Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.29 @ 13:25:42 Player: K.K.Y. Result: Destroyed by 4X-IAW(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (900) 900 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-779) -779 TOTAL SCORE: 1171 Bonus ------- Follower Combat Kills 7 Friendly Fire -786 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/265 System Corruption 0% Temperature Cool (8) Movement Walking (130) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (3+2) ---- Medium Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON (2) ------- Beam Rifle Beamcaster > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Makeshift Light Armor Plating Makeshift Hacking Suite Medium Laser Beamcaster Datajack Multitool Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Beamcaster > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Makeshift Light Armor Plating Makeshift Hacking Suite Medium Laser Beamcaster Datajack Multitool [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Cargo Legs Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 18 | 7 3 3 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 5 | 2 . 2 1 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 3 | 1 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 5 | 2 1 . 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Backups 6 | 1 2 6 9 Power . | . . . 1 Propulsion . | . . . . Utility 2 | . 1 2 4 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 12 | . . . 12 Power 1 | . . . 1 Propulsion . | . . . . Utility 8 | . . . 8 Weapon 1 | . . . 1 Tool/Special 2 | . . . 2 Average Slot Usage (%) 87 | . 81 92 89 Engine 7 | . 4 4 11 Treads 21 | . 24 25 16 Leg 1 | . . . 3 Device 23 | . 21 25 22 Storage 11 | . 12 12 11 Energy Gun 18 | . 17 25 14 Special Weapon 3 | . . . 8 Peak Build Rating 33 | 7 8 12 33 Average Rating 11 | 6 6 9 19 On Entrance 6 | . 7 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 27 | 19 20 22 27 Greatest Support 55 | 40 40 40 55 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 9 10 10 10 Most Carried 10 | 5 6 10 10 Average Carried 6 | 1 2 6 9 Final Capacity 10 | 10 10 10 10 Final Carried 10 | 2 3 10 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 435 | 270 70 30 65 Remotely . | . . . . Salvage Created 1430 | 268 518 221 423 Parts 79 | 23 23 13 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 11 3 12 Guns 24 | . 10 3 11 Cannons 1 | . . . 1 Classes Destroyed 8 | 2 3 . 3 Tunneler 8 | 8 . . . Recycler 2 | 1 1 . . Watcher 2 | . 2 . . Swarmer 8 | . 4 3 1 Grunt 9 | . 7 . 2 Sentry 1 | . . . 1 Artisan 1 | . . . 1 Subdweller 8 | . . . 8 Thug 4 | . . 3 1 Best Kill Streak 4 | 4 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | 2 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 144 | . 66 7 71 Missed 37 | . 19 3 15 Hits 107 | . 47 4 56 Projectile 107 | . 47 4 56 AOE 1 | . 1 . . Damage Taken 1185 | . 427 31 727 Core 256 | . 79 4 173 Absorbed by Shields . | . . . . Ignored by Resistances 699 | . 266 22 411 Core Remaining (%) 100 | 100 . . . Volleys Fired 159 | 17 54 19 69 Largest 2 | 2 2 2 2 Hottest 156 | 90 150 90 156 Shots Fired 272 | 31 75 38 128 Gun 241 | 31 74 38 98 Cannon . | . . . . Launcher . | . . . . Special 31 | . 1 . 30 Kinetic . | . . . . Thermal 272 | 31 75 38 128 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 23 25 14 23 Robot Miss Streak 2 | 1 1 1 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 186 | 24 64 31 67 Core Hits 70 | 10 22 14 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | 1 4 1 1 Burn 7 | 1 4 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2445 | 295 801 364 985 Guns 2205 | 295 801 364 745 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 2445 | 295 801 364 985 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | 164 270 120 24 Average Temperature 60 | 64 82 38 9 Received Heat Transfer 348 | . 210 9 129 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 14 | 5 7 . 2 Heat Transferred 6991 | 891 2546 1053 2501 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 74 | 20 74 50 . Initial 2 | . 2 2 . Average 5 | 2 9 2 . Influence Increases 552 | 45 316 101 90 Destroy 0b10 Robot/C 380 | . 220 80 80 Destroy 0b10 Robot/NC 60 | 45 15 . . Destroy Leader 84 | . 54 20 10 Allied During Kill 1 | . . 1 . Successful Hack 8 | . 8 . . Disable Machine 4 | . 4 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 552 | 40 311 111 90 Entered New Map 11 | . 3 8 . Time Decay 495 | 40 288 87 80 Lost Part 30 | . 20 . 10 Lost Ally 16 | . . 16 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 20 6 13 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 12 | . 12 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 14 | . 10 . 4 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 16 . 9 Successful 22 | . 13 . 9 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 3 . 9 Record 6 | . . . 6 Open Door 1 | . . . 1 Locate Traps 1 | . 1 . . Disarm Traps 2 | . 2 . . Proto ID Catalog 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Botnet 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 38 | . . 38 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 15 | . . 3 12 Total Damage 208 | . . 35 173 Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 4318 | 208 1251 1310 1549 Sensors 3802 | . 943 1310 1549 Terrain 1360 | . . . 1360 Structural 2903 | 208 1251 1310 134 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4341 | 231 1251 1310 1549 Spaces Moved 2290 | 67 678 751 794 Core 19 | 12 7 . . Treads 1980 | 55 671 751 503 Legs 291 | . . . 291 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 130 Average Speed 155 | 140 160 160 149 Slowest Speed 250 | 160 250 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 6 99 96 48 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 4 | . . 1 3 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2732 | 172 760 823 977 Wait 226 | 75 16 41 94 Move 2287 | 66 677 750 794 Hop . | . . . . Pick Up 27 | 7 6 8 6 Fast Attach 3 | 2 . . 1 Attach 13 | 5 5 1 2 Detach . | . . . . Swap 8 | . 2 2 4 Drop 9 | . . 2 7 Fire 159 | 17 54 19 69 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 41 | -11/Scrapyard | Identified exit to Materials 41 | -11/Scrapyard | Discovered exit to Materials (range 15) 232 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Evolved 1 slot: Utility x1 309 | -10/Materials | Build established: Hacker-Mutant 436 | -10/Materials | Identified exit to Materials 436 | -10/Materials | Discovered exit to Materials (range 5) 760 | -10/Materials | Discovered exit to Materials (range 8) 934 | -10/Materials | Identified exit to Mines 934 | -10/Materials | Discovered exit to Mines (range 9) 1120 | -10/Materials | Discovered exit to Materials (range 12) 1483 | -10/Materials | Entered Mines 1528 | -10/Mines | Met a Derelict bent on vengeance 1546 | -10/Mines | Discovered exit to Materials (range 9) 2095 | -10/Mines | Learned location of Storage (-9) 2146 | -10/Mines | Identified exit to Subcaves 2146 | -10/Mines | Discovered exit to Subcaves (range 5) 2228 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2361 | -10/Mines | Discovered exit to Materials (range 13) 2369 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2793 | -10/Mines | Entered Subcaves 2793 | -10/Subcaves | Accompanied by 1 ally 2794 | -10/Subcaves | Approached by a straggling Scientist 2798 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2870 | -10/Subcaves | Identified exit to Materials 2870 | -10/Subcaves | Discovered exit to Materials (range 7) 3771 | -10/Subcaves | Core integrity fell below 50% 3785 | -10/Subcaves | Visited 4L-MR0's lab 3826 | -10/Subcaves | Found Cargo Legs 3828 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3880 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3890 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4087 | -10/Subcaves | Core integrity fell below 20% 4208 | -10/Subcaves | Visited Clippyterm 4212 | -10/Subcaves | Learned Research machine intel 4212 | -10/Subcaves | Learned Factory emergency access door positions 4247 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 4259 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4324 | -10/Subcaves | Disturbed a concealed Subdweller 4342 | -10/Subcaves | Destroyed by 4X-IAW(R) with Subdweller Machine Gun Last Messages --------------- It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. >>Record "Hexidium" It looks like you're searching for the Unchained HQ. I could tell you where it is but then I'd have to kill you. Mak. Sword falls loose from the Twisted Machinery. Battle Cannon falls loose from the Twisted Machinery. 04324_ 4X-IAW(R) angrily emerges from the Twisted Machinery. 04332_ 4X-IAW(R) affixes Scrap Shield Fragment to Scrap Shield. 04339_ 0D-6PN(R) affixes Scrap Shield Fragment to Scrap Shield. 04340_ 0D-6PN(R) destroyed. 04340_ Switching to secondary target: 4X-IAW(R). Map ----- +----------------------------------------------------+ | ?????????????????????????#?????????# | | ???????????????????????????????????? | | ?????????????#?????????????????????# | | ??????????#?????????????????? ?????? | | ???????????????????????????? ?????? | | ??????????????????????????? ???? | | ??????????????????????????? ???? | | ???????????????##????#????? ???? | | ???????????????# ????#????# #??? | | ???????????????# ?????????# #??# | | ??????????????## ???#????## ##?? | | ??????????????## ????????? ## ""#?? | | ??????????????? ##???????# ## "#?# | | ???????######??? ##?#????#""# #??# | | ??????## ""???# ##??####"""" #### | | ????## < "??## #?## ## """" ## | | ????# "& ?## ### ## | | ???## < ###< ## """"" | | ???# # #"< #"""""""" | | ???#< $$$ # ###""""""""" | | ???# $#$ # ##?#"""""###" | | ???#< $$$ # #" ##??##"""##### | | ???#< ## ## #??#?##"##???? | | ???# # ##??#?###????? | | ????# << <## ## ##????#???? | | ????#< <<@R <## ### #?????????? | | ????## < !%< ### ?# ????????? | | ?????###<<<<<##? ? ???????? | | ??????#######???# ?"????? | | ????????????????# ### ??????? | | ????????????????# ??? ??????? | | ?#???#??????????## ??? ??????#? | | ?????#???????????? ???? ????????? | | ?????????????????? ??????????????? | | ?????????????????? ? #?????????????? | | ???????????????#???????????????????? | | ????????????????? ?????????????????? | | ????#??????????????????????????????? | | ?????????#?????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterHardcellFacilitator Manual? 0 Play Time 00:16:41 Cumulative 323.1 hours Start 2026.01.29 @ 13:10:28 End 2026.01.29 @ 13:25:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 507 Rogue 0 Adventurer 0 Explorer 507 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b82fcdf-c154-4bed-a5f5-2d74a2f63af1