Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 18:45:34 Player: Rocket Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (3459) 3459 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1054) 1054 TOTAL SCORE: 7078 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 160/160 System Corruption 2% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Autogun Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Flight Unit Heat Sink Large Storage Unit Medium Matter Pod (51) Sensor Array Improved Signal Interpreter Improved Signal Interpreter EM Pulse Gun Autogun Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Autogun Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Flight Unit Heat Sink Large Storage Unit Medium Matter Pod Sensor Array Improved Signal Interpreter Improved Signal Interpreter EM Pulse Gun Autogun Shotgun Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . . 2 Weapon 1 | . . 1 . . . Parts Attached 76 | 9 4 18 4 12 29 Power 12 | 1 1 2 . 3 5 Engine 8 | 1 1 2 . 2 2 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 20 | 4 . 5 1 2 8 Treads 14 | 2 . 4 1 2 5 Leg 5 | 2 . . . . 3 Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 18 | 2 2 2 . 5 7 Device 7 | 1 . 2 . 2 2 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware 4 | . . . . 2 2 Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 26 | 2 1 9 3 2 9 Energy Gun 7 | . . 4 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 1 1 . . 8 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon 4 | . . 3 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 28 | . . 6 1 3 18 Power 5 | . . 1 . 1 3 Propulsion 9 | . . 2 . . 7 Utility 8 | . . 2 1 1 4 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 9 | . . 3 1 2 9 To Critical Strikes . | . . . . . . Average Backups 12 | 1 7 11 14 14 12 Power 1 | . 1 . 1 1 1 Propulsion 1 | . 1 . . 1 2 Utility 6 | . 1 6 9 8 5 Weapon 3 | . 3 4 3 3 2 Tool/Special . | . . . . . . Unused Backups 17 | . . 4 2 4 7 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 11 | . . 2 . 3 6 Weapon 4 | . . 1 2 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 92 99 92 95 Engine 7 | . 14 11 11 5 4 Core 1 | . . . . 2 4 Treads 29 | . 28 31 33 33 22 Device 6 | . 14 7 10 3 5 Storage 10 | . 14 11 11 11 9 Processor 1 | . . . . . 4 Hackware 3 | . . . . 3 9 Protection 2 | . . . . 1 5 Energy Gun 16 | . . 20 33 20 7 Ballistic Gun 8 | . 28 3 . . 14 Launcher 2 | . . . . 5 3 Special Weapon 1 | . . . . 3 . Impact Weapon 1 | . . 7 . 1 . Peak Build Rating 29 | 7 8 14 15 19 29 Average Rating 15 | 5 7 12 14 15 22 On Entrance 9 | . 7 8 14 14 16 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 41 | 14 30 33 33 41 41 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 5 | . . 5 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 5 9 15 15 15 15 Most Carried 15 | 2 11 15 15 15 15 Average Carried 12 | 1 7 11 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 11 15 15 15 15 Class Distribution -------------------- 47% | Scavenger-Gunner 19% | Mutant 15% | Gunner 8% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 2098 | 284 174 292 30 299 1019 Remotely . | . . . . . . Salvage Created 3478 | 75 234 871 375 535 1388 Parts 203 | 7 20 40 21 33 82 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 81 | . 6 21 7 18 29 Melee 2 | . . 2 . . . Guns 54 | . 6 14 7 10 17 AOE 20 | . . . . 8 12 Classes Destroyed 16 | 1 5 5 . 3 2 Worker 9 | . 1 2 2 . 4 Builder 2 | . 1 1 . . . Tunneler 3 | 3 . . . . . Hauler 3 | . . 2 1 . . Recycler 4 | . . 2 . . 2 Operator 2 | . 1 1 . . . Watcher 3 | . . 1 1 . 1 Swarmer 18 | . 3 8 . 3 4 Grunt 41 | . 3 8 4 7 19 Brawler 3 | . . . . 2 1 Duelist 3 | . . 1 . 1 1 Protector 1 | . . . . . 1 Sentry 11 | . . 4 3 2 2 Specialist 2 | . . . . . 2 Hunter 3 | . . . . 2 1 Programmer 1 | . . . . 1 . Best Kill Streak 9 | 3 6 9 2 4 7 Combat Bots Only 7 | . 5 7 1 4 7 Max Kills in Single Turn 3 | 2 1 2 2 3 3 Gunslinging 1 | . . 1 . 1 1 Exploded 3 | . . . . 3 2 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 407 | . 37 117 19 64 170 Missed 123 | . 9 33 4 24 53 Hits 284 | . 28 84 15 40 117 Melee 6 | . . 1 . 4 1 Projectile 278 | . 28 83 15 36 116 Critical Strikes 6 | . . 1 1 . 4 Damage Taken 4152 | . 289 857 229 644 2133 Core 876 | . 64 131 17 112 552 Absorbed by Shields . | . . . . . . Redirected to Shielding 32 | . . . . 6 26 Core Remaining (%) 69 | 100 74 . . 35 . Volleys Fired 215 | 7 27 37 23 45 76 Largest 3 | 2 2 3 3 3 3 Hottest 186 | 40 40 186 186 151 141 Shots Fired 505 | 14 54 99 67 82 189 Gun 471 | 14 54 98 67 65 173 Cannon . | . . . . . . Launcher 24 | . . 1 . 9 14 Special 10 | . . . . 8 2 Kinetic 211 | 14 54 15 . . 128 Thermal 233 | . . 56 67 65 45 Explosive 24 | . . 1 . 9 14 Electromagnetic 27 | . . 27 . . . Robot Hit Streak 31 | 4 6 18 19 29 31 Robot Miss Streak 9 | 2 9 5 7 5 5 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 4 . 1 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 335 | 7 31 96 34 54 113 Core Hits 260 | 4 14 68 39 48 87 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 3 | . . 2 . . 1 Critical Strikes 10 | . . 3 1 1 5 Burn 4 | . . . 1 1 2 Destroy 3 | . . . . . 3 Corrupt 1 | . . 1 . . . Smash 2 | . . 2 . . . Melee Attacks 32 | . . 29 1 2 . Impact 32 | . . 29 1 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . 9 . . . Damage Inflicted 6935 | 87 416 2052 530 1214 2636 Guns 4262 | 87 416 1103 530 601 1525 Cannons . | . . . . . . Explosions 1813 | . . 98 . 613 1102 Melee 851 | . . 851 . . . Ramming 9 | . . . . . 9 Kinetic 1693 | 87 416 134 . . 1056 Thermal 2289 | . . 689 530 601 469 Explosive 1791 | . . 76 . 613 1102 Electromagnetic 302 | . . 302 . . . Impact 851 | . . 851 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 5 | . . . . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 206 | . . 199 . . 7 Projectiles . | . . . . . . Explosions 7 | . . . . . 7 Melee 199 | . . 199 . . . Knockbacks 6 | . . 6 . . . Impact 6 | . . 6 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 285 | . . . . 46 239 Shots 11 | . . . . 3 8 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 578 | . 5 322 279 330 578 Average Temperature 107 | . 5 101 101 89 141 Received Heat Transfer 1089 | . 120 174 96 51 648 Effects 10 | . . . . . 10 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 7 | . . 7 . . . Combat Hostiles 5 | . . 5 . . . Parts Fried 8 | . . 8 . . . Impact Corruptions 13 | . . 13 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 2 2 . . Heat Transferred 4062 | . . 895 1024 1078 1065 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 44 | 100 100 47 100 30 . Level 1 13 | . . 52 . 8 6 Level 2 42 | . . . . 60 93 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 689 | 15 136 334 161 689 644 Initial 335 | . . 40 129 70 335 Average 315 | 1 46 192 118 443 506 Influence Increases 2599 | 15 194 605 219 649 917 Destroy 0b10 Robot/C 1620 | . 120 420 140 360 580 Destroy 0b10 Robot/NC 135 | 15 15 45 20 . 40 Destroy Leader 322 | . 20 96 44 40 122 Allied During Kill 10 | . . . . . 10 Successful Hack 12 | . 7 . . . 5 Disable Machine 45 | . . . 15 . 30 Anti-Garrison Action 100 | . . . . 100 . Destroy Structure 160 | . 2 14 . 59 85 Lose Combat Pursuer 195 | . 30 30 . 90 45 Influence Decreases 1961 | 15 98 394 418 68 968 Entered New Map 626 | . . 56 178 38 354 Time Decay 1055 | 15 98 278 230 . 434 Lost Part 280 | . . 60 10 30 180 Squads Dispatched 11 | . 2 2 2 . 5 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 . . 2 Assault 2 | . . . . . 2 Garrison 3 | . . . 2 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 8 | . 2 2 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 13 29 9 20 47 Peak Tracking Total 8 | . 5 6 2 6 8 Tactical Retreats 9 | . 2 1 . 3 3 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 5 | . . . 1 2 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 10 | . 3 2 1 . 4 Terminals 6 | . 3 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 12 | . 4 3 1 . 4 Successful 8 | . 2 1 1 . 4 Failed 3 | . 2 1 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts 1 | . . 1 . . . Manual 6 | . 4 1 . . 1 Terminals 7 | . 4 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 2 . . 1 Garrison Access 2 | . . . 1 . 1 Terminal Hacks 4 | . 2 . . . 2 Part Schematic 2 | . 2 . . . . Level Access Points 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 1 . . 1 Retrieve Study 2 | . . 1 . . 1 Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 2 | . . . 1 . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 1 . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 3 | . . . . 1 2 Non-combat . | . . . . . . Combat 3 | . . . . 1 2 Robot Hacks Applied 4 | . . . . 2 2 overwrite_iff 3 | . . . . 2 1 formatsys_high 1 | . . . . . 1 Relay Couplers Released 11 | . . . . 11 . Machine Destruction 7 | . . . . 7 . Programmers 4 | . . . . 4 . Attached 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies 3 | . . . . 1 2 Largest Group 2 | . . . . 1 2 Highest-Rated Group 32 | . . . . 15 32 Highest-Rated Ally 16 | . . . . 15 16 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 155 | . . . . . 155 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Active Infowar (turns) 599 | 78 395 126 . . . Seismic 599 | 78 395 126 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 3737 | 170 395 619 490 990 1073 Spaces Moved 1709 | 92 188 228 247 492 462 Core 3 | 3 . . . . . Treads 1637 | 67 188 227 247 492 416 Legs 68 | 22 . . . . 46 Wheels . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 159 | 146 160 161 160 160 161 Slowest Speed 400 | 160 160 400 160 160 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 32 19 38 42 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 156 | . . 13 . 49 94 Melee . | . . . . . . Projectile . | . . . . . . AOE 156 | . . 13 . 49 94 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 2265 | 111 229 365 290 617 653 Wait 133 | . . 34 10 40 49 Move 1704 | 91 187 227 246 491 462 Hop . | . . . . . . Pick Up 42 | 2 8 13 2 5 12 Fast Attach 39 | 9 . 12 1 10 7 Attach 24 | . . 4 . 2 18 Detach . | . . . . . . Swap 39 | . 4 4 3 10 18 Drop 46 | 2 3 15 4 12 10 Fire 215 | 7 27 37 23 45 76 Melee 22 | . . 19 1 2 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 16) 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 748 | -9/Materials | Destroyed 7 combat bots 754 | -9/Materials | Lost 3 parts (1p1n1u) 844 | -9/Materials | Central database locked down 1049 | -9/Materials | Build established: Gunner 1121 | -9/Materials | Discovered new exit (range 11) 1185 | -9/Materials | Entered Storage 1448 | -9/Storage | Build established: Scavenger-Gunner 1672 | -9/Storage | Identified exit to Garrison 1675 | -9/Storage | Entered Garrison 1724 | -9/Garrison | Triggered checkpoint 1953 | -9/Garrison | Triggered checkpoint 1973 | -9/Garrison | Triggered checkpoint 2004 | -9/Garrison | Core integrity fell below 50% 2203 | -9/Garrison | Triggered checkpoint 2238 | -9/Garrison | Installed Relay Interface Framework 2256 | -9/Garrison | Garrison Relay disabled 2521 | -9/Garrison | Garrison Relay disabled 2639 | -9/Garrison | Discovered new exit (range 13) 2665 | -9/Garrison | Entered Materials 2665 | -8/Materials | Evolved 2 slots: Utility x2 2912 | -8/Materials | Identified exit to Factory 2952 | -8/Materials | Garrison activated, responded to threat 3051 | -8/Materials | Identified exit to Garrison 3065 | -8/Materials | First assault squad dispatched 3065 | -8/Materials | Core integrity fell below 50% 3160 | -8/Materials | Lost 5 parts (1p1n1u2w) 3207 | -8/Materials | Destroyed 7 combat bots 3211 | -8/Materials | Lost 9 parts (2p3n2u2w) 3577 | -8/Materials | Core integrity fell below 20% 3738 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03680_ Extracted 100 matter. 03681_ Acquired Med. Matter Pod. 03695_ Slug penetrates G-47 Trooper. 03696_ Aluminum Leg destroyed. 03697_ Slug penetrates G-47 Trooper. 03698_ Critical hit (Burn: +37). 03700_ Slug penetrates G-47 Trooper. 03703_ G-47 Trooper destroyed. 03705_ U-05 Engineer builds a Door. 03708_ System corrupted: Component data lost. 03708_ Slug penetrates G-47 Trooper. 03708_ G-47 Trooper destroyed. 03718_ Acquired 140 matter. 03728_ W-25 Informer sends out distress signal. 03733_ Slug penetrates W-25 Informer. 03733_ W-25 Informer suffers critical hit (Destroy). 03733_ Destroyed Imp. Hover Unit. 03736_ System corrupted: Autogun rejected. 03737_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#] ####### | | ????????????????????????????????????# T | | ????????????????????????????????????? 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellRapidTrident Manual? 0 Play Time 00:29:56 Cumulative 88.0 hours Start 2026.02.15 @ 04:04:31 End 2026.02.16 @ 18:45:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 71% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 668356f3-03bc-4375-b01f-620492f14ec2