Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 18:12:22 Player: canerib Result: Destroyed by EA-TTV(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (591) 591 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-361) -361 TOTAL SCORE: 1715 Bonus ------- Friendly Fire -361 Cogmind --------- Core Integrity 0/400 Matter 163/300 Energy 100/100 System Corruption 0% Temperature Warm (130) Movement Treading (160) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Medium Battery (150) Visual Processing Unit Improved Terrain Scanner Seismic Detector Launcher Guidance Computer ECM Suite Hacking Drone Bay Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Medium Battery Visual Processing Unit Improved Terrain Scanner Seismic Detector Launcher Guidance Computer ECM Suite Hacking Drone Bay [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 22 | 8 6 3 3 2 Power 4 | 1 2 . 1 . Engine 2 | 1 1 . . . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 1 1 . Device 3 | 1 1 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 3 3 2 1 1 Energy Gun 7 | 2 3 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 10 | . . 1 3 6 Power 2 | . . . 1 1 Propulsion 1 | . . . . 1 Utility 3 | . . . 1 2 Weapon 4 | . . 1 1 2 Highest Loss Streak 6 | . . 1 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 100 87 84 88 Engine 1 | . 7 . . . Core 9 | . 7 11 9 10 Treads 23 | . 28 22 22 21 Device 14 | . 14 22 12 10 Storage 11 | . 14 11 11 11 Protection 4 | . . . 8 10 Energy Gun 11 | . 17 19 1 2 Ballistic Gun 8 | . 10 2 11 10 Launcher 4 | . . . 7 11 Peak Build Rating 17 | 7 11 13 15 17 Average Rating 11 | 5 8 10 13 15 On Entrance 8 | . 7 9 12 15 Naked Turns . | . . . . . Heaviest Build 20 | 11 15 17 18 20 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 8 7 8 8 Average Carried 6 | 1 5 6 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 6 7 8 7 Class Distribution -------------------- 53% | Mutant 39% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 505 | 294 79 57 75 . Remotely . | . . . . . Salvage Created 853 | 126 283 303 51 90 Parts 53 | 13 19 16 2 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 14 | . 6 5 2 1 Guns 12 | . 6 5 1 . AOE 2 | . . . 1 1 Classes Destroyed 9 | 2 2 1 2 2 Builder 1 | . . . 1 . Tunneler 3 | 3 . . . . Recycler 2 | 1 . . 1 . Watcher 3 | . 1 2 . . Grunt 11 | . 6 3 . 2 Sentry 2 | . . 2 . . Zionite 2 | . . . . 2 Assembled 2 | . . . 2 . Mutant 1 | . . . . 1 Best Kill Streak 4 | 3 2 1 4 2 Combat Bots Only 2 | . 2 1 2 1 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 113 | . 27 37 10 39 Missed 26 | . 7 10 2 7 Damage Taken 1641 | . 270 390 143 838 Core 461 | . 49 58 17 337 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 15 | . . 15 . . Core Remaining (%) 90 | 100 80 . . . Volleys Fired 111 | 14 29 28 10 30 Largest 3 | 2 2 2 2 3 Hottest 100 | 60 100 100 73 93 Shots Fired 200 | 27 58 51 16 48 Gun 185 | 27 58 51 13 36 Cannon . | . . . . . Launcher 15 | . . . 3 12 Special . | . . . . . Kinetic 61 | 14 19 9 10 9 Thermal 97 | 13 39 42 3 . Explosive 15 | . . . 3 12 Electromagnetic 27 | . . . . 27 Robot Hit Streak 15 | 7 9 9 6 15 Robot Miss Streak 4 | 1 4 4 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 110 | 19 36 38 8 9 Core Hits 51 | 7 15 15 5 9 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Burn 2 | . 1 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1812 | 195 374 506 281 456 Guns 1248 | 195 374 506 90 83 Cannons . | . . . . . Explosions 564 | . . . 191 373 Melee . | . . . . . Ramming . | . . . . . Kinetic 395 | 66 110 98 78 43 Thermal 813 | 129 264 408 12 . Explosive 564 | . . . 191 373 Electromagnetic 40 | . . . . 40 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 62 | . . . 17 45 Projectiles . | . . . . . Explosions 62 | . . . 17 45 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 478 | . . . 25 453 Shots 13 | . . . 1 12 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 311 | 40 102 311 . 210 Average Temperature 43 | 23 29 42 . 67 Received Heat Transfer 454 | . 177 177 . 100 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 5 . . Heat Transferred 2388 | 300 756 1295 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 201 | 20 201 179 48 . Initial 26 | . 13 18 26 . Average 51 | 7 78 60 14 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 97 100 100 . Level 1 . | . 2 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 15 17 7 4 Peak Tracking Total 5 | . 4 5 2 3 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 4 | . 1 3 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 2 8 . . Successful 4 | . . 4 . . Failed 6 | . 2 4 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 8 | . 2 6 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 2 Highest-Rated Group 40 | . . . 40 24 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 44 | . . . 44 . Total Damage 327 | . . . 327 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1842 | 127 472 464 292 487 Spaces Moved 858 | 48 219 192 141 258 Core 2 | 2 . . . . Treads 856 | 46 219 192 141 258 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 155 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 35 26 33 38 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . . . 12 Terrain Destroyed 54 | . . . 37 17 Melee . | . . . . . Projectile . | . . . . . AOE 54 | . . . 37 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1138 | 72 287 297 190 292 Wait 131 | . 24 71 36 . Move 854 | 47 218 191 140 258 Hop . | . . . . . Pick Up 11 | 3 3 3 1 1 Fast Attach 15 | 7 3 2 3 . Attach 2 | . . 1 . 1 Detach 1 | . 1 . . . Swap 5 | 1 3 . . 1 Drop 8 | . 6 1 . 1 Fire 111 | 14 29 28 10 30 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 8) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 705 | -9/Materials | Repaired Seismic Detector 839 | -9/Materials | Discovered new exit (range 10) 1064 | -9/Materials | Entered Mines 1065 | -9/Mines | Assembled infested the area 1074 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1148 | -9/Mines | Lost 3 parts (1p1u1w) 1187 | -9/Mines | Discovered new exit (range 9) 1347 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1356 | -9/Mines | Entered Zion 1356 | -7/Zion | Accompanied by 2 allies 1434 | -7/Zion | Build established: Scavenger-Mutant 1539 | -7/Zion | Given the Hacking Drone Bay 1551 | -7/Zion | Found Prototype Device 1802 | -7/Zion | Attacked by Zionites 1833 | -7/Zion | Core integrity fell below 50% 1841 | -7/Zion | Core integrity fell below 20% 1843 | -7/Zion | Destroyed by EA-TTV(z) with Makeshift Shrapnel Gun Last Messages --------------- System... 01796_ Current location identified: Zion 01801_ Trooper 2a destroyed. 01802_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 01803_ HN-CM7(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 01804_ Sensor Array destroyed. 01805_ HN-CM7(z) destroyed. 01805_ Mercenary 2a destroyed. 01820_ Lgt. Treads destroyed. 01821_ Deep Containment System disabled. 01827_ A9-WSI(M) destroyed. 01832_ Imp. Light Armor Plating destroyed. 01832_ Destroyed Imp. Light Armor Plating. 01832_ U6-MQ3(z) destroyed. 01835_ Lgt. Nuclear Core destroyed. 01835_ Destroyed Lgt. Nuclear Core. 01836_ EM Pulse Gun destroyed. 01838_ Hvy. Assault Rifle destroyed. 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"""""""""""""""""????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonThrusterSuit Manual? 0 Play Time 00:15:13 Cumulative 83.5 hours Start 2025.03.26 @ 17:24:55 End 2025.03.26 @ 18:12:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da1b2530-dcd4-40ec-81ff-953bce057fa1