Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.29 @ 18:15:08 Player: Xax Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (425) 2125 Value Destroyed (19439) 19439 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (2283) 2283 TOTAL SCORE: 33167 Bonus ------- High Alert Combat Kills 927 Follower Combat Kills 1026 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -570 Cogmind --------- Core Integrity 41/1300 Matter 216/300 Energy 59/100 System Corruption 36% Temperature Cool (66) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Improved Cloaking Device Graphene Brace Advanced Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Cooling System Energy Well Improved Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Graphene Brace Experimental Shield Generator Improved Remote Force Field Improved Remote Force Field Improved Remote Force Field > --- WEAPON ----------- Compact HERF Cannon Advanced KE Penetrator Linear Accelerator Micro-nuke Launcher > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Compact Matter Pod Micro-nuke Launcher Phasing Sabre [Rating: 171] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon XL Autogun Subcomponent Energy Gun Heavy Laser Energy Cannon Compact HERF Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Bore Cannon Launcher Rocket Array Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 15 | . 1 . . . 4 2 . 2 . . . . 2 . . . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Utility 9 | . 1 . . . 1 2 . 2 . . . . 1 . . . . . . 1 . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 366 | 6 17 13 1 2 10 8 14 30 1 10 2 14 26 3 20 3 2 7 9 68 26 2 72 Power 41 | . 2 1 . . 1 1 . 2 1 1 . 1 3 1 1 . 1 1 1 11 2 . 10 Engine 7 | . 2 . . . . 1 . . . . . . 3 . . . . . . 1 . . . Core 9 | . . 1 . . 1 . . 2 1 1 . 1 . . 1 . . . . 1 . . . Reactor 25 | . . . . . . . . . . . . . . 1 . . 1 1 1 9 2 . 10 Propulsion 69 | 2 5 2 . 2 6 2 . 6 . 2 . 2 7 . 5 . . 2 1 13 6 . 6 Treads 16 | . . . . . 3 2 . 6 . 2 . 2 1 . . . . . . . . . . Leg 18 | 2 5 2 . 2 3 . . . . . . . . . . . . . . . 3 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . . . . . . . . . 6 . 5 . . 2 1 13 2 . 5 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 136 | 2 6 3 1 . 2 5 3 9 . 4 . 6 8 1 5 3 1 4 4 19 11 1 38 Device 68 | . 2 1 . . . . . 3 . . . 3 6 . 3 1 . 1 2 12 8 1 25 Storage 21 | 1 2 . 1 . . . . 1 . . . 1 . . 2 . . 2 . 5 . . 6 Processor 11 | . . . . . . 1 . . . 1 . . 1 1 . . . . . 2 1 . 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 36 | 1 2 2 . . 2 4 3 5 . 3 . 2 1 . . 2 1 1 2 . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 4 7 . . 1 . 11 13 . 3 2 5 8 1 9 . . . 3 25 7 1 18 Energy Gun 25 | 2 1 . . . . . . 3 . 2 . . 3 . . . . . . 7 4 1 2 Energy Cannon 7 | . 1 . . . . . . . . . . . . . . . . . . 3 . . 3 Ballistic Gun 43 | . 2 4 . . 1 . 6 4 . . . 2 3 1 7 . . . 3 8 . . 2 Ballistic Cannon 15 | . . . . . . . . . . . 2 2 1 . 1 . . . . 3 2 . 4 Launcher 18 | . . 3 . . . . 4 5 . . . . . . . . . . . 1 . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Piercing Weapon 4 | . . . . . . . . . . 1 . 1 1 . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 20 | . . 1 . . 1 . 1 1 . . . . 1 . 2 . . 7 . 3 . . 3 Parts Lost 131 | . 1 2 . . . . . 3 . 3 . 9 12 . . 1 . . 1 46 5 . 48 Power 16 | . 1 1 . . . . . . . . . . . . . . . . . 7 . . 7 Propulsion 18 | . . . . . . . . . . 1 . 2 3 . . . . . 1 6 3 . 2 Utility 55 | . . 1 . . . . . 1 . . . 6 6 . . 1 . . . 15 1 . 24 Weapon 42 | . . . . . . . . 2 . 2 . 1 3 . . . . . . 18 1 . 15 Highest Loss Streak 18 | . 1 2 . . . . . 1 . 2 . 6 3 . . 1 . . 1 13 2 . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 97 100 100 100 74 76 74 97 100 93 92 94 84 83 86 100 100 98 95 84 90 100 74 Engine 2 | . 11 4 . . . 4 7 1 . . . . 10 5 3 . . . . 1 . . . Core 3 | . . 7 12 12 8 2 . 4 6 6 6 6 . . 1 5 5 2 . . 5 5 . Reactor 3 | . . . . . . . . . . . . . . 4 5 5 5 7 11 9 7 10 10 Treads 6 | . . . . . 6 21 21 17 18 18 18 17 3 . . . . . . . . . . Leg 4 | . 25 25 25 25 17 . . . . . . . . . . . . . . . 11 15 . Hover 5 | . . . . . . . . . . . . . 10 16 16 16 16 16 16 14 3 . 7 Device 13 | . 9 3 . . . . . 6 6 6 6 14 19 30 27 27 27 22 15 18 20 23 22 Storage 10 | . 12 12 12 12 8 7 7 10 12 12 12 12 8 5 11 16 16 17 16 12 5 5 5 Processor 4 | . . . . . . 7 7 6 6 6 6 3 1 7 4 . . . . 1 13 11 6 Protection 13 | . 13 20 25 25 24 26 20 23 25 19 18 15 6 5 5 5 5 7 13 8 4 10 5 Energy Gun 2 | . 12 . . . . . . 2 12 12 3 . 7 . . . . . . 1 5 3 1 Ballistic Gun 9 | . 7 23 25 25 8 7 6 7 12 8 6 7 6 5 7 22 22 22 22 12 . . 1 Ballistic Cannon 3 | . . . . . . . . . . . 8 9 4 . . . . . . 2 12 15 4 Piercing Weapon 1 | . . . . . . . . . . 2 6 5 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 15 21 21 31 31 45 62 68 71 57 68 75 75 78 74 99 87 80 79 92 117 82 83 135 Greatest Support 85 | 20 20 20 20 26 60 68 68 79 79 79 69 77 51 31 36 36 36 36 36 34 60 60 85 Greatest Overweight (x) 6 | 3 1 1 1 1 2 . . . . . 1 1 6 2 2 2 2 2 2 4 5 1 6 Average Overweight (x) 1 | . . . 1 1 . . . . . . . . 1 2 2 2 2 2 2 2 1 1 1 Largest Inventory Capacity 25 | 10 25 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 9 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 8 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 11 | 4 9 8 9 14 14 14 14 14 14 13 14 12 11 14 14 14 14 14 14 10 4 5 3 Final Capacity 15 | 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 8 10 8 12 15 15 15 15 15 15 12 15 10 15 15 15 15 15 15 14 2 5 5 . Class Distribution -------------------- 53% | Hacker-Tank 17% | Hacker-Mutant 8% | Scavenger-Tank 7% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Hacker-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Zhirov Hacker-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 14213 | 153 677 162 120 28 805 810 1791 848 27 483 25 451 676 299 734 419 327 . 407 1546 808 37 2580 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19256 | . 422 78 . 68 1562 912 3391 689 . 466 . 768 1011 551 609 724 424 . 295 3079 759 . 3448 Parts 944 | . 18 . . 3 91 50 168 28 . 16 . 33 47 12 28 31 26 . 21 151 22 . 199 Haulers Intercepted 6 | . . . . . 1 1 3 . . . . . . . . . . . . 1 . . . Recyclers Shooed 5 | . . . . . . . . . . . . . 1 . . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 357 | . 10 10 . 3 29 14 55 16 . 14 . 22 17 2 9 13 11 . 7 46 18 . 61 Melee 8 | . . . . . . . . . . . . 1 . . . . . . . 2 . . 5 Guns 222 | . 4 3 . 3 29 14 41 11 . 14 . 7 9 2 9 13 11 . 7 27 6 . 12 Cannons 81 | . 5 . . . . . . . . . . 14 8 . . . . . . 16 12 . 26 AOE 42 | . . 7 . . . . 14 4 . . . . . . . . . . . 1 . . 16 Classes Destroyed 20 | . 3 2 . . 6 2 3 . . . . . . 1 . . . . 2 . . . 1 Worker 19 | . . . . . . . 8 1 . . . . . . . . . . . 1 . . 9 Builder 20 | . . . . . 1 . 3 2 . . . . 1 . . . . . . 3 . . 10 Hauler 6 | . . . . . 1 1 3 . . . . . . . . . . . . 1 . . . Recycler 10 | . . . . . . 1 5 . . . . . 1 . . . . . . . . . 3 Mechanic 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 17 | . 3 . . . 3 2 2 . . . . . 1 . 1 . . . . 2 . . 3 Swarmer 63 | . 2 . . 2 5 . 5 4 . 5 . 9 . . . 4 7 . 3 4 6 . 7 Grunt 143 | . 8 . . 1 12 6 26 6 . 5 . 8 9 . 4 6 1 . . 21 8 . 22 Brawler 9 | . . . . . 1 . 2 . . . . . 1 . . 2 . . . . 1 . 2 Duelist 10 | . . . . . 1 1 2 . . 2 . . 1 . . . . . . 2 1 . . Sentry 50 | . . . . . 9 3 15 3 . 1 . 2 1 . 1 1 1 . 1 6 2 . 4 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 17 | . . . . . 1 1 2 2 . . . 2 3 . . . 2 . . 2 . . 2 Programmer 45 | . . . . . . 3 3 1 . 1 . 1 2 . 2 . . . . 11 . . 21 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Compactor 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 17 | . 4 7 . 2 7 4 15 6 . 4 . 12 5 2 3 6 6 . 3 7 5 . 17 Combat Bots Only 12 | . 4 7 . 2 5 3 8 4 . 4 . 12 5 2 3 6 6 . 3 7 5 . 10 Max Kills in Single Turn 8 | . 1 3 . 1 2 2 4 4 . 2 . 1 1 1 1 1 2 . 2 2 2 . 8 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . Exploded 6 | . . 3 . . . . 3 2 . . . . . . . . . . . 1 . . 6 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Hostile Shots Fired 2450 | . 59 54 . 8 27 42 286 263 . 127 . 197 111 . 25 30 16 . 32 499 61 . 613 Missed 672 | . 14 15 . 2 10 17 108 72 . 21 . 51 29 . 5 7 3 . 8 143 19 . 148 Damage Taken 21219 | . 320 540 . 34 143 188 1235 1427 . 1257 . 1600 1140 . 250 272 150 . 454 4915 726 . 6568 Core 3344 | . 78 59 . 15 8 13 84 167 . . . 176 302 . . 9 27 . 70 806 271 . 1259 Absorbed by Shields 2139 | . . . . . . . . 84 . . . 147 110 . . . . . . . . . 1798 Redirected to Shielding 624 | . 17 12 . 2 23 3 37 79 . 23 . 51 50 . . . . . 81 146 . . 100 Ignored by Resistances 13360 | . 206 326 . 25 87 119 824 958 . 743 . 1043 614 . 145 160 89 . 262 3260 302 . 4197 Regen/Repaired (Parts) 636 | . 91 . . . . . 242 71 . . . . . . 232 . . . . . . . . Core Remaining (%) 63 | 100 . . . 39 98 . 86 . . . . 59 . . . . . . 55 . . 6 . Volleys Fired 885 | . 43 22 . 4 47 32 104 61 . 45 . 38 40 10 22 29 14 . 26 165 26 . 157 Largest 4 | . 2 2 . 2 1 1 3 4 . 4 . 4 4 1 4 4 4 . 4 4 4 . 4 Hottest 275 | . 118 60 . 40 60 60 113 205 . 262 . 181 235 60 125 80 80 . 80 214 275 . 261 Shots Fired 1984 | . 82 44 . 8 47 32 131 121 . 73 . 97 133 11 63 114 58 1 102 442 100 1 324 Gun 1435 | . 49 32 . 8 47 32 102 116 . 73 . 35 106 11 58 114 58 1 102 357 45 . 89 Cannon 466 | . 33 . . . . . . . . . . 62 27 . 5 . . . . 84 55 1 199 Launcher 83 | . . 12 . . . . 29 5 . . . . . . . . . . . 1 . . 36 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1520 | . 2 32 . 8 47 32 102 79 . 50 . 97 92 11 63 114 58 1 102 402 55 1 172 Thermal 291 | . 80 . . . . . . 37 . 23 . . 41 . . . . . . 21 43 . 46 Explosive 83 | . . 12 . . . . 29 5 . . . . . . . . . . . 1 . . 36 Electromagnetic 90 | . . . . . . . . . . . . . . . . . . . . 18 2 . 70 Robot Hit Streak 61 | . 18 17 . 14 17 24 53 55 . 33 . 20 23 61 23 10 20 . 35 25 39 . 19 Robot Miss Streak 4 | . 2 3 . . 2 1 2 2 . 2 . 3 4 2 3 3 1 . 2 4 2 . 2 Penetration Max 2 | . . . . . . . . . . . . 1 1 . . . . . . 2 1 . 1 Secondary Targets 13 | . . . . . . . . 1 . 3 . . . . 1 2 1 . 2 3 . . . Max Gunslinging Chain 2 | . . . . . . . . 1 . 2 . . . . 1 1 1 . 2 1 . . . Capacitor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Shots Hit Robots 1563 | . 64 35 . 7 43 32 110 98 . 67 . 67 104 11 45 76 32 . 84 349 73 . 266 Core Hits 1022 | . 18 28 . 4 52 33 188 64 . 80 . 43 68 9 25 27 21 . 15 141 34 . 172 Critical Kills 28 | . . . . . . . . . . . . 10 1 . . . . . . 5 1 . 11 Critical Parts Destroyed 43 | . . . . . . . . . . . . 14 . . . . . . . 14 . . 15 Critical Strikes 134 | . 4 . . . . . . 3 . 1 . 25 7 . . . . . . 29 14 . 51 Burn 17 | . 4 . . . . . . 3 . 1 . . 4 . . . . . . . 3 . 2 Destroy 75 | . . . . . . . . . . . . 25 1 . . . . . . 19 1 . 29 Blast 27 | . . . . . . . . . . . . . 2 . . . . . . 7 9 . 9 Corrupt 12 | . . . . . . . . . . . . . . . . . . . . 2 1 . 9 Sever 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Melee Attacks 34 | . . . . . . . . . . . . 1 1 . . . . . . 9 . . 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . . . . . . . . 9 . . 23 Piercing 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53061 | . 1028 694 . 62 2468 2140 8119 2571 . 1661 . 1666 2300 1022 1439 933 620 . 1683 9300 2070 . 13285 Guns 31216 | . 475 218 . 62 2468 2140 5824 1745 . 1661 . 618 1665 1022 1290 933 620 . 1683 5921 658 . 2213 Cannons 10803 | . 553 . . . . . . . . . . 1015 579 . 149 . . . . 2382 1412 . 4713 Explosions 9476 | . . 470 . . . . 2295 826 . . . . . . . . . . . 503 . . 5382 Melee 1385 | . . . . . . . . . . . . 29 56 . . . . . . 355 . . 945 Ramming 181 | . . 6 . . . . . . . . . 4 . . . . . . . 139 . . 32 Kinetic 34953 | . . 218 . 62 2468 2140 5824 1125 . 1168 . 1633 1508 1022 1439 933 620 . 1683 7570 1412 . 4128 Thermal 5241 | . 1028 . . . . . . 620 . 493 . . 736 . . . . . . 407 632 . 1325 Explosive 9476 | . . 470 . . . . 2295 826 . . . . . . . . . . . 503 . . 5382 Electromagnetic 1790 | . . . . . . . . . . . . . . . . . . . . 291 26 . 1473 Impact 35 | . . . . . . . . . . . . . . . . . . . . 35 . . . Slashing 1300 | . . . . . . . . . . . . . . . . . . . . 355 . . 945 Piercing 85 | . . . . . . . . . . . . 29 56 . . . . . . . . . . Highest Corruption 36 | . . . . . . . 1 1 1 1 1 1 4 4 8 8 8 8 8 21 21 21 36 Average Corruption 7 | . . . . . . . 1 1 1 1 1 1 3 4 4 8 8 8 8 8 21 21 16 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 3 . . 7 Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Effects 459 | . . . . . . . 8 4 7 5 . 10 20 12 33 38 28 9 28 30 86 4 137 Message Errors 107 | . . . . . . . 3 1 2 3 . 1 6 1 6 8 5 3 8 8 18 . 34 Matter Fused 92 | . . . . . . . 1 1 2 . . 3 4 7 7 6 4 1 7 4 24 2 19 Heat Flow Errors 59 | . . . . . . . 1 1 2 . . 2 2 . 7 1 7 2 3 5 11 . 15 Energy Discharges 52 | . . . . . . . 1 . . 1 . 2 3 3 3 7 5 1 1 3 7 . 15 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Fused 6 | . . . . . . . . . . . . . 1 . 1 1 1 . . 1 . . 1 Data Loss (minor) 49 | . . . . . . . . 1 1 1 . . 1 . 6 4 2 1 5 1 10 . 16 Data Loss (major) 15 | . . . . . . . 1 . . . . . . . 2 2 1 . 1 . 3 1 4 Misfires 30 | . . . . . . . . . . . . . 3 1 1 3 2 1 . 4 6 1 8 Alerts 16 | . . . . . . . . . . . . 1 . . . 1 1 . 1 . 4 . 8 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 3 . . 3 Weapon Failures 22 | . . . . . . . 1 . . . . 1 . . . 5 . . 2 1 3 . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 508 | . 2 12 . . . . 19 18 . . . 1 . . . . . . . 129 . . 327 Projectiles 224 | . 2 . . . . . . . . . . 1 . . . . . . . 55 . . 166 Explosions 217 | . . 12 . . . . 19 18 . . . . . . . . . . . 48 . . 120 Melee 67 | . . . . . . . . . . . . . . . . . . . . 26 . . 41 Knockbacks 65 | . . . . . . . . . . . . 3 4 . 4 . . . . 20 7 . 27 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 59 | . . . . . . . . . . . . 3 3 . 4 . . . . 17 7 . 25 Secondary 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . . 2 Self-Inflicted Damage 892 | . . 118 . . . . 285 14 . . . . . . . . . . . 173 . . 302 Shots 37 | . . 7 . . . . 19 1 . . . . . . . . . . . 2 . . 8 Rammed 46 | . . . . . . . . . . . . . . . . . . . . 40 . . 6 Targets Rammed 48 | . . 1 . . . . . . . . . 1 . . . . . . . 40 . . 6 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 608 | . 425 45 . 20 282 204 535 492 218 568 . 519 564 . 238 179 218 176 494 410 514 10 608 Average Temperature 142 | . 115 15 . 8 87 66 119 124 110 268 . 188 126 . 65 44 81 88 156 134 133 9 181 Received Heat Transfer 4806 | . 228 40 . 18 54 51 549 379 . 487 . 644 283 . 135 126 18 . 54 879 150 . 711 Effects 120 | . 1 . . . . . 5 3 . 11 . 12 8 . . . 1 . 3 17 9 . 50 Shutdowns 42 | . 1 . . . . . 2 1 . 4 . 2 3 . . . . . 1 8 1 . 19 Energy Bleed 14 | . . . . . . . . . . 2 . . . . . . 1 . . 2 4 . 5 Interference 31 | . . . . . . . 2 2 . . . 4 2 . . . . . 2 5 2 . 12 Matter Decay 7 | . . . . . . . . . . 2 . 1 1 . . . . . . . . . 3 Short Circuit 7 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . 4 Damage (minor) 6 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . 3 Damage (major) 10 | . . . . . . . . . . 2 . 3 . . . . . . . 2 . . 3 Damage (core) 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 12 | . . . . . . . . . . . . . . . 2 . . . . 2 1 . 7 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 27 | . 7 . . 1 . . . 2 . 1 . . 5 . . . . . . 7 3 . 1 Heat Transferred 11244 | . 2701 . . . . . . 1599 . 1210 . . 1517 . . . . . . 703 1738 . 1776 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Peak Influence 1216 | . 198 51 . 70 681 326 1216 401 . . . . 252 74 360 . . . . 683 . . 573 Initial 633 | . . . . . 19 224 . 400 . . . . 43 4 . . . . . 633 . . . Average 199 | . 64 20 . 23 458 165 470 270 . . . . 66 25 169 . . . . 264 . . 164 Maximum Alert Level 4 | . . . . . 2 1 4 2 . . . . 1 . 1 . . . . 2 . . 2 Low Security (%) 59 | 100 100 100 . 100 15 66 17 28 . . . . 95 100 62 . . . . 38 . . 60 Level 1 25 | . . . . . 17 33 26 40 . . . . 4 . 37 . . . . 35 . . 37 Level 2 13 | . . . . . 66 . 38 31 . . . . . . . . . . . 25 . . 2 Level 3 1 | . . . . . . . 11 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . 5 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 2 . . . 6 7 21 7 . 1 . . 6 . 7 . . . . 14 . . 12 Investigation 22 | . 2 . . . 1 3 6 2 . . . . 1 . 5 . . . . 1 . . 1 Extermination 22 | . . . . . . 2 2 2 . . . . 2 . 2 . . . . 5 . . 7 Reinforcement 12 | . . . . . 2 2 2 . . . . . . . . . . . . 2 . . 4 Assault 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . Garrison 24 | . . . . . 3 . 9 3 . . . . 3 . . . . . . 6 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 5 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 12 | . . . . . 1 . 2 1 . . . . . . 3 . . . . 3 . . 2 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Times Spotted 452 | . 16 17 . 4 34 17 59 26 . 13 . 27 18 2 15 13 11 . 9 73 19 . 79 Peak Tracking Total 13 | . 4 8 . 3 6 2 7 6 . 7 . 13 4 2 3 6 3 . 3 7 7 . 11 Tactical Retreats 21 | . . . . . 1 . 1 3 . 1 . 6 . . . . 2 . . 3 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 6 | . 1 . . . . 1 1 1 . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 38 | . . 1 . . 3 2 8 . . . . 1 2 . 8 . . . . 7 . . 6 Max in Single Turn 2 | . . 1 . . 1 1 2 . . . . 1 1 . . . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 73 | . 10 2 4 . 3 6 11 6 2 2 . 1 1 . 5 1 1 8 . 4 1 . 5 Terminals 34 | . 7 1 . . 1 2 8 4 . . . 1 1 . 2 . . . . 2 . . 5 Fabricators 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Repair Stations 7 | . 1 . . . . 2 2 1 . . . . . . 1 . . . . . . . . Recycling Units 9 | . 2 . . . 2 2 1 . . . . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 241 | . 31 2 49 . 6 15 28 19 2 8 . 1 3 . 14 1 1 47 . 6 1 . 7 Successful 186 | . 20 2 49 . 3 10 14 11 2 8 . 1 . . 8 1 1 47 . 4 1 . 4 Failed 55 | . 11 . . . 3 5 14 8 . . . . 3 . 6 . . . . 2 . . 3 Catastrophic 5 | . . . . . . . 3 . . . . . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . . . 4 . . . 1 1 . . 1 . . . 1 . . . . 1 . . . Terminals 73 | . 17 1 . . 2 6 17 10 . . . 1 3 . 6 . . . . 3 . . 7 Fabricators 9 | . . . . . . . . 5 . . . . . . 3 . . . . 1 . . . Repair Stations 28 | . 7 . . . . 5 9 4 . . . . . . 3 . . . . . . . . Recycling Units 21 | . 7 . . . 4 4 2 . . . . . . . 2 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 146 | . 9 2 49 . 1 5 8 4 2 8 . 1 . . 1 1 1 47 . 2 1 . 4 Record 94 | . 1 . 49 . . . . . 1 7 . 1 . . . . . 35 . . . . . Part Schematic 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . Prototype ID Bank 10 | . 1 . . . 1 2 1 . . . . . . . . . . 4 . . . . 1 Open Door 8 | . . 1 . . . . 2 . 1 1 . . . . . 1 1 . . . 1 . . Open DSF 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Locate Traps 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . . . . . . 2 . . . . 1 . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Build 4 | . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . Repair Station Hacks 22 | . 7 . . . . 3 5 4 . . . . . . 3 . . . . . . . . Scan Component 13 | . 4 . . . . 2 3 2 . . . . . . 2 . . . . . . . . Repair 9 | . 3 . . . . 1 2 2 . . . . . . 1 . . . . . . . . Recycling Unit Hacks 12 | . 4 . . . 2 2 1 . . . . . . . 2 . . . . 1 . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 10 | . 2 . . . 2 2 1 . . . . . . . 2 . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 1 . . 2 5 10 5 . . . . 1 . 5 . . . . 4 . . 2 Full Trace Events 21 | . 3 . . . 1 2 6 2 . . . . 1 . 4 . . . . 1 . . 1 Feedback Events 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Corruption 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . Robots Built 9 | . . . . . . . . 3 . . . . . . 3 . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 298 | . . . . . . . . 67 . . . . . . 44 . . . . 187 . . . Total Robot Build Rating 45 | . . . . . . . . 12 . . . . . . 12 . . . . 21 . . . Part Schematics Acquired 20 | . . . . . . 1 . . . . 15 . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Parts Repaired 8 | . 3 . . . . . 2 2 . . . . . . 1 . . . . . . . . Time 234 | . 78 . . . . 26 64 32 . . . . . . 34 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 4 . . . 14 7 10 . . . . . . . 1 . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . 4 . . 4 Programmers 8 | . . . . . . . . . . . . . . . . . . . . 4 . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 32 | . . . . 2 . . 2 3 . . . . . 19 3 . . . . 3 . . . Largest Group 19 | . . . . 2 1 . 2 3 . . . . . 19 12 . . . . 3 . . . Highest-Rated Group 702 | . . . . 45 31 . 62 60 . . . . . 702 438 . . . . 141 . . . Highest-Rated Ally 50 | . . . . 31 31 . 31 20 . . . . . 50 50 . . . . 47 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 275 | . . 27 . 14 10 . 9 16 . . . . . 103 69 . . . . 27 . . . Total Damage 10843 | . . 154 . 234 103 . 128 395 . . . . . 5467 3457 . . . . 905 . . . Kills 46 | . . 4 . 2 1 . . 4 . . . . . 12 21 . . . . 2 . . . Allies Corrupted 4 | . . 2 . . . . . . . . . . . . 2 . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Robot Analysis Total 5 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 1 1 2 2 . . . 2 2 . 1 . 1 . . Drone Launches 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 27904 | 79 1253 671 633 612 794 1306 1554 1014 924 843 2303 1938 1159 618 1176 958 845 399 1138 2663 1742 79 3203 Spaces Moved 13921 | 49 705 378 330 309 378 711 739 415 554 426 1048 938 463 323 526 508 459 210 612 1245 933 36 1626 Core 215 | 14 . . . . . . . . . . . . . . . . . . . . . . 201 Treads 5062 | . . . . . 123 711 739 415 554 426 1048 938 108 . . . . . . . . . . Legs 2769 | 35 705 378 330 309 255 . . . . . . . . . . . . . . . 642 36 79 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 5875 | . . . . . . . . . . . . . 355 323 526 508 459 210 612 1245 291 . 1346 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 190 190 170 166 166 165 166 166 170 166 172 177 142 178 178 178 142 48 105 190 50 Average Speed 169 | 119 135 155 190 190 184 166 166 165 166 167 218 189 199 177 165 178 178 178 174 149 167 190 138 Slowest Speed 420 | 200 190 190 190 190 330 170 166 166 166 170 250 255 420 177 178 178 178 201 178 226 330 190 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 52 | 4 93 69 61 58 37 23 90 10 62 59 89 91 9 85 12 60 64 62 72 30 88 5 35 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 7 | . . . 1 . . . . . 1 1 . . . . . . . 3 . . 1 . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 1 . . . . 2 . 2 2 . . . . 3 . 3 . 5 1 . Spaces Dug 283 | . . . . . . . 94 . . . . . . . . . . . . . . . 189 Terrain Destroyed 1202 | . . 101 . . 20 2 330 47 . . . 24 10 . 1 . . . . 87 25 . 555 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 183 | . . . . . 20 2 40 . . . . 24 10 . 1 . . . . 30 25 . 31 AOE 1019 | . . 101 . . . . 290 47 . . . . . . . . . . . 57 . . 524 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 17056 | 69 925 420 337 328 486 835 1000 637 560 490 1060 1021 611 374 814 549 481 235 668 1796 1046 47 2267 Wait 1323 | 1 117 3 . 7 13 65 119 106 . 3 4 20 58 22 219 4 4 . 13 205 30 9 301 Move 13898 | 48 704 377 329 308 377 710 738 414 553 425 1047 937 463 322 525 507 458 209 611 1244 932 35 1625 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 291 | 14 25 2 4 5 19 10 10 15 3 2 4 5 20 7 14 3 1 8 3 44 20 . 53 Fast Attach 45 | . 1 . . . . 2 4 3 . 3 2 . 4 1 3 . . 3 1 2 6 1 9 Attach 175 | 6 5 2 . . 6 3 10 9 . 4 . 9 13 1 5 1 . . 1 47 11 . 42 Detach 8 | . . . . . 2 . 3 . . . . . . . . . . . . 2 1 . . Swap 150 | . 11 11 1 2 4 3 . 18 1 3 . 5 9 1 12 2 2 6 7 21 9 1 21 Drop 197 | . 19 2 3 2 18 10 12 11 3 5 3 5 3 10 14 3 2 9 6 16 11 1 29 Fire 885 | . 43 22 . 4 47 32 104 61 . 45 . 38 40 10 22 29 14 . 26 165 26 . 157 Melee 34 | . . . . . . . . . . . . 1 1 . . . . . . 9 . . 23 Ram 46 | . . . . . . . . . . . . . . . . . . . . 40 . . 6 Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 320 | -10/Materials | Build established: Hacker-Mutant 454 | -10/Materials | Identified exit to Materials 454 | -10/Materials | Discovered exit to Materials (range 3) 753 | -10/Materials | Discovered exit to Materials (range 4) 863 | -10/Materials | Repaired Core Shielding 891 | -10/Materials | Repaired Aluminum Leg 918 | -10/Materials | Repaired Aluminum Leg 1095 | -10/Materials | Discovered exit to Materials (range 10) 1125 | -10/Materials | Identified exit to Mines 1125 | -10/Materials | Discovered exit to Mines (range 11) 1333 | -10/Materials | Entered Mines 1339 | -10/Mines | Found the Drone Emporium 1348 | -10/Mines | Found Prototype Device 1349 | -10/Mines | Identified Thief Drone Bay 1527 | -10/Mines | Assembled infested the area 1591 | -10/Mines | Lost 3 allies 1640 | -10/Mines | Destroyed 7 combat bots 1791 | -10/Mines | Core integrity fell below 50% 1812 | -10/Mines | Discovered exit to Materials (range 13) 1909 | -10/Mines | Learned Materials terminal intel 1919 | -10/Mines | Discovered exit to Materials (range 3) 1995 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1995 | -10/Mines | Identified exit to Exiles 1995 | -10/Mines | Discovered exit to Exiles (range 5) 2004 | -10/Mines | Entered Exiles 2041 | -10/Exiles | Identified exit to Mines 2041 | -10/Exiles | Discovered exit to Mines (range 15) 2065 | -10/Exiles | Met 8R-AWN 2096 | -10/Exiles | Met EX-HEX 2172 | -10/Exiles | Met EX-BIN 2204 | -10/Exiles | Aligned with FarCom system 2206 | -10/Exiles | Given EX-Vault access code 2310 | -10/Exiles | Opened EX-Vault 2321 | -10/Exiles | Found Prototype Ballistic Gun 2379 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2466 | -10/Exiles | Learned location of Zion (-6) 2538 | -10/Exiles | Discovered exit to Mines (range 14) 2637 | -10/Exiles | Left Exiles lab with XL Autogun Array 2637 | -10/Exiles | Entered Mines 2638 | -9/Mines | Identified exit to Materials 2638 | -9/Mines | Discovered exit to Materials (range 10) 2782 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3249 | -9/Mines | Entered Materials 3249 | -8/Materials | Accompanied by 1 ally 3249 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3250 | -8/Materials | Loaded intel: 12 terminal locations 3253 | -8/Materials | Identified XL Autogun Array 3254 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3547 | -8/Materials | Identified exit to Factory 3547 | -8/Materials | Discovered exit to Factory (range 8) 3555 | -8/Materials | Build established: Hacker-Tank 3712 | -8/Materials | Found Rocket Array 3723 | -8/Materials | Found Rocket Array 3790 | -8/Materials | Discovered exit to Factory (range 6) 4043 | -8/Materials | Entered Factory 4043 | -7/Factory | Evolved 2 slots: Utility x2 4468 | -7/Factory | Identified exit to Lower Caves 4468 | -7/Factory | Discovered exit to Lower Caves (range 15) 5199 | -7/Factory | Identified exit to Storage 5199 | -7/Factory | Discovered exit to Storage (range 14) 5349 | -7/Factory | Entered Storage 5503 | -7/Storage | Garrison activated, responded to threat 6219 | -7/Storage | Garrison activated, responded to threat 6389 | -7/Storage | Repaired Hvy. Armor Plating 6416 | -7/Storage | Repaired Core Shielding 6536 | -7/Storage | Met a pair of Derelict thieves 6586 | -7/Storage | Garrison activated, responded to threat 6616 | -7/Storage | Destroyed 8 combat bots 6877 | -7/Storage | Identified exit to Factory 6877 | -7/Storage | Discovered exit to Factory (range 15) 6903 | -7/Storage | Entered Factory 6903 | -6/Factory | Evolved 2 slots: Utility x2 7271 | -6/Factory | Fabricated B-48 Gladiator (x3) 7310 | -6/Factory | Repaired Core Shielding 7331 | -6/Factory | Repaired Imp. Power Shielding 7427 | -6/Factory | Fabricated Coolant Injector (x2) 7446 | -6/Factory | Garrison activated, responded to threat 7602 | -6/Factory | Identified exit to Lower Caves 7602 | -6/Factory | Discovered exit to Lower Caves (range 14) 7917 | -6/Factory | Entered Lower Caves 8425 | -6/Lower Caves | Build established: Scavenger-Tank 8832 | -6/Lower Caves | Identified exit to Lower Caves 8832 | -6/Lower Caves | Discovered exit to Lower Caves (range 5) 8841 | -6/Lower Caves | Entered another Lower Caves area 8851 | -6/Lower Caves | Learned Factory terminal intel 8946 | -6/Lower Caves | Identified exit to Factory 8946 | -6/Lower Caves | Discovered exit to Factory (range 5) 9012 | -6/Lower Caves | Learned location of Armory (-3) 9012 | -6/Lower Caves | Learned location of 1 exit from Research 9012 | -6/Lower Caves | Learned Extension security intel 9012 | -6/Lower Caves | Learned Factory terminal intel 9012 | -6/Lower Caves | Learned Research terminal intel 9293 | -6/Lower Caves | Build established: Hacker-Tank 9296 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9671 | -6/Lower Caves | Identified exit to Zion 9671 | -6/Lower Caves | Discovered exit to Zion (range 6) 9684 | -6/Lower Caves | Entered Zion 9751 | -6/Zion | Identified exit to Proximity Caves 9751 | -6/Zion | Discovered exit to Proximity Caves (range 12) 9901 | -6/Zion | System corruption cleaned by Quarantine Array 9999 | -6/Zion | Given A8's code to call for help 10457 | -6/Zion | Learned Factory terminal intel 10580 | -6/Zion | Rebuked by Imprinter 10907 | -6/Zion | Learned Factory stockpile data 10912 | -6/Zion | Learned Factory emergency access door positions 11987 | -6/Zion | Entered Proximity Caves 12032 | -5/Proximity Caves | Learned Factory emergency access door positions 12710 | -5/Proximity Caves | Discovered exit to Factory (range 10) 12947 | -5/Proximity Caves | Learned Factory security intel 13002 | -5/Proximity Caves | Attracted the attention of an 0b10 base 13104 | -5/Proximity Caves | Lost 6 parts (1n5u) 13128 | -5/Proximity Caves | Destroyed 12 combat bots 13341 | -5/Proximity Caves | Build established: Hacker-Mutant 13702 | -5/Proximity Caves | Build established: Hacker-Tank 13833 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 13925 | -5/Proximity Caves | Entered Factory 13925 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13926 | -5/Factory | Identified exit to Upper Caves 13930 | -5/Factory | Loaded intel: 27 terminal locations 14000 | -5/Factory | Garrison activated, responded to threat 14249 | -5/Factory | Lost 3 parts (1n2u) 14315 | -5/Factory | Build established: Scavenger-Tank 14722 | -5/Factory | Lost 3 parts (3u) 15084 | -5/Factory | Sucked down chute 15084 | -5/Factory | Entered Waste 15108 | -5/Waste | Build established: Scavenger-Skirmisher 15146 | -5/Waste | Spotted C-40 Crusher 15164 | -5/Waste | Destroyed C-40 Crusher 15167 | -5/Waste | Spotted C-40 Crusher 15175 | -5/Waste | Destroyed C-40 Crusher 15224 | -5/Waste | Warlord forces began an assault 15254 | -5/Waste | Spotted C-40 Crusher 15258 | -5/Waste | Allies destroyed C-40 Crusher 15288 | -5/Waste | Lost 8 allies 15409 | -5/Waste | Spotted C-40 Crusher 15415 | -5/Waste | Allies destroyed C-40 Crusher 15599 | -5/Waste | Identified exit to Factory 15599 | -5/Waste | Discovered exit to Factory (range 13) 15702 | -5/Waste | Entered Factory 15702 | -5/Factory | Accompanied by 11 allies 15704 | -5/Factory | Loaded intel: 28 terminal locations 16229 | -5/Factory | Fabricated B-48 Gladiator (x3) 16263 | -5/Factory | Identified exit to Extension 16263 | -5/Factory | Discovered exit to Extension (range 9) 16382 | -5/Factory | P-70 Sage assimilated allied IU-DUR(g) 16392 | -5/Factory | P-70 Sage assimilated allied UD-P7N(d) 16570 | -5/Factory | Repaired Hyp. Railgun 16865 | -5/Factory | Discovered exit to Upper Caves (range 9) 16878 | -5/Factory | Entered Upper Caves 17067 | -5/Upper Caves | Encountered a Warlord checkpoint 17185 | -5/Upper Caves | Build established: Hacker-Tank 17400 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17420 | -5/Upper Caves | Learned location of 1 exit from Factory 17593 | -5/Upper Caves | Learned Factory trap positions 17812 | -5/Upper Caves | Identified exit to Upper Caves 17812 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 17836 | -5/Upper Caves | Entered another Upper Caves area 17902 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17911 | -5/Upper Caves | Identified exit to Factory 17911 | -5/Upper Caves | Discovered exit to Factory (range 6) 18172 | -5/Upper Caves | Learned 8 Factory zone layouts 18364 | -5/Upper Caves | Learned Factory security intel 18651 | -5/Upper Caves | Identified exit to Zhirov 18651 | -5/Upper Caves | Discovered exit to Zhirov (range 9) 18681 | -5/Upper Caves | Entered Zhirov 18681 | -5/Zhirov | Identified exit to Proximity Caves 18681 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 18760 | -5/Zhirov | Met Zhirov 18799 | -5/Zhirov | Learned location of Quarantine (-2) 18799 | -5/Zhirov | Learned location of Testing (-3) 18799 | -5/Zhirov | Learned location of Command (-1) 18833 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18867 | -5/Zhirov | Found Alien Artifact 18868 | -5/Zhirov | Identified Integrated Reactor 18868 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18965 | -5/Zhirov | Found Alien Artifact 18966 | -5/Zhirov | Identified Transdimensional Reconstructor 18966 | -5/Zhirov | Warped through subspace 19080 | -5/Zhirov | Entered Proximity Caves 19181 | -4/Proximity Caves | Spotted B-86 Titan 19188 | -4/Proximity Caves | Spotter reported a threat 19211 | -4/Proximity Caves | Destroyed B-86 Titan 19241 | -4/Proximity Caves | Spotter reported a threat 19244 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19479 | -4/Proximity Caves | Spotter reported a threat 19742 | -4/Proximity Caves | Spotter reported a threat 19858 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20157 | -4/Proximity Caves | Discovered exit to Factory (range 11) 20218 | -4/Proximity Caves | Entered Factory 20218 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20219 | -4/Factory | Identified exit to Research 20220 | -4/Factory | Identified exit to Upper Caves 20221 | -4/Factory | Loaded intel: 100 trap records 20223 | -4/Factory | Loaded intel: 26 terminal locations 20363 | -4/Factory | Found Quantum Capacitor 20513 | -4/Factory | Search patrols dispatched 20627 | -4/Factory | Fabricated G-67 Veteran (x3) 20762 | -4/Factory | P-70 Sage assimilated allied Veteran 7a 20817 | -4/Factory | Spotted B-86 Titan 20832 | -4/Factory | Allies destroyed B-86 Titan 20875 | -4/Factory | Garrison activated, responded to threat 20936 | -4/Factory | Destroyed 7 combat bots 21251 | -4/Factory | Discovered exit to Upper Caves (range 13) 21710 | -4/Factory | Build established: Scavenger-Tank 21856 | -4/Factory | Lost 3 parts (2u1w) 22068 | -4/Factory | Lost 4 parts (1p1n2w) 22140 | -4/Factory | Garrison activated, responded to threat 22276 | -4/Factory | Lost 10 parts (3p4u3w) 22325 | -4/Factory | Found Quantum Capacitor 22428 | -4/Factory | System corruption reached 10% 22466 | -4/Factory | Lost 13 parts (2p2n4u5w) 22572 | -4/Factory | Core integrity fell below 50% 22599 | -4/Factory | Lost 4 parts (2n1u1w) 22658 | -4/Factory | Lost 4 parts (1n3u) 22675 | -4/Factory | Build established: Hacker-Mutant 22881 | -4/Factory | Entered Upper Caves 22882 | -4/Upper Caves | Encountered a Warlord checkpoint 22976 | -4/Upper Caves | Build established: Scavenger-Gunner 23024 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23037 | -4/Upper Caves | Core integrity fell below 20% 23246 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24592 | -4/Upper Caves | Identified exit to Upper Caves 24592 | -4/Upper Caves | Discovered exit to Upper Caves (range 16) 24623 | -4/Upper Caves | Entered another Upper Caves area 24624 | -4/Upper Caves | Encountered a Warlord checkpoint 24661 | -4/Upper Caves | Discovered exit to Research (range 10) 24702 | -4/Upper Caves | Entered Research 24702 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24703 | -3/Research | Identified exit to Research 24704 | -3/Research | Loaded intel: 22 terminal locations 24840 | -3/Research | Spotted B-86 Titan 24883 | -3/Research | Destroyed B-86 Titan 25112 | -3/Research | Spotted B-86 Titan 25359 | -3/Research | Build established: Derelict-Assassin 25433 | -3/Research | System corruption reached 10% 25484 | -3/Research | Lost 7 parts (1p3u3w) 25662 | -3/Research | Cargo convoy interrupted 25845 | -3/Research | Build established: Derelict-Tank 26027 | -3/Research | Found Prototype Device 26028 | -3/Research | Identified Exp. Shield Generator 26129 | -3/Research | Lost 3 parts (1p2u) 26396 | -3/Research | Lost 3 parts (1u2w) 26796 | -3/Research | Build established: Hacker-Tank 27184 | -3/Research | Crushed by falling debris 27215 | -3/Research | Lost 3 parts (3u) 27289 | -3/Research | Crushed by falling debris 27289 | -3/Research | Core integrity fell below 50% 27349 | -3/Research | Lost 3 parts (3u) 27497 | -3/Research | Crushed by falling debris 27497 | -3/Research | System corruption reached 30% 27500 | -3/Research | Core integrity fell below 20% 27513 | -3/Research | Destroyed 10 combat bots 27540 | -3/Research | Lost 18 parts (4p2n5u7w) 27758 | -3/Research | Build established: Hacker-Mutant 27905 | -3/Research | Self-destructed Last Messages --------------- 27772_ System corrupted: Component data lost. 27805_ System corrupted: Heat flow error (+293). 27820_ :XR9I 27885_ System corrupted: Matter fused (-10). 27885_ Imp. Reaction Control System destroyed. 27887_ System corrupted: Phase Gun failed to cycle. 27888_ P-80 Master resets P-80 Master, system corruption cleaned. 27892_ Phase Gun destroyed. 27893_ Imp. Remote Shield destroyed. 27894_ P-80 Master resets P-80 Master, system corruption cleaned. 27898_ Penetrated by Slug. 27898_ Slug penetrates Wall. 27900_ System corrupted: Heat flow error (+296). 27902_ Overheating: Energy bleed (-16). 27903_ Terminal disabled. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ???????????????????????###+###???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????## T #???????????????????? | | ??????????????????????+ " #???????????????????? | | ??????????????????????## #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????### ###???????????????????? | | ???????? ?????????????# #?????????????????????? | | ???????? ##+########p##????????????????????? | | ???????# p #????????????????????? | | ???????+ Y #????????????????????? | | ???????# #????????????????????? | | ???????# #######/## #????????????????????? | | ?????????? ??????# #p #????????????????????? | | ????????########## # ##???????????????????? | | ????????# # # +???????????????????? | | ????????# ! + # ##???????????????????? | | ????????# # ]# #????????????????????? | | ???? ???# # # ####?????????????????? | | ???# ###########/######## ????????????????? | | ???# ????????????????? | | ???# ! ?????????????????? | | ???# ###+###???????????????????? | | ???# " #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 71 Energy Capacity 1310 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 60 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 66 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 12 Recoil Reduction 6 Matter Filtering 75 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- Coolant Injector | -7/Factory | Hacked Mak. Hover Unit | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Power Sword | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Coil Gun | -6/Zion | Archive Point Defense System | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked B-48 Gladiator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Coolant Injector | x2 | -6/Factory B-48 Gladiator | x3 | -5/Factory G-67 Veteran | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Dramatic Entrance Punisher Challenges ------------ None Game ------ Seed ResetHelicalStick Manual? 0 Play Time 04:42:14 Cumulative 204.4 hours Start 2024.05.28 @ 17:44:14 End 2024.05.29 @ 18:15:08 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 62 Rogue 1 Adventurer 0 Explorer 61 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2521490a-f1ab-40d7-9723-31203899ff7c