Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.20 @ 23:00:55 Player: tkc Result: Destroyed self via exploding Plasma Injector Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (1973) 1973 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 4141 Bonus ------- High Alert Combat Kills 418 Cogmind --------- Core Integrity 0/400 Matter 105/300 Energy 173/265 System Corruption 6% Temperature Cool (12) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Utility Shielding Insulated Plating > --- WEAPON (2) ------- EM Shotgun Grenade Launcher > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Compact Wheel Compact Wheel High-capacity Matter Pod (200) Launcher Guidance Computer EM Shotgun Improved EM Shotgun Light Assault Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Light Armor Plating Insulated Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Compact Wheel Improved Flight Unit Small Storage Unit Large Storage Unit High-capacity Matter Pod Launcher Guidance Computer Insulated Plating Insulated Plating Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 86 | 10 13 14 48 1 Power 9 | 2 2 3 2 . Engine 9 | 2 2 3 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 29 | 3 4 4 18 . Treads 16 | 1 1 3 11 . Leg . | . . . . . Wheel 12 | 2 2 1 7 . Hover . | . . . . . Flight 1 | . 1 . . . Utility 16 | 2 3 . 11 . Device . | . . . . . Storage 6 | 2 1 . 3 . Processor . | . . . . . Hackware . | . . . . . Protection 10 | . 2 . 8 . Artifact . | . . . . . Weapon 32 | 3 4 7 17 1 Energy Gun 11 | 2 3 1 5 . Energy Cannon 2 | . . 2 . . Ballistic Gun 9 | 1 . 2 6 . Ballistic Cannon . | . . . . . Launcher 5 | . . 1 3 1 Special Weapon 5 | . 1 1 3 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 19 | . . 3 16 . Power 4 | . . 2 2 . Propulsion 5 | . . 1 4 . Utility 6 | . . . 6 . Weapon 4 | . . . 4 . Highest Loss Streak 6 | . . 2 6 . To Critical Strikes 2 | . . 1 1 . Average Slot Usage (%) 97 | . 99 97 95 100 Engine 12 | . 14 13 10 11 Treads 12 | . 1 14 12 22 Wheel 12 | . 26 12 8 . Storage 17 | . 23 14 19 22 Protection 15 | . 4 14 22 22 Energy Gun 6 | . 20 1 2 22 Energy Cannon 2 | . . 5 . . Ballistic Gun 12 | . 3 14 15 . Launcher 2 | . . 3 2 . Special Weapon 2 | . 3 2 . . Naked Turns . | . . . . . Heaviest Build 81 | 18 34 31 81 77 Greatest Support 40 | 20 32 40 40 40 Greatest Overweight (x) 3 | 1 2 1 3 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 13 15 19 20 Most Carried 20 | 8 15 15 20 13 Average Carried 13 | 5 12 12 17 13 Final Capacity 20 | 8 15 15 20 20 Final Carried 15 | 8 14 15 13 13 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1780 | 408 318 231 698 125 Remotely . | . . . . . Salvage Created 2312 | 220 217 211 1656 8 Parts 151 | 19 15 8 108 1 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 5 | . . . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 61 | . 8 11 41 1 Guns 30 | . 8 4 18 . Cannons 7 | . . 7 . . AOE 24 | . . . 23 1 Classes Destroyed 15 | 3 3 2 7 . Worker 5 | 2 . . 3 . Builder 5 | . . . 5 . Tunneler 4 | 4 . . . . Hauler 3 | . 1 . 2 . Recycler 4 | 1 . . 3 . Operator 2 | . . . 2 . Watcher 3 | . . . 3 . Swarmer 14 | . 6 3 4 1 Grunt 27 | . 2 2 23 . Brawler 2 | . . . 2 . Duelist 2 | . . . 2 . Protector 2 | . . . 2 . Sentry 8 | . . . 8 . Demolisher 1 | . . 1 . . Assembled 5 | . . 5 . . Best Kill Streak 16 | 4 3 5 16 1 Combat Bots Only 10 | . 3 5 10 1 Max Kills in Single Turn 4 | 1 1 1 4 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3126 | . 263 592 2193 78 Core 603 | . 68 117 369 49 Absorbed by Shields . | . . . . . Redirected to Shielding 135 | . . 24 111 . Core Remaining (%) 63 | 100 . 26 . . Volleys Fired 216 | 15 42 44 114 1 Largest 2 | 2 2 2 2 1 Hottest 145 | 80 130 133 145 30 Shots Fired 352 | 30 75 73 173 1 Gun 268 | 30 66 42 130 . Cannon 17 | . . 17 . . Launcher 34 | . . . 33 1 Special 33 | . 9 14 10 . Kinetic 157 | 8 22 18 109 . Thermal 133 | 15 53 55 10 . Explosive 34 | . . . 33 1 Electromagnetic 28 | 7 . . 21 . Robot Hit Streak 22 | 5 8 5 22 4 Robot Miss Streak 8 | 3 3 8 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 202 | 15 44 22 120 1 Core Hits 159 | 9 17 14 118 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 2 | . 1 . 1 . Destroy 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5249 | 175 500 352 4134 88 Guns 2273 | 175 500 148 1450 . Cannons 204 | . . 204 . . Explosions 2756 | . . . 2668 88 Melee . | . . . . . Ramming 16 | . . . 16 . Kinetic 1219 | 24 107 18 1070 . Thermal 911 | 100 393 334 84 . Explosive 2672 | . . . 2584 88 Electromagnetic 431 | 51 . . 380 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 2 2 6 6 Average Corruption 2 | . 2 2 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 37 | . 2 24 2 9 Message Errors 7 | . . 5 . 2 Matter Fused 10 | . . 7 . 3 Heat Flow Errors 2 | . . 2 . . Energy Discharges 5 | . 1 3 . 1 Parts Rejected 1 | . 1 . . . Data Loss (minor) 5 | . . 2 1 2 Data Loss (major) 1 | . . . . 1 Misfires 6 | . . 5 1 . Overload Shots . | . . . . . Overflow Damage 33 | . . . 25 8 Projectiles . | . . . . . Explosions 33 | . . . 25 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 360 | . . . 299 61 Shots 13 | . . . 11 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 394 | 40 254 394 294 . Average Temperature 73 | 20 59 113 56 . Received Heat Transfer 1049 | . 99 248 702 . Effects 7 | . . 5 2 . Interference 5 | . . 3 2 . Short Circuit 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1958 | 225 967 666 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 933 | 35 298 143 933 346 Initial 346 | . 22 28 . 346 Average 205 | 13 171 25 522 346 Maximum Alert Level 3 | . 1 . 3 1 Low Security (%) 68 | 100 59 100 30 . Level 1 13 | . 40 . 5 100 Level 2 4 | . . . 14 . Level 3 13 | . . . 49 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 7 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 20 13 49 3 Peak Tracking Total 6 | . 5 6 6 3 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . . 1 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 13 | . 7 1 5 . Terminals 11 | . 5 1 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 39 | . 20 2 17 . Successful 17 | . 10 . 7 . Failed 22 | . 10 2 10 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 31 | . 15 2 14 . Terminals 36 | . 17 2 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 5 . 4 . Terminals 9 | . 5 . 4 . Botnet 7 | . 4 . 3 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 1 5 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4981 | 184 831 2301 1380 285 Spaces Moved 2127 | 93 591 874 457 112 Core 2 | 2 . . . . Treads 1200 | 31 11 851 195 112 Legs . | . . . . . Wheels 925 | 60 580 23 262 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 115 240 Average Speed 180 | 124 106 232 173 240 Slowest Speed 400 | 160 240 240 400 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 5 99 99 51 39 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 3 . 1 Spaces Dug 37 | . 9 8 20 . Terrain Destroyed 147 | . 9 8 124 6 Melee . | . . . . . Projectile 26 | . 9 8 9 . AOE 121 | . . . 115 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2857 | 128 704 1052 845 128 Wait 367 | . 44 101 208 14 Move 2123 | 92 590 873 456 112 Hop . | . . . . . Pick Up 38 | 9 6 10 13 . Fast Attach 20 | 8 5 2 5 . Attach 24 | . 1 6 17 . Detach 4 | . 2 . 2 . Swap 42 | 2 7 6 26 1 Drop 22 | 2 7 10 3 . Fire 216 | 15 42 44 114 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 8) 546 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Discovered new exit (range 13) 702 | -10/Materials | Discovered new exit (range 9) 843 | -10/Materials | Discovered new exit (range 11) 1016 | -10/Materials | Entered Mines 1155 | -10/Mines | Core integrity fell below 50% 1325 | -10/Mines | Assembled infested the area 1330 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1471 | -10/Mines | Discovered new exit (range 11) 1831 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2276 | -10/Mines | Discovered new exit (range 7) 2417 | -10/Mines | Build established: Scavenger-Mutant 2786 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3317 | -10/Mines | Entered Materials 3317 | -9/Materials | Evolved 2 slots: Utility x2 3403 | -9/Materials | Identified exit to Mines 3775 | -9/Materials | Destroyed 10 combat bots 4437 | -9/Materials | Core integrity fell below 50% 4517 | -9/Materials | First assault squad dispatched 4611 | -9/Materials | Core integrity fell below 20% 4638 | -9/Materials | Destroyed 7 combat bots 4644 | -9/Materials | Lost 6 parts (1p2n1u2w) 4697 | -9/Materials | Entered Mines 4914 | -9/Mines | Build established: Mutant 4982 | -9/Mines | Destroyed self via exploding Plasma Injector Last Messages --------------- 04715_ O|G&ML3BC6MY|EM4ZL3W3 04737_ System corrupted: Substantial component data lost. 04789_ %XURXBT8UIWGVYT7OHIEMA 04804_ System corrupted: Matter fused (-8). 04836_ Searching scrap... 04836_ Found VTOL Module. 04836_ Found Datajack. 04836_ Found 26 Matter. 04837_ Acquired 26 matter. 04869_ K-01 Serf collects debris. 04873_ System corrupted: Component data lost. 04875_ K-01 Serf collects debris. 04899_ System corrupted: Matter fused (-10). 04904_ K-01 Serf collects debris. 04935_ System corrupted: Matter fused (-5). 04937_ K-01 Serf collects debris. 04979_ System corrupted: Energy discharge (-98). 04982_ S-10 Pest destroyed. 04982_ Destroyed Lgt. Ion Engine. 04982_ Plasma Injector explodes. Map ----- +----------------------------------------------------+ | ???????????????????????### #???# | | ??????????????########## ###?# | | ???????????? ### ##### | | ???????????????####### ## #??# | | ????????????????????# ## #??# | | ???????????????????## ## #?## | | ???????????????????# ## ### | | ???????????????????# ## | | ???????????????????## = # | | ????????????????????## #######/ | | ?????????????????????## ##?????# | | ???????????? ?????????# ##??????# # | | ????????? ?????????# ##???????####### | | ??????? #???????## ##?????????????? | | ????? ##????## #?????????????? | | ????? ???## #?????????????? | | ???? #??# ##?????????????? | | ???? #?# ##??????????????? | | ??? #?# ##???????????????? | | ??? #### ##???????????????? | | ??? #?# ##??????????????? | | ??# s #?# ##?????????????? | | ???# #?## #?????????????? | | ??????# #??## #?????????????? | | ???????# ##### ###### #??????? | | ????????# @ #??????? | | ????????### s #??????? | | ??????????## ### #######??????? | | ???????????# ## #?# #???????????? | | ???????????## ?## ##?## #???????????? | | ????????????#???# #???#### #???????????? | | ???????????????? #???????##???????????? | | ???????????????## #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# ????????????????????? | | ????????????????####????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactFocalCoupler Manual? 0 Play Time 00:55:55 Cumulative 80.5 hours Start 2022.07.20 @ 22:05:19 End 2022.07.20 @ 23:00:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 52 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aa58d05-c7ba-41e3-b195-9b352d36e8fd