3u3w) 7075 | -4/Factory | Discovered new exit (range 9) 7123 | -4/Factory | Build established: Mutant 7143 | -4/Factory | Entered Research 7143 | -3/Research | Evolved 2 slots: Utility x2 7231 | -3/Research | Spotted B-86 Titan 7234 | -3/Research | Discovered new exit (range 16) 7243 | -3/Research | Entered another Research area 7243 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7410 | -2/Research | Core integrity fell below 50% 7431 | -2/Research | Fabricated K-01 Serf? 7431 | -2/Research | Core integrity fell below 20% 7433 | -2/Research | Discovered new exit (range 16) 7441 | -2/Research | Entered Access 7441 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7563 | -1/Access | Spotted B-99 Colossus 7631 | -1/Access | Discovered new exit (range 7) 7635 | -1/Access | Entered Command 7801 | -1/Command | System corruption reached 10% 7833 | -1/Command | Core integrity fell below 50% 7858 | -1/Command | Lost 4 parts (1p3n) 7861 | -1/Command | Core integrity fell below 20% 7870 | -1/Command | Found Fusion Bomb Launcher 7887 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07805_ Imp. Antigrav System destroyed. 07827_ System corrupted: Antigrav Array rejected. 07827_ Imp. Antigrav System destroyed. 07835_ P-80 Master resets S-43 Plague, system corruption cleaned. 07838_ Door malfunctions. 07840_ Slammed into S-43 Plague. 07844_ OH GKXBJWZ,XXJ7%=HEY#WIAAGG 07845_ Connecting with Cave Seal Controls... 07845_ ALERT: Suspicious activity at Terminal C017. Dispatching Investigation squad. 07850_ Slammed into P-80 Master. 07850_ Destabilizing: Core damaged (-80). 07851_ S-43 Plague destroyed. 07853_ R-10 Processor collects Antigrav Array. 07870_ Acquired Fusion Bomb Launcher. 07874_ S-43 Plague destroyed. 07874_ Destroyed Xenon Bombardment Thruster. 07874_ S-43 Plague destroyed. 07877_ Fusion Bomb Launcher destroyed. 07881_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????# #### ######### ### | | ??????????????????????????????# # [ # #?? | | ??????????????????????????????# + !! # +?? | | ??????????????????????????????# # !! # #?? | | ??????????????????????????????# ######### #?? | | ???????????????????????????####+######### #?? | | ???????????????????????????# # #?? | | ???????????????????????????# # #?? | | ???????????????????????????# # #?? | | ???????????????????????????# # #?? | | ????????????????????????? ?# ###### #?? | | ????????????????????????? ?##############????? #?? | | ????????????????????????# ???????????????????? #?? | | ????????????????????????# ???????????????????? #?? | | ????????????????????????# ???????????????????? ??? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ?????????????###??## ### | | ????????????????????????# #???????????? !!? + | | ????????????#####+####### #+########## !!??# | | ????????????? p/? ??# | | ???????????? k #?? ??+ | | ???????????? #?? ??###### | | ??????????? #?? ??# | | ??????????? ####/#??# | | ??????????? #??# | | ??????????????????#######@#########+#### #??# | | ????????????????????????# # # #??# ! | | ????????????????????????# # # #???? | | ????????????????????????# # # #######+# | | ????????????????????????# # # | | ????????????????????????# # # ####+#### | | ????????????????????????# ######## /### | | ????????????????????????# #??????# [ %= | | ????????????????????????# #??????# %% [ | | ???????????????????????? #??????# %% | | ???????????????????????############ * | | ???????????????????????#""""" # * / | | ???????????????????????#" " ## ## ######## | | ???????????????????????#" ## ## ##??????? | | ??????????????????????##" " # #/## ######## | | ??????????????????????#""" """ + "" | | ???????????????????????# " ###### # """" | | ???????????????????????# #????##### """" | | ???????????????????????# #????????# "" | | ???????????????????????# #????????# | | ???????????????????????##### #####????????# | | ?????????????????########### #????????????# | | ?????????????????# # #????????????# | | ?????????????????# # #????###########/#### | | ?????????######??# # ###### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Evasion (%) 54 Recoil Reduction 5 Offensive Hacking 22 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -4/Factory | Preloaded K-01 Serf | x4 | -2/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetDispersionShifter Manual? 0 Play Time 00:46:44 Cumulative 106.2 hours Start 2025.05.20 @ 22:31:12 End 2025.05.21 @ 00:49:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbd4f6aa-0f6f-4df3-8826-0fb2f781646b