Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.13 @ 10:43:20 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2186) 2186 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-78) -78 TOTAL SCORE: 5253 Bonus ------- Friendly Fire -78 Cogmind --------- Core Integrity 470/700 Matter 296/300 Energy 108/240 System Corruption 5% Temperature Cool (0) Movement Treading (570) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (5) --- Armored Treads > --- UTILITY (5) ------ Huge Storage Unit Hardened Medium Armor Plating Gun Armor Reflective Plating Reflective Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Advanced Heat Sink Trap Scanner Targeting Computer Transmission Jammer ECM Suite Advanced ECM Suite Hacking Suite Hacking Suite Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Datajack Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating Gun Armor > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Heat Sink Heat Sink Heat Sink Improved Heat Sink Trap Scanner Targeting Computer Transmission Jammer ECM Suite Reflective Plating Reflective Plating Hacking Suite Hacking Suite Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Shock Bomb Launcher Datajack Multitool [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Gun Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 46 | . 8 2 7 19 10 Power 6 | . . 1 1 2 2 Engine 3 | . . 1 1 . 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 13 | . 4 . 2 5 2 Treads 11 | . 2 . 2 5 2 Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 2 1 2 7 5 Device 9 | . 1 1 1 4 2 Storage 1 | . 1 . . . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 10 | . 2 . 2 5 1 Energy Gun 5 | . . . . 5 . Energy Cannon 3 | . 2 . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 1 | . 1 . . . . System Corruption 5 | . 5 . . . . Parts Lost 18 | . . 3 4 . 11 Power 5 | . . 1 2 . 2 Propulsion 7 | . . 1 1 . 5 Utility 1 | . . 1 . . . Weapon 5 | . . . 1 . 4 Highest Loss Streak 11 | . . 2 2 . 11 To Critical Strikes . | . . . . . . Average Backups 19 | . 7 20 22 21 24 Power 1 | . 1 1 . 2 3 Propulsion 3 | . 4 5 5 2 . Utility 9 | . 1 8 10 10 12 Weapon 3 | . . 3 3 4 5 Tool/Special . | . . . . . . Unused Backups 28 | . 6 . 1 7 14 Power 2 | . . . . . 2 Propulsion 6 | . 4 . . 2 . Utility 12 | . 2 . 1 2 7 Weapon 5 | . . . . 2 3 Tool/Special 3 | . . . . 1 2 Average Slot Usage (%) 94 | . 86 97 88 97 99 Engine 6 | . 14 13 10 . . Core 3 | . . . . 6 5 Treads 21 | . 8 . 18 29 32 Leg 1 | . 8 . . . . Wheel 5 | . 10 26 4 . . Device 12 | . 13 13 12 10 12 Storage 10 | . 14 14 13 7 6 Processor 1 | . . . . 3 . Protection 5 | . . . 1 7 13 Energy Gun 15 | . 13 . . 26 25 Energy Cannon 8 | . 2 28 24 . . Peak Build Rating 55 | . 8 10 16 51 55 Average Rating 29 | . 6 9 10 42 54 On Entrance 16 | 6 6 8 9 16 51 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 111 | 11 90 94 94 99 111 Greatest Support 100 | 20 40 26 40 80 100 Greatest Overweight (x) 5 | . 3 5 5 1 1 Average Overweight (x) 1 | . 1 3 3 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 Average Capacity 23 | . 15 25 25 25 25 Most Carried 25 | . 13 22 24 25 25 Average Carried 20 | . 7 20 22 22 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 13 22 22 25 17 Class Distribution -------------------- 51% | Mutant 26% | Scavenger-Gunner 19% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 995 | 200 102 26 89 422 156 Remotely . | . . . . . . Salvage Created 2844 | . 588 242 89 1427 498 Parts 157 | . 35 16 8 67 31 Haulers Intercepted 7 | . 2 . . 5 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . 5 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 55 | . 14 7 2 22 10 Guns 29 | . 8 . . 16 5 Cannons 7 | . . 7 . . . AOE 18 | . 5 . 2 6 5 Classes Destroyed 14 | . 5 1 2 5 1 Worker 3 | . . . . 1 2 Builder 3 | . . . . 1 2 Tunneler 2 | . . . . 1 1 Hauler 7 | . 2 . . 5 . Recycler 3 | . . . . 2 1 Operator 3 | . 2 . . 1 . Watcher 1 | . 1 . . . . Swarmer 17 | . 6 3 . 3 5 Grunt 28 | . 8 2 . 14 4 Sentry 5 | . . 2 . 3 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Artisan 1 | . . . 1 . . Subdweller 2 | . . . 2 . . Best Kill Streak 6 | . 5 3 2 6 5 Combat Bots Only 6 | . 5 3 2 6 4 Max Kills in Single Turn 3 | . 2 1 1 3 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . 2 . 1 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 369 | . 50 33 15 66 205 Missed 135 | . 18 10 4 17 86 Hits 234 | . 32 23 11 49 119 Projectile 234 | . 32 23 11 49 119 Critical Strikes 12 | . . 2 . 3 7 Damage Taken 3818 | . 329 305 433 798 1953 Core 525 | . 54 79 113 49 230 Absorbed by Shields . | . . . . . . Ignored by Resistances 35 | . . . . . 35 Core Remaining (%) 64 | 100 . . 1 91 . Volleys Fired 158 | . 56 16 20 44 22 Largest 4 | . 2 2 2 4 4 Hottest 244 | . 120 120 120 244 244 Shots Fired 360 | . 57 33 37 157 76 Gun 269 | . 53 . . 144 72 Cannon 72 | . 4 33 29 6 . Launcher 19 | . . . 8 7 4 Special . | . . . . . . Kinetic . | . . . . . . Thermal 288 | . 4 33 29 150 72 Explosive 15 | . . . 8 7 . Electromagnetic 57 | . 53 . . . 4 Robot Hit Streak 19 | . 9 6 16 19 9 Robot Miss Streak 3 | . 3 1 1 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 188 | . 35 21 16 84 32 Core Hits 112 | . 22 8 5 51 26 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . . . 8 4 Burn 11 | . . . . 7 4 Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5329 | . 801 374 391 2295 1468 Guns 2715 | . 437 . . 1666 612 Cannons 721 | . 36 367 228 90 . Explosions 1832 | . 328 . 163 495 846 Melee . | . . . . . . Ramming 61 | . . 7 . 44 10 Kinetic . | . . . . . . Thermal 3327 | . 364 367 228 1756 612 Explosive 1129 | . . . 163 495 471 Electromagnetic 812 | . 437 . . . 375 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 5 5 . 5 Average Corruption 4 | . 5 5 5 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . 14 9 17 . . Message Errors 12 | . 6 4 2 . . Matter Fused 8 | . 3 1 4 . . Heat Flow Errors 3 | . 1 1 1 . . Energy Discharges 4 | . 1 . 3 . . Parts Fused 1 | . 1 . . . . Data Loss (minor) 5 | . 1 1 3 . . Data Loss (major) 3 | . . 1 2 . . Misfires 3 | . . 1 2 . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . 15 23 . . Projectiles 15 | . . 15 . . . Explosions 23 | . . . 23 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 349 | . 19 3 200 26 101 Shots 10 | . 1 . 7 1 1 Rammed 6 | . . 1 . 4 1 Targets Rammed 8 | . . 1 . 6 1 Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 393 | . 107 276 181 393 179 Average Temperature 108 | . 26 83 74 132 72 Received Heat Transfer 810 | . 108 150 . 396 156 Effects 5 | . . . . 5 . Energy Bleed 1 | . . . . 1 . Interference 4 | . . . . 4 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 13 | . . 1 . 11 1 Heat Transferred 6692 | . 474 777 481 3737 1223 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 65 | . 97 100 . 27 85 Level 1 34 | . 2 . . 72 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 349 | . 206 74 . 349 269 Initial 119 | . . 63 . . 119 Average 159 | . 127 39 . 241 111 Influence Increases 1712 | . 404 161 . 706 441 Destroy 0b10 Robot/C 1060 | . 280 140 . 440 200 Destroy 0b10 Robot/NC 110 | . 25 . . 55 30 Destroy Leader 226 | . 66 20 . 110 30 Successful Hack 11 | . 4 . . 7 . Disable Machine 180 | . 15 . . 30 135 Destroy Structure 95 | . 14 1 . 49 31 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 1572 | . 240 295 30 442 565 Entered New Map 262 | . . 101 16 . 145 Time Decay 1170 | . 240 164 14 442 310 Lost Part 140 | . . 30 . . 110 Squads Dispatched 11 | . 5 . . 3 3 Investigation 3 | . 1 . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . 4 . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 2 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 9 | . 3 . . 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 23 7 2 33 25 Peak Tracking Total 12 | . 6 3 2 7 12 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 17 | . 1 1 4 2 9 Max in Single Turn 6 | . 1 1 1 1 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 11 | . 4 . 1 2 4 Terminals 6 | . 4 . . 2 . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 11 . 1 10 7 Successful 13 | . 5 . 1 4 3 Failed 16 | . 6 . . 6 4 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 14 | . 3 . . 9 2 Terminals 21 | . 11 . . 10 . Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . 1 3 . Robot Analysis 2 | . 2 . . . . Alert Level 2 | . 1 . . 1 . Locate Traps 1 | . 1 . . . . Patrol Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Report Inventory 2 | . . . . . 2 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Track 1 | . 1 . . . . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 10 | . 4 . . 2 4 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 1 | . . . . 1 . ECM 1 | . . . . 1 . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 3465 | . 586 343 716 1138 682 Spaces Moved 1384 | 1 326 202 244 377 234 Core . | . . . . . . Treads 822 | . 73 . 138 377 234 Legs 117 | 1 116 . . . . Wheels 445 | . 137 202 106 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 135 175 240 242 Average Speed 205 | 120 137 139 257 243 243 Slowest Speed 320 | 120 320 175 320 245 244 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 1 69 35 13 37 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 116 | . 14 . 27 46 29 Melee . | . . . . . . Projectile . | . . . . . . AOE 116 | . 14 . 27 46 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1708 | . 404 230 296 486 292 Wait 28 | . 3 . 13 4 8 Move 1379 | . 325 201 243 376 234 Hop . | . . . . . . Pick Up 44 | . 9 10 5 17 3 Fast Attach 8 | . 1 1 . 4 2 Attach 16 | . 1 1 4 5 5 Detach 2 | . . . . 2 . Swap 39 | . 6 . 9 14 10 Drop 26 | . 3 . 2 14 7 Fire 158 | . 56 16 20 44 22 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 7 | . . . . 6 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 14) 587 | -10/Materials | Entered Mines 736 | -10/Mines | Core integrity fell below 50% 912 | -10/Mines | Discovered new exit (range 12) 930 | -10/Mines | Entered Subcaves 1096 | -10/Subcaves | Visited 4L-MR0's lab 1155 | -10/Subcaves | Found Gun Armor 1512 | -10/Subcaves | Core integrity fell below 20% 1546 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1623 | -10/Subcaves | Discovered new exit (range 8) 1646 | -10/Subcaves | Entered Materials 1646 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2400 | -8/Materials | Build established: Scavenger-Gunner 2764 | -8/Materials | Discovered new exit (range 5) 2784 | -8/Materials | Entered Factory 2784 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3106 | -7/Factory | Build established: Scavenger-Tank 3436 | -7/Factory | Cargo convoy interrupted 3466 | -7/Factory | Self-destructed Last Messages --------------- 03463_ R-06 Scavenger collects Corrupted Welding Torch. 03463_ Slug penetrates Construction Platform. 03463_ Shock Bomb Launcher destroyed. 03463_ Critical hit (Burn: +37). 03463_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 03463_ H-55 Commando IFF system glitched. 03463_ Slug penetrates H-55 Commando. 03463_ Penetrated by Slug. 03463_ U-05 Engineer lays Concrete. 03463_ Dropped Heat Sink. 03464_ Penetrated by Slug. 03464_ Adv. Beam Rifle destroyed. 03464_ Temporary Weapon slot lost. 03464_ Dropped Imp. Heat Sink. 03464_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 03465_ Dropped Imp. Heat Sink. 03465_ U-05 Engineer lays Concrete. 03465_ Slug penetrates Wall. 03465_ Dropped Imp. Heat Sink. 03466_ R-06 Scavenger collects Structural Scanner. 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"" "" ##??????????????? | | ????????????????????????# ""R"" #???????????????? | | ????????????????????????# """" #???????????????? | | ????????????????????????#+#############??????????? | | ????????????????????????# #??????????? | | ????????????????????????# ######## #?????????## | | ????????????????????????# #??????# ########## | | ????????????????????????# #??????# + | | ????????????????????????# #??????# ######## # | | ????????????????????????# #??????# #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 585 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 5 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumFortressTendrils Manual? 0 Play Time 00:15:43 Cumulative 1187.6 hours Start 2025.09.13 @ 10:28:21 End 2025.09.13 @ 10:43:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1458 Rogue 1174 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c217392-f2d9-457a-9cb0-72b1f0feb14f