Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 20:30:42 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (475) 475 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1705 Bonus ------- None Cogmind --------- Core Integrity 265/400 Matter 101/300 Energy 250/250 System Corruption 0% Temperature Cool (4) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Light Cannon Datajack > --- INVENTORY (15) --- Light Ion Engine Large Storage Unit Weight Redist. System Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Hacking Suite Medium Laser Particle Gun Particle Gun Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Large Storage Unit Weight Redist. System Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Hacking Suite Medium Laser Particle Gun Particle Gun Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 6 2 5 9 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 1 . . 1 Leg . | . . . . Wheel 2 | 1 . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 5 5 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 1 | . . . 1 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 88 100 99 Engine 13 | . 14 14 11 Treads 16 | . 14 14 21 Wheel 12 | . 14 14 10 Device 3 | . . . 11 Storage 23 | . 17 28 22 Energy Gun 4 | . . 6 4 Ballistic Gun 15 | . 26 20 1 Ballistic Cannon 3 | . . . 9 Special Melee Weapon 1 | . . . 5 Naked Turns . | . . . . Heaviest Build 38 | 13 34 35 38 Greatest Support 20 | 20 16 16 16 Greatest Overweight (x) 3 | . 2 2 3 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 9 15 15 Most Carried 15 | 5 7 12 15 Average Carried 10 | 2 6 10 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 5 7 12 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 566 | 237 107 160 62 Remotely . | . . . . Salvage Created 347 | 30 176 105 36 Parts 25 | 3 13 4 5 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 6 3 6 Guns 5 | . 4 1 . Cannons 3 | . . . 3 AOE 7 | . 2 2 3 Classes Destroyed 8 | 1 4 1 2 Worker 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Operator 3 | . 2 . 1 Watcher 1 | . . . 1 Swarmer 6 | . 3 . 3 Grunt 7 | . 3 3 1 Sentry 2 | . . . 2 Best Kill Streak 4 | 1 4 2 4 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 841 | . 232 53 556 Core 173 | . 28 10 135 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 84 . Volleys Fired 77 | 1 25 9 42 Largest 2 | 2 2 2 1 Hottest 85 | 40 40 85 39 Shots Fired 105 | 2 46 15 42 Gun 56 | 2 42 12 . Cannon 39 | . . . 39 Launcher 10 | . 4 3 3 Special . | . . . . Kinetic 91 | 2 42 8 39 Thermal 4 | . . 4 . Explosive 10 | . 4 3 3 Electromagnetic . | . . . . Robot Hit Streak 12 | 2 4 8 12 Robot Miss Streak 4 | . 4 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 74 | 2 24 13 35 Core Hits 33 | 2 15 7 9 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1777 | 23 502 327 925 Guns 388 | 23 240 125 . Cannons 675 | . . . 675 Explosions 712 | . 260 202 250 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1008 | 23 240 70 675 Thermal 55 | . . 55 . Explosive 712 | . 260 202 250 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . 18 . . Projectiles . | . . . . Explosions 18 | . 18 . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 8 | . 1 7 . Shots 1 | . . 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 114 | . 6 114 23 Average Temperature 23 | . 4 56 8 Received Heat Transfer 276 | . 54 27 195 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 262 | 5 262 222 218 Initial 102 | . 3 102 8 Average 91 | . 80 115 85 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 86 | 100 94 82 84 Level 1 13 | . 5 17 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 15 5 9 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 9 | . 4 . 5 Successful 5 | . 2 . 3 Failed 4 | . 2 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1426 | 72 358 539 457 Spaces Moved 892 | 54 256 359 223 Core 1 | 1 . . . Treads 2 | 2 . . . Legs . | . . . . Wheels 889 | 51 256 359 223 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 130 125 Average Speed 121 | 101 106 130 127 Slowest Speed 160 | 160 130 130 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 47 64 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 47 | . 14 14 19 Melee . | . . . . Projectile 1 | . . . 1 AOE 46 | . 14 14 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1129 | 66 297 414 352 Wait 110 | 1 12 37 60 Move 889 | 53 255 358 223 Hop . | . . . . Pick Up 22 | 5 2 5 10 Fast Attach 8 | 6 1 . 1 Attach 4 | . . . 4 Detach . | . . . . Swap 10 | . 1 5 4 Drop 6 | . . . 6 Fire 77 | 1 25 9 42 Melee 2 | . . . 2 Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 12) 431 | -10/Materials | Entered Mines 585 | -10/Mines | Discovered new exit (range 15) 809 | -10/Mines | Assembled infested the area 814 | -10/Mines | Assisted by a Guerilla fighting off Assembled 970 | -10/Mines | Entered Materials 970 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1427 | -9/Materials | Self-destructed Last Messages --------------- 01303_ Acquired 4 matter. 01307_ Acquired 15 matter. 01324_ Dropped Lgt. Ion Engine. 01325_ Acquired Prototype Energy Gun. 01326_ Identified Imp. EM Shotgun. 01327_ Dropped Imp. EM Shotgun. 01338_ Sneak attack on U-05 Engineer. 01338_ Jacked U-05 Engineer... >>parse_system Reading system data... 01339_ Sneak attack on K-01 Serf. 01339_ Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. 01383_ U-05 Engineer builds a Wall. 01392_ Connecting with Terminal... 01416_ Wheel destroyed. 01419_ Critical hit (Burn: +37). 01419_ Lgt. Treads destroyed. 01425_ Y-45 Defender destroyed. 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