Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 18:09:20 Player: Ike Jones Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (945) 945 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3170 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 118/550 Matter 219/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (3) ------ Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Hover Unit Experimental Sensor Array Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Targeting Computer Medium Armor Plating > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Improved Hover Unit Experimental Sensor Array Improved Light Cannon Rocket Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 48 | 5 4 6 9 14 10 Power 10 | 1 1 1 1 3 3 Engine 8 | 1 1 1 1 2 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 18 | 2 . 2 6 6 2 Treads 1 | . . . . . 1 Leg 9 | 2 . . . 6 1 Wheel . | . . . . . . Hover 3 | . . . 3 . . Flight 5 | . . 2 3 . . Utility 10 | . 3 1 1 2 3 Device 2 | . . . . 2 . Storage 1 | . . . 1 . . Processor 4 | . 2 . . . 2 Hackware . | . . . . . . Protection 3 | . 1 1 . . 1 Artifact . | . . . . . . Weapon 10 | 2 . 2 1 3 2 Energy Gun 4 | 2 . . 1 1 . Energy Cannon 2 | . . 1 . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . 1 . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 4 | . . . . 4 . System Corruption 19 | . . . . 19 . Parts Lost 16 | . . . . 3 13 Power 5 | . . . . 1 4 Propulsion 5 | . . . . 2 3 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 4 | . . . . 3 4 To Critical Strikes . | . . . . . . Average Backups 4 | 3 4 4 3 5 4 Power . | . 1 . . . . Propulsion . | 1 . . . . 1 Utility 1 | . . . . 2 1 Weapon 2 | 1 2 2 2 2 . Tool/Special . | . . . . . . Unused Backups 14 | . 4 1 . 3 6 Power . | . . . . . . Propulsion 6 | . 2 . . 1 3 Utility 5 | . 1 . . 1 3 Weapon 3 | . 1 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 92 83 75 97 73 Engine 12 | . 14 14 16 11 10 Core 5 | . . . . 10 5 Leg 23 | . 28 10 . 29 19 Hover 1 | . . . 11 1 . Flight 2 | . . 15 21 . . Device 6 | . . . . 9 8 Storage 4 | . . . . 11 . Processor 6 | . 13 8 . . 13 Protection 4 | . 7 14 11 1 2 Energy Gun 12 | . 28 17 7 10 3 Energy Cannon 2 | . . 1 5 2 3 Ballistic Cannon 4 | . . . 1 8 2 Peak Build Rating 22 | 5 9 10 11 16 22 Average Rating 12 | 3 7 6 8 14 16 On Entrance 7 | . 5 8 6 11 15 Naked Turns . | . . . . . . Heaviest Build 35 | 9 10 14 21 24 35 Greatest Support 30 | 20 20 20 18 30 30 Greatest Overweight (x) 2 | 2 . 2 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 Average Capacity 6 | 5 5 5 5 8 5 Most Carried 8 | 5 5 5 5 8 6 Average Carried 5 | 4 4 3 3 6 4 Final Capacity 8 | 5 5 5 8 8 5 Final Carried 7 | 4 5 3 5 7 4 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 871 | 250 40 10 53 402 116 Remotely . | . . . . . . Salvage Created 1120 | 131 80 98 72 365 374 Parts 54 | 4 3 8 9 13 17 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 28 | . 2 6 3 8 9 Guns 10 | . 2 3 3 1 1 Cannons 13 | . . 3 . 5 5 AOE 4 | . . . . 1 3 Classes Destroyed 11 | 2 1 1 2 2 3 Worker 3 | . . . . 1 2 Builder 2 | . . . 1 . 1 Tunneler 2 | 2 . . . . . Hauler 1 | . . . . . 1 Recycler 1 | 1 . . . . . Watcher 1 | . . . 1 . . Swarmer 10 | . . 6 3 . 1 Grunt 15 | . 2 . . 7 6 Duelist 1 | . . . . 1 . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 8 | 3 1 3 5 3 8 Combat Bots Only 4 | . 1 3 3 3 4 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 245 | . 15 32 15 27 156 Missed 74 | . 2 10 4 6 52 Hits 171 | . 13 22 11 21 104 Projectile 171 | . 13 22 11 21 104 Critical Strikes 4 | . . . . . 4 Damage Taken 2440 | . 143 171 97 306 1723 Core 527 | . 21 14 20 40 432 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . 9 11 4 29 . Core Remaining (%) 90 | 100 . 86 . 85 . Volleys Fired 98 | 6 12 10 19 21 30 Largest 2 | 2 2 2 1 2 2 Hottest 128 | 100 100 100 45 101 128 Shots Fired 157 | 12 24 16 19 42 44 Gun 95 | 12 24 12 13 21 13 Cannon 54 | . . 4 6 21 23 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 27 | . . . 6 10 11 Thermal 71 | 12 24 12 . 10 13 Explosive 8 | . . . . . 8 Electromagnetic 51 | . . 4 13 22 12 Robot Hit Streak 12 | 10 7 4 4 12 7 Robot Miss Streak 5 | 1 5 2 3 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 102 | 10 13 10 10 28 31 Core Hits 50 | 3 4 6 5 11 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 2 1 . . 2 . Burn 3 | 2 1 . . . . Corrupt 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2325 | 126 160 144 160 660 1075 Guns 831 | 126 160 87 121 198 139 Cannons 814 | . . 57 39 346 372 Explosions 654 | . . . . 90 564 Melee . | . . . . . . Ramming 26 | . . . . 26 . Kinetic 318 | . . . 39 116 163 Thermal 687 | 126 160 87 . 140 174 Explosive 529 | . . . . . 529 Electromagnetic 765 | . . 57 121 378 209 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . 1 1 . 19 . Average Corruption 13 | . 1 1 . 18 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 33 | . 1 . . 32 . Message Errors 9 | . . . . 9 . Matter Fused 9 | . . . . 9 . Heat Flow Errors 4 | . . . . 4 . Energy Discharges 7 | . 1 . . 6 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . 1 3 Impact . | . . . . . . Kinetic 3 | . . . . 1 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 138 | . . . . 38 100 Shots 4 | . . . . 1 3 Rammed . | . . . . . . Targets Rammed 4 | . . . . 4 . Kicked 4 | . . . . 4 . Crushed . | . . . . . . Highest Temperature 423 | 234 195 234 31 423 72 Average Temperature 104 | 119 90 96 13 156 29 Received Heat Transfer 1050 | . 78 . 6 147 819 Effects 5 | . . . . 5 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | 1 . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 2 3 . . . . Heat Transferred 1926 | 518 555 259 . 211 383 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 2 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 165 | 10 40 110 104 96 165 Initial 42 | . . . 42 24 25 Average 37 | 1 5 53 62 25 79 Influence Increases 962 | 15 61 140 102 269 375 Destroy 0b10 Robot/C 580 | . 40 120 60 180 180 Destroy 0b10 Robot/NC 50 | 15 . . 10 5 20 Destroy Leader 124 | . 20 20 2 40 42 Allied During Kill 7 | . . . . 7 . Successful Hack 6 | . 1 . . 5 . Disable Machine 45 | . . . . 30 15 Destroy Structure 60 | . . . . 2 58 Lose Combat Pursuer 90 | . . . 30 . 60 Influence Decreases 889 | 15 61 30 148 268 367 Entered New Map 148 | . . . 68 40 40 Time Decay 565 | 15 61 30 80 182 197 Lost Part 160 | . . . . 30 130 Lost Ally 16 | . . . . 16 . Squads Dispatched 9 | . 3 . 1 . 5 Investigation 5 | . 2 . 1 . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 2 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 3 10 7 9 23 Peak Tracking Total 12 | . 1 5 4 3 12 Tactical Retreats 5 | . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . 2 . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 2 . 2 1 2 Terminals 5 | . 1 . 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 23 | . 9 . 6 3 5 Successful 17 | . 8 . 5 3 1 Failed 6 | . 1 . 1 . 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 6 . 3 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 5 . 2 3 1 Record 6 | . 2 . 1 2 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 2 1 2 Full Trace Events 4 | . 1 . 1 1 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 83 | . 83 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 1 Highest-Rated Group 40 | . . . . 40 16 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 2 | . . . . 2 . FOLLOW 1 | . . . . 1 . AID 1 | . . . . 1 . Ally Attacks 21 | . . . . 19 2 Total Damage 149 | . . . . 133 16 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1992 | 88 363 75 172 818 476 Spaces Moved 1378 | 61 259 45 235 552 226 Core 23 | 23 . . . . . Treads 33 | . . . . . 33 Legs 1031 | 38 259 2 . 539 193 Wheels . | . . . . . . Hover 116 | . . . 103 13 . Flight 175 | . . 43 132 . . Fastest Speed 34 | 50 120 37 34 116 120 Average Speed 112 | 96 120 74 45 123 155 Slowest Speed 200 | 150 120 200 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . 4 1 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 37 8 17 71 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . . . . 2 57 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 58 | . . . . 2 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1668 | 76 287 69 280 649 307 Wait 49 | . 3 . 2 23 21 Move 1364 | 60 258 37 232 551 226 Hop 4 | . . 3 1 . . Pick Up 51 | 5 6 2 9 20 9 Fast Attach 12 | 4 2 2 2 . 2 Attach 23 | 1 . 2 5 7 8 Detach 3 | . . 2 . . 1 Swap 20 | . 2 3 5 7 3 Drop 40 | . 4 8 5 16 7 Fire 98 | 6 12 10 19 21 30 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Met a group of wandering Federalists 161 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 12) 452 | -10/Materials | Entered Mines 453 | -10/Mines | Assembled infested the area 509 | -10/Mines | Discovered new exit (range 11) 527 | -10/Mines | Entered Materials 527 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 643 | -9/Materials | Discovered new exit (range 14) 699 | -9/Materials | Entered Mines 759 | -9/Mines | Lost 3 parts (1p2n) 760 | -9/Mines | System corruption reached 10% 823 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 906 | -9/Mines | Discovered new exit (range 10) 969 | -9/Mines | Found a hidden stash of uninstalled traps 1059 | -9/Mines | Build established: Scavenger-Mutant 1200 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1202 | -9/Mines | Found Prototype Device 1452 | -9/Mines | Discovered new exit (range 10) 1517 | -9/Mines | Entered Materials 1517 | -8/Materials | Accompanied by 1 ally 1517 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1733 | -8/Materials | Lost 4 parts (2p1n1u) 1786 | -8/Materials | Lost 4 parts (1n3w) 1889 | -8/Materials | Core integrity fell below 50% 1954 | -8/Materials | Build established: Mutant 1969 | -8/Materials | Lost 3 parts (1p1n1w) 1993 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf cleans the Terminal. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Deuterium Engine destroyed. Aluminum Leg destroyed. U-05 Engineer builds a Wall. EM Pulse Cannon destroyed. U-05 Engineer builds a Wall. W-25 Informer sends out distress signal. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Lgt. Deuterium Engine destroyed. Cooling System destroyed. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ??????????????????????????????????????????? #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# ##???? | | ????????????????????????###?????######## #???? | | ????????????????????????# ####### #???? | | ????????????????????????# g gg/ #???? | | ????????????????????????# """ # #???? | | ????????????????????????# """ # #### #???? | | ????????????????????????#@ """ # #?####H"####?? | | ????????????????????????# # #?# T #?? | | ????????????????????????# """ g ### = #?? | | ????????????????????????# """ w# ## /#?? | | ????????????????????????# """ # #?# = #?? | | ????????????????????????# # #?# ! #?? | | ????????????????????????# "T" # #?# "" #?? | | ????????????????????????# """ !# #?# """ %#?? | | ??????????????????????########### #?# """ #?? | | ??????????????????????# + #?# #?? | | ??????????????????????# "T" = # #?########+##? | | ??????????????????????# """ + #????????# "#? | | ??????????????????????# # #??????### ### | | ??????????????????????#######+#######??????# # | | ????????????????????????????# ############## # | | ????????????????????????????# T !# | | ????????????????????????????# ########"### # | | ???????????????????????????## #???# # # | | ???????????????????????????## #???# """ ## ## | | ???????????????????????????## #???# """ ## #? | | ?????????????????????######## #???# """ ## +? | | ?????????????????????# # #???# ## #? | | ?????????????????????# ! # #???# ## #? | | ?????????????????????# + ==########/##"" #? | | ?????????????????????# # =%#= # # #" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 32 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 13 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed DirtyWarpReactor Manual? 0 Play Time 00:40:39 Cumulative 7.4 hours Start 2025.05.31 @ 17:29:17 End 2025.05.31 @ 18:09:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4b5683d-a136-4e89-aabf-20b2738739de