Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 13:19:22 Player: Benno Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (39) 195 Value Destroyed (1037) 1037 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 5930 Bonus ------- Entered DSFs 500 Friendly Fire -122 Cogmind --------- Core Integrity 0/1000 Matter 140/300 Energy 100/100 System Corruption 19% Temperature Cool (20) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector High-capacity Storage Unit Improved Kinecellerator Actuator Array Actuator Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Energy Well Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Lightning Gun High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Coolant Injector Improved Coolant Injector Improved Spread Laser Improved Spread Laser Autogun Advanced Assault Cannon [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Slots Evolved 10 | . . . . 6 2 . 2 . . Power 2 | . . . . 1 1 . . . . Propulsion 2 | . . . . 2 . . . . . Utility 5 | . . . . 2 1 . 2 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 72 | 6 1 . 6 29 4 3 9 7 7 Power 15 | 1 . . 2 7 1 . 2 2 . Engine 10 | 1 . . 2 5 . . 1 1 . Core 5 | . . . . 2 1 . 1 1 . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . 2 9 . . 2 . . Treads 6 | . . . 2 2 . . 2 . . Leg 4 | 2 . . . 2 . . . . . Wheel 5 | . . . . 5 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 1 . . 7 3 1 3 2 7 Device 10 | . . . . 3 1 . 2 1 3 Storage 7 | 1 1 . . 1 . 1 . . 3 Processor 5 | . . . . 2 1 . . 1 1 Hackware 1 | . . . . . 1 . . . . Protection 2 | . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 17 | 2 . . 2 6 . 2 2 3 . Energy Gun 9 | . . . 1 2 . 2 2 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . Ballistic Cannon 4 | . . . . 3 . . . 1 . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 29 | . . 4 3 10 . 1 . 11 . Power 9 | . . 1 1 4 . 1 . 2 . Propulsion 6 | . . 1 1 3 . . . 1 . Utility 4 | . . . . 1 . . . 3 . Weapon 10 | . . 2 1 2 . . . 5 . Highest Loss Streak 10 | . . 4 3 4 . 1 . 10 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 73 | . 98 88 61 76 86 80 97 29 1 Engine 7 | . 14 11 8 8 6 4 . 1 . Core 3 | . . . . 2 13 13 15 5 . Treads 4 | . . . 7 1 13 13 22 5 . Leg 8 | . 28 25 3 6 . . . . . Wheel 6 | . . . . 13 . . . . . Device 5 | . . . . 7 13 13 16 5 . Storage 14 | . 27 28 28 11 6 9 11 3 . Processor 3 | . . . . 4 13 6 5 1 . Protection 2 | . . . . 3 . . 4 1 . Energy Gun 6 | . . . 3 7 13 13 16 4 . Ballistic Gun 4 | . 28 22 . 1 . . . . . Ballistic Cannon 1 | . . . . 3 6 3 . . . Launcher 2 | . . . 9 2 . . . . . Peak Build Rating 63 | 6 7 7 7 40 37 38 63 63 20 Average Rating 21 | 5 6 6 5 25 36 36 59 19 2 On Entrance 19 | . 6 7 3 7 32 37 35 63 . Naked Turns 239 | . . . . . . . . 70 169 Heaviest Build 51 | 13 16 16 15 34 39 40 51 51 11 Greatest Support 100 | 20 20 20 40 48 40 40 100 100 3 Greatest Overweight (x) 10 | . . 1 4 10 . . 1 7 3 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 10 10 10 10 10 20 Average Capacity 8 | 7 8 8 8 9 10 10 10 6 5 Most Carried 10 | 8 8 8 8 10 8 9 10 9 5 Average Carried 7 | 4 8 8 6 7 6 6 7 2 3 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 5 Final Carried 9 | 8 8 8 4 9 5 8 9 . 5 Class Distribution -------------------- 55% | Mutant 29% | Scavenger-Gunner 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Matter Collected 1302 | 275 53 199 39 565 . . 171 . . Remotely . | . . . . . . . . . . Salvage Created 1159 | 51 31 39 231 507 . . 300 . . Parts 79 | 6 8 1 10 40 . . 14 . . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . 15 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 19 | . . 1 3 12 . . 3 . . Guns 7 | . . 1 . 5 . . 1 . . Cannons 7 | . . . . 7 . . . . . AOE 3 | . . . 3 . . . . . . Classes Destroyed 12 | 2 1 2 3 3 . . 1 . . Worker 8 | 1 3 . 1 3 . . . . . Builder 5 | . 1 . . 4 . . . . . Tunneler 2 | 1 . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . Turret 1 | . . 1 . . . . . . . Swarmer 7 | . . 1 1 5 . . . . . Brawler 1 | . . . . 1 . . . . . Sentry 6 | . . . 1 2 . . 3 . . Programmer 5 | . . . 1 4 . . . . . Thug 1 | . . . . 1 . . . . . Best Kill Streak 9 | 1 3 2 6 9 . . 2 . . Combat Bots Only 6 | . . 1 3 6 . . 2 . . Max Kills in Single Turn 4 | 1 3 1 4 2 . . 1 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Hostile Shots Fired 339 | . 1 53 30 173 . 3 17 15 47 Missed 107 | . . 23 8 50 . 1 9 . 16 Damage Taken 3761 | . 12 490 281 1558 . 102 180 608 530 Core 1383 | . . 51 120 203 . . 24 455 530 Absorbed by Shields 112 | . . . . 12 . . . . 100 Regen/Repaired (Parts) 164 | . . . . 164 . . . . . Core Remaining (%) 75 | 100 . . 31 71 . 100 . . . Volleys Fired 112 | 9 9 14 2 56 . . 10 12 . Largest 3 | 2 2 2 1 3 . . 3 3 . Hottest 198 | 40 40 40 33 198 . . 175 175 . Shots Fired 213 | 18 18 28 2 92 . . 30 25 . Gun 167 | 18 18 28 . 48 . . 30 25 . Cannon 40 | . . . . 40 . . . . . Launcher 6 | . . . 2 4 . . . . . Special . | . . . . . . . . . . Kinetic 118 | 18 18 28 . 54 . . . . . Thermal 36 | . . . . 34 . . . 2 . Explosive . | . . . . . . . . . . Electromagnetic 59 | . . . 2 4 . . 30 23 . Robot Hit Streak 24 | 6 4 7 1 19 . . 7 24 . Robot Miss Streak 11 | 2 10 11 1 5 . . 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 145 | 11 6 18 1 65 . . 21 23 . Core Hits 86 | 4 6 4 6 50 . . 10 6 . Critical Kills 1 | 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | 1 . . . 2 . . 1 . . Destroy 1 | 1 . . . . . . . . . Blast 2 | . . . . 2 . . . . . Corrupt 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2809 | 107 148 180 275 1569 . . 415 115 . Guns 1568 | 107 34 180 . 727 . . 415 105 . Cannons 714 | . . . . 714 . . . . . Explosions 517 | . 114 . 275 128 . . . . . Melee . | . . . . . . . . . . Ramming 10 | . . . . . . . . 10 . Kinetic 1188 | 107 34 180 . 867 . . . . . Thermal 864 | . . . 122 672 . . . 70 . Explosive 114 | . 114 . . . . . . . . Electromagnetic 633 | . . . 153 30 . . 415 35 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . 1 3 . . . 19 19 Average Corruption 4 | . . . 1 2 . . . 14 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 39 | . . . 1 19 . . . 10 9 Message Errors 7 | . . . 1 4 . . . 1 1 Matter Fused 9 | . . . . 4 . . . 2 3 Heat Flow Errors 3 | . . . . 1 . . . 1 1 Energy Discharges 4 | . . . . 4 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 7 | . . . . 3 . . . 1 3 Misfires 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Misdirections 6 | . . . . . . . . 5 1 Overload Shots . | . . . . . . . . . . Overflow Damage 29 | . . . 7 22 . . . . . Projectiles 22 | . . . . 22 . . . . . Explosions 7 | . . . 7 . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 227 | . . . 29 193 . . . 5 . Shots 8 | . . . 2 6 . . . . . Rammed 5 | . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . 5 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 282 | . . . 3 222 . . 54 257 282 Average Temperature 69 | . . . 3 55 . . 19 140 133 Received Heat Transfer 696 | . 6 120 . 48 . . 36 . 486 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 4 | . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . Heat Transferred 915 | . . . 250 605 . . . 60 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 2 2 . . . . . Alert | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Peak Influence 177 | 10 90 . 93 177 86 65 158 55 60 Initial 86 | . 6 . 43 . 86 60 33 55 . Average 45 | 2 13 . 75 45 86 57 81 13 35 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . 5 . . 4 . . Investigation . | . . . . . . . . . . Extermination 5 | . . . . 4 . . 1 . . Reinforcement 1 | . . . . 1 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Distress Signals 3 | . 1 . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 59 | . 4 21 3 15 . 1 5 5 5 Peak Tracking Total 10 | . 4 10 3 3 . 1 2 6 6 Tactical Retreats 8 | . . 5 . 1 . 1 . . 1 Traps | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Traps Triggered 6 | . . . . 2 . . 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Machines Disabled 8 | . 2 . . 6 . . . . . Max in Single Turn 2 | . 2 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Machines Accessed 5 | . . . 1 2 1 . 1 . . Terminals 1 | . . . . . 1 . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 12 | . . . 4 4 2 . 2 . . Successful 6 | . . . 2 3 1 . . . . Failed 6 | . . . 2 1 1 . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 2 | . . . . . 2 . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 3 | . . . . 3 . . . . . Recycling Units 4 | . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . 1 1 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 . Total Damage 204 | . . . . . . . . 204 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Turns Passed 3922 | 160 419 194 405 1902 17 58 386 183 198 Spaces Moved 2214 | 106 248 127 199 934 8 32 206 141 213 Core 445 | 17 . . 74 12 . . . 129 213 Treads 433 | . . . 70 105 8 32 206 12 . Legs 925 | 89 248 127 55 406 . . . . . Wheels 411 | . . . . 411 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 150 86 160 160 160 50 50 Average Speed 122 | 108 120 122 183 123 160 160 160 83 50 Slowest Speed 550 | 120 120 190 250 550 160 160 240 400 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 7 23 7 42 11 . 35 5 88 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 53 | . 19 . . 34 . . . . . Melee . | . . . . . . . . . . Projectile 5 | . . . . 5 . . . . . AOE 48 | . 19 . . 29 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Fac DSF Fac Was Fac Total 3248 | 134 354 140 237 1601 13 39 240 185 305 Wait 741 | . 95 . 29 541 . . 6 18 52 Move 2206 | 105 247 126 198 933 7 31 206 140 213 Hop . | . . . . . . . . . . Pick Up 59 | 14 1 . 2 25 . 3 7 2 5 Fast Attach 9 | . 1 . . 5 . . . . 3 Attach 54 | 6 . . 6 19 3 1 8 7 4 Detach 12 | . . . . 3 1 1 2 . 5 Swap 9 | . . . . 5 1 2 1 . . Drop 14 | . 1 . . 9 1 1 . . 2 Fire 112 | 9 9 14 2 56 . . 10 12 . Melee . | . . . . . . . . . . Ram 6 | . . . . . . . . 6 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . 5 . . . . 21 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 11) 580 | -10/Materials | Entered Subcaves 588 | -10/Subcaves | Learned Materials stockpile data 619 | -10/Subcaves | Discovered new exit (range 16) 719 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 730 | -10/Subcaves | Ambushed by swarm of Subdwellers 772 | -10/Subcaves | Lost 4 parts (1p1n2w) 774 | -10/Subcaves | Entered Recycling 775 | -9/Recycling | Met a Zionite searching for Scraptown 894 | -9/Recycling | Core integrity fell below 50% 921 | -9/Recycling | Lost 3 parts (1p1n1w) 1123 | -9/Recycling | Discovered new exit (range 15) 1179 | -9/Recycling | Entered Factory 1179 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2457 | -7/Factory | Repaired Imp. Light Armor Plating? 2858 | -7/Factory | Lost 4 parts (1p2n1u) 3039 | -7/Factory | Discovered new exit (range 15) 3081 | -7/Factory | Entered another Factory area 3081 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3097 | -6/Factory | Identified exit to DSF 3098 | -6/Factory | Entered DSF 3132 | -6/DSF | Discovered new exit (range 15) 3152 | -6/DSF | Additional patrols routed to DSF 3156 | -6/DSF | Entered Factory 3156 | -5/Factory | Evolved 2 slots: Utility x2 3458 | -5/Factory | Build established: Scavenger-Gunner 3542 | -5/Factory | Sucked down chute 3542 | -5/Factory | Entered Waste 3543 | -5/Waste | Met a frightened Derelict 3549 | -5/Waste | Spotted C-40 Crusher 3557 | -5/Waste | EMP discharged 3585 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3588 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3591 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3594 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3597 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3600 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3603 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3606 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3609 | -5/Waste | System corruption reached 10% 3609 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3633 | -5/Waste | Spotted C-40 Crusher 3640 | -5/Waste | Lost 10 parts (1p1n3u5w) 3657 | -5/Waste | EMP discharged 3669 | -5/Waste | Spotted C-40 Crusher 3672 | -5/Waste | Spotted C-40 Crusher 3677 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3683 | -5/Waste | Spotted C-40 Crusher 3699 | -5/Waste | Spotted C-40 Crusher 3717 | -5/Waste | Discovered new exit (range 16) 3725 | -5/Waste | Entered Factory 3768 | -5/Factory | Spotted B-75 Beast 3770 | -5/Factory | Core integrity fell below 50% 3892 | -5/Factory | Core integrity fell below 20% 3905 | -5/Factory | Build established: Mutant 3923 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03882_ Field strength at 77. 03882_ Penetrated by Slug. 03883_ Field strength at 65. 03884_ Field strength at 54. 03885_ Penetrated by Slug. 03891_ Stasis field depleted. 03894_ Penetrated by Slug. 03897_ ALERT: Security rotation in progress. 03901_ System corrupted: Heat flow error (+283). 03907_ Triggered Stasis Trap. 03907_ A bubble of rippling energy engulfs the area. 03907_ Field strength at 94. 03908_ Field strength at 88. 03909_ Field strength at 82. 03916_ System corrupted: Component data lost. 03918_ Field strength at 71. 03919_ Field strength at 65. 03920_ Field strength at 59. 03923_ Critical hit (Burn: +27). 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