Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 14:44:51 Player: Lolterzard Result: Destroyed by G-47 Trooper via exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (150) 750 Value Destroyed (3656) 3656 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 6510 Bonus ------- High Alert Combat Kills 135 Friendly Fire -31 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 242/310 System Corruption 5% Temperature Critical (502) Movement Core (1100) Ox21 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Improved Medium Laser Advanced Beam Rifle > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Heavy Deuterium Engine Cooling System Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam Heavy Particle Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Flak Cannon Rocket Launcher Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Cooling System Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating High-powered Tractor Beam Beam Rifle Beam Rifle Improved Medium Laser Heavy Particle Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Flak Cannon Missile Launcher [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hardened Medium Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 88 | 8 15 26 2 37 Power 12 | 1 2 4 . 5 Engine 12 | 1 2 4 . 5 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 3 5 8 2 5 Treads 1 | . 1 . . . Leg . | . . . . . Wheel 19 | 3 2 7 2 5 Hover 2 | . 2 . . . Flight 1 | . . 1 . . Utility 18 | 2 2 2 . 12 Device 6 | 1 1 . . 4 Storage 5 | 1 1 1 . 2 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 5 | . . 1 . 4 Artifact . | . . . . . Weapon 35 | 2 6 12 . 15 Energy Gun 20 | 2 3 7 . 8 Energy Cannon 4 | . . 1 . 3 Ballistic Gun 7 | . 2 4 . 1 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . . 4 . 6 Parts Lost 43 | . 10 8 . 25 Power 3 | . 1 1 . 1 Propulsion 11 | . 3 4 . 4 Utility 9 | . 1 . . 8 Weapon 20 | . 5 3 . 12 Highest Loss Streak 8 | . 8 2 . 8 To Critical Strikes . | . . . . . Average Backups 16 | 4 7 17 21 16 Power 2 | . 1 2 3 2 Propulsion 1 | 3 3 1 1 . Utility 2 | . . 3 4 3 Weapon 9 | . 2 9 12 11 Tool/Special . | . . . . . Unused Backups 22 | . 1 7 . 14 Power 4 | . . 2 . 2 Propulsion 3 | . 1 2 . . Utility 7 | . . 3 . 4 Weapon 8 | . . . . 8 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 89 90 99 81 Engine 10 | . 13 10 11 8 Wheel 17 | . 21 16 21 17 Device 5 | . 10 5 . 5 Storage 10 | . 15 11 11 8 Protection 6 | . . 5 11 8 Energy Gun 17 | . 13 19 22 15 Energy Cannon 1 | . . . . 2 Ballistic Gun 14 | . 12 19 22 8 Ballistic Cannon 1 | . . . . 3 Peak Build Rating 33 | 7 9 21 22 33 Average Rating 19 | 5 6 16 21 25 On Entrance 11 | . 7 7 21 22 Avg Prop Armor Cover (%) 13 | 20 11 12 . . Naked Turns . | . . . . . Heaviest Build 116 | 15 54 108 108 116 Greatest Support 30 | 26 20 26 20 30 Greatest Overweight (x) 37 | 4 16 18 5 37 Average Overweight (x) 3 | . 1 4 5 3 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 20 | 7 14 21 25 19 Most Carried 23 | 8 12 20 23 22 Average Carried 16 | 4 7 17 21 16 Final Capacity 25 | 8 20 25 25 20 Final Carried 23 | 8 12 20 23 17 Class Distribution -------------------- 43% | Tank 21% | Mutant 15% | Gunner 15% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 3187 | 280 195 933 186 1593 Remotely 88 | . . . . 88 Salvage Created 5764 | 123 829 1900 283 2629 Parts 312 | 14 38 100 28 132 Haulers Intercepted 8 | . 1 3 . 4 Recyclers Shooed 17 | 1 5 5 . 6 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 91 | . 14 24 7 46 Guns 78 | . 13 24 7 34 Cannons 7 | . . . . 7 AOE 5 | . 1 . . 4 Classes Destroyed 14 | 2 3 5 2 2 Worker 7 | . . 4 1 2 Builder 12 | . 2 5 1 4 Tunneler 8 | 3 . 2 2 1 Hauler 8 | . 1 3 . 4 Recycler 16 | 1 3 8 . 4 Mechanic 1 | . . . . 1 Watcher 7 | . . 4 . 3 Swarmer 21 | . . 8 4 9 Grunt 52 | . 14 9 1 28 Brawler 1 | . . 1 . . Duelist 2 | . . . 1 1 Sentry 13 | . . 6 . 7 Demolisher 1 | . . . 1 . Hunter 1 | . . . . 1 Best Kill Streak 11 | 4 5 11 4 5 Combat Bots Only 5 | . 3 5 4 5 Max Kills in Single Turn 3 | 1 2 3 2 3 Gunslinging 1 | . . 1 1 . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 471 | . 104 102 16 249 Missed 109 | . 20 25 2 62 Hits 362 | . 84 77 14 187 Melee 4 | . . . 2 2 Projectile 358 | . 84 77 12 185 AOE 6 | . . . 5 1 Critical Strikes 13 | . 2 . . 11 Damage Taken 5576 | . 1021 954 325 3276 Core 1034 | . 213 163 66 592 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 511 | . . . . 511 Core Remaining (%) 52 | 100 14 . 42 . Volleys Fired 341 | 10 71 88 12 160 Largest 4 | 2 2 4 4 4 Hottest 229 | 100 100 158 158 229 Shots Fired 975 | 20 122 325 48 460 Gun 853 | 20 120 323 48 342 Cannon 114 | . . . . 114 Launcher 8 | . 2 2 . 4 Special . | . . . . . Kinetic 419 | . 43 160 24 192 Thermal 497 | 20 69 163 24 221 Explosive 8 | . 2 2 . 4 Electromagnetic 51 | . 8 . . 43 Robot Hit Streak 14 | 12 8 14 11 13 Robot Miss Streak 6 | 2 3 6 3 6 Penetration Max . | . . . . . Secondary Targets 14 | . 2 7 3 2 Max Gunslinging Chain 2 | . 1 1 2 1 Shots Hit Robots 563 | 13 83 184 22 261 Core Hits 247 | 5 38 73 16 115 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 37 | . 5 15 1 16 Burn 32 | . 4 14 1 13 Destroy 2 | . 1 1 . . Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9870 | 176 1186 2825 392 5291 Guns 7898 | 176 1081 2726 392 3523 Cannons 1446 | . . . . 1446 Explosions 508 | . 105 81 . 322 Melee . | . . . . . Ramming 18 | . . 18 . . Kinetic 3435 | . 364 1104 131 1836 Thermal 5227 | 176 622 1622 261 2546 Explosive 458 | . 105 81 . 272 Electromagnetic 732 | . 95 . . 637 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 . . 5 Average Corruption 2 | . 2 . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 8 . . 2 Message Errors 3 | . 2 . . 1 Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . 2 . . . Alerts 1 | . 1 . . . Weapon Failures 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 58 | . . . . 58 Projectiles 30 | . . . . 30 Explosions 28 | . . . . 28 Melee . | . . . . . Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 11 | . . . . 11 Secondary 1 | . . . . 1 Self-Inflicted Damage 112 | . . 31 . 81 Shots 3 | . . 1 . 2 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 891 | 175 315 477 288 891 Average Temperature 198 | 67 163 130 114 260 Received Heat Transfer 2499 | . 609 360 6 1524 Effects 137 | . 2 5 . 130 Shutdowns 15 | . . 2 . 13 Energy Bleed 14 | . 1 . . 13 Interference 23 | . 1 2 . 20 Matter Decay 13 | . . 1 . 12 Short Circuit 11 | . . . . 11 Damage (minor) 13 | . . . . 13 Damage (major) 45 | . . . . 45 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 24 | . 3 13 1 7 Heat Transferred 14693 | 518 2063 5180 740 6192 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 59 | 100 100 32 100 59 Level 1 29 | . . 67 . 11 Level 2 11 | . . . . 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 561 | 10 113 277 186 561 Initial 76 | . . 29 76 22 Average 177 | 2 63 185 110 226 Influence Increases 2784 | 20 413 800 195 1356 Destroy 0b10 Robot/C 1820 | . 280 480 140 920 Destroy 0b10 Robot/NC 295 | 20 30 130 20 95 Destroy Leader 420 | . 62 134 20 204 Successful Hack 32 | . . 11 . 21 Disable Machine 45 | . 15 . 15 15 Destroy Structure 67 | . 11 15 . 41 Lose Combat Pursuer 105 | . 15 30 . 60 Influence Decreases 2263 | 20 342 675 334 892 Entered New Map 197 | . . 42 120 35 Time Decay 1636 | 20 242 553 214 607 Lost Part 430 | . 100 80 . 250 Squads Dispatched 13 | . 3 1 . 9 Investigation 7 | . 2 1 . 4 Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 11 | . 3 1 . 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 129 | . 22 30 7 70 Peak Tracking Total 7 | . 4 5 3 7 Tactical Retreats 6 | . 1 1 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 20 | . 3 9 . 8 Terminals 15 | . 3 8 . 4 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 47 | . 6 20 . 21 Successful 20 | . . 8 . 12 Failed 26 | . 6 11 . 9 Catastrophic 5 | . 2 2 . 1 Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 28 | . 6 14 . 8 Fabricators . | . . . . . Repair Stations 9 | . . . . 9 Recycling Units . | . . . . . Scanalyzers 8 | . . 6 . 2 Garrison Access 2 | . . . . 2 Terminal Hacks 7 | . . 5 . 2 Branch Access Points 1 | . . . . 1 Alert Level 1 | . . 1 . . Transport Status 2 | . . 2 . . Recall Investigation 1 | . . . . 1 Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . . 8 Scan Component 4 | . . . . 4 Repair 4 | . . . . 4 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 3 . 1 Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 1 . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 6 . 5 Full Trace Events 6 | . 2 1 . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 1 . 1 Parts Repaired 4 | . . . . 4 Time 190 | . . . . 190 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 502 | 22 179 . . 301 Seismic 201 | 22 179 . . . T.N.C. 301 | . . . . 301 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4837 | 103 564 1745 453 1972 Spaces Moved 2228 | 56 225 897 262 788 Core 70 | 29 9 3 . 29 Treads . | . . . . . Legs . | . . . . . Wheels 2155 | 27 213 894 262 759 Hover 3 | . 3 . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 155 85 Average Speed 148 | 93 117 151 155 154 Slowest Speed 1900 | 250 850 950 155 1900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 44 75 39 63 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 15 | . . 15 . . Terrain Destroyed 68 | . 9 15 . 44 Melee . | . . . . . Projectile 12 | . . . . 12 AOE 56 | . 9 15 . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3076 | 84 399 1083 283 1227 Wait 268 | . 69 19 5 175 Move 2224 | 55 224 896 261 788 Hop . | . . . . . Pick Up 76 | 9 10 26 2 29 Fast Attach 42 | 8 9 6 . 19 Attach 41 | . 6 13 1 21 Detach 4 | . 1 1 . 2 Swap 28 | . 2 14 2 10 Drop 50 | 2 7 18 . 23 Fire 341 | 10 71 88 12 160 Melee . | . . . . . Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 309 | -10/Materials | Core integrity fell below 50% 364 | -10/Materials | Lost 8 parts (1p2n1u4w) 552 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Derelicts attacked the area 621 | -10/Materials | Core integrity fell below 20% 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Weapon x2 880 | -9/Materials | Central database locked down 1065 | -9/Materials | Build established: Gunner 1447 | -9/Materials | Discovered new exit (range 4) 1588 | -9/Materials | Discovered new exit (range 16) 1813 | -9/Materials | Build established: Tank 2413 | -9/Materials | Entered Mines 2481 | -9/Mines | Discovered new exit (range 6) 2512 | -9/Mines | Met a Derelict bent on vengeance 2796 | -9/Mines | Assembled infested the area 2824 | -9/Mines | Core integrity fell below 50% 2866 | -9/Mines | Entered Materials 2866 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3269 | -8/Materials | Core integrity fell below 50% 3419 | -8/Materials | Lost 8 parts (3u5w) 3816 | -8/Materials | Build established: Scavenger-Tank 3850 | -8/Materials | Repaired Autogun 3912 | -8/Materials | Repaired Hvy. Particle Gun 4033 | -8/Materials | Core integrity fell below 20% 4190 | -8/Materials | Discovered new exit (range 3) 4221 | -8/Materials | Build established: Tank 4333 | -8/Materials | Repaired Hrd. Medium Armor Plating 4394 | -8/Materials | Repaired Adv. Beam Rifle 4466 | -8/Materials | First assault squad dispatched 4548 | -8/Materials | Lost 4 parts (2u2w) 4602 | -8/Materials | Discovered new exit (range 13) 4653 | -8/Materials | Lost 3 parts (2n1w) 4838 | -8/Materials | Destroyed by G-47 Trooper via exploding Fusion Modulator Last Messages --------------- 04690_ K-01 Serf cleans the Fusion Modulator. 04701_ K-01 Serf cleans the Terminal. 04703_ K-01 Serf cleans the Fusion Modulator. 04743_ Acquired Prototype Engine. 04744_ Identified Hvy. Deuterium Engine. 04744_ Faulty integration triggers system corruption (+5). 04745_ Dropped Faulty Hvy. Deuterium Engine. 04755_ Acquired Hvy. Deuterium Engine. 04765_ ZF PL6ZNJE645SOIRTI7K&U=9 Z 04835_ G-47 Trooper heat damages Lgt. Nuclear Core, Particle Gun, Imp. Heat Sink. 04835_ Beam Rifle+ destroyed. 04836_ System corrupted: Heat flow error (+260). 04838_ Fusion Modulator explodes. 04838_ G-47 Trooper destroyed. 04838_ Terminal disabled. 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Particle Gun | 14% | -8/Materials Hrd. Medium Armor Plating | 16% | -8/Materials Adv. Beam Rifle | 5% | -8/Materials Studied --------- Beam Rifle | -9/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionDirtyBrace Manual? 0 Play Time 00:37:17 Cumulative 25.9 hours Start 2026.06.16 @ 14:10:01 End 2026.06.16 @ 14:44:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3f5887f-557a-488b-b61e-5f5279e36fdb