Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.19 @ 00:43:32 Player: Sperges Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (304) 304 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 2489 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (250) Ox4 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Reactive Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Large Storage Unit Seismic Analyzer Improved Targeting Computer Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Skeleton Box > --- WEAPON ----------- Rocket Launcher Mining Claw > --- INVENTORY -------- Light Ion Engine Large Storage Unit Large Storage Unit High-capacity Battery High-capacity Matter Pod Seismic Analyzer Improved Targeting Computer ECM Suite Field Recycling Unit [Rating: 15] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Skeleton Box Storage Small Storage Unit Protection Reactive Plating Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 23 | 6 4 8 1 2 2 Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads . | . . . . . . Leg 4 | 2 . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 1 . 2 2 Device 1 | . . . . 1 . Storage 5 | 1 2 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 2 2 4 1 . . Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 9 | . . . 4 . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon 4 | . . . 2 . 2 Highest Loss Streak 5 | . . . 4 . 5 Average Slot Usage (%) 78 | . 99 100 79 69 57 Engine 10 | . 14 11 11 11 7 Leg 14 | . 28 22 15 11 7 Device 1 | . . . . 1 7 Storage 25 | . 27 33 26 24 18 Energy Gun 1 | . 6 5 . . . Ballistic Gun 3 | . 12 11 4 . . Launcher 8 | . . 5 11 11 5 Slashing Weapon 10 | . 9 11 11 11 7 Naked Turns . | . . . . . . Heaviest Build 40 | 10 14 30 30 40 38 Greatest Support 20 | 20 20 20 20 10 10 Greatest Overweight (x) 11 | . . 1 2 3 11 Average Overweight (x) 1 | . . . 1 2 3 Largest Inventory Capacity 12 | 6 6 6 6 12 12 Average Capacity 7 | 5 5 6 6 8 10 Most Carried 11 | 4 4 6 6 10 11 Average Carried 5 | . 2 5 5 6 8 Final Capacity 12 | 6 6 6 6 12 6 Final Carried 9 | . 4 6 5 9 4 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 851 | 260 52 264 178 73 24 Remotely . | . . . . . . Salvage Created 316 | . . 259 57 . . Parts 29 | . . 19 10 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 11 | . . 5 6 . . Guns 5 | . . 4 1 . . AOE 6 | . . 1 5 . . Classes Destroyed 7 | . . 4 3 . . Worker 2 | . . . 2 . . Tunneler 3 | . . 1 2 . . Operator 1 | . . 1 . . . Swarmer 4 | . . . 4 . . Grunt 3 | . . 3 . . . Sentry 2 | . . 2 . . . Assembled 2 | . . . 2 . . Best Kill Streak 5 | . . 2 5 . . Combat Bots Only 4 | . . 2 4 . . Max Kills in Single Turn 2 | . . 1 2 . . Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1490 | . 8 289 592 . 601 Core 409 | . . 43 101 . 265 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 31 | . . 20 11 . . Largest 2 | . . 2 2 . . Hottest 79 | . . 79 56 . . Shots Fired 58 | . . 40 18 . . Gun 44 | . . 36 8 . . Cannon . | . . . . . . Launcher 14 | . . 4 10 . . Special . | . . . . . . Kinetic 28 | . . 20 8 . . Thermal 7 | . . 7 . . . Explosive 14 | . . 4 10 . . Electromagnetic 9 | . . 9 . . . Robot Hit Streak 13 | . . 13 3 . . Robot Miss Streak 3 | . . 1 3 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 43 | . . 34 9 . . Core Hits 41 | . . 14 26 . 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 2 | . . 1 1 . . Impact . | . . . . . . Slashing 2 | . . 1 1 . . Piercing . | . . . . . . Sneak Attacks 2 | . . 1 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1218 | . . 525 692 . 1 Guns 409 | . . 339 70 . . Cannons . | . . . . . . Explosions 668 | . . 119 549 . . Melee 140 | . . 67 73 . . Ramming 1 | . . . . . 1 Kinetic 262 | . . 192 70 . . Thermal 96 | . . 96 . . . Explosive 644 | . . 95 549 . . Electromagnetic 75 | . . 75 . . . Impact . | . . . . . . Slashing 140 | . . 67 73 . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 4 Average Corruption 4 | . . . 4 4 4 Corruption Purged . | . . . . . . Effects 46 | . . . 10 32 4 Message Errors 15 | . . . 5 9 1 Matter Fused 11 | . . . 3 6 2 Heat Flow Errors 5 | . . . . 5 . Energy Discharges 5 | . . . 1 4 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 9 | . . . 1 8 . Overload Shots . | . . . . . . Overflow Damage 13 | . . . 13 . . Projectiles . | . . . . . . Explosions 13 | . . . 13 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 107 | . . 37 70 . . Shots 3 | . . 1 2 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 280 | . . 183 . 280 8 Average Temperature 87 | . . 63 . 109 8 Received Heat Transfer 561 | . 6 96 . . 459 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 235 | . . 235 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 139 | . 5 123 139 . 5 Average Influence 30 | . 3 41 45 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 2 9 15 . 3 Peak Tracking Total 7 | . 3 3 7 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 14 | . 4 4 1 4 1 Terminals 8 | . 3 3 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 71 | . 12 14 3 37 5 Successful 60 | . 9 10 2 37 2 Failed 11 | . 3 4 1 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 2 . . 4 1 Terminals 29 | . 10 11 3 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 56 | . 8 7 2 37 2 Record 43 | . 3 . 1 37 2 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 2 | . 1 1 . . . Terminal Index 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Unreport Threat 2 | . 1 1 . . . Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 2 . . 1 Full Trace Events 4 | . 2 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 3179 | 65 227 538 704 1392 253 Spaces Moved 1764 | 44 179 308 403 728 102 Core 37 | 12 . . . . 25 Treads . | . . . . . . Legs 1727 | 32 179 308 403 728 77 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 180 100 Average Speed 168 | 100 120 144 166 189 212 Slowest Speed 600 | 120 120 150 180 210 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 28 24 57 92 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 Spaces Dug . | . . . . . . Terrain Destroyed 140 | . . 58 82 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 140 | . . 58 82 . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 1913 | 65 193 363 415 740 137 Wait 44 | 7 . 3 . 5 29 Move 1759 | 43 178 307 402 727 102 Hop . | . . . . . . Pick Up 34 | 7 7 13 . 5 2 Fast Attach 1 | 1 . . . . . Attach 18 | 5 4 4 1 2 2 Detach 3 | . 2 . . 1 . Swap 4 | . . 4 . . . Drop 16 | 2 2 11 . . 1 Fire 31 | . . 20 11 . . Melee 2 | . . 1 1 . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 5) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 315 | -9/Materials | Build established: Mutant 822 | -9/Materials | Discovered new exit (range 7) 831 | -9/Materials | Entered Mines 864 | -9/Mines | Learned location of Storage (-7) 1086 | -9/Mines | Build established: Scavenger-Mutant 1092 | -9/Mines | Assembled infested the area 1120 | -9/Mines | Met 8R-AWN 1157 | -9/Mines | Lost 4 parts (1n1u2w) 1355 | -9/Mines | Found a hidden stash of uninstalled traps 1414 | -9/Mines | Build established: Mutant 1512 | -9/Mines | Discovered new exit (range 5) 1535 | -9/Mines | Entered Exiles 1561 | -9/Exiles | Discovered new exit (range 15) 1593 | -9/Exiles | Welcomed by 8R-AWN 1625 | -9/Exiles | Met EX-HEX 1690 | -9/Exiles | Met EX-BIN 1733 | -9/Exiles | Aligned with FarCom system 1735 | -9/Exiles | Given EX-Vault access code 1939 | -9/Exiles | Met EX-DEC 1948 | -9/Exiles | Learned location of Zion (-7) 2000 | -9/Exiles | Discovered new exit (range 14) 2120 | -9/Exiles | Visited The Gauntlet 2712 | -9/Exiles | Opened EX-Vault 2728 | -9/Exiles | Found Prototype Device 2730 | -9/Exiles | Identified Skeleton Box 2776 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2927 | -9/Exiles | Left Exiles lab with Skeleton Box 2927 | -9/Exiles | Entered Mines 3041 | -8/Mines | Discovered new exit (range 11) 3096 | -8/Mines | Core integrity fell below 50% 3139 | -8/Mines | Lost 5 parts (1p1n1u2w) 3152 | -8/Mines | Core integrity fell below 20% 3180 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- is to dispatch garrisoned Demolishers until a more permanent solution can be put in place. >>Query(Complex 0b10) New subterranean complex under construction below the [Leopard] landing site, providing quicker access to the battle site and ship itself. The complex is divided into three primary levels--[Materials], [Factory], and [Research]--with a design focused on efficient development and production of advanced defensive forces. ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. [Achievement: One Hack Too Far] Rocket Launcher destroyed. Aluminum Leg destroyed. Dropped Lrg. Storage Unit. Skeleton Box destroyed. Mining Claw destroyed. Rnf. Ion Engine destroyed. Slammed into T-07 Excavator. System corrupted: Insulated Plating rejected. System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????####??????????????## | | ??????????? ????????????????? #???????????#### | | ?????????? ############ ##??????????# | | ?????????? t g ##????????# | | ??????????????# @gg #????????# | | ???????????????# ######## ### #???????## | | ???????????????????????????# #???????????????## | | ???????????????????????????#!#????????????????### | | ???????????????????????????# #??????????????????## | | ???????????????????????????# ####????????????????? | | ???????????????????????????# #??????????####### | | ???????????????????????????#### #??????##### | | ??????????????????????????????# #??????# | | ??????????????????????????????# #??????# ### | | ??????????????????????????????# #??????# ### " | | ??????????????????????????????# ######## ##T " | | ??????????????????????????????# !!! ### < " | | ?????????????????????????????# *!! #?# | | ????????????????????????????# ######?# """ " | | ????????????????????????????# #??????# """ " | | ????????????????????????????## ##??????# """ " | | ?????????????????????????????### ##???????# | | ???????????????????????????????# #????????####### | | ???????????????????????????????# ??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????####??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 665 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Survived The Infestation Librarian One Hack Too Far Shopping List Tourist Challenges ------------ None Game ------ Seed GravityGravitonEngine Manual? 0 Play Time 00:37:52 Cumulative 4.8 hours Start 2020.02.19 @ 00:03:52 End 2020.02.19 @ 00:43:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19cd4498-a38c-4f05-92e0-7c9580e03880