Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.23 @ 06:29:22 Player: Farfid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (164) 820 Value Destroyed (8083) 8083 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3970) 3970 TOTAL SCORE: 18473 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 469 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -129 Cogmind --------- Core Integrity 385/850 Matter 198/300 Energy 600/600 System Corruption 0% Temperature Cool (0) Movement Core (1700) Ox33 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Melee Analysis Suite Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (23) > --- WEAPON (2) ------- (None) > --- INVENTORY (28) --- Improved Cooling System Energy Filter Layered Medium Armor Plating Relay Coupler [NC] (29) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (30) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (30) Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (28) Relay Coupler [Duelist] (31) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (26) Relay Coupler [Demolisher] (26) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (18) Relay Coupler [Hunter] (17) Relay Coupler [Behemoth] (10) System Backup Module Improved EM Pulse Cannon Latent Energy Streamer Plasma Cannon Hypervelocity Gauss Rifle Rocket Array Falx Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Melee Analysis Suite Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Flak Cannon Power Sword > --- INVENTORY -------- Compact Wheel Improved Cooling System Energy Filter Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] System Backup Module Improved EM Pulse Cannon Latent Energy Streamer Plasma Cannon Hypervelocity Gauss Rifle Heavy Flak Cannon Rocket Array Falx [Rating: 63] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 219 | 6 2 11 6 3 3 3 26 20 . 26 31 36 11 22 13 Power 23 | 1 1 2 1 . . . 3 1 . 3 5 1 . 4 1 Engine 14 | 1 1 2 1 . . . 1 1 . 1 3 1 . 1 1 Core 9 | . . . . . . . 2 . . 2 2 . . 3 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 22 | 2 . 1 1 . . . 2 4 . 2 2 5 1 1 1 Treads 2 | . . . . . . . . 2 . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 20 | 2 . 1 1 . . . 2 2 . 2 2 5 1 1 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 75 | 1 1 1 2 3 3 1 11 7 . 9 8 11 4 8 5 Device 24 | . . 1 1 1 2 . 5 2 . . 2 4 2 3 1 Storage 7 | 1 1 . . . 1 . 1 . . . 1 . . . 2 Processor 1 | . . . . . . . . . . . . 1 . . . Hackware 16 | . . . . . . . . . . 5 2 3 . 4 2 Protection 27 | . . . 1 2 . 1 5 5 . 4 3 3 2 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 99 | 2 . 7 2 . . 2 10 8 . 12 16 19 6 9 6 Energy Gun 12 | . . 5 . . . . . . . . 2 . 3 2 . Energy Cannon 10 | . . . 1 . . 1 4 1 . 1 . . . 1 1 Ballistic Gun 40 | 2 . 1 1 . . . 3 4 . 7 8 11 . 2 1 Ballistic Cannon 6 | . . . . . . . . . . . . 2 . 1 3 Launcher 16 | . . 1 . . . 1 3 3 . 3 3 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . . . . . . . . . . 2 . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . . . . . 1 2 3 2 . . Unidentified Prototypes 7 | . . . 1 1 . . 1 . . . 4 . . . . Parts Lost 55 | . 1 6 1 . . . 3 5 . 10 4 4 1 10 10 Power 9 | . 1 1 . . . . . 1 . 1 . . . 4 1 Propulsion 12 | . . 1 1 . . . 1 1 . 2 2 1 . 1 2 Utility 20 | . . . . . . . 2 3 . 6 2 2 . 2 3 Weapon 14 | . . 4 . . . . . . . 1 . 1 1 3 4 Highest Loss Streak 7 | . 1 3 1 . . . 2 2 . 7 2 1 1 2 5 Average Slot Usage (%) 94 | . 84 86 93 100 100 100 99 99 100 94 97 90 92 86 89 Engine 5 | . 13 14 11 11 11 11 4 5 9 7 4 7 7 2 . Core 2 | . . . . . . . 4 3 . 1 2 . . 4 5 Treads 1 | . . . . . . . . 8 . . . . . . . Wheel 13 | . 28 27 20 22 22 22 17 9 18 17 13 14 7 7 5 Device 10 | . . 2 20 22 22 22 11 10 9 9 9 7 7 10 9 Storage 20 | . 14 14 11 11 11 11 15 18 18 18 22 23 23 23 24 Processor 1 | . . . . . . . . . . . . 2 7 7 6 Hackware 7 | . . . . . . . . . . 5 12 7 9 10 22 Protection 13 | . . . 7 11 11 11 26 25 27 17 13 9 11 2 . Energy Cannon 1 | . . . 6 11 11 10 10 1 . . . . . . 3 Ballistic Gun 9 | . 28 17 11 11 11 11 7 16 18 16 11 7 . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 3 7 3 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 131 | 10 22 23 32 32 48 52 95 90 86 86 125 131 124 123 123 Greatest Support 40 | 26 26 32 32 32 32 32 32 40 24 24 28 28 28 28 28 Greatest Overweight (x) 12 | . . 1 . . 1 1 5 8 3 3 10 12 5 4 7 Average Overweight (x) 3 | . . . . . . 1 2 3 3 3 4 4 4 3 4 Largest Inventory Capacity 28 | 6 12 10 10 10 12 12 20 20 20 20 28 28 28 28 28 Average Capacity 23 | 4 9 10 10 10 10 12 17 20 20 20 27 28 28 28 28 Most Carried 28 | 3 7 7 10 10 12 12 20 20 20 20 28 28 28 28 28 Average Carried 21 | 1 4 5 8 9 10 12 15 19 19 19 24 25 27 27 27 Final Capacity 28 | 6 10 10 10 10 12 12 20 20 20 20 28 28 28 28 28 Final Carried 28 | 3 6 6 10 10 12 12 18 20 20 20 27 28 28 28 26 Class Distribution -------------------- 67% | Bothacker-Mutant 18% | Hauler-Mutant 6% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 4954 | 160 203 95 134 10 . 49 534 729 . 716 717 801 134 542 130 Remotely 122 | . . . . . . . . . . . . . . 72 50 Salvage Created 6835 | . 272 128 304 . . 60 749 962 . 872 812 976 358 668 674 Parts 309 | . 10 9 14 . . 2 48 41 . 36 36 34 24 37 18 Haulers Intercepted 3 | . . . . . . . 1 . . . . . 1 . 1 Recyclers Shooed 2 | . 1 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 139 | . 2 8 7 . . 3 18 19 . 22 10 17 2 23 8 Melee 9 | . . . . . . . . . . . 1 1 2 2 3 Guns 71 | . 2 6 3 . . 1 6 13 . 14 9 11 . 6 . Cannons 28 | . . . 4 . . . 7 . . 2 . 1 . 11 3 AOE 30 | . . 2 . . . 2 5 6 . 6 . 4 . 4 1 Classes Destroyed 15 | . 2 3 1 . . . 5 . . . 2 . 1 . 1 Worker 5 | . . . . . . . 1 . . . 2 . 1 . 1 Builder 2 | . . 1 . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 3 | . . . . . . . 1 . . . . . 1 . 1 Recycler 10 | . 2 . . . . . 1 . . . 3 . 3 . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . 2 . . . 1 . . . . Swarmer 49 | . . 6 . . . . 7 9 . 4 . 7 . 16 . Grunt 56 | . 2 1 6 . . 3 7 6 . 14 1 7 . 6 3 Brawler 3 | . . . . . . . 1 . . 1 . 1 . . . Duelist 4 | . . . . . . . . . . . 2 1 . . 1 Sentry 14 | . . . 1 . . . 2 3 . 3 . 1 . 1 3 Hunter 5 | . . . . . . . 1 1 . . 1 . 1 . 1 Programmer 7 | . . . . . . . . . . . 6 . 1 . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | . 4 4 2 . . 3 5 11 . 5 2 4 3 5 4 Combat Bots Only 11 | . 2 4 2 . . 3 4 11 . 5 2 4 1 5 4 Max Kills in Single Turn 4 | . 1 2 1 . . 1 2 2 . 2 1 4 1 3 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . Exploded 4 | . . 2 . . . 1 2 2 . 2 . 4 . 3 1 Melee 1 | . . . . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Damage Taken 8911 | . 310 271 188 . . 106 827 641 . 1269 852 865 324 1490 1768 Core 1511 | . 33 48 41 . . 18 115 43 . 299 63 92 55 239 465 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 67 . . . 85 . . . 16 . . . 35 . Volleys Fired 553 | . 22 19 21 1 . 8 53 125 . 94 50 53 . 80 27 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 2 2 . 2 1 Hottest 136 | . 40 90 88 88 . 88 136 105 . 80 60 56 . 76 69 Shots Fired 874 | . 44 36 42 2 . 11 99 203 . 158 81 90 . 81 27 Gun 639 | . 44 35 27 1 . 3 44 156 . 142 79 83 . 25 . Cannon 193 | . . . 15 1 . 3 48 39 . 6 . 6 . 48 27 Launcher 36 | . . 1 . . . 5 7 8 . 10 2 1 . 2 . Special 6 | . . . . . . . . . . . . . . 6 . Kinetic 624 | . 44 8 21 1 . 3 44 156 . 142 66 70 . 53 16 Thermal 197 | . . 27 21 1 . 3 48 39 . 6 13 19 . 20 . Explosive 36 | . . 1 . . . 5 7 8 . 10 2 1 . 2 . Electromagnetic 11 | . . . . . . . . . . . . . . . 11 Robot Hit Streak 61 | . 8 9 22 1 . 4 8 61 . 27 10 6 . 10 7 Robot Miss Streak 12 | . 3 2 1 1 . 2 6 4 . 5 7 12 . 4 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 6 | . . . . . . . 1 1 . 2 . 2 . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 . 1 . . . Shots Hit Robots 639 | . 28 22 30 1 . 6 53 134 . 85 68 81 14 71 46 Core Hits 342 | . 10 12 12 . . 8 40 55 . 41 31 58 8 41 26 Critical Hits 15 | . . . 3 . . . 4 4 . . 1 . . . 3 Critical Kills 4 | . . . 1 . . . 1 1 . . 1 . . . . Critical Parts Destroyed 11 | . . . 2 . . . 3 3 . . . . . . 3 Melee Attacks 144 | . . . . . . . . . . 13 21 28 22 32 28 Impact 16 | . . . . . . . . . . . 16 . . . . Slashing 100 | . . . . . . . . . . . . 21 19 32 28 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . . . 3 2 7 . 5 Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17990 | . 291 395 426 . . 437 1412 2510 . 1615 1726 2429 1188 3313 2248 Guns 5953 | . 291 269 219 . . 15 358 1136 . 1042 1268 927 . 428 . Cannons 3102 | . . . 207 . . . 571 948 . 78 . 128 . 706 464 Explosions 3240 | . . 126 . . . 422 483 426 . 495 . 302 . 641 345 Melee 5695 | . . . . . . . . . . . 458 1072 1188 1538 1439 Ramming . | . . . . . . . . . . . . . . . . Kinetic 5938 | . 291 70 144 . . 15 358 1136 . 1042 1046 807 . 793 236 Thermal 3360 | . . 325 282 . . . 571 948 . 78 222 248 . 341 345 Explosive 2769 | . . . . . . 422 483 426 . 495 . 302 . 641 . Electromagnetic 228 | . . . . . . . . . . . . . . . 228 Impact 458 | . . . . . . . . . . . 458 . . . . Slashing 5237 | . . . . . . . . . . . . 1072 1188 1538 1439 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 5 5 7 2 . Average Corruption 3 | . . . . . . . . . . . 2 4 4 1 . Corruption Purged 14 | . . . . . . . . . . . 5 1 6 2 . Effects 117 | . . . . . . . . . . . 43 49 17 8 . Message Errors 32 | . . . . . . . . . . . 14 12 4 2 . Matter Fused 26 | . . . . . . . . . . . 11 14 1 . . Heat Flow Errors 15 | . . . . . . . . . . . 5 4 5 1 . Energy Discharges 13 | . . . . . . . . . . . 6 4 1 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . . . . . . . 5 3 3 1 . Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . . Misfires 1 | . . . . . . . . . . . . 1 . . . Targeting Errors 14 | . . . . . . . . . . . 2 8 2 2 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots 3 | . . . . . . . . . . . 1 . . 2 . Overflow Damage 1055 | . . . . . . . 53 7 . 35 137 130 112 283 298 Projectiles 37 | . . . . . . . 8 7 . . . . . 22 . Explosions 100 | . . . . . . . 45 . . 35 . . . 16 4 Melee 918 | . . . . . . . . . . . 137 130 112 245 294 Knockbacks 17 | . . . . . . . . . . . 5 . . 9 3 Impact 5 | . . . . . . . . . . . 5 . . . . Kinetic 12 | . . . . . . . . . . . . . . 9 3 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . 22 . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 238 | . 18 146 58 . . 3 199 192 . 140 200 219 238 170 66 Average Temperature 60 | . 9 58 19 . . 3 86 67 . 37 69 49 102 46 27 Received Heat Transfer 1959 | . 174 90 96 . . 54 261 198 . 477 54 135 36 180 204 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . . 5 . . . 1 Impact Corruptions 5 | . . . . . . . . . . . 5 . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 2 . . 3 1 2 . 1 . Heat Transferred 5575 | . . 635 592 . . . 999 1443 . 150 383 481 . 642 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Peak Influence 827 | . 60 175 243 94 . 92 294 780 395 784 428 822 465 827 491 Initial 434 | . . 23 68 94 . . 35 191 380 256 401 68 431 136 434 Average 370 | . 22 44 168 94 . 89 165 631 386 625 138 536 315 497 427 Maximum Alert Level 3 | . . . 1 . . . 1 3 1 3 2 3 2 3 2 Low Security (%) 36 | 100 100 100 54 100 . 100 66 3 . . 76 12 26 17 . Level 1 17 | . . . 45 . . . 33 6 100 18 13 12 36 22 26 Level 2 27 | . . . . . . . . 40 . 28 10 48 36 32 73 Level 3 18 | . . . . . . . . 48 . 52 . 27 . 27 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 2 . . . 3 . . . 8 . 2 . 1 Investigation 2 | . . . . . . . 1 . . . 1 . . . . Extermination 6 | . . . . . . . . . . . 5 . 1 . . Reinforcement 8 | . . . 2 . . . 2 . . . 2 . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 7 | . . 2 1 . . . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 225 | . 3 17 9 . . 3 34 20 1 29 20 32 4 39 14 Peak Tracking Total 8 | . 2 8 3 . . 3 8 7 1 6 3 4 2 8 4 Tactical Retreats 19 | . . 4 1 . . . . 1 . . 4 3 . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 29 | . . . . . . . 1 3 . 3 3 11 4 4 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 25 | . . 6 . . . . 1 3 . 2 . 4 . 5 4 Max in Single Turn 6 | . . 6 . . . . 1 1 . 1 . 1 . 1 4 Garrison Relay 13 | . . . . . . . . 3 . 2 . 4 . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 24 | . 1 . 1 . 1 . 8 . 1 . 5 . 5 . 2 Terminals 17 | . 1 . 1 . . . 6 . . . 3 . 4 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . Total Hacks 55 | . 1 . 2 . 1 . 23 . 1 . 10 . 12 . 5 Successful 34 | . . . 1 . 1 . 13 . 1 . 7 . 8 . 3 Failed 21 | . 1 . 1 . . . 10 . . . 3 . 4 . 2 Catastrophic 5 | . 1 . 1 . . . 2 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 38 | . 1 . 2 . 1 . 19 . . . 2 . 8 . 5 Terminals 44 | . 1 . 2 . . . 20 . . . 6 . 10 . 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . 1 . 2 . 2 . . Terminal Hacks 10 | . . . 1 . 1 . 2 . . . 3 . 3 . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . . 1 . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 2 . 2 . . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . Coupler Status 2 | . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 15 | . . . . . . . 9 . . . . . 3 . 3 Terminals 15 | . . . . . . . 9 . . . . . 3 . 3 Track 2 | . . . . . . . 2 . . . . . . . . Assimilate 3 | . . . . . . . 2 . . . . . . . 1 Botnet 9 | . . . . . . . 4 . . . . . 3 . 2 Disrupt 1 | . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 1 . . . 8 . . . 5 . 5 . 2 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 38 | . . . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . Robots Hacked 19 | . . . . . . . . . . 4 3 6 1 5 . Non-combat . | . . . . . . . . . . . . . . . . Combat 19 | . . . . . . . . . . 4 3 6 1 5 . Robot Hacks Applied 23 | . . . . . . . . . . 6 4 6 2 5 . find_garrison 2 | . . . . . . . . . . . 1 . 1 . . spike_heat 5 | . . . . . . . . . . 4 . 1 . . . wipe_record 2 | . . . . . . . . . . 1 . 1 . . . overwrite_iff 5 | . . . . . . . . . . 1 1 . . 3 . streamctrl_high 6 | . . . . . . . . . . . 1 4 1 . . formatsys_high 3 | . . . . . . . . . . . 1 . . 2 . Relay Couplers Released 55 | . . . . . . . . 11 . 8 3 14 . 19 . Machine Destruction 52 | . . . . . . . . 11 . 8 . 14 . 19 . Programmers 3 | . . . . . . . . . . . 3 . . . . Attached 16 | . . . . . . . . . . 5 2 3 . 4 2 Robots Rewired 1 | . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 17 | . . . . . . . 1 . . 1 3 4 1 5 2 Largest Group 2 | . . . . . . . 1 . . 1 2 2 1 2 1 Highest-Rated Group 32 | . . . . . . . 10 . . 15 32 32 16 32 12 Highest-Rated Ally 32 | . . . . . . . 10 . . 15 32 16 16 32 12 Total Orders 6 | . . . . . 2 . . . . . . 3 . 1 . STAY 4 | . . . . . . . . . . . . 3 . 1 . EXPLORE 1 | . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . Ally Attacks 113 | . . . . . . . . . . 2 23 66 1 16 5 Total Damage 1736 | . . . . . . . . . . 57 550 832 14 240 43 Kills 21 | . . . . . . . . . . . 6 10 . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 16836 | 46 137 483 292 238 460 269 1102 2472 65 1602 3998 1874 1089 1738 971 Spaces Moved 8310 | 38 72 396 201 228 418 218 662 1097 45 914 1219 967 501 855 479 Core 1 | 1 . . . . . . . . . . . . . . . Treads 405 | . . . . . . . . 405 . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 7904 | 37 72 396 201 228 418 218 662 692 45 914 1219 967 501 855 479 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 100 100 110 110 120 120 120 120 130 140 130 130 Average Speed 129 | 89 90 96 100 100 104 110 117 157 120 120 138 133 140 138 140 Slowest Speed 240 | 100 90 110 100 100 110 110 150 240 120 120 190 200 140 140 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 16 60 27 60 91 57 61 73 8 75 25 89 15 85 14 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . Spaces Dug 85 | . . . . . . . 8 2 . . 65 2 5 . 3 Terrain Destroyed 274 | . . 32 . . . 32 48 14 . 28 65 3 5 10 37 Melee 14 | . . . . . . . . . . . 4 2 5 . 3 Projectile 7 | . . . . . . 1 3 . . 1 . . . 2 . AOE 253 | . . 32 . . . 31 45 14 . 27 61 1 . 8 34 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 13397 | 46 104 457 250 237 442 235 907 1708 56 1300 3418 1419 849 1269 700 Wait 3792 | . 2 25 13 . 15 6 132 419 10 219 2053 245 293 233 127 Move 8297 | 37 71 395 200 227 417 217 662 1096 44 913 1218 966 501 854 479 Hop . | . . . . . . . . . . . . . . . . Pick Up 128 | 3 5 5 6 2 3 . 18 13 1 6 23 18 3 17 5 Fast Attach 69 | 6 1 3 5 2 2 . 6 8 . 7 9 5 8 2 5 Attach 65 | . 1 5 1 1 . . 8 3 . 6 9 12 1 12 6 Detach 6 | . . . . . . . . . . 1 1 3 . . 1 Swap 85 | . . 3 . . 1 3 12 9 . 13 13 19 2 8 2 Drop 111 | . 2 2 4 4 4 1 16 16 1 4 20 14 11 6 6 Fire 553 | . 22 19 21 1 . 8 53 125 . 94 50 53 . 80 27 Melee 144 | . . . . . . . . . . 13 21 28 22 32 28 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 131 | . . . . . . . . 19 . 24 . 56 8 24 . Rewire 16 | . . . . . . . . . . . 1 . . 1 14 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 14) 184 | -10/Materials | Entered Mines 185 | -10/Mines | Learned location of Storage (-8) 289 | -10/Mines | Assembled infested the area 317 | -10/Mines | Build established: Mutant 593 | -10/Mines | Lost 3 parts (1p2w) 608 | -10/Mines | Discovered new exit (range 9) 667 | -10/Mines | Entered Materials 667 | -9/Materials | Evolved 2 slots: Utility x2 851 | -9/Materials | Build established: Scavenger-Mutant 870 | -9/Materials | Discovered new exit (range 13) 879 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Entered Mines 993 | -9/Mines | Discovered new exit (range 6) 1075 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1102 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1105 | -9/Mines | Found Prototype Device 1105 | -9/Mines | Identified Exp. Sensor Array 1125 | -9/Mines | Identified exit to Materials 1193 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1193 | -9/Mines | Discovered new exit (range 5) 1197 | -9/Mines | Entered Exiles 1212 | -9/Exiles | Discovered new exit (range 15) 1222 | -9/Exiles | Met 8R-AWN 1238 | -9/Exiles | Met EX-HEX 1300 | -9/Exiles | Met EX-BIN 1314 | -9/Exiles | Aligned with FarCom system 1315 | -9/Exiles | Given EX-Vault access code 1338 | -9/Exiles | Opened EX-Vault 1347 | -9/Exiles | Found Supersonic Drone Bay 1352 | -9/Exiles | Discovered new exit (range 55) 1387 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1413 | -9/Exiles | Met EX-DEC 1538 | -9/Exiles | Found Latent Energy Streamer 1657 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1657 | -9/Exiles | Entered Mines 1919 | -8/Mines | Discovered exit to Materials (range 6) 1926 | -8/Mines | Entered Materials 1926 | -8/Materials | Evolved 2 slots: Utility x2 1955 | -8/Materials | Build established: Scavenger-Skirmisher 2126 | -8/Materials | Discovered new exit (range 6) 2527 | -8/Materials | Build established: Hauler-Mutant 2706 | -8/Materials | Discovered new exit (range 3) 3028 | -8/Materials | Identified exit to Garrison 3028 | -8/Materials | Entered Garrison 3034 | -8/Garrison | Installed Relay Interface Framework 3274 | -8/Garrison | Triggered checkpoint 3286 | -8/Garrison | Triggered checkpoint 3289 | -8/Garrison | Triggered checkpoint 3339 | -8/Garrison | Destroyed 11 combat bots 3384 | -8/Garrison | Triggered checkpoint 3412 | -8/Garrison | Garrison Relay disabled 3466 | -8/Garrison | Discovered new exit (range 13) 3596 | -8/Garrison | Discovered new exit (range 9) 3701 | -8/Garrison | Triggered checkpoint 3761 | -8/Garrison | Garrison Relay disabled 4042 | -8/Garrison | Discovered new exit (range 15) 4144 | -8/Garrison | Build established: Bothacker-Mutant 4247 | -8/Garrison | Triggered checkpoint 4289 | -8/Garrison | Garrison Relay disabled 5500 | -8/Garrison | Entered Materials 5538 | -8/Materials | Identified exit to Garrison 5565 | -8/Materials | Entered Garrison 5612 | -8/Garrison | Triggered checkpoint 5911 | -8/Garrison | Triggered checkpoint 5983 | -8/Garrison | Discovered new exit (range 14) 6005 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 6048 | -8/Garrison | Triggered checkpoint 6082 | -8/Garrison | Garrison Relay disabled 6208 | -8/Garrison | Discovered new exit (range 15) 6259 | -8/Garrison | Triggered checkpoint 6307 | -8/Garrison | Garrison Relay disabled 6359 | -8/Garrison | Triggered checkpoint 6448 | -8/Garrison | Discovered new exit (range 10) 6872 | -8/Garrison | Core integrity fell below 50% 6898 | -8/Garrison | Core integrity fell below 20% 6920 | -8/Garrison | Lost 7 parts (1p2n3u1w) 7167 | -8/Garrison | Entered Factory 7167 | -7/Factory | Evolved 2 slots: Utility x2 7379 | -7/Factory | Found Prototype Launcher 7379 | -7/Factory | Identified Rocket Array 7529 | -7/Factory | Discovered new exit (range 3) 8210 | -7/Factory | Discovered new exit (range 4) 8496 | -7/Factory | Repaired Imp. Datajack 8769 | -7/Factory | Identified exit to Garrison 11165 | -7/Factory | Entered Garrison 11372 | -7/Garrison | Triggered checkpoint 11390 | -7/Garrison | Garrison Relay disabled 11541 | -7/Garrison | Triggered checkpoint 11550 | -7/Garrison | Triggered checkpoint 11805 | -7/Garrison | Discovered new exit (range 10) 11892 | -7/Garrison | Triggered checkpoint 11966 | -7/Garrison | Triggered checkpoint 11989 | -7/Garrison | Garrison Relay disabled 12027 | -7/Garrison | Discovered new exit (range 12) 12052 | -7/Garrison | Expanded RIF knowledge: Program Shield 12223 | -7/Garrison | Discovered new exit (range 10) 12266 | -7/Garrison | Triggered checkpoint 12466 | -7/Garrison | Triggered checkpoint 12533 | -7/Garrison | Garrison Relay disabled 12951 | -7/Garrison | Garrison Relay disabled 13039 | -7/Garrison | Entered Factory 13467 | -7/Factory | Discovered new exit (range 6) 14128 | -7/Factory | Identified exit to Garrison 14128 | -7/Factory | Entered Garrison 14522 | -7/Garrison | Triggered checkpoint 14694 | -7/Garrison | Triggered checkpoint 14763 | -7/Garrison | Discovered new exit (range 9) 14818 | -7/Garrison | Triggered checkpoint 14874 | -7/Garrison | Garrison Relay disabled 15064 | -7/Garrison | Discovered new exit (range 7) 15130 | -7/Garrison | Triggered checkpoint 15175 | -7/Garrison | Garrison Relay disabled 15294 | -7/Garrison | Triggered checkpoint 15305 | -7/Garrison | Core integrity fell below 50% 15395 | -7/Garrison | Garrison Relay disabled 15576 | -7/Garrison | Discovered new exit (range 15) 15607 | -7/Garrison | Expanded RIF knowledge: Hotswap 15638 | -7/Garrison | Build established: Hauler-Mutant 15646 | -7/Garrison | Triggered checkpoint 15791 | -7/Garrison | Garrison Relay disabled 15866 | -7/Garrison | Entered Factory 15866 | -6/Factory | Evolved 2 slots: Utility x2 16262 | -6/Factory | Discovered new exit (range 10) 16821 | -6/Factory | Core integrity fell below 50% 16826 | -6/Factory | Lost 5 parts (1p2n1u1w) 16837 | -6/Factory | Self-destructed Last Messages --------------- 16810_ Penetrated by Slug. 16811_ R-10 Processor collects Wheel. 16813_ Penetrated by Slug. 16815_ H-66 Slayer knocked back. 16817_ Penetrated by Slug. 16817_ U-05 Engineer builds a Door. 16820_ Slug penetrates Door. 16820_ Penetrated by Slug. 16821_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 16822_ K-01 Serf collects debris. 16823_ Slug penetrates Wall. 16830_ Penetrated by Slug. 16830_ Power Sword destroyed. 16830_ Penetrated by Slug. 16830_ Hvy. Flak Cannon destroyed. 16830_ Relay Coupler [Grunt] destroyed. 16830_ K-01 Serf collects debris. 16833_ Penetrated by Slug. 16834_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#= | | ?????????????????????????????????????????# | | ???????????????#?????????????????????????# | | ???????????????# ?????????????????????### | | ???????????????# ???????????????##???# " | | ???????????????# ?????????###### #####"" | | ???????????????# ????????# """ | | ???????????????# ????????# "Y # | | ???????????????#R ???????# h " "|# | | ???????????????# ######## # = | | ?????????? ????# ; # | | ?????????? # # # | | ?????????? + +% """""" # | | ???????????????#% @ %#[! """"???# | | ???????????????# % # """"???# % | | ???????????????# k ###+####[ %%""""???# / | | ???????????????# ?# " ##! ???# = | | ???????????????# ???# """ ## ??######### | | ???????????????# ????# """ ##########+##?????????? | | ?????????????????????# R" #?????????????????????? | | ?????????????????????# """ #?????????????????????? | | ?????????????????????# #???????? ????????????? | | ?????????????????????# "" #??????? ????????? | | ?????????????????????# "" #?????? ? % ???????? | | ?????????????????????# """ #?????? ? ???????? | | ?????????????????????# """ #???????# #% # ######## | | ?????????????????????# """ #???????# ""G"" | | ?????????????????????# #???????# "" "" #### | | ?????????????????????#####+########## #??? | | ???????????????????????# / # #??? | | ???????????????????????# ! # #??? | | ???????????????????????# # #### | | ???????????????????????# # # | | ???????????????????????# + ######## # | | ???????????????????????# """" """" # #??????# # | | ???????????????????????# """" """" # #??????# # | | ???????????????????????# """" """" # ########+# | | ???????????????????????# """" """" # ## / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 525 Weapon Shielding 66 Evasion (%) 42 Melee Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Relay Coupler Types 105 Relay Coupler Value 2 Item Schematics ----------------- Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonStructuralSlayer Manual? 0 Play Time 02:08:08 Cumulative 284.4 hours Start 2021.05.22 @ 18:27:53 End 2021.05.23 @ 06:29:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0babdd57-802e-4949-a35e-6cd4743e5373