Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 15:58:15 Player: Not_Jesus8 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1127) 1127 TOTAL SCORE: 4733 Bonus ------- Pacifist 470 Follower Combat Kills 157 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Authchip [Device] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Melee Analysis Suite Authchip [Processor] Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- Improved Light Armor Plating Authchip [Device] > --- WEAPON ----------- (None) > --- INVENTORY -------- Melee Analysis Suite Light Armor Plating Authchip [Processor] Remote Datajack Heavy Pick [Rating: 11] Favorites ----------- Power None Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Light Armor Plating Device Seismic Detector Hackware Authchip [Device] Protection Light Armor Plating Weapon None Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Slots Evolved 8 | . . . 2 2 2 . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . . 2 2 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 9 | . 1 . . 1 . 4 . 3 Power . | . . . . . . . . . Engine . | . . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 3 | . . . . . . 2 . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . 2 . 1 Utility 6 | . 1 . . 1 . 2 . 2 Device 1 | . . . . 1 . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . 1 . . Protection 4 | . 1 . . . . 1 . 2 Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 7 | . . . . . . 4 . 3 Power . | . . . . . . . . . Propulsion 3 | . . . . . . 2 . 1 Utility 4 | . . . . . . 2 . 2 Weapon . | . . . . . . . . . Highest Loss Streak 4 | . . . . . . 4 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 3 | . 1 2 2 2 3 4 5 5 Power . | . . . . . . . . . Propulsion . | . . . . . . . 1 . Utility 2 | . 1 2 2 2 2 2 3 3 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . . . . . . 4 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon 1 | . . . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 9 | . 8 14 11 7 7 16 6 9 Flight 1 | . . . . . . 8 . 1 Hackware 2 | . . . . . . 2 6 6 Protection 5 | . 8 14 11 6 7 4 . 1 Peak Build Rating 11 | . 1 1 1 2 1 9 5 11 Average Rating 3 | . . 1 1 . 1 6 5 6 On Entrance 1 | . . 1 1 1 1 1 5 5 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 35 | . 9 . . 26 . . . . Heaviest Build 4 | . 3 3 3 4 3 3 . 3 Greatest Support 10 | 3 3 3 3 3 3 10 3 5 Greatest Overweight (x) 1 | . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 3 4 5 5 5 Average Carried 3 | . 1 2 2 2 3 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 3 4 5 5 4 Class Distribution -------------------- 93% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Matter Collected 235 | 187 . . . 16 . . . 32 Remotely . | . . . . . . . . . Salvage Created 16 | . . . . 16 . . . . Parts 1 | . . . . 1 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed 1 | . . . . 1 . . . . Worker 1 | . . . . 1 . . . . Best Kill Streak 1 | . . . . 1 . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Hostile Shots Fired 183 | . . . 20 12 . 8 . 143 Missed 88 | . . . 9 5 . 3 . 71 Hits 95 | . . . 11 7 . 5 . 72 Projectile 95 | . . . 11 7 . 5 . 72 Critical Strikes 1 | . . . . . . . . 1 Damage Taken 1587 | . . . 137 137 . 260 . 1053 Core 994 | . . . 83 39 . 22 . 850 Absorbed by Shields 16 | . . . . . . 16 . . Regen/Repaired (Parts) 68 | . . . . 68 . . . . Core Remaining (%) 93 | 100 . 100 79 92 . 96 . . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 1 | . . . . 1 . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 24 | . . . 4 11 . . . 9 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 24 | . . . 4 11 . . . 9 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 10 | . . . 1 5 . . . 4 Shots . | . . . . . . . . . Rammed 4 | . . . 2 1 . . . 1 Targets Rammed 4 | . . . 2 1 . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 20 | . . . . . . . . 20 Average Temperature 16 | . . . . . . . . 16 Received Heat Transfer 357 | . . . 21 45 . . . 291 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 64 | . . . 15 5 . 3 28 64 Initial 8 | . . . . 5 . 3 . 8 Average 8 | . . . . 1 . 1 5 26 Influence Increases 182 | . . . 26 5 5 . 28 118 Destroy 0b10 Robot/C 80 | . . . . . . . . 80 Destroy 0b10 Robot/NC 5 | . . . . 5 . . . . Allied During Kill 22 | . . . . . . . . 22 Successful Hack 59 | . . . 11 . 5 . 28 15 Destroy Structure 1 | . . . . . . . . 1 Lose Combat Pursuer 15 | . . . 15 . . . . . Influence Decreases 179 | . . . 11 20 . 5 10 133 Entered New Map 22 | . . . . 10 . 2 . 10 Time Decay 104 | . . . 11 10 . . 10 73 Lost Part 33 | . . . . . . 3 . 30 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 8 | . . . 2 1 . . . 5 Investigation 7 | . . . 1 1 . . . 5 Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 38 | . . . 10 5 . 1 . 22 Peak Tracking Total 19 | . . . 7 5 . 1 . 19 Tactical Retreats 1 | . . . 1 . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Traps Triggered 4 | . . . . 1 . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Machines Accessed 14 | . . . 2 1 1 . 2 8 Terminals 12 | . . . 2 . 1 . 1 8 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 39 | . . . 10 3 1 . 5 20 Successful 17 | . . . 6 2 1 . 2 6 Failed 22 | . . . 4 1 . . 3 14 Catastrophic 3 | . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 30 | . . . 10 . . . 4 16 Terminals 35 | . . . 10 . 1 . 4 20 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 5 | . . . 1 . 1 . . 3 Open Door 3 | . . . . . . . . 3 Open DSF 1 | . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . . . 5 . . . 2 3 Terminals 10 | . . . 5 . . . 2 3 Assimilate 1 | . . . 1 . . . . . Botnet 6 | . . . 2 . . . 1 3 Skim 3 | . . . 2 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . 2 1 . . 2 5 Full Trace Events 7 | . . . 1 1 . . . 5 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Total Allies 7 | . . . . . . . . 7 Largest Group 6 | . . . . . . . . 6 Highest-Rated Group 161 | . . . . . . . . 161 Highest-Rated Ally 39 | . . . . . . . . 39 Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . . . . . 19 Total Damage 471 | . . . . . . . . 471 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Active Infowar (turns) 5 | . . . . 5 . . . . Seismic 5 | . . . . 5 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Turns Passed 625 | 13 36 6 188 84 16 52 66 164 Spaces Moved 818 | 25 65 12 154 100 29 65 131 237 Core 702 | 25 65 12 154 100 29 21 131 165 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 116 | . . . . . . 44 . 72 Fastest Speed 32 | 50 50 50 50 50 50 32 50 35 Average Speed 48 | 50 50 50 50 52 50 38 50 45 Slowest Speed 100 | 50 50 50 50 100 50 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 4 14 6 28 20 1 66 5 39 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Total 1033 | 24 67 11 264 130 29 89 130 289 Wait 137 | . . . 109 26 . . . 2 Move 804 | 24 64 11 153 99 28 64 130 231 Hop 3 | . . . . . . . . 3 Pick Up 7 | . 2 . . 1 1 2 . 1 Fast Attach 7 | . 1 . . 2 . 3 . 1 Attach 3 | . . . . . . 1 . 2 Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop 1 | . . . . 1 . . . . Fire . | . . . . . . . . . Melee . | . . . . . . . . . Ram 4 | . . . 2 1 . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 34 | . . . . . . 19 . 15 Rewire 33 | . . . . . . . . 33 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 14 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 16) 50 | -10/Materials | Entered Mines 53 | -10/Mines | Discovered new exit (range 8) 56 | -10/Mines | Entered Materials 56 | -9/Materials | Evolved 2 slots: Utility x2 240 | -9/Materials | Discovered new exit (range 10) 244 | -9/Materials | Entered another Materials area 244 | -8/Materials | Evolved 2 slots: Utility x2 302 | -8/Materials | Build established: Mutant 312 | -8/Materials | Repaired Lgt. Armor Plating 325 | -8/Materials | Discovered new exit (range 4) 328 | -8/Materials | Entered Factory 328 | -7/Factory | Evolved 2 slots: Utility x2 344 | -7/Factory | Identified exit to DSF 344 | -7/Factory | Entered DSF 382 | -7/DSF | Discovered new exit (range 16) 392 | -7/DSF | Additional patrols routed to DSF 396 | -7/DSF | Entered Factory 396 | -6/Factory | Evolved 2 slots: Utility x2 419 | -6/Factory | Lost 4 parts (2n2u) 454 | -6/Factory | Discovered new exit (range 15) 462 | -6/Factory | Entered Extension 500 | -6/Extension | Rescued a captive Derelict 506 | -6/Extension | Rescued a captive Derelict 581 | -6/Extension | Rescued a captive Derelict 581 | -6/Extension | Rescued a captive Derelict 611 | -6/Extension | Spotted B-75 Beast 613 | -6/Extension | Spotted B-75 Beast 620 | -6/Extension | Core integrity fell below 50% 624 | -6/Extension | Core integrity fell below 20% 626 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00597_ Field strength at 40. 00598_ Field strength at 34. 00599_ Field strength at 28. 00600_ Field strength at 22. 00601_ Field strength at 16. 00602_ Field strength at 10. 00603_ Field strength at 4. 00604_ Stasis field depleted. 00615_ U-05 Engineer builds a Wall. 00616_ Slug penetrates Machine. 00616_ Slug penetrates G-50 Soldier. 00616_ Imp. Light Armor Plating destroyed. 00618_ Penetrated by Slug. 00618_ Machine disabled. 00619_ Cesium-ion Thruster destroyed. 00619_ Lgt. Armor Plating destroyed. 00621_ Penetrated by Slug. 00623_ Critical hit (Burn: +37). 00625_ T-07 Excavator destroyed. 00625_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????? ??????????????????????????????????????? | | #????????? ??????????????????????????????????????? | | #????????? ??????????????????????????????????????? | | #????????? #?????????????????????????????????????? | | #????????# +?????????????????????????????????????? | | #????????# #?????????????????????????????????????? | | #????????# #?????????????????????????????????????? | | #????????# #?????????????????????????????????????? | | #?????#??# #?????????????????????????????????????? | | #?#####"## #?????????????????????????????????????? | | ### ## "## ###???????????????????????????????????? | | "" ""#???????????????????????????????????? | | " " #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ###########################?????????? | | R ?????????? | | ????????? | | % h g ????????? | | BB !u= gg @ ????????? | | BB hRRAt RR u u ????????? | | ##########################??????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ##T#"""#######???????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 24% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileAlphaInterface Manual? 0 Play Time 00:11:58 Cumulative 28.0 hours Start 2025.11.02 @ 15:49:47 End 2025.11.02 @ 15:58:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a7ec075-ed5c-42e1-9c7a-4cf48e179b69