Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.09 @ 02:15:23 Player: Suslik Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (207) 1035 Value Destroyed (7901) 7901 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2260) 2260 TOTAL SCORE: 15656 Bonus ------- High Alert Combat Kills 716 Follower Combat Kills 144 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 25/700 Matter 242/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Location -7/Zion Parts ------- Power (1) Light Nuclear Core Propulsion (2) Armored Huge Wheel Utility (6) High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating Weapon (4) Chainsword Great Axe Great Axe Great Axe Inventory (36) Reinforced Deuterium Engine Reinforced Deuterium Engine Armored Huge Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery (400) High-capacity Matter Pod (200) Advanced Sensor Array Advanced Terrain Scan Processor Microactuators Actuator Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Heavy Armor Plating Relay Coupler [NC] (33) Relay Coupler [NC] (23) Heart of Steel Improved EM Pulse Cannon Proton Cannon Proton Cannon Proton Missile Launcher Proton Missile Launcher Precision Grenade Launcher Remote Datajack Powered Hammer Chainsword Chainsword Great Axe Great Axe Peak State ------------ Power Enhanced Nuclear Core Propulsion Armored Huge Wheel Utility High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating Weapon Chainsword Great Axe Great Axe Great Axe Inventory Light Nuclear Core Armored Huge Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Sensor Array Advanced Terrain Scan Processor Microactuators Actuator Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Heavy Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Improved EM Pulse Cannon Proton Cannon Proton Cannon Ion Cannon Proton Missile Launcher Proton Missile Launcher Precision Grenade Launcher Remote Datajack Powered Hammer Chainsword Chainsword Great Axe Great Axe [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Slots Evolved 6 | . . . . . 4 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 4 | . . . . . 2 . . . 2 . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 180 | . 10 1 . 5 23 13 . 27 33 2 54 9 3 . Power 15 | . . . . . 2 . . 3 1 . 7 2 . . Engine 6 | . . . . . 2 . . 3 1 . . . . . Core 9 | . . . . . . . . . . . 7 2 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 21 | . 2 . . . 3 . . 5 7 . 4 . . . Treads 7 | . 2 . . . 2 . . 3 . . . . . . Leg 4 | . . . . . . . . 1 3 . . . . . Wheel 10 | . . . . . 1 . . 1 4 . 4 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 39 | . 4 . . . 3 3 . 4 10 1 11 3 . . Device 10 | . . . . . . . . . 5 . 4 1 . . Storage 6 | . 4 . . . 1 . . . 1 . . . . . Processor 1 | . . . . . . . . . 1 . . . . . Hackware 7 | . . . . . . 2 . 3 . 1 1 . . . Protection 15 | . . . . . 2 1 . 1 3 . 6 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 105 | . 4 1 . 5 15 10 . 15 15 1 32 4 3 . Energy Gun 7 | . . . . . 4 . . 1 2 . . . . . Energy Cannon 3 | . . . . . . . . 3 . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . Ballistic Cannon 9 | . 3 1 . 2 3 . . . . . . . . . Launcher 18 | . 1 . . 2 2 1 . 4 1 . 3 2 2 . Special Weapon 13 | . . . . . . . . . 2 1 10 . . . Impact Weapon 14 | . . . . . 5 6 . 2 1 . . . . . Slashing Weapon 33 | . . . . 1 . . . 1 9 . 19 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 3 . 4 . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 2 . 2 . . . Parts Lost 25 | . 1 . . . 2 1 . 8 4 . 6 3 . . Power 7 | . . . . . 1 . . 2 . . 2 2 . . Propulsion 5 | . . . . . 1 . . 2 2 . . . . . Utility 7 | . . . . . . 1 . . 2 . 3 1 . . Weapon 6 | . 1 . . . . . . 4 . . 1 . . . Highest Loss Streak 3 | . 1 . . . 1 1 . 3 1 . 2 2 . . Average Slot Usage (%) 92 | . 97 100 100 100 98 99 100 94 94 92 87 83 84 84 Engine 6 | . 14 14 14 14 8 9 9 5 7 7 . . . . Core 2 | . . . . . . . . . . . 6 6 7 7 Treads 9 | . 27 28 28 28 13 18 18 14 2 . . . . . Wheel 4 | . . . . . 4 . . . 6 7 6 7 7 7 Device 2 | . . . . . . . . . 6 7 2 . . . Storage 28 | . 25 28 28 28 27 27 27 27 29 30 30 30 30 30 Hackware 2 | . . . . . . 4 9 8 6 6 . . . . Protection 3 | . . . . . 8 4 . . 2 . 7 6 7 7 Energy Gun 1 | . 6 . . . 6 1 . . 1 . . . . . Ballistic Cannon 5 | . 12 28 28 26 12 3 . . . . . . . . Impact Weapon 3 | . . . . . 11 28 27 17 . . . . . . Slashing Weapon 18 | . . . . . 4 . . 7 27 23 29 29 23 30 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 174 | 13 75 78 78 78 119 119 110 120 160 160 171 174 171 168 Greatest Support 42 | 20 40 40 40 40 42 42 42 42 40 28 28 28 28 28 Greatest Overweight (x) 9 | . 1 1 1 1 7 2 2 7 9 5 6 6 6 5 Average Overweight (x) 4 | . . 1 1 1 4 2 2 3 5 5 5 5 5 5 Largest Inventory Capacity 36 | . 20 20 20 20 28 28 28 28 36 36 36 36 36 36 Average Capacity 30 | . 15 20 20 20 28 28 28 28 35 36 36 36 36 36 Most Carried 36 | . 20 20 20 20 28 28 28 28 36 34 36 36 36 36 Average Carried 29 | . 11 19 19 20 25 27 28 26 34 34 35 34 35 36 Final Capacity 36 | 6 20 20 20 20 28 28 28 28 36 36 36 36 36 36 Final Carried 36 | 6 20 20 20 20 28 28 28 26 34 34 36 35 36 36 Class Distribution -------------------- 82% | Hauler-Mutant 6% | Bothacker-Mutant 5% | Mutant 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Matter Collected 3560 | 200 239 170 . 154 495 220 . 330 445 . 955 247 105 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 8659 | . 512 62 . 202 941 498 . 734 1394 . 3353 671 292 . Parts 449 | . 28 5 . 19 48 20 . 45 72 . 174 23 15 . Haulers Intercepted 6 | . 1 . . . 2 . . . 2 . 1 . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . 9 12 . Prevented 12 | . . . . . . . . . . . . 7 5 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Combat Hostiles Destroyed 171 | . 15 . . 8 17 9 . 20 21 . 64 10 7 . Melee 90 | . . . . . 1 1 . . 17 . 63 8 . . Guns 15 | . 11 . . . 3 . . . 1 . . . . . Cannons 15 | . 4 . . 4 5 . . 2 . . . . . . AOE 46 | . . . . 4 7 6 . 17 3 . 1 1 7 . Classes Destroyed 16 | . 5 2 . . 4 . . 1 1 . 1 2 . . Worker 9 | . . . . . 1 . . . 3 . 5 . . . Builder 4 | . . 1 . . 1 . . . . . 2 . . . Tunneler 4 | . . . . . 1 . . . 2 . 1 . . . Hauler 6 | . 1 . . . 2 . . . 2 . 1 . . . Recycler 6 | . . 1 . . 3 . . . 1 . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Watcher 5 | . 1 . . . 1 . . . 1 . 2 . . . Swarmer 40 | . 6 . . 4 6 . . 9 . . 12 . 3 . Grunt 94 | . 9 . . 4 7 9 . 9 13 . 38 2 3 . Brawler 3 | . . . . . . . . . . . 1 1 1 . Duelist 3 | . . . . . . . . 1 1 . 1 . . . Sentry 10 | . . . . . 2 . . 1 2 . 5 . . . Hunter 7 | . . . . . 2 . . . 1 . 2 2 . . Programmer 10 | . . . . . . . . . 4 . 5 1 . . Samaritan 1 | . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . 1 . . Butcher 2 | . . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 4 1 . 3 8 8 . 6 4 . 7 3 6 . Combat Bots Only 8 | . 4 . . 3 4 8 . 6 4 . 5 3 6 . Max Kills in Single Turn 4 | . 2 1 . 1 4 2 . 3 1 . 1 1 3 . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . . . 1 4 2 . 3 1 . 1 1 3 . Melee 1 | . . . . . 1 1 . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Damage Taken 7762 | . 359 . . 155 650 334 . 1110 769 . 3217 1109 59 . Core 1065 | . 54 . . 27 142 24 . 143 169 . 361 143 2 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 67 . . . 43 . . . . . . Volleys Fired 181 | . 45 2 . 14 27 9 . 32 13 5 16 8 10 . Largest 4 | . 2 2 . 2 4 1 . 1 3 1 1 1 1 . Hottest 185 | . 70 70 . 79 169 33 . 75 185 30 33 39 39 . Shots Fired 291 | . 87 4 . 22 82 9 . 32 17 5 16 7 10 . Gun 95 | . 58 . . . 33 . . . 4 . . . . . Cannon 101 | . 29 4 . 16 44 . . 6 2 . . . . . Launcher 72 | . . . . 6 5 9 . 26 5 . 4 7 10 . Special 23 | . . . . . . . . . 6 5 12 . . . Kinetic 134 | . 64 4 . 16 50 . . . . . . . . . Thermal 29 | . 23 . . . . . . 2 4 . . . . . Explosive 2 | . . . . . 1 . . . . . . . 1 . Electromagnetic 103 | . . . . 6 31 9 . 30 7 . 4 7 9 . Robot Hit Streak 36 | . 36 5 . 7 14 6 . 22 21 25 11 10 13 . Robot Miss Streak 4 | . 3 . . 4 4 1 . 1 2 1 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 554 | . 74 4 . 15 72 33 . 31 72 4 203 43 3 . Core Hits 293 | . 27 2 . 15 46 15 . 32 39 . 90 18 9 . Critical Hits 14 | . 1 . . . . . . . 5 . 5 3 . . Critical Kills 5 | . . . . . . . . . 1 . 4 . . . Critical Parts Destroyed 9 | . 1 . . . . . . . 4 . 1 3 . . Melee Attacks 587 | . . . . 2 14 31 . 12 160 . 328 40 . . Impact 44 | . . . . . 14 26 . 2 2 . . . . . Slashing 534 | . . . . 2 . . . 6 158 . 328 40 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . . . . 13 . 20 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Follow-up Attacks 95 | . . . . . 2 9 . 1 19 . 53 11 . . Damage Inflicted 20303 | . 1029 104 . 415 1975 892 . 1512 3378 . 8678 1778 542 . Guns 1034 | . 588 . . . 375 . . . 71 . . . . . Cannons 1467 | . 425 65 . 190 606 . . 157 24 . . . . . Explosions 3858 | . . . . 189 688 433 . 1221 252 . 102 431 542 . Melee 13835 | . . . . . 306 459 . 134 3031 . 8558 1347 . . Ramming 109 | . 16 39 . 36 . . . . . . 18 . . . Kinetic 1650 | . 763 65 . 190 632 . . . . . . . . . Thermal 609 | . 250 . . 40 . 19 . 239 61 . . . . . Explosive 605 | . . . . . 421 . . . . . . . 184 . Electromagnetic 3495 | . . . . 149 616 414 . 1139 286 . 102 431 358 . Impact 775 | . . . . . 306 459 . 10 . . . . . . Slashing 13060 | . . . . . . . . 124 3031 . 8558 1347 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . . 1 1 1 . . . . 4 19 22 23 25 25 Average Corruption 13 | . . 1 1 1 . . . . 2 12 20 22 23 25 Corruption Purged . | . . . . . . . . . . . . . . . Effects 411 | . . . 1 1 . . . . 37 4 283 46 35 4 Message Errors 62 | . . . 1 . . . . . 6 . 47 3 5 . Matter Fused 80 | . . . . . . . . . 8 . 53 10 7 2 Heat Flow Errors 38 | . . . . . . . . . 2 1 29 4 1 1 Energy Discharges 41 | . . . . 1 . . . . 8 1 22 5 4 . Parts Rejected 3 | . . . . . . . . . . . 3 . . . Data Loss (minor) 32 | . . . . . . . . . 7 1 20 1 3 . Data Loss (major) 13 | . . . . . . . . . . 1 8 2 2 . Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 8 | . . . . . . . . . . . 7 . 1 . Misdirections 64 | . . . . . . . . . . . 46 10 7 1 Targeting Errors 67 | . . . . . . . . . 6 . 48 10 3 . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1170 | . . 4 . . 31 31 . 69 231 . 804 . . . Projectiles 14 | . . . . . . . . 14 . . . . . . Explosions 60 | . . . . . 19 . . 41 . . . . . . Melee 1096 | . . 4 . . 12 31 . 14 231 . 804 . . . Knockbacks 17 | . 7 . . 5 4 1 . . . . . . . . Impact 3 | . 1 . . 1 . 1 . . . . . . . . Kinetic 13 | . 5 . . 4 4 . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . . . 15 70 . . 160 16 . 9 19 39 . Shots 27 | . . . . 2 1 . . 15 2 . . 3 4 . Rammed 11 | . 1 5 . 4 . . . . . . 1 . . . Targets Rammed 11 | . 1 5 . 4 . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 414 | . 84 9 . 108 414 . . 81 150 264 267 279 241 127 Average Temperature 82 | . 22 6 . 38 120 . . 22 53 105 99 110 54 67 Received Heat Transfer 2745 | . 156 . . 42 288 243 . 405 144 . 1350 108 9 . Effects 4 | . . . . . 3 . . . . . 1 . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 2 . 1 . . . 1 . . Combat Hostiles 5 | . . . . . 1 2 . 1 . . . 1 . . Parts Fried 16 | . . . . . 2 5 . 7 . . . 2 . . Impact Corruptions 8 | . . 1 . . 1 5 . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1331 | . 740 . . 50 . 50 . 424 67 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . 2 1 3 . 7 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Peak Influence 764 | . 241 51 . 210 491 518 217 521 443 632 764 . . . Average Influence 275 | . 92 19 . 76 241 399 217 360 193 208 440 . . . Maximum Alert Level 3 | . 1 . . 1 2 2 1 2 2 2 3 . . . Low Security (%) 39 | . . . . . . . . . . . . . . . Level 1 25 | . . . . . . . . . . . . . . . Level 2 34 | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 2 . . 3 . . . 11 . 20 . . . Investigation 19 | . 3 2 . . 1 . . . 4 . 9 . . . Extermination 8 | . . . . . . . . . 3 . 5 . . . Reinforcement 10 | . . . . . 1 . . . 4 . 5 . . . Assault 1 | . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Distress Signals 8 | . 2 . . . . . . . 4 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 268 | . 25 . . 10 33 16 . 25 33 3 99 11 11 2 Peak Tracking Total 11 | . 7 . . 4 11 6 . 8 6 3 6 5 4 2 Tactical Retreats 31 | . 1 . . 2 3 2 . 2 4 . 14 . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Traps Triggered 28 | . 1 . . . . 4 . 12 6 . 5 . . . Indirectly 6 | . . . . . . . . 6 . . . . . . Trap Hack Attempts 7 | . . . . . . 7 . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Machines Disabled 6 | . 1 . . . 1 2 . 1 . . 1 . . . Max in Single Turn 1 | . 1 . . . 1 1 . 1 . . 1 . . . Garrison Access 4 | . . . . . . . . . 1 . 3 . . . Garrison Relay 3 | . . . . . . 2 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Machines Accessed 43 | . 5 2 1 . 3 . 1 . 13 . 16 . 2 . Terminals 16 | . 3 1 . . 1 . . . 8 . 3 . . . Fabricators 4 | . . . . . . . . . 2 . 2 . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . Recycling Units 10 | . 2 . . . 1 . . . 2 . 5 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 3 . . . Total Hacks 90 | . 10 4 8 . 6 . 1 . 29 . 30 . 2 . Successful 45 | . 5 2 8 . 4 . 1 . 10 . 13 . 2 . Failed 45 | . 5 2 . . 2 . . . 19 . 17 . . . Catastrophic 8 | . 1 . . . . . . . 4 . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 48 | . 8 3 . 1 4 . . . 16 . 16 . . . Terminals 44 | . 8 3 . . 2 . . . 22 . 9 . . . Fabricators 7 | . . . . . . . . . 4 . 3 . . . Repair Stations 6 | . . . . . . . . . . . 6 . . . Recycling Units 13 | . 2 . . . 1 . . . 2 . 8 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . 1 . 1 . 4 . . . Terminal Hacks 22 | . 3 2 8 . 2 . . . 4 . 1 . 2 . Record 9 | . . . 8 . . . . . . . . . 1 . Part Schematic 3 | . . 1 . . 1 . . . 1 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . 1 . 1 . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . 2 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . 2 . 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . . . . 2 . . . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 3 . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . Seal Access 3 | . . . . . . . . . 1 . 2 . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 28 | . 4 . . . 4 . . . 7 . 13 . . . Terminals 1 | . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 . . . 2 . 3 . . . Tunnel 8 | . 2 . . . 1 . . . 2 . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Eject 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 1 . . 2 . . . 9 . 10 . . . Full Trace Events 5 | . 1 1 . . . . . . 1 . 2 . . . Feedback Events 2 | . . 1 . . . . . . . . 1 . . . Corruption 2 | . . 1 . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 1 . . . 1 . . . . . Parts Built 3 | . . . . . . . . . 2 . 1 . . . Matter 380 | . . . . . . . . . 234 . 146 . . . Time 112 | . . . . . . . . . 39 . 73 . . . Total Part Build Rating 17 | . . . . . . . . . 14 . 3 . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 44 | . . . . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . Robots Hacked 19 | . . . . . . 5 . 3 4 5 2 . . . Non-combat 4 | . . . . . . . . . 2 . 2 . . . Combat 15 | . . . . . . 5 . 3 2 5 . . . . Robot Hacks Applied 22 | . . . . . . 5 . 4 4 5 4 . . . parse_system 2 | . . . . . . 1 . 1 . . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . purge_threat 3 | . . . . . . . . . . . 3 . . . locate_traps 1 | . . . . . . . . . . . 1 . . . ignore_targets 5 | . . . . . . . . . . 5 . . . . formatsys_high 9 | . . . . . . 4 . 3 2 . . . . . Relay Couplers Released 18 | . . . . . . 10 . 5 . . 3 . . . Ejected 3 | . . . . . . . . . . . 3 . . . Machine Destruction 15 | . . . . . . 10 . 5 . . . . . . Attached 7 | . . . . . . 2 . 3 . 1 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Total Allies 14 | . . 1 . 3 . 4 . 3 2 1 . . . . Largest Group 3 | . . 1 1 3 3 2 1 2 1 1 . . . . Highest-Rated Group 40 | . . 31 31 40 40 32 16 30 16 31 . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 16 16 31 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 88 | . . 2 . . 30 7 . 12 3 34 . . . . Total Damage 1192 | . . 41 . . 206 72 . 250 32 591 . . . . Kills 9 | . . 2 . . 5 . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Turns Passed 13783 | . 975 1014 300 703 580 511 35 1099 3119 135 4240 520 481 71 Spaces Moved 6702 | 1 452 550 165 357 216 193 18 421 1632 80 2033 255 282 47 Core . | . . . . . . . . . . . . . . . Treads 2336 | . 447 550 165 357 123 193 18 413 70 . . . . . Legs 12 | 1 5 . . . . . . . 6 . . . . . Wheels 4354 | . . . . . 93 . . 8 1556 80 2033 255 282 47 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 160 192 192 170 140 150 150 150 150 150 Average Speed 168 | 120 175 180 180 180 187 192 192 222 160 150 155 151 159 150 Slowest Speed 280 | 120 180 180 180 180 260 192 192 260 280 150 160 160 160 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 87 96 53 85 26 39 4 58 50 74 60 36 47 8 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 9 | . 2 . . 1 1 . . . 2 . 3 . . . Known Exits Taken 4 | . . . . 1 1 . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . 1 1 . Scrap Searched 6 | . . 2 . 1 . . . . . . . 2 1 . Spaces Dug 118 | . . . . 2 . 2 . . 55 . 59 . . . Terrain Destroyed 205 | . . . . 7 40 4 . 23 58 . 59 . 14 . Melee 116 | . . . . 2 . . . . 55 . 59 . . . Projectile . | . . . . . . . . . . . . . . . AOE 89 | . . . . 5 40 4 . 23 3 . . . 14 . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Total 8245 | . 546 568 170 388 312 291 18 536 1937 92 2710 329 301 47 Wait 568 | . 15 4 . 5 18 27 . 12 102 6 348 29 2 . Move 6690 | . 451 549 164 356 215 192 18 420 1632 79 2032 254 281 47 Hop . | . . . . . . . . . . . . . . . Pick Up 95 | . 17 3 3 1 10 6 . 8 24 . 19 2 2 . Fast Attach 42 | . 2 . . . 6 . . 7 10 . 16 1 . . Attach 38 | . 3 . . . 5 1 . 8 7 . 10 4 . . Detach 21 | . 1 . . . 3 . . 5 4 . 6 2 . . Swap 100 | . 5 1 . 5 12 12 . 12 16 2 28 4 3 . Drop 78 | . 6 4 3 1 4 5 . 8 22 . 22 . 3 . Fire 181 | . 45 2 . 14 27 9 . 32 13 5 16 8 10 . Melee 381 | . . . . 2 12 20 . 11 99 . 212 25 . . Ram 1 | . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . Crush 10 | . 1 5 . 4 . . . . . . . . . . Escape Stasis 26 | . . . . . . 8 . 10 8 . . . . . Rewire 7 | . . . . . . 4 . 3 . . . . . . Trap 7 | . . . . . . 7 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 5) 526 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Discovered new exit (range 13) 960 | -10/Materials | Discovered new exit (range 7) 976 | -10/Materials | Entered Mines 1090 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1092 | -10/Mines | Discovered new exit (range 5) 1093 | -10/Mines | Build established: Hauler-Mutant 1224 | -10/Mines | Learned Materials emergency access door positions 1228 | -10/Mines | Discovered new exit (range 6) 1494 | -10/Mines | Discovered new exit (range 11) 1606 | -10/Mines | Met a Derelict shopkeep closing up shop 1812 | -10/Mines | Received a Mining Laser from a helpful Derelict 1990 | -10/Mines | Entered Exiles 1990 | -10/Exiles | Accompanied by 1 ally 2039 | -10/Exiles | Met 8R-AWN 2064 | -10/Exiles | Met EX-HEX 2113 | -10/Exiles | Met EX-BIN 2169 | -10/Exiles | Met EX-DEC 2276 | -10/Exiles | Discovered new exit (range 10) 2290 | -10/Exiles | Entered Mines 2447 | -9/Mines | Learned location of Storage (-8) 2620 | -9/Mines | Identified exit to Materials 2726 | -9/Mines | Learned 2 Materials zone layouts 2755 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2993 | -9/Mines | Entered Materials 2993 | -8/Materials | Accompanied by 3 allies 2993 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2994 | -8/Materials | Identified exit to Factory 2994 | -8/Materials | Identified exit to Storage 3113 | -8/Materials | Discovered exit to Storage (range 16) 3357 | -8/Materials | Discovered exit to Factory (range 16) 3471 | -8/Materials | Garrison activated, responded to threat 3555 | -8/Materials | Identified exit to Garrison 3561 | -8/Materials | Build established: Hauler-Tank 3573 | -8/Materials | Entered Garrison 3583 | -8/Garrison | Installed Relay Interface Framework 3654 | -8/Garrison | Triggered checkpoint 3711 | -8/Garrison | Garrison Relay disabled 3820 | -8/Garrison | Triggered checkpoint 3833 | -8/Garrison | Triggered checkpoint 3882 | -8/Garrison | Destroyed 8 combat bots 3922 | -8/Garrison | Triggered checkpoint 3956 | -8/Garrison | Build established: Hauler-Mutant 4006 | -8/Garrison | Garrison Relay disabled 4059 | -8/Garrison | Discovered new exit (range 14) 4084 | -8/Garrison | Entered Materials 4084 | -8/Materials | Accompanied by 1 ally 4119 | -8/Materials | Identified exit to Garrison 4119 | -8/Materials | Entered Garrison 4119 | -8/Garrison | Accompanied by 1 ally 4123 | -8/Garrison | Triggered checkpoint 4182 | -8/Garrison | Triggered checkpoint 4260 | -8/Garrison | Triggered checkpoint 4330 | -8/Garrison | Garrison Relay disabled 4415 | -8/Garrison | Triggered checkpoint 4539 | -8/Garrison | Discovered exit to Factory (range 15) 4616 | -8/Garrison | Lost 3 parts (1p1n1w) 4635 | -8/Garrison | Build established: Bothacker-Mutant 4706 | -8/Garrison | Triggered checkpoint 4830 | -8/Garrison | Discovered exit to Factory (range 8) 4988 | -8/Garrison | Triggered checkpoint 5110 | -8/Garrison | Triggered checkpoint 5122 | -8/Garrison | Core integrity fell below 50% 5152 | -8/Garrison | Lost 3 parts (3w) 5166 | -8/Garrison | Discovered exit to Factory (range 15) 5210 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5218 | -8/Garrison | Entered Factory 5218 | -7/Factory | Evolved 2 slots: Utility x2 5737 | -7/Factory | Build established: Hauler-Mutant 6512 | -7/Factory | Local fabrication network quarantined 6519 | -7/Factory | Fabricated Adv. Medium Treads (x2) 6813 | -7/Factory | Discovered new exit (range 5) 6821 | -7/Factory | Identified exit to Factory 7963 | -7/Factory | Identified exit to Lower Caves 8337 | -7/Factory | Sucked down chute 8337 | -7/Factory | Entered Waste 8338 | -7/Waste | Met a frightened Derelict 8352 | -7/Waste | EMP discharged 8352 | -7/Waste | System corruption reached 10% 8381 | -7/Waste | Spotted C-40 Crusher 8381 | -7/Waste | Spotted C-40 Crusher 8391 | -7/Waste | Spotted C-40 Crusher 8396 | -7/Waste | Spotted C-40 Crusher 8411 | -7/Waste | Spotted C-40 Crusher 8444 | -7/Waste | Spotted C-40 Crusher 8452 | -7/Waste | EMP discharged 8459 | -7/Waste | Discovered new exit (range 10) 8472 | -7/Waste | Entered Factory 8976 | -7/Factory | Local fabrication network quarantined 9017 | -7/Factory | Fabricated Actuator Array? 9834 | -7/Factory | Repaired Arm. Huge Wheel 10077 | -7/Factory | Core integrity fell below 50% 11375 | -7/Factory | Discovered exit to Factory (range 2) 12365 | -7/Factory | Discovered exit to Factory (range 5) 12611 | -7/Factory | Discovered exit to Lower Caves (range 8) 12712 | -7/Factory | Entered Lower Caves 12717 | -7/Lower Caves | Attacked by a faux Warlord 12807 | -7/Lower Caves | Core integrity fell below 20% 13169 | -7/Lower Caves | Discovered new exit (range 14) 13232 | -7/Lower Caves | Entered another Lower Caves area 13264 | -7/Lower Caves | Learned Factory terminal intel 13427 | -7/Lower Caves | Learned Factory garrison access intel 13662 | -7/Lower Caves | Found Prototype Device 13684 | -7/Lower Caves | Discovered new exit (range 3) 13713 | -7/Lower Caves | Entered Zion 13776 | -7/Zion | System corruption cleaned by Quarantine Array 13782 | -7/Zion | RIF detected upon attempting to enter Zion 13782 | -7/Zion | Attacked by Zionites 13782 | -7/Zion | Spotted MC-VHU(B) 13782 | -7/Zion | Spotted DP-DL6(B) 13784 | -7/Zion | Self-destructed Last Messages --------------- 13662_ Acquired Prototype Device. 13684_ EXIT=FOUND 13686_ FX Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????## ?? | | ????????????????????????????????????????????# ?? | | ??????????????????????????????????????????## ?? | | ?????????????????????????????????????????## ??? | | ????????????????????????????????????????## #??? | | ??????????????????????????????????????### #### | | ?????????????????????????????????????## | | ???????????????????####??????????????# | | ???????????????????#BB"############??# | | ???????????????????#BB""""""""""""#???# | | ?????????????????### """""""""""#????# | | ?????????? # ####### | | ?????????? #?? | | ??????????" @ #??? | | ?????????????????# ###### ##?? | | ?????????????????### """""""""""#????## ##? | | ???????????????????#BB """""""""""#?????#### ## | | ???????????????????#BB"############?????###### # | | ???????????????????####?????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ## | | ????????????????????????????????????????# ## ## | | ????????????????????????????????????##### ## #? | | ????????????????????????????????????# # ######? | | ?????????????????????????????????????# ##????? | | ?????????????????????????????????????## ##???? | | ??????????????????????????????????????## #???? | | ???????????????????????????????????????## #???? | | ????????????????????????????????????????### #???? | | ?????????????????????????????????????????## ##??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????## ##??? | | ????????????????????????????????????????## #??? | | ????????????????????????????????????????# ##??? | | ????????????????????????????????????????## #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Katana | -8/Materials | Hacked Actuator Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Medium Treads | x2 | -7/Factory | Preloaded Actuator Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkBeamCloak Manual? 0 Play Time 01:24:37 Cumulative 173.5 hours Start 2019.11.08 @ 02:33:06 End 2019.11.09 @ 02:15:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 170 Rogue 162 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 64 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f98958ef-c8df-41d5-9bd7-bf6bcfff07f9