Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.04 @ 21:21:32 Player: thomas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1351) 1351 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 5001 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 536/550 Matter 270/300 Energy 241/265 System Corruption 0% Temperature Hot (207) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Guided Plasma Cannon Slug Cannon > --- INVENTORY (10) --- Improved Heat Sink Large Battery (200) Hacking Suite Hacking Suite Shock Rifle Beam Rifle Particle Gun Particle Gun Improved Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Guided Plasma Cannon Slug Cannon > --- INVENTORY -------- Improved Heat Sink Large Battery Hacking Suite Hacking Suite Shock Rifle Beam Rifle Particle Gun Particle Gun Improved Medium Laser [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 48 | . 12 9 12 3 . 9 3 Power 4 | . 1 . 2 . . 1 . Engine 3 | . 1 . 1 . . 1 . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 5 | . 2 . 1 . . 1 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 5 | . 2 . 1 . . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | . 4 1 5 1 . 4 1 Device 2 | . . . . . . 2 . Storage 1 | . 1 . . . . . . Processor 6 | . 1 1 2 . . 1 1 Hackware . | . . . . . . . . Protection 7 | . 2 . 3 1 . 1 . Artifact . | . . . . . . . . Weapon 23 | . 5 8 4 2 . 3 1 Energy Gun 11 | . 3 3 4 1 . . . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 3 | . 1 2 . . . . . Ballistic Cannon 2 | . . . . . . 1 1 Launcher 6 | . 1 3 . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . 1 2 . . 6 . Power 2 | . . . 1 . . 1 . Propulsion 1 | . . . . . . 1 . Utility 3 | . . . 1 . . 2 . Weapon 3 | . . 1 . . . 2 . Highest Loss Streak 6 | . . 1 1 . . 6 . Average Slot Usage (%) 97 | . 99 99 97 100 100 90 92 Engine 11 | . 14 14 6 11 11 10 9 Leg 3 | . 18 . . . . . . Wheel 21 | . 9 28 22 22 22 22 27 Device 1 | . . . . . . 8 9 Storage 12 | . 14 14 11 11 11 11 9 Processor 11 | . 3 2 20 22 22 11 18 Protection 9 | . 9 11 10 11 11 5 9 Energy Gun 16 | . 24 16 19 22 22 5 . Energy Cannon 1 | . . . . . . 8 9 Ballistic Gun 3 | . 3 10 2 . . . . Ballistic Cannon 1 | . . . . . . 8 2 Naked Turns . | . . . . . . . . Heaviest Build 38 | 14 22 22 27 29 29 38 38 Greatest Support 36 | 20 24 24 24 24 24 24 36 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 10 Most Carried 10 | . 9 10 10 10 10 10 10 Average Carried 9 | . 7 9 9 9 9 7 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 9 10 10 10 10 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 861 | 200 82 208 136 42 . 193 . Remotely . | . . . . . . . . Salvage Created 1890 | . 191 361 653 150 . 488 47 Parts 109 | . 22 19 36 9 . 20 3 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | . 7 7 15 3 . 12 1 Guns 23 | . 4 5 14 . . . . Cannons 12 | . . . . . . 11 1 AOE 8 | . 3 2 . 3 . . . Classes Destroyed 12 | . 5 3 2 . . 1 1 Worker 7 | . 3 1 3 . . . . Builder 2 | . . 2 . . . . . Tunneler 2 | . . 2 . . . . . Hauler 1 | . . . 1 . . . . Recycler 3 | . . 1 . . . 2 . Operator 1 | . 1 . . . . . . Watcher 1 | . 1 . . . . . . Swarmer 20 | . 6 3 4 . . 7 . Grunt 17 | . 1 4 5 3 . 4 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 6 | . . . 6 . . . . Best Kill Streak 5 | . 5 4 4 3 . 4 1 Combat Bots Only 4 | . 3 2 4 3 . 3 1 Max Kills in Single Turn 4 | . 4 2 1 2 . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 3 1 . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1704 | . 181 171 575 32 . 590 155 Core 266 | . 30 45 73 27 . 77 14 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . 70 . . . 55 . Volleys Fired 122 | . 15 19 42 3 . 39 4 Largest 2 | . 2 2 2 1 . 2 1 Hottest 120 | . 90 90 119 33 . 120 120 Shots Fired 194 | . 28 36 84 3 . 39 4 Gun 142 | . 26 31 84 . . 1 . Cannon 39 | . . . . . . 35 4 Launcher 13 | . 2 5 . 3 . 3 . Special . | . . . . . . . . Kinetic 26 | . . 5 7 . . 14 . Thermal 99 | . . 5 68 . . 22 4 Explosive 7 | . 2 5 . . . . . Electromagnetic 62 | . 26 21 9 3 . 3 . Robot Hit Streak 34 | . 9 7 34 3 . 15 19 Robot Miss Streak 3 | . 1 3 3 1 . 3 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 136 | . 20 20 61 2 . 29 4 Core Hits 78 | . 12 16 30 4 . 15 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 7 | . . . 5 . . 2 . Burn 5 | . . . 5 . . . . Destroy 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3536 | . 558 563 1031 167 . 1079 138 Guns 1614 | . 322 243 1031 . . 18 . Cannons 1004 | . . . . . . 866 138 Explosions 918 | . 236 320 . 167 . 195 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 275 | . . 22 94 . . 159 . Thermal 1924 | . 23 158 809 71 . 725 138 Explosive 408 | . 213 195 . . . . . Electromagnetic 929 | . 322 188 128 96 . 195 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Effects 3 | . . . . . . 3 . Message Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 76 | . 8 30 . . . 24 14 Projectiles 38 | . . . . . . 24 14 Explosions 38 | . 8 30 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 153 | . 27 59 . 5 . 62 . Shots 9 | . 2 2 . 1 . 4 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 369 | . 156 78 339 . . 369 207 Average Temperature 108 | . 50 34 138 . . 135 86 Received Heat Transfer 633 | . 24 36 189 15 . 306 63 Effects 5 | . . . 1 . . 4 . Shutdowns 2 | . . . 1 . . 1 . Energy Bleed 2 | . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 2 . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . Combat Hostiles 2 | . . . 1 . . 1 . Parts Melted 10 | . 1 . 4 . . 5 . Heat Transferred 4484 | . 50 274 2183 100 . 1557 320 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 1 3 . 1 . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 313 | . 160 313 291 85 . 140 82 Initial 58 | . . 58 18 . . . 52 Average 89 | . 74 166 99 59 . 36 55 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 91 | . 100 72 89 100 . 100 100 Level 1 8 | . . 27 10 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 13 13 22 3 . 15 10 Peak Tracking Total 9 | . 4 3 6 3 . 3 9 Tactical Retreats 3 | . . 2 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . 2 . . . 1 . Max in Single Turn 2 | . . 2 . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 5 . 10 1 2 . . Terminals 14 | . 5 . 8 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 50 | . 22 . 22 4 2 . . Successful 35 | . 16 . 16 1 2 . . Failed 14 | . 5 . 6 3 . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 34 | . 16 . 13 4 1 . . Terminals 44 | . 22 . 18 4 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 8 . 5 1 2 . . Record 1 | . . . . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 4 | . 2 . 1 1 . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . 2 . 1 . . . . Dispatch Records 2 | . 1 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 8 . 7 . . . . Terminals 15 | . 8 . 7 . . . . Track 3 | . 2 . 1 . . . . Assimilate 1 | . 1 . . . . . . Botnet 11 | . 5 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 4 . 9 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 21 | . . 21 . . . . . Total Damage 228 | . . 228 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4197 | . 731 891 814 565 232 888 76 Spaces Moved 3523 | 1 576 893 579 527 220 702 25 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 341 | 1 340 . . . . . . Wheels 3182 | . 236 893 579 527 220 702 25 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 90 90 90 105 105 105 90 Average Speed 100 | 120 107 90 99 105 105 105 93 Slowest Speed 120 | 120 120 90 105 105 105 105 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 2 88 99 59 99 60 96 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 86 | . 21 51 . 3 . 11 . Melee . | . . . . . . . . Projectile 5 | . . . . . . 5 . AOE 81 | . 21 51 . 3 . 6 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3982 | . 661 940 741 535 221 811 73 Wait 234 | . 35 19 83 . . 58 39 Move 3516 | . 575 892 578 526 219 701 25 Hop . | . . . . . . . . Pick Up 27 | . 9 1 11 1 1 3 1 Fast Attach 14 | . 7 . 4 . . 2 1 Attach 10 | . . 1 2 . . 5 2 Detach 6 | . 3 . 1 . . 1 1 Swap 24 | . 5 8 6 3 . 2 . Drop 29 | . 12 . 14 2 1 . . Fire 122 | . 15 19 42 3 . 39 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 3) 266 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 334 | -10/Materials | Central database locked down 464 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Discovered new exit (range 14) 732 | -10/Materials | Entered Mines 732 | -10/Mines | Discovered new exit (range 11) 745 | -10/Mines | Discovered new exit (range 10) 962 | -10/Mines | Learned Materials emergency access door positions 1113 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1607 | -10/Mines | Identified exit to Materials 1623 | -10/Mines | Entered Materials 1623 | -9/Materials | Evolved 2 slots: Utility x2 1654 | -9/Materials | Repaired Lgt. Armor Plating 1858 | -9/Materials | Discovered new exit (range 18) 2153 | -9/Materials | Discovered new exit (range 16) 2349 | -9/Materials | Identified exit to Mines 2437 | -9/Materials | Entered Mines 2455 | -9/Mines | Discovered new exit (range 9) 2462 | -9/Mines | Identified exit to Materials 2587 | -9/Mines | Learned location of Zion (-6) 2592 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2659 | -9/Mines | Learned 2 Materials zone layouts 2693 | -9/Mines | Discovered exit to Materials (range 15) 2856 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2856 | -9/Mines | Discovered new exit (range 5) 3001 | -9/Mines | Identified exit to Exiles 3002 | -9/Mines | Entered Exiles 3027 | -9/Exiles | Met 8R-AWN 3047 | -9/Exiles | Met EX-HEX 3075 | -9/Exiles | Met EX-BIN 3086 | -9/Exiles | Aligned with FarCom system 3088 | -9/Exiles | Given EX-Vault access code 3114 | -9/Exiles | Opened EX-Vault 3121 | -9/Exiles | Found Gui. Plasma Cannon 3145 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3174 | -9/Exiles | Met EX-DEC 3224 | -9/Exiles | Discovered new exit (range 10) 3233 | -9/Exiles | Identified exit to Mines 3234 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3234 | -9/Exiles | Entered Mines 3504 | -8/Mines | Lost 6 parts (1p1n2u2w) 4091 | -8/Mines | Discovered exit to Materials (range 8) 4122 | -8/Mines | Entered Materials 4122 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4198 | -8/Materials | Self-destructed Last Messages --------------- 03945_ Acquired 20 matter. 03947_ Acquired Particle Gun. 04064_ Pulverizer disabled. 04084_ Lgt. Ion Engine melted. 04084_ S-10 Pest destroyed. 04086_ Destroyed Flight Unit. 04088_ Flight Unit melted. 04088_ Lgt. Assault Rifle melted. 04088_ S-10 Pest destroyed. 04091_ EXIT=FOUND: MATERIALS 04114_ S-10 Pest destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 04122_ Receiving FarCom transmissions... Loading 2 Materials zones... 04127_ Acquired Adv. Targeting Computer. 04163_ Acquired Shock Rifle. 04188_ L-31 Rogue destroyed. 04196_ Destroyed Aluminum Leg. 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