Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 18:16:11 Player: TickTock Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1314) 1314 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3199 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Terrain Scan Processor Improved EM Shotgun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Medium Armor Plating Reactive Plating > --- WEAPON ----------- Improved EM Pulse Cannon Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Disposable Heat Sink Large Storage Unit Terrain Scan Processor Improved Targeting Computer Shield Generator Shield Generator Shotgun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 44 | 9 12 7 16 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 4 3 3 3 Treads . | . . . . Leg 11 | 2 3 3 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 4 1 6 Device 3 | . 2 . 1 Storage 5 | 2 1 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 14 | 2 4 2 6 Energy Gun 5 | 2 1 1 1 Energy Cannon 3 | . 2 . 1 Ballistic Gun 2 | . . 1 1 Ballistic Cannon 2 | . . . 2 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 23 | . 2 1 20 Power 1 | . . . 1 Propulsion 8 | . 1 1 6 Utility 8 | . . . 8 Weapon 6 | . 1 . 5 Highest Loss Streak 14 | . 1 1 14 To Critical Strikes . | . . . . Average Backups 11 | 5 9 10 14 Power 2 | 1 1 1 3 Propulsion . | 2 . . . Utility 4 | . 3 5 5 Weapon 3 | . 3 3 5 Tool/Special . | . . . . Unused Backups 26 | . 8 2 16 Power 5 | . 2 . 3 Propulsion 3 | . 3 . . Utility 7 | . 1 2 4 Weapon 11 | . 2 . 9 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 98 96 87 Engine 8 | . 14 11 3 Core 2 | . . . 5 Leg 31 | . 28 41 27 Device 1 | . 4 . . Storage 15 | . 18 11 15 Protection 11 | . 4 11 18 Energy Gun 9 | . 22 7 . Energy Cannon 6 | . 4 11 6 Ballistic Gun 4 | . . 3 7 Peak Build Rating 27 | 7 12 18 27 Average Rating 15 | 6 9 16 22 On Entrance 9 | . 7 12 17 Naked Turns 2 | . . . 2 Heaviest Build 61 | 17 28 41 61 Greatest Support 51 | 20 26 49 51 Greatest Overweight (x) 7 | . 1 1 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 14 14 Most Carried 15 | 8 10 15 15 Average Carried 11 | 5 9 11 14 Final Capacity 15 | 8 10 15 5 Final Carried 15 | 7 10 15 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1286 | 285 225 300 476 Remotely . | . . . . Salvage Created 1414 | 53 336 338 687 Parts 88 | 4 21 23 40 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 9 7 17 Guns 16 | . 7 1 8 Cannons 15 | . . 6 9 AOE 2 | . 2 . . Classes Destroyed 12 | 1 4 2 5 Worker 3 | . 2 . 1 Builder 1 | . . . 1 Recycler 2 | 1 1 . . Mechanic 1 | . . . 1 Watcher 5 | . 3 1 1 Swarmer 9 | . 5 . 4 Grunt 14 | . 4 3 7 Brawler 2 | . . 1 1 Sentry 4 | . . 3 1 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 5 | 1 5 2 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 296 | . 51 26 219 Missed 77 | . 15 7 55 Hits 219 | . 36 19 164 Melee 5 | . . 3 2 Projectile 214 | . 36 16 162 Critical Strikes 8 | . . 1 7 Damage Taken 3697 | . 539 270 2888 Core 678 | . 106 22 550 Absorbed by Shields 51 | . . . 51 Ignored by Resistances 181 | . . . 181 Core Remaining (%) 83 | 100 57 94 . Volleys Fired 121 | 1 23 21 76 Largest 2 | 2 2 2 2 Hottest 114 | 90 90 113 114 Shots Fired 209 | 2 38 42 127 Gun 113 | 2 33 21 57 Cannon 86 | . . 21 65 Launcher 10 | . 5 . 5 Special . | . . . . Kinetic 95 | . . 8 87 Thermal 45 | 1 23 21 . Explosive 10 | . 5 . 5 Electromagnetic 59 | 1 10 13 35 Robot Hit Streak 7 | 1 7 6 6 Robot Miss Streak 5 | . 3 3 5 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 124 | 1 24 26 73 Core Hits 70 | 1 21 11 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3361 | 15 727 457 2162 Guns 1006 | 15 280 169 542 Cannons 1349 | . . 288 1061 Explosions 999 | . 447 . 552 Melee . | . . . . Ramming 7 | . . . 7 Kinetic 1078 | . . 73 1005 Thermal 613 | . 325 288 . Explosive 860 | . 308 . 552 Electromagnetic 803 | 15 94 96 598 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 68 | . . . 68 Projectiles 21 | . . . 21 Explosions 47 | . . . 47 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 217 | . 170 . 47 Shots 9 | . 6 . 3 Rammed . | . . . . Targets Rammed 3 | . . . 3 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 396 | 30 114 330 396 Average Temperature 100 | 18 41 96 119 Received Heat Transfer 1214 | . 126 96 992 Effects 3 | . . 1 2 Shutdowns 1 | . . . 1 Matter Decay 1 | . . 1 . Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1445 | . 927 518 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 97 100 100 Level 1 . | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 207 | 5 207 60 175 Initial 40 | . . 40 5 Average 66 | . 90 23 91 Influence Increases 1095 | 5 338 197 555 Destroy 0b10 Robot/C 660 | . 180 140 340 Destroy 0b10 Robot/NC 60 | 5 30 5 20 Destroy Leader 180 | . 46 52 82 Successful Hack 18 | . 18 . . Disable Machine 45 | . 30 . 15 Destroy Structure 102 | . 34 . 68 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 1048 | 5 240 281 522 Entered New Map 67 | . . 58 9 Time Decay 755 | 5 220 217 313 Lost Part 226 | . 20 6 200 Squads Dispatched 7 | . 1 1 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . . 1 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 14 12 31 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 5 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 12 . 2 Successful 9 | . 8 . 1 Failed 5 | . 4 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 . 1 Record 3 | . 2 . 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Assault Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 295 | . 295 . . Sensors 295 | . 295 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2696 | 332 810 543 1011 Spaces Moved 1400 | 290 439 351 320 Core 11 | 3 . . 8 Treads . | . . . . Legs 1264 | 162 439 351 312 Wheels 125 | 125 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 152 | 102 156 120 225 Slowest Speed 470 | 120 190 190 470 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 25 | 11 41 25 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 103 | . 33 . 70 Melee . | . . . . Projectile 10 | . . . 10 AOE 93 | . 33 . 60 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1761 | 327 528 428 478 Wait 87 | 4 16 32 35 Move 1397 | 289 438 350 320 Hop . | . . . . Pick Up 59 | 17 20 13 9 Fast Attach 8 | . . 3 5 Attach 21 | 10 3 1 7 Detach 4 | 3 1 . . Swap 24 | . 10 3 11 Drop 37 | 3 17 5 12 Fire 121 | 1 23 21 76 Melee . | . . . . Ram . | . . . . Kick 3 | . . . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 333 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 8) 898 | -10/Materials | Discovered new exit (range 15) 1143 | -10/Materials | Entered another Materials area 1143 | -9/Materials | Evolved 2 slots: Propulsion x2 1680 | -9/Materials | Discovered new exit (range 4) 1686 | -9/Materials | Entered another Materials area 1686 | -8/Materials | Evolved 2 slots: Utility x2 1686 | -8/Materials | Discovered new exit (range 10) 2176 | -8/Materials | Lost 3 parts (2n1u) 2526 | -8/Materials | Build established: Scavenger-Mutant 2657 | -8/Materials | Crushed by falling debris 2666 | -8/Materials | Core integrity fell below 50% 2688 | -8/Materials | Core integrity fell below 20% 2697 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02658_ Acquired 3 matter. 02660_ Lgt. Nuclear Core destroyed. 02660_ Critical hit (Burn: +37). 02660_ Adv. Assault Cannon destroyed. 02662_ U-05 Engineer builds a Wall. 02665_ H-61 Shepherd destroyed. 02667_ G-47 Trooper knocked back. 02669_ Imp. EM Pulse Cannon destroyed. 02670_ U-05 Engineer builds a Wall. 02675_ G-47 Trooper knocked back. 02677_ U-05 Engineer builds a Wall. 02681_ Critical hit (Burn: +37). 02682_ U-05 Engineer builds a Door. 02683_ U-05 Engineer destroyed. 02683_ Adv. Assault Cannon destroyed. 02685_ Critical hit (Burn: +37). 02691_ K VF%KYB7GF5Y#HRNSZ0X9K:J%V ,CMQ 02693_ Hcp. Matter Pod destroyed. 02695_ Lrg. Storage Unit destroyed. 02695_ U-05 Engineer builds a Wall. 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""" """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Power Corrupts Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed WeaponsDispersalBank Manual? 0 Play Time 01:30:53 Cumulative 3.6 hours Start 2025.06.28 @ 20:17:18 End 2025.07.31 @ 18:16:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7f5ef90-b0dd-40b6-a236-fc46357d9ce3