Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 14:46:39 // Halloween2020/ForbiddenLore Player: ModulinMyGlobulin Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (6380) 6380 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1516) 1516 TOTAL SCORE: 14206 Bonus ------- Pacifist 200 High Alert Combat Kills 888 Follower Combat Kills 731 Friendly Fire -303 Cogmind --------- Core Integrity 0/1150 Matter 216/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Long-range Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Tri-rail Accelerator Phasing Sabre > --- INVENTORY -------- Light Angular Momentum Engine Reinforced Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Improved Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Medium Storage Unit Matter Compressor High-powered Shock Rifle Phase Cannon Bore Cannon Enhanced Gauss Cannon [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Improved Power Shielding Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . 2 . . 1 . . . . . Utility 7 | . . 2 . . 2 1 . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 193 | . 2 9 . 20 32 56 32 32 1 9 . . Power 25 | . . 1 . 2 3 8 4 5 . 2 . . Engine 14 | . . 1 . 1 2 5 . 4 . 1 . . Core 11 | . . . . 1 1 3 4 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 65 | . . 1 . 10 12 16 7 15 . 4 . . Treads 10 | . . . . 4 4 . 1 1 . . . . Leg 44 | . . 1 . 6 2 14 4 14 . 3 . . Wheel . | . . . . . . . . . . . . . Hover 11 | . . . . . 6 2 2 . . 1 . . Flight . | . . . . . . . . . . . . . Utility 37 | . 2 3 . 1 5 10 10 4 . 2 . . Device 22 | . . 2 . 1 4 3 8 3 . 1 . . Storage 9 | . 2 1 . . . 4 1 1 . . . . Processor 2 | . . . . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . . 3 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 66 | . . 4 . 7 12 22 11 8 1 1 . . Energy Gun 13 | . . 4 . 1 1 3 1 1 1 1 . . Energy Cannon 13 | . . . . . . 3 6 4 . . . . Ballistic Gun 19 | . . . . 5 6 6 2 . . . . . Ballistic Cannon 8 | . . . . . 2 3 1 2 . . . . Launcher 7 | . . . . 1 2 3 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon 5 | . . . . . 1 4 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . 2 . . 1 . . Parts Lost 111 | . . . . 10 15 25 23 17 16 5 . . Power 18 | . . . . 2 2 7 2 1 2 2 . . Propulsion 41 | . . . . 5 7 8 6 8 5 2 . . Utility 25 | . . . . 1 2 4 9 3 6 . . . Weapon 27 | . . . . 2 4 6 6 5 3 1 . . Highest Loss Streak 16 | . . . . 6 5 8 7 6 16 5 . . Average Slot Usage (%) 85 | . 93 94 100 92 98 91 84 90 57 15 . . Engine 4 | . 14 11 11 3 2 8 . 4 2 . . . Core 3 | . . . . 5 4 1 8 4 3 1 . . Treads 4 | . . . . 7 16 . . . 1 . . . Leg 17 | . 28 22 22 25 7 21 18 20 11 6 . . Hover 2 | . . . . . 4 2 1 4 . . . . Device 11 | . . 8 11 6 14 11 9 22 14 . . . Storage 18 | . 21 29 33 27 23 22 14 10 7 . . . Processor 4 | . . . . . 7 6 5 5 5 5 . . Protection 1 | . . . . . . 1 4 . . . . . Energy Gun 2 | . 14 19 22 3 . 1 1 . 2 1 . . Energy Cannon 2 | . . . . . . 2 9 2 2 . . . Ballistic Gun 3 | . 14 2 . 13 9 1 1 . . . . . Ballistic Cannon 2 | . . . . . 3 4 1 5 1 . . . Naked Turns 392 | . . . . . . . . . . 52 252 88 Heaviest Build 102 | 11 23 31 31 32 42 85 102 79 64 21 . . Greatest Support 96 | 20 20 20 20 45 60 72 88 96 75 60 3 3 Greatest Overweight (x) 9 | . 1 1 1 1 3 3 5 1 9 . . . Average Overweight (x) . | . . 1 1 . . . 1 . . . . . Largest Inventory Capacity 20 | . 12 12 12 12 12 20 16 16 14 4 4 4 Average Capacity 13 | . 9 12 12 12 12 15 16 15 10 4 4 4 Most Carried 16 | . 8 12 12 12 12 15 13 16 13 4 . . Average Carried 10 | . 6 10 12 10 11 11 9 12 10 . . . Final Capacity 16 | 6 12 12 12 12 12 16 16 14 4 4 4 4 Final Carried 14 | 6 8 12 12 12 12 6 13 14 4 . . . Class Distribution -------------------- 51% | Mutant 20% | Scavenger-Mutant 8% | Hauler-Mutant 7% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Scavenger-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Gunner | -5/Cetus Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Matter Collected 4365 | 177 . 245 38 447 616 906 1144 792 . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 6795 | . . 277 38 819 1080 1227 2040 1314 . . . . Parts 324 | . . 9 5 53 62 72 62 61 . . . . Haulers Intercepted 2 | . . . . 1 . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Combat Hostiles Destroyed 124 | . . 7 3 14 22 31 30 17 . . . . Melee 6 | . . . . . 1 3 . 2 . . . . Guns 39 | . . 7 3 9 14 4 2 . . . . . Cannons 56 | . . . . . 2 13 26 15 . . . . AOE 22 | . . . . 5 5 11 1 . . . . . Classes Destroyed 18 | . . 2 1 9 2 . 1 3 . . . . Worker 7 | . . . . . 1 1 2 3 . . . . Builder 4 | . . . . 1 . 1 2 . . . . . Tunneler 2 | . . . . 1 . . . 1 . . . . Hauler 2 | . . . . 1 . . 1 . . . . . Recycler 9 | . . . . 3 2 . 2 2 . . . . Carrier 1 | . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 2 | . . . . 1 1 . . . . . . . Swarmer 26 | . . . 3 4 6 11 . 2 . . . . Grunt 42 | . . 6 . 4 7 3 12 10 . . . . Brawler 6 | . . . . 1 . . 4 1 . . . . Duelist 1 | . . 1 . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 19 | . . . . 3 6 6 4 . . . . . Hunter 11 | . . . . 2 . 6 3 . . . . . Programmer 15 | . . . . . 3 5 6 1 . . . . Behemoth 1 | . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . 1 . . . . Guerrilla 2 | . . . . . . . . 2 . . . . Best Kill Streak 13 | . . 3 3 12 9 5 13 6 . . . . Combat Bots Only 8 | . . 3 3 5 5 4 8 5 . . . . Max Kills in Single Turn 5 | . . 1 1 4 2 4 5 2 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 3 1 . . . . . Melee 1 | . . . . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Damage Taken 16363 | . . 296 44 1246 2225 4269 2931 2528 1098 879 674 173 Core 3188 | . . 16 7 107 324 586 353 207 430 311 674 173 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 65 | 100 100 . 94 80 53 31 . . 1 . . . Volleys Fired 419 | . . 30 3 60 75 101 81 47 6 16 . . Largest 3 | . . 2 2 2 2 2 3 3 2 1 . . Hottest 308 | . . 115 115 110 83 119 308 237 159 60 . . Shots Fired 767 | . . 58 6 107 140 157 163 110 10 16 . . Gun 379 | . . 58 6 103 111 47 31 3 4 16 . . Cannon 362 | . . . . . 24 96 129 107 6 . . . Launcher 26 | . . . . 4 5 14 3 . . . . . Special . | . . . . . . . . . . . . . Kinetic 423 | . . 14 . 89 123 86 38 71 2 . . . Thermal 223 | . . 44 6 7 . . 122 36 8 . . . Explosive 26 | . . . . 4 5 14 3 . . . . . Electromagnetic 95 | . . . . 7 12 57 . 3 . 16 . . Robot Hit Streak 17 | . . 7 1 13 15 9 17 11 3 5 . . Robot Miss Streak 7 | . . 2 2 2 7 5 7 6 1 3 . . Penetration Max 1 | . . . . . 1 . . 1 . . . . Secondary Targets 9 | . . 2 1 5 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . Shots Hit Robots 526 | . . 41 2 82 93 106 116 70 6 10 . . Core Hits 326 | . . 16 3 43 59 75 81 40 2 7 . . Critical Hits 23 | . . . . 1 1 1 . 19 1 . . . Critical Kills 10 | . . . . . . 1 . 9 . . . . Critical Parts Destroyed 10 | . . . . 1 . . . 9 . . . . Melee Attacks 65 | . . . . . 13 45 . 7 . . . . Impact . | . . . . . . . . . . . . . Slashing 7 | . . . . . . . . 7 . . . . Piercing 58 | . . . . . 13 45 . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18927 | . . 452 43 1807 2311 3814 6805 3466 180 49 . . Guns 4323 | . . 452 43 1223 1373 647 468 30 38 49 . . Cannons 9829 | . . . . . 396 1137 5501 2653 142 . . . Explosions 3482 | . . . . 578 508 1433 836 127 . . . . Melee 1255 | . . . . . 34 565 . 656 . . . . Ramming 38 | . . . . 6 . 32 . . . . . . Kinetic 7105 | . . 74 . 983 1666 1151 1482 1719 30 . . . Thermal 6543 | . . 378 43 295 . . 4616 1061 150 . . . Explosive 3036 | . . . . 388 508 1433 707 . . . . . Electromagnetic 950 | . . . . 135 103 633 . 30 . 49 . . Impact . | . . . . . . . . . . . . . Slashing 656 | . . . . . . . . 656 . . . . Piercing 599 | . . . . . 34 565 . . . . . . Highest Corruption 20 | . . 1 1 . 1 20 10 10 10 8 8 8 Average Corruption 9 | . . 1 1 . 1 13 9 10 10 6 8 8 Corruption Purged . | . . . . . . . . . . . . . Effects 224 | . . . . . 2 107 44 53 5 3 8 2 Message Errors 35 | . . . . . 1 17 9 4 1 1 2 . Matter Fused 27 | . . . . . . 13 3 9 . . 2 . Heat Flow Errors 20 | . . . . . . 8 3 6 . . 1 2 Energy Discharges 12 | . . . . . . 3 2 4 . 1 2 . Parts Rejected 3 | . . . . . . 2 1 . . . . . Data Loss (minor) 21 | . . . . . 1 14 3 2 . . 1 . Data Loss (major) 4 | . . . . . . 1 1 1 1 . . . Misfires 10 | . . . . . . 2 2 6 . . . . Alerts 4 | . . . . . . 1 2 . 1 . . . Misdirections 30 | . . . . . . 16 7 6 1 . . . Targeting Errors 49 | . . . . . . 26 9 12 1 1 . . Weapon Failures 9 | . . . . . . 4 2 3 . . . . Overload Shots 61 | . . . . . . . 61 . . . . . Effects 7 | . . . . . . . 7 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Meltdown 6 | . . . . . . . 6 . . . . . Overflow Damage 673 | . . . . 17 19 132 372 133 . . . . Projectiles 380 | . . . . . 7 . 328 45 . . . . Explosions 216 | . . . . 17 12 132 44 11 . . . . Melee 77 | . . . . . . . . 77 . . . . Knockbacks 23 | . . . . . 1 7 6 9 . . . . Impact . | . . . . . . . . . . . . . Kinetic 21 | . . . . . 1 6 5 9 . . . . Secondary 2 | . . . . . . 1 1 . . . . . Self-Inflicted Damage 326 | . . . . 97 . 120 26 83 . . . . Shots 8 | . . . . 3 . 3 1 1 . . . . Rammed 4 | . . . . . . 4 . . . . . . Targets Rammed 11 | . . . . 1 . 10 . . . . . . Kicked 7 | . . . . 1 . 6 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 636 | . . 54 . 57 101 256 636 380 . 4 181 239 Average Temperature 118 | . . 24 . 23 34 80 153 152 . 3 95 104 Received Heat Transfer 3216 | . . 156 . 342 636 846 564 468 72 24 99 9 Effects 10 | . . . . . . 1 5 4 . . . . Shutdowns 3 | . . . . . . . 1 2 . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 21 | . . 3 . . . . 18 . . . . . Heat Transferred 8225 | . . 965 111 459 . . 5501 1040 149 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Peak Influence 1446 | . 11 194 145 428 338 572 689 1446 782 375 . . Initial 780 | . . 4 75 56 35 73 277 315 780 350 . . Average 314 | . 8 91 110 236 146 274 410 714 716 338 . . Maximum Alert Level 4 | . . . . 2 1 2 2 4 3 1 . . Low Security (%) 41 | . 100 100 100 29 85 42 . . . . . . Level 1 30 | . . . . 65 14 27 53 28 . 100 . . Level 2 21 | . . . . 4 . 29 46 29 42 . . . Level 3 3 | . . . . . . . . 23 57 . . . Level 4 2 | . . . . . . . . 18 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . . . . 3 6 10 4 2 . . . . Investigation 3 | . . . . 1 . 2 . . . . . . Extermination 8 | . . . . . 2 3 3 . . . . . Reinforcement 8 | . . . . 2 1 4 . 1 . . . . Assault 3 | . . . . . . 1 1 1 . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Distress Signals 13 | . . . . 2 . 2 4 4 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 237 | . . 10 3 25 28 54 41 45 7 7 12 5 Peak Tracking Total 9 | . . 4 1 6 4 8 6 8 7 7 9 8 Tactical Retreats 20 | . . 1 . 1 . 7 2 4 . 1 4 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Traps Triggered 7 | . . 1 . 1 2 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Machines Disabled 15 | . . . . . 2 4 4 5 . . . . Max in Single Turn 2 | . . . . . 1 1 2 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Machines Accessed 17 | . 1 . . 3 4 4 2 3 . . . . Terminals 17 | . 1 . . 3 4 4 2 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 34 | . 3 . . 5 10 7 3 6 . . . . Successful 17 | . 2 . . 3 5 2 3 2 . . . . Failed 16 | . . . . 2 5 5 . 4 . . . . Catastrophic 10 | . . . . 1 4 4 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 23 | . 4 . . 3 6 7 2 1 . . . . Terminals 34 | . 3 . . 5 10 7 3 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . 2 . . 3 4 1 2 2 . . . . Record 4 | . . . . . 3 1 . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . 1 2 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 1 1 . . . . . Terminals 3 | . . . . . 1 1 1 . . . . . Botnet 3 | . . . . . 1 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 14 | . 2 . . 1 4 4 1 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . 4 . . . . . Robots Rewired 10 | . . . . . . . . 10 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Total Allies 13 | . . . . . . . . 13 . . . . Largest Group 9 | . . . . . . . . 9 . . . . Highest-Rated Group 236 | . . . . . . . . 236 . . . . Highest-Rated Ally 37 | . . . . . . . . 37 . . . . Total Orders 10 | . . . . . . 2 8 . . . . . EXPLORE 10 | . . . . . . 2 8 . . . . . Ally Attacks 93 | . . . . . . . . 93 . . . . Total Damage 1848 | . . . . . . . . 1848 . . . . Kills 26 | . . . . . . . . 26 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . Drone Launches 10 | . . . . . . 2 8 . . . . . Drone Recoveries 5 | . . . . . . 1 4 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Turns Passed 7279 | . 183 321 171 422 1513 1895 1309 921 64 140 252 88 Spaces Moved 4409 | 1 132 137 100 201 867 1070 603 414 53 152 504 175 Core 834 | . . . . . . . . . 34 121 504 175 Treads 384 | . . . . 10 373 . 1 . . . . . Legs 2776 | 1 132 137 100 191 275 907 574 414 19 26 . . Wheels . | . . . . . . . . . . . . . Hover 415 | . . . . . 219 163 28 . . 5 . . Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 120 120 150 150 120 48 105 122 120 50 50 50 50 Average Speed 121 | 120 133 150 150 123 136 130 159 139 86 62 50 50 Slowest Speed 500 | 120 150 150 150 180 210 210 390 150 500 120 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 29 | 2 30 16 26 19 27 31 26 59 22 6 80 34 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . 2 . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 28 | . . . . . 9 19 . . . . . . Terrain Destroyed 310 | . . . . 37 16 130 70 55 2 . . . Melee 15 | . . . . . 9 6 . . . . . . Projectile 73 | . . . . . 1 3 29 38 2 . . . AOE 222 | . . . . 37 6 121 41 17 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Cet Fac Upp Upp Total 5488 | . 138 199 115 298 1061 1320 793 650 59 177 503 175 Wait 182 | . 2 11 13 5 46 18 55 31 . 1 . . Move 4397 | . 131 136 99 200 866 1069 602 413 52 151 503 175 Hop . | . . . . . . . . . . . . . Pick Up 59 | . 2 5 . 5 11 9 16 11 . . . . Fast Attach 76 | . 1 3 . 8 11 18 18 12 . 5 . . Attach 62 | . . . . 9 10 16 12 10 1 4 . . Detach 6 | . . . . 3 2 . 1 . . . . . Swap 55 | . 1 6 . 3 11 22 2 10 . . . . Drop 46 | . 1 8 . 4 11 12 4 6 . . . . Fire 419 | . . 30 3 60 75 101 81 47 6 16 . . Melee 65 | . . . . . 13 45 . 7 . . . . Ram . | . . . . . . . . . . . . . Kick 11 | . . . . 1 . 10 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . Rewire 103 | . . . . . . . . 103 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: [*Fac x2] / [*Cet]) -5/Cetus -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Central database locked down 130 | -10/Materials | Discovered new exit (range 11) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 477 | -9/Materials | Discovered new exit (range 15) 505 | -9/Materials | Entered Mines 656 | -9/Mines | Discovered new exit (range 8) 676 | -9/Mines | Entered Materials 676 | -8/Materials | Evolved 2 slots: Propulsion x2 783 | -8/Materials | Lost 4 parts (1p1n2w) 858 | -8/Materials | Lost 6 parts (1p4n1u) 1079 | -8/Materials | Discovered new exit (range 7) 1098 | -8/Materials | Entered Factory 1098 | -7/Factory | Evolved 2 slots: Utility x2 1158 | -7/Factory | Build established: Scavenger-Mutant 1200 | -7/Factory | Garrison activated, responded to threat 1345 | -7/Factory | Lost 5 parts (2n1u2w) 1692 | -7/Factory | Build established: Mutant 2412 | -7/Factory | Lost 4 parts (3n1w) 2582 | -7/Factory | Discovered new exit (range 19) 2611 | -7/Factory | Entered another Factory area 2611 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2931 | -6/Factory | Spotted B-75 Beast 3146 | -6/Factory | Crushed by falling debris 3146 | -6/Factory | System corruption reached 10% 3601 | -6/Factory | Build established: Hauler-Mutant 3879 | -6/Factory | Found Hvy. Insulated Plating 4050 | -6/Factory | Lost 3 parts (2n1w) 4124 | -6/Factory | Lost 3 parts (1p1n1u) 4197 | -6/Factory | Build established: Mutant 4218 | -6/Factory | Core integrity fell below 50% 4285 | -6/Factory | Lost 8 parts (3p2n3w) 4356 | -6/Factory | Lost 4 parts (1p2n1w) 4361 | -6/Factory | First assault squad dispatched 4490 | -6/Factory | Discovered new exit (range 14) 4506 | -6/Factory | Entered another Factory area 4506 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4745 | -5/Factory | Lost 3 parts (1p1n1u) 4894 | -5/Factory | Identified exit to Upper Caves 4894 | -5/Factory | Identified exit to Extension 5032 | -5/Factory | Lost 5 parts (2n2u1w) 5120 | -5/Factory | Lost 4 parts (1p1n1u1w) 5291 | -5/Factory | System corruption reached 10% 5329 | -5/Factory | Destroyed 8 combat bots 5362 | -5/Factory | Lost 7 parts (1n2u4w) 5815 | -5/Factory | Entered Extension 5912 | -5/Extension | Rescued a captive Derelict 6185 | -5/Extension | Energy Cycler disabled 6185 | -5/Extension | Rescued a captive Derelict 6186 | -5/Extension | Rescued a captive Derelict 6187 | -5/Extension | Rescued a captive Derelict 6188 | -5/Extension | Rescued a captive Derelict 6188 | -5/Extension | Rescued a captive Derelict 6189 | -5/Extension | Rescued a captive Derelict 6190 | -5/Extension | Rescued a captive Derelict 6194 | -5/Extension | Rescued a captive Derelict 6415 | -5/Extension | First assault squad dispatched 6418 | -5/Extension | Spotted B-75 Beast 6429 | -5/Extension | Spotted B-75 Beast 6447 | -5/Extension | Core integrity fell below 50% 6450 | -5/Extension | Allies destroyed B-75 Beast 6457 | -5/Extension | Destroyed B-75 Beast 6462 | -5/Extension | Discovered new exit (range 16) 6481 | -5/Extension | Lost 6 parts (1p3n1u1w) 6512 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6515 | -5/Extension | Disrupted transfer network 6661 | -5/Extension | Lost 5 parts (2n1u2w) 6716 | -5/Extension | Discovered new exit (range 15) 6717 | -5/Extension | Discovered new exit (range 15) 6736 | -5/Extension | Entered Cetus 6753 | -5/Cetus | Spotted Cetus Guard 6753 | -5/Cetus | Spotted Cetus Guard 6767 | -5/Cetus | Spotted Cetus Guard 6769 | -5/Cetus | Spotted Cetus Guard 6785 | -5/Cetus | Core integrity fell below 20% 6792 | -5/Cetus | Discovered new exit (range 15) 6800 | -5/Cetus | Entered Factory 6800 | -4/Factory | Evolved 2 slots: Utility x2 6824 | -4/Factory | Lost 16 parts (2p5n6u3w) 6828 | -4/Factory | Found Prototype Processor 6828 | -4/Factory | Identified Exp. Melee Analysis Suite 6888 | -4/Factory | Released all parts (5) 6894 | -4/Factory | Lost 5 parts (2p2n1w) 6938 | -4/Factory | Discovered new exit (range 4) 6940 | -4/Factory | Entered Upper Caves 6968 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6979 | -4/Upper Caves | Core integrity fell below 50% 6989 | -4/Upper Caves | Core integrity fell below 20% 7020 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7023 | -4/Upper Caves | Learned location of Armory (-4) 7113 | -4/Upper Caves | Learned location of Testing (-2) 7187 | -4/Upper Caves | Discovered new exit (range 10) 7192 | -4/Upper Caves | Entered another Upper Caves area 7216 | -4/Upper Caves | Encountered a Warlord checkpoint 7280 | -4/Upper Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07022_ System corrupted: Component data lost. 07023_ Acquired derelict log, extracted data. World map updated: -4/Armory. 07035_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 07045_ O9TWET|9,NS 5JH#L%C,PFK&JSR E TB8FF%FHGL 07067_ System corrupted: Energy discharge (-39). 07113_ Acquired derelict log, extracted data. World map updated: -2/Testing. 07126_ System corrupted: Matter fused (-9). 07146_ System corrupted: Energy discharge (-23). 07160_ Slug penetrates Wall. 07166_ System corrupted: Heat flow error (+224). 07187_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07210_ System corrupted: Heat flow error (+135). 07216_ LA-56N(M): "This area isn't safe." 07234_ System corrupted: Heat flow error (+282). 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