Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 00:51:52 Player: CatPlusPlus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (3172) 3172 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (482) 482 TOTAL SCORE: 6934 Bonus ------- High Alert Combat Kills 282 Entered Garrisons 200 Cogmind --------- Core Integrity 428/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Medium Storage Unit Large Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Recoil Stabilizer Improved Utility Shielding Hardlight Generator Flak Cannon Flak Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Laser Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit Large Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Seismic Detector Advanced Targeting Computer Recoil Stabilizer Improved Utility Shielding Hardlight Generator Flak Cannon Flak Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Heavy Mace [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Slots Evolved 6 | . . . . 4 . 2 Power . | . . . . . . . Propulsion 3 | . . . . 2 . 1 Utility 3 | . . . . 2 . 1 Weapon . | . . . . . . . Parts Attached 88 | 7 12 6 5 33 12 13 Power 10 | 1 2 . . 5 1 1 Engine 5 | 1 2 . . 2 . . Core 5 | . . . . 3 1 1 Reactor . | . . . . . . . Propulsion 25 | 2 1 3 . 11 4 4 Treads 7 | 2 1 1 . 1 . 2 Leg 16 | . . 1 . 10 4 1 Wheel 2 | . . 1 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 6 2 3 11 2 3 Device 10 | 1 1 1 2 3 1 1 Storage 4 | 1 2 . . . . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 14 | . 3 1 1 8 . 1 Artifact . | . . . . . . . Weapon 24 | 2 3 1 2 6 5 5 Energy Gun 5 | 1 . . . 2 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 3 . 1 1 . . Ballistic Cannon 7 | . . 1 . 2 2 2 Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 26 | . 2 . . 2 10 12 Power 4 | . 1 . . . 2 1 Propulsion 12 | . . . . 2 4 6 Utility 6 | . . . . . 3 3 Weapon 4 | . 1 . . . 1 2 Highest Loss Streak 8 | . 2 . . 2 4 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 93 89 88 Engine 8 | . 13 14 14 2 6 . Core 2 | . . . . 6 1 4 Treads 11 | . 28 15 14 5 . 4 Leg 16 | . . . . 27 34 22 Wheel 3 | . . 11 14 2 . 3 Device 7 | . 6 . 12 9 8 13 Storage 11 | . 14 14 14 9 9 7 Protection 9 | . 7 14 1 12 10 6 Energy Gun 4 | . 12 . . 5 1 6 Ballistic Gun 7 | . 15 15 11 4 . . Ballistic Cannon 7 | . . 12 14 8 12 5 Impact Weapon 1 | . . . 2 . 4 . Naked Turns . | . . . . . . . Heaviest Build 103 | 13 33 35 35 60 55 103 Greatest Support 57 | 40 40 40 10 57 57 50 Greatest Overweight (x) 34 | . . 3 3 4 1 34 Average Overweight (x) 1 | . . 2 3 1 . 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 Average Capacity 14 | 7 11 15 15 15 15 20 Most Carried 17 | 6 15 15 15 15 15 17 Average Carried 13 | 3 11 14 15 14 14 16 Final Capacity 25 | 8 15 15 15 15 15 25 Final Carried 17 | 6 14 15 15 15 15 17 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Matter Collected 3063 | 300 348 358 90 893 578 496 Remotely . | . . . . . . . Salvage Created 2867 | 132 692 109 86 921 377 550 Parts 181 | 12 61 11 1 51 18 27 Haulers Intercepted 4 | . 2 . . 2 . . Recyclers Shooed 5 | . 2 1 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Combat Hostiles Destroyed 71 | . 15 5 2 17 21 11 Melee 1 | . . . 1 . . . Guns 25 | . 15 2 . 6 1 1 Cannons 31 | . . 3 1 11 12 4 AOE 12 | . . . . . 6 6 Classes Destroyed 12 | 2 5 . . 5 . . Worker 4 | . 1 1 . . . 2 Builder 5 | . . . . 3 . 2 Tunneler 5 | 3 2 . . . . . Hauler 4 | . 2 . . 2 . . Recycler 7 | 1 1 . . 2 . 3 Watcher 4 | . 3 . . 1 . . Swarmer 27 | . 8 3 . . 10 6 Grunt 34 | . 7 2 2 12 8 3 Brawler 2 | . . . . 1 . 1 Duelist 2 | . . . . 1 1 . Sentry 4 | . . . . 2 1 1 Hunter 2 | . . . . 1 1 . Best Kill Streak 12 | 3 5 3 1 4 7 12 Combat Bots Only 7 | . 5 3 1 3 7 7 Max Kills in Single Turn 7 | 1 2 1 1 2 3 7 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . . 3 3 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Hostile Shots Fired 501 | . 80 45 25 85 105 161 Missed 142 | . 15 12 7 31 19 58 Damage Taken 4623 | . 636 320 249 865 1240 1313 Core 684 | . 51 80 93 80 108 272 Absorbed by Shields 25 | . . . . 4 21 . Core Remaining (%) 58 | 100 . . 10 . 65 . Volleys Fired 279 | 10 83 27 3 75 56 25 Largest 2 | 2 2 2 2 2 2 2 Hottest 128 | 70 70 55 55 128 117 117 Shots Fired 503 | 20 165 47 4 139 85 43 Gun 289 | 20 165 22 1 55 3 23 Cannon 206 | . . 25 3 84 79 15 Launcher 8 | . . . . . 3 5 Special . | . . . . . . . Kinetic 346 | 10 82 47 4 109 79 15 Thermal 149 | 10 83 . . 30 3 23 Explosive 8 | . . . . . 3 5 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 5 12 6 2 16 22 16 Robot Miss Streak 6 | 2 6 3 1 5 4 2 Penetration Max 1 | . . . . 1 1 . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 327 | 10 96 23 13 92 62 31 Core Hits 147 | 4 36 8 3 47 23 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 25 | 1 4 . 1 10 5 4 Burn 10 | 1 4 . . 1 . 4 Blast 12 | . . . . 8 4 . Smash 2 | . . . 1 . 1 . Sever 1 | . . . . 1 . . Melee Attacks 26 | . . . 14 2 10 . Impact 24 | . . . 14 . 10 . Slashing 2 | . . . . 2 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7501 | 109 1275 357 283 2101 1993 1383 Guns 2567 | 109 1275 139 12 671 20 341 Cannons 3171 | . . 218 33 1384 1273 263 Explosions 1227 | . . . . . 448 779 Melee 536 | . . . 238 46 252 . Ramming . | . . . . . . . Kinetic 4283 | 60 671 357 45 1614 1273 263 Thermal 1455 | 49 604 . . 441 20 341 Explosive 1227 | . . . . . 448 779 Electromagnetic . | . . . . . . . Impact 490 | . . . 238 . 252 . Slashing 46 | . . . . 46 . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 241 | . . . 37 6 122 76 Projectiles 61 | . . . . 6 55 . Explosions 76 | . . . . . . 76 Melee 104 | . . . 37 . 67 . Knockbacks 30 | . . 1 . 13 15 1 Impact 1 | . . . . . 1 . Kinetic 27 | . . 1 . 11 14 1 Secondary 2 | . . . . 2 . . Self-Inflicted Damage 125 | . . . . . . 125 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 390 | 27 390 125 . 326 20 11 Average Temperature 67 | 10 67 45 . 91 10 10 Received Heat Transfer 1429 | . 228 87 141 349 327 297 Effects 4 | . 2 . . 2 . . Energy Bleed 2 | . 2 . . . . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 4 | . . . 1 . 3 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 4232 | 222 2072 . . 939 37 962 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Peak Influence 906 | 20 313 130 . 417 906 636 Initial 464 | . 13 75 . 46 241 464 Average 281 | 11 180 57 . 112 654 562 Maximum Alert Level 3 | . 1 . . 2 3 2 Low Security (%) 56 | 100 71 100 . 82 . . Level 1 13 | . 28 . . 14 14 . Level 2 16 | . . . . 3 26 100 Level 3 13 | . . . . . 58 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 5 . . 5 . 5 Investigation 5 | . 3 . . 2 . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 2 . . 1 . 1 Assault 2 | . . . . . . 2 Garrison 3 | . . . . 2 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Distress Signals 3 | . 3 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 25 5 2 26 24 20 Peak Tracking Total 6 | . 4 3 2 4 6 4 Tactical Retreats 4 | . 1 . . 2 1 . Traps | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Traps Triggered 6 | . . . . . 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Machines Disabled 9 | . . 1 . 1 5 2 Max in Single Turn 2 | . . 1 . 1 1 2 Garrison Access 1 | . . . . . . 1 Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Machines Accessed 16 | . 7 . 1 5 2 1 Terminals 10 | . 4 . . 3 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 40 | . 22 . 2 11 4 1 Successful 18 | . 10 . 2 6 . . Failed 21 | . 11 . . 5 4 1 Catastrophic 5 | . . . . 1 3 1 Database Lockouts 1 | . 1 . . . . . Manual 18 | . 14 . . 2 1 1 Terminals 26 | . 14 . . 7 4 1 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units 8 | . 5 . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . 4 . 2 3 . . Record 2 | . . . 2 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . Retrieve Components 3 | . 2 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 4 | . 3 . . 1 . . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . 1 . . Tunnel 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . . 4 2 1 Full Trace Events 3 | . 1 . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 19 | . 10 . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . . . 12 1 Machine Destruction 13 | . . . . . 12 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Turns Passed 5264 | 160 1156 855 245 1220 1112 516 Spaces Moved 2922 | 75 528 591 148 642 736 202 Core 6 | 5 . . . . . 1 Treads 673 | 70 528 63 . 2 . 10 Legs 1233 | . . . . 453 736 44 Wheels 1010 | . . 528 148 187 . 147 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 125 125 112 110 120 Average Speed 138 | 152 160 128 125 135 120 188 Slowest Speed 1750 | 160 160 240 125 330 190 1750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 5 86 98 11 38 76 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 5 | . 2 . 2 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . Spaces Dug 8 | . . . . . 8 . Terrain Destroyed 118 | . . . . 49 10 59 Melee . | . . . . . . . Projectile 51 | . . . . 49 . 2 AOE 67 | . . . . . 10 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Total 3613 | 97 686 638 177 870 856 289 Wait 164 | . 29 6 8 49 30 42 Move 2917 | 74 527 590 147 642 735 202 Hop . | . . . . . . . Pick Up 65 | 6 19 5 . 28 4 3 Fast Attach 28 | 7 2 . . 8 4 7 Attach 12 | . 1 . . 6 4 1 Detach 2 | . . . . 1 . 1 Swap 48 | . 9 6 5 19 4 5 Drop 63 | . 16 4 . 40 . 3 Fire 279 | 10 83 27 3 75 56 25 Melee 26 | . . . 14 2 10 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 9 | . . . . . 9 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Discovered new exit (range 12) 1071 | -10/Materials | Discovered new exit (range 11) 1176 | -10/Materials | Central database locked down 1317 | -10/Materials | Entered Mines 1325 | -10/Mines | Met a Derelict bent on vengeance 1532 | -10/Mines | Learned 2 Materials zone layouts 1578 | -10/Mines | Discovered new exit (range 10) 1643 | -10/Mines | Discovered new exit (range 9) 1983 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1986 | -10/Mines | Found Prototype Device 1987 | -10/Mines | Identified Exp. Sensor Array 2000 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2000 | -10/Mines | Discovered new exit (range 5) 2147 | -10/Mines | Core integrity fell below 50% 2161 | -10/Mines | Discovered new exit (range 10) 2172 | -10/Mines | Entered Subcaves 2250 | -10/Subcaves | Learned location of Zion (-7) 2336 | -10/Subcaves | Core integrity fell below 20% 2354 | -10/Subcaves | Visited Clippyterm 2358 | -10/Subcaves | Learned location of Deep Caves (-7) 2377 | -10/Subcaves | Discovered new exit (range 11) 2417 | -10/Subcaves | Entered Materials 2417 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2418 | -8/Materials | Identified exit to Factory 2684 | -8/Materials | Build established: Scavenger-Mutant 3509 | -8/Materials | Garrison activated, responded to threat 3559 | -8/Materials | Discovered exit to Factory (range 16) 3611 | -8/Materials | Build established: Mutant 3637 | -8/Materials | Identified exit to Garrison 3637 | -8/Materials | Entered Garrison 3707 | -8/Garrison | Triggered checkpoint 3760 | -8/Garrison | Garrison Relay disabled 3798 | -8/Garrison | Triggered checkpoint 3827 | -8/Garrison | Destroyed 7 combat bots 3979 | -8/Garrison | Discovered exit to Factory (range 11) 3989 | -8/Garrison | Triggered checkpoint 4093 | -8/Garrison | Garrison Relay disabled 4223 | -8/Garrison | Triggered checkpoint 4277 | -8/Garrison | Triggered checkpoint 4291 | -8/Garrison | Garrison Relay disabled 4354 | -8/Garrison | Discovered exit to Factory (range 11) 4425 | -8/Garrison | Triggered checkpoint 4465 | -8/Garrison | Lost 4 parts (1p2n1u) 4521 | -8/Garrison | Discovered exit to Factory (range 11) 4677 | -8/Garrison | Triggered checkpoint 4749 | -8/Garrison | Entered Factory 4749 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4918 | -7/Factory | Build established: Scavenger-Mutant 5149 | -7/Factory | First assault squad dispatched 5173 | -7/Factory | Garrison activated, responded to threat 5210 | -7/Factory | Destroyed 7 combat bots 5220 | -7/Factory | Lost 3 parts (3n) 5265 | -7/Factory | Self-destructed Last Messages --------------- 05246_ System corrupted: Energy discharge (-46). 05246_ Carbon-fiber Leg destroyed. 05249_ ALERT: Rogue bot located, Programmers report to Factory Zone 7D. 05250_ Hrd. Light Armor Plating destroyed. 05250_ Lgt. Nuclear Core destroyed. 05256_ Adv. Heat Sink destroyed. 05262_ Hvy. Missile Launcher destroyed. 05263_ Fusion Modulator explodes. 05263_ Med. Treads destroyed. 05263_ Hvy. Laser destroyed. 05263_ Fusion Modulator explodes. 05263_ ALERT: Garrison Access compromised, dispatching assault squad. 05263_ Garrison Access disabled. 05263_ Relay Coupler [NC] tumbles out of Garrison Access. 05263_ Y-54 Guardian destroyed. 05263_ Imp. Heat Sink destroyed. 05264_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | % #???# # #??????????????????????? | | #"###### "" # #??????????????????????? | | T" + #??????????????????????? | | ######### # #??????????????????????? | | #???????# !# #??????????????????????? | | #???????## ##? #??????????????????????? | | #????????# #?? #??????????????????????? | | ##########??# #???#######??????????????????????? | | #??# #????????????????????????????????? | | #??# ##???????????????????????????????? | | #??# T#???????????????????????????????? | | """ """ #??# #???????????????????????????????? | | """ """ #??# ##???????????????????????????????? | | """ """ #??# #????????????????????????????????? | | #?## ##???????????????????????????????? | | """ #?# #???????????????????????????????? | | """ ### ##########??????????????????????? | | """ " " + #??????????????????????? | | "R" ### ## ##### #??????????????????????? | | """ #?# ## #???# ####???????##??????????? | | ##########?######## ##### ?????? ??????????? | | ??????????????????# ;;;;;;;;###?? ?????????? | | ??????????????????# ; "" # ?????????? | | ????????? *???????# ; ; ????????????? | | ????????? ??????# ; ;;##???????????????? | | ?????????? ????# ; @ ; #????????????? | | ????????? ? ???# ; ; #????????????? | | ????????# ??# ; ; !!!#????????????? | | ?????????? ?# ; ; ![!#????????????? | | ?????????? # ; ] ; !!! #???????????? | | ????????????#+#+### ;;;;;# ## ????????? | | ???????????## % %! % !* ????????? | | ????= + ! %==[ ! ????????? | | ???????###### [[% p ! ????????? | | ????????????####### # ####/## ?????????? | | ??????????????????# ?? ? ## ?????????? | | ??????????????????# """"""" #??" ? ##???????????? | | ??????????????????# """"""" #??" ????????????????? | | ??????????????????# """"""" #????????????????????? | | ??????????????????# """"""" #????????????????????? | | ??????????????????# ???? #????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreHeartMagmablaster Manual? 0 Play Time 00:41:21 Cumulative 181.9 hours Start 2024.06.01 @ 00:08:18 End 2024.06.01 @ 00:51:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 574aa0c2-5afd-4a5e-b327-1af7294d1d21