Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 16:27:53 Player: Sir Cheese Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (168) 840 Value Destroyed (5192) 5192 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (334) 334 TOTAL SCORE: 11606 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 346 Friendly Fire -36 Cogmind --------- Core Integrity 513/1150 Matter 204/300 Energy 21/100 System Corruption 6% Temperature Cool (0) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (11) ----- Medium Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Jamming Amplifier > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (10) --- Improved Linear Gravjet Structural Scanner Advanced Melee Analysis Suite Armor Integrity Analyzer Precision Grenade Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Heavy Siege Treads Carbon-fiber Leg Advanced Myomer Leg > --- UTILITY ---------- Medium Storage Unit Advanced Matter Compressor Structural Scanner Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Force Booster Jamming Amplifier Improved Cloaking Device Improved Cloaking Device Hacking Suite > --- WEAPON ----------- Heavy Laser Impact Mace > --- INVENTORY -------- Micro Fission Core Improved Target Analyzer Microactuators Improved Cloaking Device Improved System Restoration Module Improved Proton Missile Launcher Precision Grenade Launcher Advanced Datajack Power Maul Phasing Sabre [Rating: 95] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Impact Mace Energy Gun Improved Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 9 | . . . 1 . 2 . 2 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 169 | 9 2 3 12 1 6 23 67 9 13 24 Power 26 | 1 . . 2 1 . 7 9 1 2 3 Engine 14 | 1 . . 1 . . 2 7 . 2 1 Core 12 | . . . 1 1 . 5 2 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 54 | 2 1 1 2 . 2 3 23 1 7 12 Treads 6 | . . . . . . 1 . . . 5 Leg 36 | 2 1 1 2 . 2 2 22 . . 4 Wheel 11 | . . . . . . . . 1 7 3 Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 56 | 3 . . 3 . 2 8 25 4 3 8 Device 27 | 2 . . 2 . 1 4 9 1 1 7 Storage 5 | 1 . . 1 . . . 2 . 1 . Processor 11 | . . . . . . . 8 2 . 1 Hackware 3 | . . . . . . . 2 . 1 . Protection 10 | . . . . . 1 4 4 1 . . Artifact . | . . . . . . . . . . . Weapon 33 | 3 1 2 5 . 2 5 10 3 1 1 Energy Gun 9 | 1 . . 3 . . 1 3 . 1 . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 4 | 2 . . 1 . . 1 . . . . Ballistic Cannon 3 | . . . . . 1 1 1 . . . Launcher 6 | . 1 1 . . . 1 1 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . 1 1 . . . 2 . . . Slashing Weapon 6 | . . . . . 1 1 3 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . 1 5 1 1 1 Parts Lost 86 | . . 1 2 . 1 15 25 10 6 26 Power 22 | . . . . . . 6 9 2 . 5 Propulsion 21 | . . . . . 1 1 5 2 4 8 Utility 31 | . . . 1 . . 5 9 4 2 10 Weapon 12 | . . 1 1 . . 3 2 2 . 3 Highest Loss Streak 13 | . . 1 1 . 1 7 6 9 4 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 3 7 7 8 9 9 9 8 9 7 8 Power . | . 1 1 1 1 1 . . . . . Propulsion . | 1 2 . . . . . . . . . Utility 3 | . 2 3 3 1 1 2 4 4 2 3 Weapon 3 | . 2 2 3 5 5 5 2 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | . 1 6 3 . 1 4 7 1 5 7 Power 2 | . . . . . 1 . . . 1 . Propulsion 7 | . . 2 . . . . 1 . 3 1 Utility 16 | . . 3 1 . . 2 4 1 1 4 Weapon 7 | . 1 1 2 . . 1 1 . . 1 Tool/Special 3 | . . . . . . 1 1 . . 1 Average Slot Usage (%) 86 | . 100 99 82 98 88 71 91 91 84 81 Engine 5 | . 14 14 6 1 . . 4 9 3 4 Core 4 | . . . 4 9 9 10 3 . 5 4 Leg 18 | . 28 28 27 33 26 12 22 21 3 8 Wheel 1 | . . . . . . . . . 13 2 Device 15 | . 14 14 10 20 23 20 11 13 12 18 Storage 8 | . 14 14 11 11 9 7 6 5 8 7 Processor 9 | . . . . . . . 17 22 17 18 Hackware 2 | . . . . . . . 4 4 4 4 Protection 2 | . . . . . 3 3 3 1 4 . Energy Gun 4 | . 12 5 15 11 1 5 2 2 1 3 Ballistic Gun 3 | . 13 14 4 11 9 3 1 . . . Impact Weapon 2 | . . 4 1 . . . 2 4 4 4 Slashing Weapon 1 | . . . . . . 2 4 . . . Peak Build Rating 95 | 7 8 9 16 19 30 49 72 81 63 95 Average Rating 41 | 6 7 8 13 18 27 36 51 73 53 73 On Entrance 26 | . 7 8 8 16 19 30 27 72 48 57 Avg Prop Armor Cover (%) 11 | . . . . . . . 11 . 11 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 49 | 15 16 17 24 24 34 40 48 49 41 48 Greatest Support 85 | 20 20 20 30 30 35 60 65 63 64 85 Greatest Overweight (x) 13 | 3 . . 1 . 1 9 2 13 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 9 10 10 10 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 10 Average Carried 8 | 3 7 7 9 9 9 9 8 9 7 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 10 10 10 9 10 6 10 6 Scrap Suit Usage (%) 11 | . . . . . 66 46 . . . . Parts Cannibalized 5 | . . . . . 1 4 . . . . Class Distribution -------------------- 41% | Scavenger-Mutant 38% | Mutant 10% | Scavenger-Assassin 5% | Assassin 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Assassin | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Matter Collected 3442 | 329 39 286 146 . 441 633 937 87 381 163 Remotely . | . . . . . . . . . . . Salvage Created 6203 | 142 98 265 460 . 604 1115 1208 161 1155 995 Parts 278 | 18 19 16 25 . 25 61 43 8 30 33 Haulers Intercepted 4 | . . . 1 . 1 . 1 . . 1 Recyclers Shooed 7 | . . . . . . 5 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 96 | . 6 9 8 . 10 20 19 3 13 8 Melee 23 | . . 2 . . . 4 9 1 4 3 Guns 28 | . 2 2 8 . 5 9 1 . . 1 Cannons 10 | . . . . . 5 5 . . . . AOE 23 | . 4 4 . . . 2 3 2 5 3 Classes Destroyed 15 | 2 3 1 4 . 2 1 1 1 . . Worker 13 | 1 . 1 . . . 3 1 . 3 4 Builder 21 | . 1 . . . 3 3 1 2 7 4 Tunneler 14 | 7 . 1 . . . . . 1 4 1 Hauler 4 | . . . 1 . 1 . 1 . . 1 Recycler 10 | . . . . . 1 2 1 . 4 2 Operator 4 | . . . 2 . . . 1 1 . . Drone 1 | . . . . . . . . 1 . . Watcher 7 | . 2 . 3 . . 1 . . . 1 Swarmer 22 | . 6 3 3 . . 2 . . 8 . Grunt 47 | . . 6 3 . 8 12 11 . 4 3 Brawler 1 | . . . . . 1 . . . . . Duelist 4 | . . . 1 . . 1 1 . . 1 Sentry 6 | . . . 1 . 1 1 1 1 1 . Hunter 6 | . . . . . . . 3 1 . 2 Programmer 9 | . . . . . . 4 3 . . 2 Best Kill Streak 13 | 3 4 3 3 . 9 3 3 3 13 7 Combat Bots Only 7 | . 3 3 3 . 7 3 3 1 5 3 Max Kills in Single Turn 6 | 2 3 3 1 . 2 1 2 3 4 6 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 2 . . . 1 2 1 4 2 Melee 1 | . . 1 . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Hostile Shots Fired 1320 | . 22 52 48 . 36 350 322 108 54 328 Missed 402 | . 6 12 18 . 11 89 99 30 13 124 Hits 918 | . 16 40 30 . 25 261 223 78 41 204 Melee 12 | . . . 1 . . 2 9 . . . Projectile 906 | . 16 40 29 . 25 259 214 78 41 204 AOE 3 | . . . . . . 1 2 . . . Critical Strikes 33 | . . . 1 . 2 12 11 . . 7 Damage Taken 15350 | . 132 406 365 24 366 3792 4295 1572 529 3869 Core 2321 | . 32 96 55 12 61 485 804 88 51 637 Absorbed by Shields 256 | . . . . . . . . . 256 . Reduced by Siege Mode 32 | . . . . . . . . . . 32 Redirected to Shielding 52 | . . . . . . . . 37 15 . Regen/Repaired (Parts) 157 | . . . . . 87 33 . . . 37 Core Remaining (%) 62 | 100 . 48 . 83 88 30 5 . 86 . Volleys Fired 302 | 25 14 18 45 2 43 97 28 3 14 13 Largest 2 | 2 2 2 2 2 2 2 2 2 1 1 Hottest 112 | 70 80 70 90 79 79 112 80 79 69 69 Shots Fired 491 | 49 22 31 82 4 86 155 31 4 14 13 Gun 385 | 49 20 25 82 4 49 109 30 . 10 7 Cannon 75 | . . . . . 37 37 1 . . . Launcher 31 | . 2 6 . . . 9 . 4 4 6 Special . | . . . . . . . . . . . Kinetic 248 | 25 12 18 11 2 80 77 23 . . . Thermal 144 | 24 8 7 3 2 6 69 8 . 10 7 Explosive 17 | . 2 6 . . . 3 . 2 2 2 Electromagnetic 82 | . . . 68 . . 6 . 2 2 4 Robot Hit Streak 9 | 6 2 7 7 1 8 8 6 1 2 9 Robot Miss Streak 9 | 6 7 3 6 3 5 5 9 4 3 1 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 416 | 22 6 24 41 1 45 105 93 10 32 37 Core Hits 237 | 8 9 17 17 1 21 65 46 16 17 20 Critical Kills 10 | . . 1 . . . . 4 . 3 2 Critical Parts Destroyed 22 | . . . . . 1 1 7 1 8 4 Critical Strikes 62 | 2 1 1 3 . 8 9 20 1 11 6 Burn 10 | 2 1 . 1 . 1 5 . . . . Destroy 2 | . . . . . 1 1 . . . . Blast 7 | . . . . . 6 1 . . . . Corrupt 2 | . . . 2 . . . . . . . Smash 31 | . . 1 . . . . 12 1 11 6 Sever 10 | . . . . . . 2 8 . . . Melee Attacks 244 | . . 6 . . 3 21 110 21 44 39 Impact 155 | . . 6 . . . . 51 21 44 33 Slashing 89 | . . . . . 3 21 59 . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks 33 | . . . . . . 4 6 2 15 6 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17210 | 313 245 833 623 12 1074 3282 3882 1038 3049 2859 Guns 3559 | 313 100 227 623 12 449 1152 426 . 115 142 Cannons 1237 | . . . . . 583 654 . . . . Explosions 3734 | . 145 495 . . . 690 369 532 535 968 Melee 8621 | . . 111 . . . 786 3087 506 2399 1732 Ramming 59 | . . . . . 42 . . . . 17 Kinetic 2875 | 176 51 165 84 12 964 1110 313 . . . Thermal 2385 | 137 49 62 35 . 68 696 482 . 115 741 Explosive 1972 | . 145 495 . . . 439 . 398 355 140 Electromagnetic 1298 | . . . 504 . . 251 . 134 180 229 Impact 6580 | . . 111 . . . . 1991 506 2399 1573 Slashing 2041 | . . . . . . 786 1096 . . 159 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 7 5 . 1 6 Average Corruption 3 | . . . . . 1 4 4 . 1 2 Corruption Purged 8 | . . . . . . . 5 . . 3 Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . . . . 3 22 19 . 1 2 Message Errors 7 | . . . . . 3 1 2 . 1 . Matter Fused 9 | . . . . . . 4 4 . . 1 Heat Flow Errors 8 | . . . . . . 2 5 . . 1 Energy Discharges 6 | . . . . . . 4 2 . . . Parts Rejected 2 | . . . . . . 2 . . . . Parts Fused 2 | . . . . . . 2 . . . . Data Loss (minor) 7 | . . . . . . 4 3 . . . Data Loss (major) 2 | . . . . . . 1 1 . . . Misfires 3 | . . . . . . 1 2 . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 3067 | . . 26 . . 19 180 703 202 1234 703 Projectiles 19 | . . . . . 19 . . . . . Explosions 470 | . . 10 . . . . 213 . . 247 Melee 2578 | . . 16 . . . 180 490 202 1234 456 Knockbacks 49 | . . 1 . . 5 10 14 3 10 6 Impact 34 | . . 1 . . 1 . 14 3 9 6 Kinetic 12 | . . . . . 3 9 . . . . Secondary 3 | . . . . . 1 1 . . 1 . Self-Inflicted Damage 825 | . . . . . . 95 302 124 . 304 Shots 17 | . . . . . . 4 4 5 . 4 Rammed . | . . . . . . . . . . . Targets Rammed 6 | . . . . . 5 . . . . 1 Kicked 6 | . . . . . 5 . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 449 | 36 28 93 348 . 13 449 251 . 54 203 Average Temperature 75 | 12 12 29 114 . 11 117 69 . 22 63 Received Heat Transfer 3675 | . . 132 132 . 243 1680 1077 126 105 180 Effects 10 | . . . 2 . . 6 . . . 2 Shutdowns 2 | . . . . . . 2 . . . . Energy Bleed 3 | . . . 1 . . 2 . . . . Interference 4 | . . . . . . 2 . . . 2 Matter Decay 1 | . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . 1 Total Turns 15 | . . . . . . . . . . 15 Longest Duration 15 | . . . . . . . . . . 15 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 23 | . . 1 . . . . 7 2 9 4 Combat Hostiles 12 | . . 1 . . . . 6 . 4 1 Parts Fried 45 | . . 1 1 . . . 7 4 19 13 Impact Corruptions 69 | . . 2 . . . . 15 9 30 13 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | 2 1 . . . 2 3 2 . . 1 Heat Transferred 4361 | 555 222 185 148 . 222 1813 385 . 222 609 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Maximum Alert Level 2 | . . . . . . . 1 2 2 1 Low Security (%) 86 | 100 100 100 100 100 100 100 95 83 19 82 Level 1 10 | . . . . . . . 4 10 61 17 Level 2 2 | . . . . . . . . 6 18 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 511 | 15 102 67 125 26 172 182 353 435 511 275 Initial 212 | . . 35 9 26 . 2 86 170 208 212 Average 93 | 1 46 24 60 6 44 44 66 154 305 121 Influence Increases 4695 | 40 172 275 294 . 325 726 933 619 798 513 Destroy 0b10 Robot/C 2080 | . 120 180 160 . 200 420 380 40 420 160 Destroy 0b10 Robot/NC 385 | 40 15 10 30 . 25 45 25 25 105 65 Destroy Leader 432 | . 24 40 38 . 42 112 92 20 30 34 Allied During Kill 69 | . . . . . . 19 . . 50 . Successful Hack 151 | . 3 . 6 . 19 24 53 24 22 . Select Force Hacks 60 | . . . . . . . 60 . . . Disable Machine 495 | . . . 60 . . 30 120 105 60 120 Anti-Garrison Action 150 | . . . . . . . . 150 . . Destroy Structure 573 | . 10 45 . . 24 16 98 210 36 134 Lose Combat Pursuer 300 | . . . . . 15 60 105 45 75 . Influence Decreases 4598 | 40 80 342 250 69 318 555 762 541 791 850 Entered New Map 833 | . . 57 16 43 . 5 92 179 219 222 Time Decay 2766 | 40 80 275 214 26 158 400 491 262 452 368 Lost Part 749 | . . 10 20 . 10 150 139 100 60 260 Lost Ally 100 | . . . . . . . 40 . 60 . Purge Threat 150 | . . . . . 150 . . . . . Squads Dispatched 32 | . 2 . 1 . 1 9 9 4 1 5 Investigation 9 | . 1 . . . . 3 3 1 1 . Extermination 8 | . . . . . . 4 3 . . 1 Reinforcement 10 | . 1 . 1 . 1 1 3 1 . 2 Assault 4 | . . . . . . . . 2 . 2 Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Distress Signals 3 | . . . 1 . . . 1 . 1 . Communications Jammed 9 | . . . . . . . . . 1 8 Distress Signals 9 | . . . . . . . . . 1 8 Times Spotted 162 | . 9 9 18 . 11 29 32 7 29 18 Peak Tracking Total 8 | . 4 3 5 . 8 5 4 4 5 6 Tactical Retreats 15 | . . . . . 1 3 5 2 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Traps Triggered 5 | . 1 . . . . 1 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Machines Disabled 36 | . . . 4 . . 2 8 8 6 8 Max in Single Turn 8 | . . . 1 . . 2 5 2 1 8 Garrison Access 3 | . . . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Machines Accessed 38 | . 2 . 2 1 5 5 10 3 6 4 Terminals 17 | . 1 . 2 . 2 . 6 . 5 1 Fabricators 3 | . . . . . . 3 . . . . Repair Stations 2 | . . . . . 1 . . . . 1 Recycling Units 6 | . 1 . . . 1 . 2 . 1 1 Scanalyzers 7 | . . . . . 1 2 1 2 . 1 Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 105 | . 4 . 5 1 13 18 27 9 18 10 Successful 55 | . 2 . 3 1 7 10 12 2 11 7 Failed 48 | . 2 . 2 . 5 7 15 7 7 3 Catastrophic 10 | . . . . . 1 . 4 3 2 . Database Lockouts 2 | . . . . . 1 1 . . . . Manual 33 | . 3 . 1 . . 6 11 1 9 2 Terminals 48 | . 1 . 5 . 6 . 20 . 13 3 Fabricators 6 | . . . . . . 6 . . . . Repair Stations 4 | . . . . . 2 . . . . 2 Recycling Units 15 | . 3 . . . 2 . 3 . 5 2 Scanalyzers 27 | . . . . . 3 12 3 6 . 3 Garrison Access 4 | . . . . . . . 1 3 . . Terminal Hacks 20 | . . . 2 1 2 . 7 . 6 2 Record 2 | . . . . . . . 2 . . . Robot Analysis 1 | . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . . 1 Open Door 3 | . . . . 1 . . . . 2 . Branch Access Points 2 | . . . . . 1 . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 3 | . . . . . . . 1 . 2 . Maintenance Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . 1 . 1 1 Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 2 . . . . 2 Scan Component 2 | . . . . . 1 . . . . 1 Repair 2 | . . . . . 1 . . . . 1 Recycling Unit Hacks 6 | . 1 . . . 1 . 1 . 2 1 Report Inventory 6 | . 1 . . . 1 . 1 . 2 1 Scanalyzer 13 | . . . . . 2 7 1 2 . 1 Insert Component 5 | . . . . . 1 3 . 1 . . Analyze 2 | . . . . . . 1 . 1 . . Retrieve Study 6 | . . . . . 1 3 1 . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 10 | . 1 . 1 . . 2 2 . 3 1 Terminals 2 | . . . 1 . . . . . 1 . Operators 2 | . . . 1 . . . . . 1 . Fabricators 2 | . . . . . . 2 . . . . Liberate 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 2 . 2 1 Monitor 2 | . 1 . . . . . . . 1 . Mask 2 | . . . . . . . . . 1 1 Tunnel 2 | . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 27 | . 2 . 2 . 4 3 6 3 4 3 Full Trace Events 7 | . . . . . 2 2 1 1 1 . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 3 1 . . 1 Parts Repaired 2 | . . . . . 1 . . . . 1 Time 70 | . . . . . 26 . . . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 . 1 . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . 2 Machine Destruction 4 | . . . . . . . . 2 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Total Allies 6 | . . . . . . 3 . . 3 . Largest Group 3 | . . . . . . 3 2 . 3 . Highest-Rated Group 237 | . . . . . . 48 32 . 237 . Highest-Rated Ally 159 | . . . . . . 16 16 . 159 . Total Orders . | . . . . . . . . . . . Ally Attacks 79 | . . . . . . 6 6 . 67 . Total Damage 1602 | . . . . . . 59 87 . 1456 . Kills 12 | . . . . . . 1 . . 11 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Active Infowar (turns) 7852 | 174 219 968 310 136 350 1294 2023 573 1120 685 Optics 609 | . . . . . . . 609 . . . Sensors 846 | . . . 301 . . . 77 468 . . Terrain 2940 | . . . . . . . 1971 388 11 570 Structural 1447 | . . . . . . 680 340 . . 427 Seismic 2833 | 174 219 968 9 136 350 977 . . . . Cloaking 428 | . . . . . . . . . . 428 Jamming 1987 | . . . . . . . . 561 1112 314 Robot Analysis Total 1 | . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Turns Passed 9093 | 303 219 968 509 150 553 1568 2276 573 1120 854 Spaces Moved 5476 | 167 144 730 259 114 273 770 1404 408 804 403 Core 29 | 12 . . . . . 16 . 1 . . Treads 183 | . . . . . . 65 88 . . 30 Legs 4547 | 155 144 730 259 114 273 689 1293 407 193 290 Wheels 694 | . . . . . . . . . 611 83 Hover 23 | . . . . . . . 23 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 110 90 112 90 100 Average Speed 127 | 124 120 120 134 120 134 153 124 115 113 145 Slowest Speed 700 | 200 120 120 190 120 175 500 240 700 260 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 8 44 99 32 20 24 20 35 13 56 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 2 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 61 | . . . . . 4 4 27 6 12 8 Terrain Destroyed 462 | . 10 70 . . 26 15 119 111 27 84 Melee 59 | . . . . . 3 3 27 6 12 8 Projectile 33 | . . . . . 23 9 1 . . . AOE 370 | . 10 70 . . . 3 91 105 15 76 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Ext Fac Total 6670 | 210 167 782 338 123 363 969 1744 460 920 594 Wait 155 | . . 3 1 4 26 4 44 . 9 64 Move 5466 | 166 143 729 258 113 272 769 1403 407 803 403 Hop . | . . . . . . . . . . . Pick Up 124 | 8 3 8 10 1 4 19 30 5 15 21 Fast Attach 86 | 7 . . 6 . 2 17 36 3 6 9 Attach 59 | 1 . 1 1 1 1 8 10 7 10 19 Detach 8 | . . . . . . 1 2 . 5 . Swap 93 | 1 5 6 5 1 4 12 36 8 3 12 Drop 123 | 2 2 8 12 1 3 21 46 6 9 13 Fire 302 | 25 14 18 45 2 43 97 28 3 14 13 Melee 243 | . . 6 . . 3 21 109 21 44 39 Ram . | . . . . . . . . . . . Kick 6 | . . . . . 5 . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 15) 473 | -10/Materials | Discovered new exit (range 14) 523 | -10/Materials | Entered Mines 588 | -10/Mines | Met a Derelict bent on vengeance 647 | -10/Mines | Discovered new exit (range 9) 700 | -10/Mines | Learned Materials non-interactive machine intel 715 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 719 | -10/Mines | Found Scrap Suit 761 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 852 | -10/Mines | Found a hidden stash of uninstalled traps 1154 | -10/Mines | Core integrity fell below 50% 1467 | -10/Mines | Discovered new exit (range 15) 1491 | -10/Mines | Entered Materials 1491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1492 | -9/Materials | Loaded intel: 42 non-interactive machine locations 1689 | -9/Materials | Discovered new exit (range 10) 1853 | -9/Materials | Discovered new exit (range 15) 2000 | -9/Materials | Entered Mines 2003 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2006 | -9/Mines | Build established: Scavenger-Mutant 2073 | -9/Mines | Assembled infested the area 2078 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2140 | -9/Mines | Discovered new exit (range 6) 2150 | -9/Mines | Entered Materials 2150 | -8/Materials | Evolved 2 slots: Utility x2 2150 | -8/Materials | Discovered new exit (range 8) 2251 | -8/Materials | Central database locked down 2333 | -8/Materials | Identified exit to Storage 2561 | -8/Materials | Destroyed 7 combat bots 2632 | -8/Materials | Repaired Aluminum Leg+ 2647 | -8/Materials | Discovered new exit (range 16) 2703 | -8/Materials | Entered Factory 2703 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3605 | -7/Factory | Lost 3 parts (1p2u) 3663 | -7/Factory | Central database locked down 3915 | -7/Factory | Lost 3 parts (1p2w) 4007 | -7/Factory | Core integrity fell below 50% 4055 | -7/Factory | Lost 7 parts (2p1n3u1w) 4228 | -7/Factory | Discovered new exit (range 9) 4243 | -7/Factory | P-60 Hacker assimilated allied G-47 Trooper 4253 | -7/Factory | Garrison activated, responded to threat 4271 | -7/Factory | Entered another Factory area 4271 | -6/Factory | Accompanied by 2 allies 4271 | -6/Factory | Evolved 2 slots: Utility x2 4617 | -6/Factory | Build established: Scavenger-Assassin 4881 | -6/Factory | Lost 4 parts (1p2n1u) 4994 | -6/Factory | Lost 6 parts (1p1n3u1w) 5142 | -6/Factory | Lost 3 parts (1p1n1u) 5177 | -6/Factory | Build established: Scavenger-Mutant 5184 | -6/Factory | Spotted B-75 Beast 5224 | -6/Factory | Lost 3 parts (1p1n1w) 5314 | -6/Factory | Discovered new exit (range 15) 5734 | -6/Factory | Build established: Scavenger-Gladiator 5767 | -6/Factory | Found Prototype Launcher 5768 | -6/Factory | Identified Scatter Rocket Array 6004 | -6/Factory | Core integrity fell below 50% 6069 | -6/Factory | Identified exit to Lower Caves 6219 | -6/Factory | Build established: Mutant 6466 | -6/Factory | Core integrity fell below 20% 6534 | -6/Factory | Discovered new exit (range 10) 6547 | -6/Factory | Entered another Factory area 6547 | -5/Factory | Evolved 2 slots: Utility x2 6745 | -5/Factory | Discovered new exit (range 13) 6828 | -5/Factory | Build established: Assassin 7091 | -5/Factory | Lost 9 parts (2p2n3u2w) 7120 | -5/Factory | Entered Extension 7254 | -5/Extension | Rescued A7 7272 | -5/Extension | Build established: Mutant 7545 | -5/Extension | Disrupted transfer network 7928 | -5/Extension | Build established: Scavenger-Mutant 8185 | -5/Extension | Rescued a captive Derelict 8187 | -5/Extension | Rescued a captive Derelict 8189 | -5/Extension | Spotted B-75 Beast 8208 | -5/Extension | Spotted B-75 Beast 8225 | -5/Extension | Allies destroyed B-75 Beast 8236 | -5/Extension | Discovered new exit (range 3) 8240 | -5/Extension | Entered Factory 8240 | -4/Factory | Evolved 2 slots: Utility x2 8268 | -4/Factory | Lost 4 parts (2n2u) 8271 | -4/Factory | Lost 3 allies 8299 | -4/Factory | Repaired Microactuators 8517 | -4/Factory | Build established: Scavenger-Assassin 8850 | -4/Factory | Lost 4 parts (1p1n1u1w) 8979 | -4/Factory | Lost 13 parts (2p6n5u) 9086 | -4/Factory | Core integrity fell below 50% 9094 | -4/Factory | Self-destructed Last Messages --------------- Imp. Ion Engine destroyed. Destroyed Antigrav System. Slug penetrates Wall. Penetrated by Slug. Adv. Terrain Scanner destroyed. Imp. Cloaking Device destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Destroyed Lgt. Antimatter Reactor. R-10 Processor collects Tesla Rifle. System corrupted: Heat flow error (+246). Overheating: System interference. Adv. Melee Analysis Suite temporarily disabled. Phasing Sabre temporarily disabled. Arm. Huge Wheel destroyed. ALERT: Cargo convoy en route, clear transfer corridor. Adv. Melee Analysis Suite destroyed. Penetrated by Slug. 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""" """ "" | | ???????????????????????????### % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 510 Matter Stores 700 Matter Capacity 700 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 450 Utility Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 3 Force Boost 20 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Shock Bomb Launcher | -7/Factory | Scanalyzed Microactuators | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 14% | -8/Materials Microactuators | 7% | -4/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Katana | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Hacked Chainsword | -6/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Close Call Hammer Time No Room For Error Challenges ------------ None Game ------ Seed ImprovedAngularWell Manual? 0 Play Time 02:02:32 Cumulative 41.6 hours Start 2025.12.04 @ 14:34:35 End 2025.12.05 @ 16:27:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 13 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb0bc05a-537a-4606-a4a4-b163b2c4bb98