Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.29 @ 23:08:10 Player: viper Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (328) 1640 Value Destroyed (13793) 13793 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2392) 2392 TOTAL SCORE: 22665 Bonus ------- High Alert Combat Kills 2649 Follower Combat Kills 161 Friendly Fire -418 Cogmind --------- Core Integrity 0/1150 Matter 568/650 Energy 380/380 System Corruption 8% Temperature Cool (2) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Micro Fission Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY (10) ----- Medium Storage Unit Medium Matter Pod Matter Compressor Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Improved Target Analyzer Improved Core Analyzer > --- WEAPON (4) ------- High-powered Shotgun Chainsword > --- INVENTORY (8) ---- Neutrino Core Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Improved Phase Shifter Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Phase Shifter Cloaking Device Improved Heavy Armor Plating Advanced System Shield > --- WEAPON ----------- Railgun Railgun Railgun Railgun > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Medium Armor Plating Matter Neutralizer Cooled Phase Cannon Coil Gun KE Penetrator Railgun Railgun Chainsword [Rating: 122] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Core Shielding Weapon Railgun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 2 2 2 Power 1 | . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 8 | . . 1 . 1 2 2 2 Weapon 2 | . . 1 1 . . . . Parts Attached 225 | 7 2 4 33 36 19 17 107 Power 37 | 1 2 . 6 10 3 2 13 Engine 13 | 1 2 . 3 5 1 1 . Core 17 | . . . 3 5 2 1 6 Reactor 7 | . . . . . . . 7 Propulsion 57 | 2 . 1 9 10 7 5 23 Treads . | . . . . . . . . Leg 57 | 2 . 1 9 10 7 5 23 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 56 | 2 . 1 1 4 6 4 38 Device 21 | . . . . 1 2 2 16 Storage 9 | 1 . 1 1 . 1 . 5 Processor 12 | . . . . 1 1 2 8 Hackware 2 | . . . . 1 . . 1 Protection 12 | 1 . . . 1 2 . 8 Artifact . | . . . . . . . . Weapon 75 | 2 . 2 17 12 3 6 33 Energy Gun 12 | 2 . . 2 5 1 . 2 Energy Cannon 5 | . . . 2 . . . 3 Ballistic Gun 54 | . . 2 13 6 2 6 25 Ballistic Cannon 3 | . . . . 1 . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 3 2 . . 4 Parts Lost 85 | . . 1 9 19 5 5 46 Power 13 | . . . 2 4 1 . 6 Propulsion 12 | . . . 2 4 . . 6 Utility 22 | . . . . 2 2 2 16 Weapon 38 | . . 1 5 9 2 3 18 Highest Loss Streak 13 | . . 1 6 10 2 3 13 Average Slot Usage (%) 96 | . 100 99 97 97 90 99 95 Engine 5 | . 25 20 8 8 5 5 . Core 3 | . . . 7 5 5 5 2 Reactor 2 | . . . . . . . 6 Leg 22 | . 25 20 24 27 24 22 19 Device 7 | . . . . 1 10 16 11 Storage 11 | . 12 20 16 12 7 11 10 Processor 8 | . . . . 1 9 7 16 Hackware 3 | . . . . 7 6 2 3 Protection 6 | . 12 10 8 5 2 5 6 Energy Gun 2 | . 25 18 1 3 2 . . Ballistic Gun 17 | . . 11 24 17 13 21 18 Ballistic Cannon 1 | . . . . 5 . . . Naked Turns . | . . . . . . . . Heaviest Build 119 | 16 21 26 43 56 47 60 119 Greatest Support 100 | 20 20 20 49 74 69 80 100 Greatest Overweight (x) 12 | 4 1 2 11 2 2 1 12 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 12 | 8 8 8 10 10 10 10 12 Average Capacity 10 | 7 8 8 8 10 10 10 11 Most Carried 12 | 1 5 4 10 10 10 10 12 Average Carried 8 | . 2 2 6 8 8 9 10 Final Capacity 10 | 8 8 8 10 10 10 10 8 Final Carried 10 | 1 5 3 10 7 10 10 6 Class Distribution -------------------- 36% | Scavenger-Gunner 24% | Tank 17% | Scavenger-Skirmisher 9% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 10323 | 210 239 99 915 2311 488 778 5283 Remotely . | . . . . . . . . Salvage Created 15788 | . 169 335 1837 2660 971 1353 8463 Parts 785 | . 17 19 117 126 39 75 392 Haulers Intercepted 6 | . . . 5 . . . 1 Recyclers Shooed 6 | . . . . 2 . 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 242 | . 6 6 29 53 11 19 118 Melee 2 | . . . . . . . 2 Guns 208 | . 6 5 23 38 11 19 106 Cannons 27 | . . . 6 15 . . 6 AOE 5 | . . 1 . . . . 4 Classes Destroyed 18 | . 3 1 8 3 1 . 2 Worker 8 | . . . 1 3 2 . 2 Builder 19 | . . . 2 4 . 1 12 Tunneler 5 | . . . . 3 . . 2 Hauler 6 | . . . 5 . . . 1 Recycler 16 | . . . 1 3 2 3 7 Mechanic 3 | . . . . 1 . . 2 Operator 6 | . . 1 3 1 . . 1 Drone 3 | . . . . . 1 . 2 Watcher 20 | . 1 3 4 4 1 2 5 Swarmer 52 | . 4 . 6 4 . 5 33 Grunt 104 | . 2 6 13 35 6 7 35 Brawler 6 | . . . 1 1 . . 4 Duelist 5 | . . . 1 1 . 1 2 Protector 2 | . . . . . . . 2 Sentry 25 | . . . 5 7 1 1 11 Hunter 26 | . . . 3 2 3 3 15 Programmer 21 | . . . . 3 1 2 15 Behemoth 1 | . . . . . . . 1 Best Kill Streak 15 | . 3 4 10 7 8 5 15 Combat Bots Only 8 | . 3 3 7 5 6 4 8 Max Kills in Single Turn 6 | . 1 1 2 2 1 2 6 Gunslinging 2 | . . . 1 . . 1 2 Exploded 4 | . . 1 . . . . 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 13219 | . 84 157 1215 2317 1187 1172 7087 Core 1831 | . 10 24 60 361 131 90 1155 Absorbed by Shields 886 | . . . . . . 425 461 Core Remaining (%) 86 | 100 96 94 89 48 84 91 . Volleys Fired 585 | . 14 17 74 142 43 45 250 Largest 4 | . 2 3 4 4 3 4 4 Hottest 223 | . 90 110 158 223 81 112 207 Shots Fired 1996 | . 26 50 248 476 96 162 938 Gun 1787 | . 26 50 202 354 96 162 897 Cannon 209 | . . . 46 122 . . 41 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 1828 | . . 21 196 426 96 162 927 Thermal 89 | . 12 17 21 34 . . 5 Explosive . | . . . . . . . . Electromagnetic 79 | . 14 12 31 16 . . 6 Robot Hit Streak 54 | . 8 35 23 42 18 34 54 Robot Miss Streak 4 | . 1 1 3 4 3 3 3 Penetration Max 2 | . . . . 1 1 1 2 Secondary Targets 46 | . . . 7 1 3 5 30 Max Gunslinging Chain 2 | . . . 1 1 1 2 2 Shots Hit Robots 1512 | . 19 43 171 357 85 122 715 Core Hits 805 | . 8 16 76 182 89 75 359 Critical Hits 59 | . . . 5 5 1 4 44 Critical Kills 26 | . . . 1 2 1 2 20 Critical Parts Destroyed 30 | . . . 4 3 . 2 21 Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 35096 | . 293 562 2955 6933 1862 2453 20038 Guns 30419 | . 267 487 2072 5165 1862 2453 18113 Cannons 3288 | . . . 883 1511 . . 894 Explosions 1182 | . 26 75 . 236 . . 845 Melee 186 | . . . . . . . 186 Ramming 21 | . . . . 21 . . . Kinetic 31040 | . . 123 1999 5855 1862 2453 18748 Thermal 2355 | . 113 258 236 745 . . 1003 Explosive 18 | . . . . . . . 18 Electromagnetic 1476 | . 180 181 720 312 . . 83 Impact . | . . . . . . . . Slashing 186 | . . . . . . . 186 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 1 1 1 8 Average Corruption 2 | . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . Effects 126 | . . . . 7 5 3 111 Message Errors 28 | . . . . 1 1 . 26 Matter Fused 14 | . . . . . . . 14 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 8 | . . . . 1 . . 7 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 13 | . . . . 3 2 2 6 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . . . . 2 Targeting Errors 42 | . . . . 2 . 1 39 Weapon Failures 9 | . . . . . 2 . 7 Overload Shots . | . . . . . . . . Overflow Damage 300 | . 1 . 15 109 . . 175 Projectiles 186 | . . . 15 109 . . 62 Explosions 114 | . 1 . . . . . 113 Melee . | . . . . . . . . Knockbacks 18 | . . . . 10 . . 8 Impact . | . . . . . . . . Kinetic 18 | . . . . 10 . . 8 Secondary . | . . . . . . . . Self-Inflicted Damage 146 | . . 22 . 26 . . 98 Shots 5 | . . 1 . 1 . . 3 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 760 | . 199 363 527 634 319 151 760 Average Temperature 167 | . 91 123 204 180 134 51 170 Received Heat Transfer 4137 | . 12 90 603 1383 471 227 1351 Effects 183 | . . 2 28 59 2 . 92 Shutdowns 50 | . . 2 11 12 1 . 24 Energy Bleed 21 | . . . 5 7 1 . 8 Interference 29 | . . . . 13 . . 16 Matter Decay 17 | . . . 3 3 . . 11 Short Circuit 12 | . . . 3 5 . . 4 Damage (minor) 17 | . . . 2 4 . . 11 Damage (major) 32 | . . . 4 14 . . 14 Damage (core) 5 | . . . . 1 . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 2 1 1 . . . . Heat Transferred 3801 | . 309 655 518 1521 . . 798 Parts Sabotaged 7 | . . . . . . . 7 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 1 . 3 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 1409 | . 192 146 599 624 264 297 1409 Average Influence 343 | . 100 70 297 306 154 88 505 Maximum Alert Level 4 | . . . 2 2 1 1 4 Low Security (%) 47 | 100 100 100 26 35 87 87 33 Level 1 17 | . . . 50 29 12 12 10 Level 2 20 | . . . 22 35 . . 21 Level 3 9 | . . . . . . . 22 Level 4 5 | . . . . . . . 11 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 69 | . 3 2 8 21 4 3 28 Investigation 31 | . 3 2 1 13 4 2 6 Extermination 12 | . . . . 3 . 1 8 Reinforcement 14 | . . . 5 4 . . 5 Assault 6 | . . . . . . . 6 Garrison 6 | . . . 2 1 . . 3 Intercept . | . . . . . . . . Construction Impeded 8 | . . . 1 3 . . 4 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . 1 . 3 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 314 | . 8 10 40 62 16 26 152 Peak Tracking Total 7 | . 3 3 7 5 7 5 7 Tactical Retreats 13 | . . . 1 . . . 12 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 18 | . 1 1 2 5 . 1 8 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 44 | . . . 2 5 1 1 35 Max in Single Turn 7 | . . . 1 1 1 1 7 Garrison Access 3 | . . . 1 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 36 | . 4 3 2 14 4 2 7 Terminals 22 | . 4 3 . 7 2 2 4 Fabricators 5 | . . . . 3 . . 2 Repair Stations 5 | . . . 1 2 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 2 . . 1 Total Hacks 130 | . 13 12 4 48 16 9 28 Successful 76 | . 7 11 1 24 11 5 17 Failed 54 | . 6 1 3 24 5 4 11 Catastrophic 5 | . . . . 3 . . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 88 | . 13 12 . 27 8 9 19 Fabricators 20 | . . . . 13 . . 7 Repair Stations 17 | . . . 3 6 8 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 1 2 . . 2 Terminal Hacks 51 | . 7 11 . 9 5 5 14 Record 4 | . . . . 1 . 2 1 Part Schematic 5 | . . . . . 2 . 3 Robot Schematic 2 | . . . . . 1 1 . Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 7 | . 2 1 . 1 1 1 1 Level Access Points 1 | . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 4 | . . 1 . 2 . . 1 Terminal Index 1 | . . . . . . . 1 Repair Station Index 1 | . . . . . . . 1 Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 2 | . 1 . . 1 . . . Maintenance Status 1 | . 1 . . . . . . Patrol Status 1 | . . . . . . . 1 Investigation Status 1 | . . 1 . . . . . Assault Status 1 | . . . . . . . 1 Recall Investigation 1 | . . 1 . . . . . Hauler Manifests 2 | . . 1 . . . . 1 Registered Components 2 | . . 1 . . . . 1 Registered Prototypes 2 | . . 1 . 1 . . . Zone Layout 8 | . 2 1 . 2 1 1 1 Fabricator Hacks 14 | . . . . 11 . . 3 Network Status 6 | . . . . 6 . . . Load Schematic 2 | . . . . . . . 2 Build 6 | . . . . 5 . . 1 Repair Station Hacks 8 | . . . . 2 6 . . Scan Component 5 | . . . . 2 3 . . Repair 3 | . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 2 . . . Seal Access 3 | . . . 1 2 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 31 | . 4 3 1 11 4 2 6 Full Trace Events 30 | . 4 3 1 11 4 2 5 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 1 . Robots Built . | . . . . . . . . Matter 252 | . . . . . . . 252 Time 134 | . . . . . . . 134 Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . 3 Parts Built 2 | . . . . 2 . . . Matter 212 | . . . . 212 . . . Time 53 | . . . . 53 . . . Total Part Build Rating 12 | . . . . 12 . . . Parts Repaired 3 | . . . . . 3 . . Time 95 | . . . . . 95 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . . . . . 3 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . 46 Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . . . 12 Total Damage 385 | . . . . . . . 385 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 8 | . . . . . 2 . 6 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 10743 | 89 367 363 814 2752 826 926 4606 Spaces Moved 5119 | 59 209 182 316 1483 378 442 2050 Core 47 | 26 . . 3 . . . 18 Treads . | . . . . . . . . Legs 5072 | 33 209 182 313 1483 378 442 2032 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 120 120 Average Speed 133 | 125 133 152 135 132 124 123 136 Slowest Speed 650 | 250 150 180 600 180 180 150 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 58 18 34 44 12 13 53 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 492 | . 5 3 2 36 . 6 440 Melee . | . . . . . . . . Projectile 241 | . . . 2 29 . 6 204 AOE 251 | . 5 3 . 7 . . 236 Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 7685 | 70 271 234 562 1962 638 717 3231 Wait 1608 | 4 42 32 111 278 195 199 747 Move 5112 | 58 208 181 315 1482 377 441 2050 Hop . | . . . . . . . . Pick Up 65 | 1 5 . 14 11 1 6 27 Fast Attach 80 | 7 . . 8 17 5 3 40 Attach 66 | . 1 3 11 12 5 4 30 Detach 3 | . . . 2 . . . 1 Swap 79 | . 1 1 14 7 9 10 37 Drop 77 | . . . 13 12 2 9 41 Fire 585 | . 14 17 74 142 43 45 250 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 4 | . . . . . 1 . 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) History --------- Turn | Location | Event 36 | -11/Scrapyard | Identified exit to Materials 36 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Power x1 220 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Discovered exit to Mines (range 11) 316 | -10/Materials | Build established: Mutant 339 | -10/Materials | Identified exit to Materials 339 | -10/Materials | Discovered exit to Materials (range 4) 379 | -10/Materials | Discovered exit to Materials (range 15) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 580 | -9/Materials | Identified exit to Mines 580 | -9/Materials | Identified exit to Storage 764 | -9/Materials | Build established: Tank 789 | -9/Materials | Identified exit to Materials 789 | -9/Materials | Discovered exit to Materials (range 10) 820 | -9/Materials | Entered another Materials area 820 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1003 | -8/Materials | Lost 6 parts (1p1n4w) 1067 | -8/Materials | Build established: Scavenger-Tank 1318 | -8/Materials | Garrison activated, responded to threat 1463 | -8/Materials | Destroyed 7 combat bots 1471 | -8/Materials | Lost 3 parts (1p1n1w) 1579 | -8/Materials | Identified exit to Factory 1579 | -8/Materials | Discovered exit to Factory (range 16) 1634 | -8/Materials | Entered Factory 1634 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1861 | -7/Factory | Build established: Tank 2318 | -7/Factory | Identified exit to Factory 2318 | -7/Factory | Discovered exit to Factory (range 4) 2361 | -7/Factory | Identified exit to Lower Caves 2361 | -7/Factory | Discovered exit to Lower Caves (range 5) 2715 | -7/Factory | Fabricated Remote Force Field (x2) 2943 | -7/Factory | Local fabrication network quarantined 3300 | -7/Factory | Garrison activated, responded to threat 3359 | -7/Factory | Lost 3 parts (1n2w) 3989 | -7/Factory | Lost 10 parts (2p2n2u4w) 4278 | -7/Factory | Core integrity fell below 50% 4324 | -7/Factory | Lost 3 parts (1p2w) 4386 | -7/Factory | Entered another Factory area 4386 | -6/Factory | Evolved 2 slots: Utility x2 4685 | -6/Factory | Repaired Particle Gun 4724 | -6/Factory | Repaired Carbon-fiber Leg 4896 | -6/Factory | Repaired Lgt. Angular Momentum Engine 5192 | -6/Factory | Identified exit to Factory 5192 | -6/Factory | Discovered exit to Factory (range 11) 5212 | -6/Factory | Entered another Factory area 5212 | -5/Factory | Accompanied by 1 ally 5212 | -5/Factory | Evolved 2 slots: Utility x2 5518 | -5/Factory | Build established: Scavenger-Skirmisher 6040 | -5/Factory | Lost 3 parts (3w) 6113 | -5/Factory | Identified exit to Factory 6113 | -5/Factory | Discovered exit to Factory (range 9) 6138 | -5/Factory | Entered another Factory area 6138 | -4/Factory | Evolved 2 slots: Utility x2 6929 | -4/Factory | Lost 7 parts (1n3u3w) 7080 | -4/Factory | Identified exit to Research 7080 | -4/Factory | Discovered exit to Research (range 15) 7116 | -4/Factory | Identified exit to Upper Caves 7116 | -4/Factory | Discovered exit to Upper Caves (range 14) 7162 | -4/Factory | Build established: Scavenger-Gunner 7819 | -4/Factory | Discovered exit to Upper Caves (range 6) 8071 | -4/Factory | Spotted B-86 Titan 8093 | -4/Factory | Destroyed B-86 Titan 8125 | -4/Factory | Lost 3 parts (1p2u) 8139 | -4/Factory | Destroyed 8 combat bots 8397 | -4/Factory | Garrison activated, responded to threat 8424 | -4/Factory | First assault squad dispatched 9880 | -4/Factory | Allied Derelicts emerged from ambush trap array 10078 | -4/Factory | Core integrity fell below 50% 10270 | -4/Factory | Lost 6 parts (1p2n1u2w) 10502 | -4/Factory | Core integrity fell below 20% 10591 | -4/Factory | Lost 13 parts (1p2n5u5w) 10744 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10731_ U-05 Engineer destroyed. 10732_ Penetrated by Slug. 10733_ Slug penetrates Wall. 10734_ H-77 Assassin suffers critical hit. 10734_ H-77 Assassin destroyed. 10734_ Switching to secondary target: H-77 Assassin. 10734_ System corrupted: Railgun targeting data glitched. 10734_ Slug penetrates H-77 Assassin. 10734_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10737_ Slug penetrates H-77 Assassin. 10737_ Penetrated by Slug. 10737_ Railgun destroyed. 10737_ Slug penetrates Wall. 10741_ Penetrated by Slug. 10742_ System corrupted: FCS attempts to trigger Hpw. Shotgun. 10742_ System corrupted: Hpw. Shotgun misfires. 10744_ Penetrated by Slug. 10744_ Slug penetrates Wall. 10744_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????# # | | ?????????????????????# """ # | | ?????????????????????# """"" # ########## | | ?????????????????????# """" # # # | | ?????????????????????# # # # | | ?????????????????????? # # # | | ??????????????????????############# # # | | ???????????????????????#""""## ## % + # | | ???????????????????#"###" % ! # # # | | ??????????????# #### # # % # + | | ??????????????# " # # # | | ??????????????# ### # # % # # | | ????????????????????## "# = # ########## | | ??????????????????####+####+####### + | | ??????????????????# #% % =########## | | ??????????????????# % #% % # | | ??????????????????# """ """ " % # % / # | | ??????????????????# """ "" "" #% !=# | | ??????????????????# """ """%" " #% % |# | | ??????????????????# "" " # |=# | | ??????????????# ??# "" " %# %|!%# " | | ??????????????# ?# % %+% ==%+% | | ??????????????# ?# ! % [#%%%=%#! " | | ??????????????# # ! %#*%%|!# | | ?????????????## !#################%%%! # | | ?????????????# !%|% @ =!% !%# | | ?????????????# =[h = !%= # | | ????????? ; u == # ####### | | ??????????? # t %[ # ??? | | + ???????????# ! #?###????? | | ?????????????##### ###+### #????????? | | ?????????????????# # # #????????? | | ?????????????????# + # #????????? | | ?????????????????# ########## # #????????? | | ?????????????????# ?????????# # #????????? | | ?????????????????#??????????# # #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????####### ?????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 41 Energy Capacity 550 Matter Stores 650 Matter Capacity 650 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 2 Power Amplification 20 Armor Coverage 825 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Defensive Hacking 14 Item Schematics ----------------- Imp. Launcher Guidance Computer | -6/Factory | Hacked Neutron Cannon | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Stasis Projector | -4/Factory | Hacked Enh. Quantum Rifle | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Hacked R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ Remote Force Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullRagnarokStorm Manual? 0 Play Time 01:45:20 Cumulative 562.4 hours Start 2019.11.29 @ 21:21:46 End 2019.11.29 @ 23:08:10 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 546 Rogue 62 Adventurer 0 Explorer 484 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b511a1ce-9ea6-4b69-9be3-788a03b57698