Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.03 @ 16:57:40 Player: Roxy Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1965) 1965 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6350 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 14/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Propulsion Shielding Recalibrator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Wave Gun Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Gravmag System Improved Heat Sink Medium Storage Unit Visual Processing Unit Transmission Jammer Improved Propulsion Shielding Hardlight Generator Recalibrator Heavy Laser Heavy Assault Rifle Heavy Machine Gun Flak Cannon Proton Missile Launcher Grenade Launcher [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 3 | . . . . . 1 1 . 1 Propulsion 2 | . . . . . 1 . 1 . Utility 3 | . . . . . 1 1 . 1 Weapon 2 | . . . . . 1 . 1 . Parts Attached 77 | 5 3 1 . 4 25 9 10 20 Power 11 | 1 . . . 1 3 2 3 1 Engine 8 | 1 . . . 1 3 1 2 . Core 3 | . . . . . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 . . . 1 6 2 3 5 Treads . | . . . . . . . . . Leg 18 | 2 . . . 1 6 2 3 4 Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 18 | . 2 . . . 4 3 2 7 Device 11 | . . . . . 2 3 1 5 Storage 3 | . 1 . . . 1 . . 1 Processor 2 | . 1 . . . . . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 29 | 2 1 1 . 2 12 2 2 7 Energy Gun 14 | 2 . 1 . 1 6 . 2 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . . . . 1 2 1 . 2 Ballistic Cannon 3 | . . . . . 1 1 . 1 Launcher 6 | . 1 . . . 3 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 54 | . . . . 4 12 3 4 31 Power 9 | . . . . 1 3 1 . 4 Propulsion 13 | . . . . 1 1 . 2 9 Utility 13 | . . . . . 2 1 1 9 Weapon 19 | . . . . 2 6 1 1 9 Highest Loss Streak 31 | . . . . 4 5 1 2 31 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 88 | . 96 100 100 98 86 88 88 58 Engine 11 | . 14 14 14 13 12 14 6 5 Core 1 | . . . . . . . 5 2 Leg 25 | . 28 28 28 27 26 23 25 13 Device 9 | . . . . . 11 19 17 9 Storage 9 | . 13 14 14 14 9 7 6 6 Processor 4 | . 11 14 14 14 2 . . . Protection 1 | . . . . . 1 2 1 2 Energy Gun 13 | . 24 28 28 14 12 9 9 6 Ballistic Gun 5 | . . . . 13 6 5 6 2 Ballistic Cannon 3 | . . . . . 3 4 6 3 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 7 18 17 17 17 68 83 85 88 Greatest Support 74 | 20 20 20 20 20 48 54 74 71 Greatest Overweight (x) 18 | . . . . 1 1 1 1 18 Average Overweight (x) . | . . . . . . 1 . 2 Largest Inventory Capacity 20 | 5 10 10 10 10 20 20 20 20 Average Capacity 16 | 5 9 10 10 10 17 20 20 20 Most Carried 20 | 5 10 10 10 10 16 19 20 20 Average Carried 12 | 2 6 10 10 9 12 15 18 12 Final Capacity 20 | 5 10 10 10 10 20 20 20 20 Final Carried 20 | 4 10 10 10 10 16 17 20 2 Class Distribution -------------------- 51% | Mutant 25% | Gunner 9% | Scavenger-Gunner 8% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1107 | 250 50 . . 35 408 124 240 . Remotely . | . . . . . . . . . Salvage Created 1857 | 40 171 . . 117 921 256 226 126 Parts 121 | 2 33 . . 8 46 8 14 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 50 | 1 9 . . 3 24 5 6 2 Guns 33 | 1 5 . . 3 16 2 5 1 Cannons 9 | . . . . . 5 2 1 1 AOE 7 | . 4 . . . 3 . . . Classes Destroyed 9 | 1 3 . . . 3 1 . 1 Worker 2 | . 1 . . . . . 1 . Builder 1 | . . . . . . . . 1 Watcher 4 | . 2 . . . 1 . . 1 Swarmer 16 | . 9 . . . 4 . 3 . Grunt 18 | 1 . . . 3 10 3 1 . Brawler 2 | . . . . . 2 . . . Sentry 8 | . . . . . 7 1 . . Hunter 2 | . . . . . 1 . . 1 Programmer 4 | . . . . . . 1 2 1 Best Kill Streak 9 | 1 9 . . 3 4 2 3 3 Combat Bots Only 6 | 1 6 . . 3 4 2 3 1 Max Kills in Single Turn 3 | 1 2 . . 1 3 1 1 2 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 2 . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Damage Taken 7140 | 34 165 . . 284 1415 766 454 4022 Core 1507 | 12 43 . . 47 167 146 75 1017 Absorbed by Shields 188 | . . . . . . 56 . 132 Regen/Repaired (Parts) 115 | . . . . . 91 . 24 . Core Remaining (%) 78 | 95 . . . 59 69 79 91 . Volleys Fired 155 | 3 15 . . 8 76 20 18 15 Largest 4 | 2 2 . . 2 3 3 4 4 Hottest 202 | 80 80 . . 80 158 158 190 202 Shots Fired 385 | 6 25 . . 15 185 47 66 41 Gun 313 | 6 23 . . 15 159 33 48 29 Cannon 65 | . . . . . 22 14 18 11 Launcher 7 | . 2 . . . 4 . . 1 Special . | . . . . . . . . . Kinetic 165 | . . . . 5 83 27 36 14 Thermal 177 | . . . . 7 98 20 28 24 Explosive 6 | . 2 . . . 4 . . . Electromagnetic 37 | 6 23 . . 3 . . 2 3 Robot Hit Streak 14 | 4 5 . . 11 14 6 6 7 Robot Miss Streak 6 | 1 3 . . 1 6 6 6 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . 2 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 246 | 5 11 . . 12 136 26 29 27 Core Hits 141 | 2 11 . . 7 87 10 15 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 1 . . . 4 1 1 1 Burn 3 | . . . . . 2 1 . . Blast 4 | . . . . . 2 . 1 1 Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4556 | 64 312 . . 116 2079 529 554 902 Guns 3142 | 64 170 . . 116 1564 349 406 473 Cannons 828 | . . . . . 311 180 148 189 Explosions 586 | . 142 . . . 204 . . 240 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1642 | . . . . 35 835 297 246 229 Thermal 2350 | . 68 . . 68 1040 232 279 663 Explosive 278 | . 74 . . . 204 . . . Electromagnetic 286 | 64 170 . . 13 . . 29 10 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . 1 4 14 Average Corruption 5 | . . . . . . 1 3 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . . . . 13 14 Message Errors 5 | . . . . . . . 3 2 Matter Fused 5 | . . . . . . . 4 1 Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 4 | . . . . . . . 2 2 Data Loss (minor) 3 | . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Misdirections 5 | . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 95 | . 18 . . . 3 18 . 56 Projectiles 18 | . . . . . . 18 . . Explosions 77 | . 18 . . . 3 . . 56 Melee . | . . . . . . . . . Knockbacks 9 | . . . . . 1 2 2 4 Impact . | . . . . . . . . . Kinetic 9 | . . . . . 1 2 2 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 8 | . . . . . 8 . . . Shots 1 | . . . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 595 | 72 72 . . 168 593 595 297 536 Average Temperature 154 | 41 23 . . 86 132 297 126 200 Received Heat Transfer 1408 | 18 . . . 177 648 277 45 243 Effects 21 | . . . . . 3 16 . 2 Shutdowns 3 | . . . . . . 3 . . Energy Bleed 3 | . . . . . 1 1 . 1 Interference 6 | . . . . . 2 3 . 1 Matter Decay 1 | . . . . . . 1 . . Short Circuit 2 | . . . . . . 2 . . Damage (minor) 4 | . . . . . . 4 . . Damage (major) 1 | . . . . . . 1 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 4 | . . . . 1 1 2 . . Heat Transferred 4341 | . 50 . . 150 2091 592 592 866 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Peak Influence 253 | 20 253 98 . 70 241 181 188 177 Initial 98 | . 13 98 . . . 64 88 30 Average 90 | 1 85 98 . 61 110 128 73 35 Maximum Alert Level 1 | . 1 . . . 1 . . . Low Security (%) 93 | 100 77 100 . 100 88 100 100 100 Level 1 6 | . 22 . . . 11 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . . . 3 1 1 4 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . 1 1 1 Reinforcement 3 | . . . . . 2 . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . 1 . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Distress Signals 5 | . 1 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | 1 12 . . 3 34 5 9 6 Peak Tracking Total 6 | 1 3 . . 3 6 3 3 4 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 4 | . . . . . . . . 4 Max in Single Turn 4 | . . . . . . . . 4 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 4 | . . . 1 . 2 . 1 . Terminals 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . . . 23 . 6 . 3 . Successful 29 | . . . 23 . 4 . 2 . Failed 3 | . . . . . 2 . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . 5 . 3 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 24 | . . . 23 . 1 . . . Record 23 | . . . 23 . . . . . Alert Level 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 . 2 . Scan Component 3 | . . . . . 2 . 1 . Repair 2 | . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . Time 91 | . . . . . 38 . 53 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Turns Passed 4541 | 104 329 62 349 436 1883 365 695 318 Spaces Moved 2300 | 73 229 51 280 289 728 150 403 97 Core 29 | 20 . . . . . . . 9 Treads . | . . . . . . . . . Legs 2268 | 53 229 51 280 289 728 150 403 85 Wheels . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 120 190 Average Speed 147 | 100 120 120 120 120 163 190 138 265 Slowest Speed 950 | 120 120 120 120 190 190 190 190 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 7 47 18 59 70 66 4 13 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 79 | . 11 . . . 35 . 5 28 Melee . | . . . . . . . . . Projectile 10 | . . . . . 2 . 5 3 AOE 69 | . 11 . . . 33 . . 25 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Total 3152 | 97 257 51 293 365 1271 189 495 134 Wait 545 | 8 3 . 14 53 409 5 53 . Move 2292 | 72 228 50 279 288 727 149 402 97 Hop . | . . . . . . . . . Pick Up 72 | 9 8 . . 8 28 6 12 1 Fast Attach 2 | . . . . . . . 1 1 Attach 59 | 5 2 . . 4 16 5 8 19 Detach . | . . . . . . . . . Swap 16 | . 1 1 . . 9 4 1 . Drop 11 | . . . . 4 6 . . 1 Fire 155 | 3 15 . . 8 76 20 18 15 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 79 | -11/Junkyard | Discovered new exit (range 8) 105 | -11/Junkyard | Entered Materials 314 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 10) 434 | -10/Materials | Entered Mines 490 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 490 | -10/Mines | Discovered new exit (range 5) 496 | -10/Mines | Entered Exiles 517 | -10/Exiles | Discovered new exit (range 14) 532 | -10/Exiles | Met 8R-AWN 553 | -10/Exiles | Met EX-HEX 613 | -10/Exiles | Met EX-DEC 659 | -10/Exiles | Learned location of Zion (-7) 711 | -10/Exiles | Discovered new exit (range 14) 845 | -10/Exiles | Entered Mines 886 | -9/Mines | Lost 4 parts (1p1n2w) 908 | -9/Mines | Learned Materials security intel 1010 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1250 | -9/Mines | Discovered new exit (range 5) 1281 | -9/Mines | Entered Materials 1281 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1676 | -8/Materials | Build established: Scavenger-Gunner 2208 | -8/Materials | Build established: Gunner 2281 | -8/Materials | Lost 5 parts (2p3w) 2857 | -8/Materials | Build established: Mutant 2927 | -8/Materials | Repaired Carbon-fiber Leg 3105 | -8/Materials | Garrison activated, responded to threat 3155 | -8/Materials | Discovered new exit (range 4) 3164 | -8/Materials | Entered Factory 3164 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3493 | -7/Factory | Discovered new exit (range 9) 3529 | -7/Factory | Entered another Factory area 3529 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3757 | -6/Factory | Repaired Broken Hardlight Generator 3778 | -6/Factory | Build established: Gunner 4213 | -6/Factory | Discovered new exit (range 6) 4224 | -6/Factory | Entered another Factory area 4224 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4282 | -5/Factory | Build established: Scavenger-Tank 4385 | -5/Factory | Garrison activated, responded to threat 4457 | -5/Factory | System corruption reached 10% 4496 | -5/Factory | Core integrity fell below 50% 4529 | -5/Factory | Core integrity fell below 20% 4542 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Slug penetrates Wall. Wall collapses. System corrupted: Recalibrator rejected. Penetrated by Slug. Acquired Recalibrator. Critical hit (Burn: +37). Grenade Launcher destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Hvy. Machine Gun rejected. Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Med. Storage Unit destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????##+####??????????? | | ?????????????????????? #??????????? | | ??????????????????????? ???????????? | | ??????????????????????? ???????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ??????????????###########/##???????????? | | ??????????????# @ #???????????? | | ??????????????# """ #???????????? | | ????????#?????# """"" #???????????? | | ????????# ????# """" p #???????????? | | ????????# ???# #???????????? | | ????????# ??# #???????????? | | ????????# ?# Y #???????????? | | ????????# #####;#;#######??????????? | | ????????# h #??????????? | | ????????# #??????????? | | ????????# #??????????? | | ????????# #??????????? | | ????????# #??????????? | | ????????####+########## #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# ########???? | | ??????????????????????# # ??? | | ??????????????????????# # ??? | | ??????????????????????# # ?? # | | ??????????????????????# # ? # | | ??????????????????????# !%*# """""" # | | ??????????????????????# # """""" # | | ????????????? #! " """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Librarian Made in Tau Ceti IV Part-time Mechanic Serviceable Loadout Storm Trooper System Compromised Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed PortableBladeRay Manual? 0 Play Time 01:10:48 Cumulative 2.3 hours Start 2023.08.03 @ 02:30:50 End 2023.08.03 @ 16:57:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2024e63f-0055-4a43-9dc4-e35609f28249