Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 00:22:18 Player: Zeta Lockhart Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2811) 2811 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7186 Bonus ------- High Alert Combat Kills 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 91/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Treads Improved Heat Sink Energy Well (350) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Gravmag Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Coolant Injector Small Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Field Laser Gatling Laser Long-range Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Improved Heat Sink Energy Well Improved Light Armor Plating Heavy Machine Gun Improved Light Cannon Chainsword [Rating: 52] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag Array Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 . . 1 Utility 3 | . . 1 . 1 . 1 Weapon 2 | . . 1 . 1 . . Parts Attached 90 | 5 4 17 26 1 19 18 Power 10 | 1 . 1 4 . 4 . Engine 8 | 1 . 1 2 . 4 . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 26 | 2 1 7 6 . 6 4 Treads 6 | . . . . . 3 3 Leg 19 | 2 1 7 6 . 3 . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 19 | . 2 2 6 1 2 6 Device 12 | . . 2 4 . 2 4 Storage 3 | . 1 . 1 1 . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . 1 . . 2 Artifact . | . . . . . . . Weapon 35 | 2 1 7 10 . 7 8 Energy Gun 18 | 2 1 5 4 . 4 2 Energy Cannon 3 | . . . 1 . 1 1 Ballistic Gun 10 | . . 2 5 . . 3 Ballistic Cannon 2 | . . . . . 1 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Corrupted Parts 2 | . . . . . 2 . System Corruption 2 | . . . . . 2 . Parts Lost 33 | . 1 8 2 . 7 15 Power 5 | . . 1 . . 2 2 Propulsion 8 | . . 3 . . 1 4 Utility 6 | . . . 1 . 2 3 Weapon 14 | . 1 4 1 . 2 6 Highest Loss Streak 12 | . 1 4 2 . 6 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 84 88 96 85 82 91 Engine 9 | . 14 9 6 . 11 10 Core 3 | . . . 9 15 1 . Treads 9 | . . . . . 10 22 Leg 13 | . 27 20 26 23 8 . Device 13 | . . 6 12 7 14 21 Storage 7 | . 3 11 9 8 7 5 Processor 2 | . 10 11 . . . . Protection 2 | . . . 5 7 . 2 Energy Gun 16 | . 28 21 13 7 13 14 Energy Cannon 1 | . . . 1 . 1 3 Ballistic Gun 5 | . . 7 10 15 5 . Launcher 2 | . . . . . 1 5 Peak Build Rating 52 | 5 7 13 28 29 44 52 Average Rating 28 | 3 5 10 22 28 35 45 On Entrance 17 | . 5 7 13 27 29 40 Naked Turns 9 | . . . . . . 9 Heaviest Build 56 | 9 14 20 31 32 42 56 Greatest Support 80 | 20 20 20 37 37 60 80 Greatest Overweight (x) 2 | . 1 1 1 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 Average Capacity 7 | 5 5 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 7 | 2 4 7 7 7 7 7 Final Capacity 8 | 5 8 8 8 8 8 5 Final Carried 8 | 3 7 8 7 8 8 4 Class Distribution -------------------- 37% | Scavenger-Tank 20% | Scavenger-Gunner 16% | Scavenger-Skirmisher 13% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1784 | 228 30 249 511 10 259 497 Remotely . | . . . . . . . Salvage Created 3055 | . 330 488 689 67 562 919 Parts 136 | . 14 23 30 4 31 34 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . 2 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 54 | . 3 12 13 . 9 17 Melee 2 | . . . . . . 2 Guns 31 | . 3 11 10 . 5 2 Cannons 9 | . . . 2 . 3 4 AOE 10 | . . 1 . . 1 8 Classes Destroyed 15 | . 3 4 1 . 1 6 Worker 5 | . . . . . . 5 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Recycler 6 | . 2 . 1 1 . 2 Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 2 | . . 1 1 . . . Swarmer 10 | . . 3 4 . . 3 Grunt 25 | . 3 6 6 . 6 4 Brawler 2 | . . . . . . 2 Duelist 4 | . . 1 1 . . 2 Sentry 4 | . . 2 1 . . 1 Hunter 5 | . . . 1 . 2 2 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 6 5 5 1 4 7 Combat Bots Only 5 | . 2 5 4 . 4 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . 1 . . 1 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 406 | . 12 91 69 . 48 186 Missed 105 | . 2 24 16 . 14 49 Damage Taken 5441 | . 143 835 658 . 994 2811 Core 1322 | . . 186 106 . 178 852 Absorbed by Shields . | . . . . . . . Redirected to Shielding 45 | . . . 6 . 39 . Core Remaining (%) 81 | 100 100 53 80 . 74 . Volleys Fired 153 | . 12 43 42 2 20 34 Largest 4 | . 2 3 3 1 4 4 Hottest 273 | . 90 140 151 55 226 273 Shots Fired 395 | . 24 96 99 2 68 106 Gun 325 | . 24 96 91 2 50 62 Cannon 47 | . . . 8 . 17 22 Launcher 23 | . . . . . 1 22 Special . | . . . . . . . Kinetic 95 | . . 22 40 . 28 5 Thermal 181 | . 1 35 35 2 29 79 Explosive 23 | . . . . . 1 22 Electromagnetic 96 | . 23 39 24 . 10 . Robot Hit Streak 16 | . 14 16 6 5 7 5 Robot Miss Streak 5 | . 2 3 5 . 3 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 2 . 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 257 | . 18 63 62 2 43 69 Core Hits 150 | . 9 22 30 1 20 68 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 8 | . 1 4 2 . . 1 Burn 4 | . 1 2 1 . . . Meltdown 1 | . . . . . . 1 Destroy 1 | . . . 1 . . . Corrupt 2 | . . 2 . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8058 | 2 298 977 1169 40 896 4676 Guns 3404 | . 263 925 833 40 638 705 Cannons 904 | . . . 215 . 198 491 Explosions 3614 | . 23 49 92 . 60 3390 Melee 40 | . . . . . . 40 Ramming 96 | 2 12 3 29 . . 50 Kinetic 1026 | . . 228 384 . 354 60 Thermal 2661 | . 36 350 328 40 370 1537 Explosive 2928 | . . . . . 60 2868 Electromagnetic 1307 | . 250 396 428 . 112 121 Impact . | . . . . . . . Slashing 40 | . . . . . . 40 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 2 4 Average Corruption 2 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . 4 13 Message Errors 5 | . . . . . 2 3 Matter Fused 4 | . . . . . . 4 Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Misfires 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 168 | . . . 6 . . 162 Projectiles . | . . . . . . . Explosions 168 | . . . 6 . . 162 Melee . | . . . . . . . Knockbacks 2 | . . . 1 . 1 . Impact 1 | . . . 1 . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 415 | . 34 . . . . 381 Shots 10 | . 1 . . . . 9 Rammed 9 | . . . . . . 9 Targets Rammed 22 | 2 5 2 4 . . 9 Kicked 13 | 2 5 2 4 . . . Crushed . | . . . . . . . Highest Temperature 390 | . 156 336 390 . 171 213 Average Temperature 104 | . 69 119 130 . 40 86 Received Heat Transfer 1290 | . 60 348 288 . 144 450 Effects 6 | . . . 6 . . . Shutdowns 1 | . . . 1 . . . Interference 4 | . . . 4 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . 3 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . 5 . . 1 1 Heat Transferred 5046 | . 161 1049 705 74 814 2243 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 1 1 . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 1027 | . 118 331 362 117 273 1027 Initial 142 | . . 49 50 112 85 142 Average 228 | . 30 188 195 113 151 380 Maximum Alert Level 3 | . . 1 1 . 1 3 Low Security (%) 58 | 100 100 54 65 100 70 30 Level 1 26 | . . 45 34 . 29 25 Level 2 11 | . . . . . . 33 Level 3 3 | . . . . . . 10 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 13 | . 2 1 2 . 1 7 Investigation 2 | . 1 . 1 . . . Extermination 2 | . . . . . . 2 Reinforcement 7 | . 1 1 1 . 1 3 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 5 | . . 2 3 . . . Communications Jammed 1 | . . . . . . 1 Distress Signals 1 | . . . . . . 1 Times Spotted 89 | . 5 20 25 . 10 29 Peak Tracking Total 9 | . 3 7 5 . 4 9 Tactical Retreats 5 | . . 1 2 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 3 | . 1 . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 39 | . . . 2 . 1 36 Max in Single Turn 8 | . . . 1 . 1 8 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 2 | . . . . 1 . 1 Terminals 2 | . . . . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . 2 . 1 Successful 2 | . . . . 1 . 1 Failed 1 | . . . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 1 . 1 Prototype ID Bank 1 | . . . . . . 1 Open DSF 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 3354 | 67 287 535 650 223 442 1150 Spaces Moved 1875 | 60 186 289 362 177 205 596 Core 29 | 28 . . . . . 1 Treads 716 | . . . . . 123 593 Legs 1128 | 32 186 289 362 177 82 . Wheels . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 123 123 50 Average Speed 140 | 87 124 124 126 123 156 165 Slowest Speed 250 | 120 190 190 190 123 250 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 36 24 25 5 87 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 315 | . 2 3 3 . 13 294 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 311 | . 2 3 3 . 13 290 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2287 | 74 215 378 482 180 281 677 Wait 22 | . 1 4 7 . 10 . Move 1869 | 59 185 288 361 176 204 596 Hop . | . . . . . . . Pick Up 63 | 8 7 14 13 1 16 4 Fast Attach 47 | . . 6 18 1 8 14 Attach 42 | 5 4 12 8 . 9 4 Detach 3 | . 1 1 1 . . . Swap 2 | . . . . . 2 . Drop 63 | . . 8 28 . 12 15 Fire 153 | . 12 43 42 2 20 34 Melee 1 | . . . . . . 1 Ram 7 | . . . . . . 7 Kick 13 | 2 5 2 4 . . . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 514 | -9/Materials | Lost 3 parts (1p2w) 743 | -9/Materials | Lost 4 parts (2n2w) 861 | -9/Materials | Discovered new exit (range 16) 890 | -9/Materials | Entered another Materials area 890 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1063 | -8/Materials | Build established: Scavenger-Gunner 1451 | -8/Materials | Build established: Scavenger-Tank 1536 | -8/Materials | Discovered new exit (range 3) 1540 | -8/Materials | Entered Factory 1540 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1763 | -7/Factory | Identified exit to DSF 1763 | -7/Factory | Entered DSF 1800 | -7/DSF | Additional patrols routed to DSF 1882 | -7/DSF | Lost 6 parts (2p2u2w) 2104 | -7/DSF | Sterilization system engaged 2124 | -7/DSF | Ambient heat levels rising (+10) 2139 | -7/DSF | Ambient heat levels rising (+10) 2154 | -7/DSF | Ambient heat levels rising (+10) 2169 | -7/DSF | Ambient heat levels rising (+10) 2178 | -7/DSF | Discovered new exit (range 16) 2184 | -7/DSF | Ambient heat levels rising (+10) 2199 | -7/DSF | Ambient heat levels rising (+10) 2205 | -7/DSF | Entered Factory 2205 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2230 | -6/Factory | Build established: Scavenger-Gunner 2532 | -6/Factory | Build established: Scavenger-Skirmisher 2905 | -6/Factory | First assault squad dispatched 3090 | -6/Factory | Build established: Scavenger-Tank 3346 | -6/Factory | Core integrity fell below 50% 3353 | -6/Factory | Core integrity fell below 20% 3355 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03350_ U-05 Engineer lays Concrete. 03350_ Slammed into L-41 Fighter. 03350_ U-05 Engineer lays Concrete. 03351_ K-01 Serf collects debris. 03351_ Slammed into L-41 Fighter. 03351_ U-05 Engineer lays Concrete. 03352_ Penetrated by Slug. 03352_ Slammed into L-41 Fighter. 03352_ Penetrated by Slug. 03352_ U-05 Engineer builds a Wall. 03352_ U-05 Engineer lays Concrete. 03353_ Slammed into L-41 Fighter. 03353_ U-05 Engineer lays Concrete. 03354_ K-01 Serf collects debris. 03354_ Slammed into L-41 Fighter. 03354_ L-41 Fighter destroyed. 03354_ U-05 Engineer lays Concrete. 03355_ Acquired 25 matter. 03355_ The unstable cave ceiling collapses. 03355_ Penetrated by Slug. 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"""# # [ R" % #??????????? | | ??? ### %""" #??????????? | | ??#######?#??# ! #??????????? | | ?????????????# # #??????????? | | ?????????????# # #??????????? | | ?????????????# ## ##+##############?????? | | ?????????????########### ????? | | ????????? ????? | | ??????????????# ##### ????? | | ??????????????# ### ######+##### ###+####?????? | | ???????###????# #?## #?#????????????? | | ???????# """??# #??####! #??????????????? | | ???????# "Y" # ####### #??????????????? | | ???????# " " + + #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 65 Energy Generation 31 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedTrapManipulator Manual? 0 Play Time 01:00:31 Cumulative 14.1 hours Start 2025.01.25 @ 23:20:37 End 2025.01.26 @ 00:22:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a1a66f6-9fd4-446a-bc80-0bab7d81ec3f