Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 13:52:00 // AFD2019/Pay2Buy Player: sideriver81 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (2247) 2247 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (16182) 16182 TOTAL SCORE: 25734 Bonus ------- Pacifist 200 High Alert Combat Kills 246 Follower Combat Kills 405 Win 3000 Win Speed 12331 Cogmind --------- Core Integrity 1499/1600 Matter 263/300 Energy 135/170 System Corruption 1% Temperature Cool (2) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Makeshift Power Source > --- PROPULSION (6) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array > --- UTILITY (14) ----- Makeshift Sensor Array Experimental Signal Interpreter Improved Stasis Canceller Advanced Reaction Control System Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Cooled VTOL Module Heavy Shock Bomb Launcher Fusion Bomb Launcher Maul Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Makeshift Sensor Array Experimental Signal Interpreter Makeshift Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Shock Bomb Launcher Makeshift Hammer > --- INVENTORY -------- Cooled VTOL Module Fusion Bomb Launcher Maul [Rating: 84] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Makeshift Hacking Suite Device Makeshift Sensor Array Processor Experimental Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Armor Plating Weapon Makeshift Spear Launcher EMP Blaster Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 2 . 2 2 2 2 2 . 2 2 Power 2 | . . . . . . 1 1 . . . . . . Propulsion 4 | . . . 1 1 . 1 . . . . . . 1 Utility 12 | . . . 1 1 . . 1 2 2 2 . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 5 | . . . 1 . . 1 1 . . 1 . . 1 Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 5 | . . . 1 . . 1 1 . . 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . 1 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 11 | . . . 2 . 1 . 1 . . 2 . 2 3 Power 3 | . . . 1 . . . . . . . . 1 1 Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 3 | . . . . . . . . . . 1 . . 2 Weapon 3 | . . . . . . . 1 . . 1 . 1 . Highest Loss Streak 2 | . . . 2 . 1 . 1 . . 2 . 2 1 Average Slot Usage (%) 63 | . 71 71 51 18 12 71 78 88 83 71 71 67 64 Engine 8 | . 14 14 7 . . 15 13 11 10 9 9 8 7 Flight 19 | . 28 28 22 9 3 30 26 23 21 19 19 17 16 Device 2 | . . . . . . . . 5 5 4 4 4 4 Processor 2 | . . . . . . . . 5 5 4 4 4 4 Hackware 14 | . . . . . . 5 17 17 20 16 19 20 22 Protection 6 | . . . . . . 7 11 11 10 9 9 8 6 Launcher 2 | . 14 14 11 . . 4 2 5 5 1 . . . Impact Weapon 3 | . 14 14 11 9 9 3 . . . . . . 4 Piercing Weapon 2 | . . . . . . 3 6 5 5 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 30 | 3 10 10 10 3 3 19 25 30 30 30 21 22 22 Greatest Support 35 | 3 10 10 10 5 5 20 35 35 35 35 30 30 30 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 4 | . . 1 2 2 2 2 3 3 3 4 4 4 4 Average Carried 2 | . . . 1 2 2 1 2 3 3 3 4 4 3 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 4 | . . 1 2 2 2 2 3 3 3 4 4 4 4 Class Distribution -------------------- 36% | Derelict-Sprinter 18% | Hacker-Sprinter 16% | Wizard-Sprinter 11% | Mutant 7% | Commander-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Sprinter | -7/Factory Derelict-Sprinter | -6/Factory Derelict-Sprinter | -5/Factory Derelict-Sprinter | -4/Factory Derelict-Sprinter | -3/Research Derelict-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Matter Collected 415 | . . . 41 . 210 30 48 . 36 . . . 50 Remotely . | . . . . . . . . . . . . . . Salvage Created 1262 | . . . 100 . 119 191 448 . 249 39 . 66 50 Parts . | . . . . . . . . . . . . . . Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 18 | . . . 4 . 1 3 2 . 4 3 . 1 . Melee 6 | . . . 2 . . 3 . . . . . 1 . AOE 11 | . . . 2 . . . 2 . 4 3 . . . Classes Destroyed 8 | . . . 5 . 1 1 . . . . . 1 . Worker 7 | . . . . . 1 1 2 . 3 . . . . Builder 2 | . . . 1 . . . . . . . . . 1 Hauler 2 | . . . 1 . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 3 | . . . 1 . . 1 . . . . . . 1 Swarmer 7 | . . . 3 . . 1 . . . 3 . . . Grunt 10 | . . . 1 . 1 2 2 . 4 . . . . Programmer 1 | . . . . . . . . . . . . 1 . Best Kill Streak 7 | . . . 7 . 2 4 3 . 5 3 . 1 1 Combat Bots Only 4 | . . . 4 . 1 3 2 . 4 3 . 1 . Max Kills in Single Turn 4 | . . . 2 . 1 1 3 . 4 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 2 . 4 2 . . . Melee 1 | . . . 1 . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Damage Taken 1739 | . . 50 262 . 84 112 99 69 175 126 95 396 271 Core 517 | . . 19 129 . 68 6 . . 40 39 25 90 101 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 92 67 . 87 99 100 100 96 . 95 93 93 Volleys Fired 35 | . 1 . 6 . . 5 12 . 5 5 . . 1 Largest 1 | . 1 . 1 . . 1 1 . 1 1 . . 1 Hottest 52 | . 33 . 33 . . 33 46 . 46 52 . . 46 Shots Fired 35 | . 1 . 6 . . 5 12 . 5 5 . . 1 Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 35 | . 1 . 6 . . 5 12 . 5 5 . . 1 Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 9 | . . . 4 . . . 2 . . 3 . . . Electromagnetic 26 | . 1 . 2 . . 5 10 . 5 2 . . 1 Robot Hit Streak 2 | . . . 2 . . . . . . 1 . . . Robot Miss Streak 3 | . . . 3 . . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 24 | . . . 5 1 4 5 . . . 1 . 4 4 Core Hits 34 | . . . 8 . 1 5 6 . 8 4 . 2 . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 110 | . 3 1 6 4 13 16 6 5 3 2 4 5 42 Impact 77 | . 3 1 6 4 13 8 . . . . . . 42 Slashing . | . . . . . . . . . . . . . . Piercing 33 | . . . . . . 8 6 5 3 2 4 5 . Sneak Attacks 6 | . . . . 1 3 . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3642 | . . . 368 78 182 197 1324 . 767 380 . 113 233 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2785 | . . . 291 . . 23 1324 . 767 380 . . . Melee 857 | . . . 77 78 182 174 . . . . . 113 233 Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 1911 | . . . . . . . 1309 . 602 . . . . Explosive 735 | . . . 277 . . . . . 78 380 . . . Electromagnetic 139 | . . . 14 . . 23 15 . 87 . . . . Impact 609 | . . . 77 78 182 39 . . . . . . 233 Slashing . | . . . . . . . . . . . . . . Piercing 248 | . . . . . . 135 . . . . . 113 . Highest Corruption 1 | . . . . . . . . . . . 1 . 1 Average Corruption 1 | . . . . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 620 | . . . . 38 53 17 319 . 64 34 . . 95 Projectiles . | . . . . . . . . . . . . . . Explosions 417 | . . . . . . . 319 . 64 34 . . . Melee 203 | . . . . 38 53 17 . . . . . . 95 Knockbacks 4 | . . . . . . 1 . . . . . . 3 Impact 4 | . . . . . . 1 . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . 23 . . . . . 27 18 . . . Shots 5 | . . . 2 . . . . . 2 1 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 22 | . . . 1 . . 19 22 6 8 10 . . . Average Temperature 5 | . . . 1 . . 5 6 4 4 4 . . . Received Heat Transfer 231 | . . . 54 . 36 48 9 18 12 . . 9 45 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . 1 3 1 . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1450 | . . . . . . . 1100 . 350 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Peak Influence 1509 | . 94 36 162 119 764 909 1509 754 917 712 325 269 494 Average Influence 445 | . 54 36 75 99 393 571 1059 511 493 549 298 232 356 Maximum Alert Level 4 | . . . . . 3 3 4 3 3 3 1 1 2 Low Security (%) 19 | . 100 100 100 100 37 . . . . . . 34 4 Level 1 34 | . . . . . 13 28 . . 38 . 100 65 63 Level 2 28 | . . . . . 35 39 5 85 38 96 . . 32 Level 3 14 | . . . . . 14 32 66 15 23 3 . . . Level 4 3 | . . . . . . . 28 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 2 1 4 . . . . . 2 Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 6 | . . . . . 1 1 4 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Distress Signals 6 | . . . 1 . . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 137 | . 2 18 8 2 16 17 9 1 10 7 3 18 26 Peak Tracking Total 20 | . 3 20 5 2 4 9 4 1 8 4 3 9 10 Tactical Retreats 17 | . . 1 . . . 3 2 . 1 . . 4 6 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 4 | . . . 1 . . 3 . . . . . . . Indirectly 3 | . . . 1 . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 132 | . 5 . 2 2 6 18 54 2 21 4 4 1 13 Max in Single Turn 11 | . 2 . 1 1 1 4 11 1 8 1 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . . . 2 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 37 | . 1 1 . 1 5 4 2 2 2 4 2 4 9 Terminals 33 | . 1 1 . 1 4 3 2 2 2 4 2 4 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . 2 Total Hacks 96 | . 4 2 . 3 9 10 6 10 5 14 3 10 20 Successful 51 | . 2 1 . 1 3 7 2 7 1 10 2 4 11 Failed 45 | . 2 1 . 2 6 3 4 3 4 4 1 6 9 Catastrophic 8 | . 1 1 . 1 2 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 50 | . 4 1 . 3 2 4 1 9 3 4 3 7 9 Terminals 89 | . 4 2 . 3 7 8 6 10 5 14 3 10 17 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 2 . . . . . . 3 Terminal Hacks 39 | . 1 1 . 1 3 5 2 6 1 8 2 2 7 Open Door 1 | . . . . . 1 . . . . . . . . Level Access Points 8 | . . . . . 1 1 . 1 1 1 1 1 1 Branch Access Points 2 | . . . . . . . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . 1 1 . . . . . 1 Alert Level 2 | . . . . . . . . 1 . 1 . . . Unreport Threat 4 | . . . . . . . . 2 . 2 . . . Locate Traps 13 | . 1 . . 1 1 2 . 2 . 3 1 1 1 Extermination Status 1 | . . . . . . . . . . . . . 1 Recall Assault 1 | . . . . . . . . . . . . . 1 Zone Layout 3 | . . 1 . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 2 Seal Access 3 | . . . . . . 1 . . . . . . 2 Unauthorized Hacks 20 | . 2 . . . . 2 . 2 . 4 . 5 5 Terminals 9 | . 1 . . . . 1 . 1 . 2 . 2 2 Assimilate 3 | . . . . . . . . . . . . 2 1 Botnet 6 | . 1 . . . . 1 . 1 . 2 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 30 | . 1 1 . 1 3 3 2 2 2 4 2 3 6 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Total Allies 12 | . . . . . 10 . . . . . . 1 1 Largest Group 10 | . . . . . 10 . . . . . . 1 1 Highest-Rated Group 173 | . . . . . 173 . . . . . . 26 26 Highest-Rated Ally 29 | . . . . . 29 . . . . . . 26 26 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . 94 . . . . . . . . Total Damage 1230 | . . . . . 1230 . . . . . . . . Kills 17 | . . . . . 17 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Turns Passed 1730 | . 43 50 65 36 150 179 206 40 121 118 59 167 496 Spaces Moved 4521 | 1 82 121 89 59 234 482 639 112 367 346 169 512 1308 Core 145 | 1 11 . . . 133 . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4376 | . 71 121 89 59 101 482 639 112 367 346 169 512 1308 Fastest Speed 26 | 50 37 37 37 40 40 26 26 27 27 27 30 30 30 Average Speed 30 | 50 38 37 37 40 45 26 26 27 27 29 30 30 30 Slowest Speed 50 | 50 50 37 40 40 50 26 27 27 30 30 30 30 34 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . 1 4 8 1 3 9 1 4 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 21 | 2 23 38 18 10 43 23 24 6 13 19 31 16 40 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 19 | . . 1 . . . 1 1 2 2 1 . . 11 Terrain Destroyed 399 | . . 1 28 . . 24 187 2 97 32 . . 28 Melee 19 | . . 1 . . . 1 1 2 2 1 . . 11 Projectile . | . . . . . . . . . . . . . . AOE 380 | . . . 28 . . 23 186 . 95 31 . . 17 Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Fac Fac Res Tes Res Acc Total 4655 | . 85 123 102 62 249 502 651 115 376 345 171 515 1359 Wait 22 | . . 1 . . . 2 . . 5 . . 3 11 Move 4440 | . 81 120 88 58 231 473 622 109 361 328 166 504 1299 Hop 32 | . . . . . 1 4 8 1 2 8 1 3 4 Pick Up 1 | . . 1 . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . Attach 3 | . . . . . . 1 1 . . . . . 1 Detach 6 | . . . 1 . . 1 2 . . 1 . . 1 Swap 2 | . . . 1 . . . . . . 1 . . . Drop . | . . . . . . . . . . . . . . Fire 35 | . 1 . 6 . . 5 12 . 5 5 . . 1 Melee 110 | . 3 1 6 4 13 16 6 5 3 2 4 5 42 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 15) 44 | -10/Materials | Entered Mines 45 | -10/Mines | Assembled infested the area 50 | -10/Mines | Assisted by a Guerilla fighting off Assembled 85 | -10/Mines | Discovered new exit (range 12) 93 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 94 | -10/Mines | Entered Materials 94 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 159 | -9/Materials | Discovered new exit (range 3) 159 | -9/Materials | Entered another Materials area 159 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 189 | -8/Materials | Discovered new exit (range 16) 195 | -8/Materials | Entered Storage 203 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 246 | -8/Storage | Garrison activated, responded to threat 302 | -8/Storage | Identified exit to Factory 345 | -8/Storage | Entered Factory 345 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 477 | -7/Factory | Identified exit to Factory 524 | -7/Factory | Entered another Factory area 524 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 580 | -6/Factory | Spotted B-75 Beast 716 | -6/Factory | Discovered new exit (range 15) 722 | -6/Factory | Identified exit to Lower Caves 730 | -6/Factory | Entered another Factory area 730 | -5/Factory | Evolved 2 slots: Utility x2 736 | -5/Factory | Identified exit to Factory 753 | -5/Factory | Build established: Derelict-Sprinter 770 | -5/Factory | Entered another Factory area 770 | -4/Factory | Evolved 2 slots: Utility x2 823 | -4/Factory | Identified exit to Research 872 | -4/Factory | Discovered new exit (range 9) 875 | -4/Factory | Identified exit to Upper Caves 891 | -4/Factory | Entered Research 891 | -3/Research | Evolved 2 slots: Utility x2 981 | -3/Research | Identified exit to Research 990 | -3/Research | Identified exit to Armory 990 | -3/Research | Identified exit to Testing 1009 | -3/Research | Entered Testing 1068 | -3/Testing | Entered Research 1068 | -2/Research | Evolved 2 slots: Utility x2 1163 | -2/Research | Identified exit to Access 1235 | -2/Research | Entered Access 1235 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1383 | -1/Access | Build established: Hacker-Sprinter 1477 | -1/Access | Identified exit to Surface 1554 | -1/Access | Energy Cycler disabled 1676 | -1/Access | Garrison activated, responded to threat 1731 | *** | Escaped! Last Messages --------------- 01675_ W-44 Eye sends out distress signal. 01676_ W-44 Eye calls for garrison support. 01676_ ALERT: Activating Garrison Access A002. 01691_ Mak. Armor Plating destroyed. 01691_ U-05 Engineer destroyed. 01693_ W-44 Eye sends out distress signal. 01717_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7P layout... Downloaded map data. 01717_ Connecting with Terminal... >>Recall(Assault) Establishing remote squad link... No tasked assault squads found. 01729_ The Access Shell folds into the floor. [You open your loot box...] [Congratulations on your very own Adv. Reaction Control System!] [You open your loot box...] [Congratulations on your very own Imp. Stasis Canceller!] [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ^????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# w????????????????????????????????????? | | ??????????# w????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ???? ????# "??????????????????? | | ???# #???# "??????????????????? | | ???# #???# "" "??????????????????? | | ???# #???# @" "??????????????????? | | ???# #???# "??????????????????? | | ???# #???# "??????????????????? | | ???# #???# "??????????????????? | | ???# #???# "??????????????????? | | ???# #???# ####### ##########??????????????????? | | ???# #???# #?????###???????????????????????????? | | ???# #???# #????#####??????????????????????????? | | ???# #???# #?? #??????????????????????????? | | ???# #???# # #??????????????????????????? | | ???# #???# /w #??????????????????????????? | | #### ##### # #??????????????????????????? | | # #??????????????????????????? | | #? #??????????????????????????? | | +#############?? +??????????????????????????? | | #?????????? #??????????????????????????? | | #?????????? #??????????????????????????? | | """ #???????????#####??????????????????????????? | | Y" #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #####??????????????????????????????????????? | | + ??????????????????????????????????????? | | ###########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 100 Propulsion Shielding 66 Evasion (%) 64 Offensive Hacking 55 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Little Core That Could Challenges ------------ None Cogshop Purchases (30) ------------------------ Maul (629) EMP Blaster (1049) VTOL Module (1049) VTOL Module (1049) Lgt. Ion Engine (599) Cld. VTOL Module (1547) Cld. VTOL Module (1547) Mak. Armor Plating (884) Cld. VTOL Module (1547) Mak. Power Source (944) Mak. Power Source (944) Cld. VTOL Module (1547) Mak. Spear (1079) Mak. Hacking Suite (1529) Mak. Hacking Suite (1529) Imp. Propulsion Shielding (807) Mak. Hacking Suite (1563) Nuclear Pulse Array (2953) Hvy. Shock Bomb Launcher (1560) Mak. Sensor Array (782) Exp. Signal Interpreter (985) Mak. System Shield (1682) Fusion Bomb Launcher (2219) Mak. Hacking Suite (1525) Mak. Hacking Suite (1548) Mak. Power Source (714) Mak. Hammer (850) Mak. Hacking Suite (1528) Adv. Reaction Control System (Loot Box) Imp. Stasis Canceller (Loot Box) Game ------ Seed FireTransmissionFlamer Manual? 0 Play Time 01:12:25 Cumulative 297.5 hours Start 2020.02.02 @ 22:37:13 End 2020.02.03 @ 13:52:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 112 Rogue 34 Adventurer 48 Explorer 30 Win Type 0 Total 46 Types 30/5/4/2/2/1/2 Lore% 98 Gallery% 100 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 0 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25a7f2d7-750b-44a8-a51a-74eb2e1bdd59