Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 21:15:24 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (3173) 3173 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 8069 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 630/850 Matter 232/300 Energy 27/100 System Corruption 6% Temperature Cool (0) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (15) --- Nuclear Core Large Storage Unit Large Storage Unit Trap Scanner Kinecellerator Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Authchip [Device] Heavy Laser Gatling Laser Thermic Laser Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Improved Spread Laser Flak Gun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Large Storage Unit Large Storage Unit Trap Scanner Kinecellerator Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Authchip [Device] Improved EM Shotgun Guided Plasma Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Reaction Control System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . 2 1 . Utility 3 | . . . . . 1 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 82 | . 4 9 2 . 33 20 14 Power 12 | . 1 . . . 5 2 4 Engine 7 | . 1 . . . 4 1 1 Core 5 | . . . . . 1 1 3 Reactor . | . . . . . . . . Propulsion 22 | . 2 . . . 9 8 3 Treads . | . . . . . . . . Leg 17 | . 2 . . . 9 4 2 Wheel 4 | . . . . . . 3 1 Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 21 | . 1 5 1 . 7 5 2 Device 4 | . . 1 . . 2 1 . Storage 8 | . 1 3 1 . 1 1 1 Processor 6 | . . . . . 3 3 . Hackware . | . . . . . . . . Protection 3 | . . 1 . . 1 . 1 Artifact . | . . . . . . . . Weapon 27 | . . 4 1 . 12 5 5 Energy Gun 14 | . . 1 . . 6 2 5 Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 5 | . . 2 . . 2 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . 1 . . 1 2 . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 2 1 Parts Lost 47 | . 1 . . . 21 9 16 Power 9 | . 1 . . . 3 1 4 Propulsion 18 | . . . . . 7 6 5 Utility 4 | . . . . . 3 . 1 Weapon 16 | . . . . . 8 2 6 Highest Loss Streak 6 | . 1 . . . 4 6 5 To Critical Strikes . | . . . . . . . . Average Backups 11 | 6 7 7 7 8 11 13 14 Power 1 | 1 1 2 1 1 1 2 1 Propulsion 2 | 4 3 1 1 1 4 2 . Utility 2 | . . . 1 1 2 5 7 Weapon 3 | 1 2 3 4 5 3 3 4 Tool/Special . | . . . . . . . . Unused Backups 17 | . 2 2 1 . 3 4 5 Power 3 | . . . 1 . 1 1 . Propulsion 2 | . 1 . . . . 1 . Utility 8 | . . . . . 1 2 5 Weapon 4 | . 1 2 . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 85 98 100 100 87 94 78 Engine 7 | . 14 14 14 14 8 . 1 Core 2 | . . . . . . 5 9 Leg 27 | . 28 28 28 28 31 32 7 Wheel 1 | . . . . . . 2 11 Device 3 | . . 5 . . 3 5 . Storage 10 | . 14 19 14 14 8 7 6 Processor 7 | . . . . . 5 16 20 Protection 2 | . . 1 14 14 2 . 1 Energy Gun 10 | . . 2 13 10 12 11 13 Energy Cannon 3 | . . . . 3 2 9 . Ballistic Gun 9 | . 28 25 14 14 6 . 2 Ballistic Cannon 1 | . . . . . 4 . . Peak Build Rating 46 | 6 7 10 15 16 35 38 46 Average Rating 24 | 6 5 7 9 11 26 34 39 On Entrance 14 | 6 6 6 9 10 16 30 36 Avg Prop Armor Cover (%) 8 | . . . . . 4 10 7 Naked Turns . | . . . . . . . . Heaviest Build 100 | 13 13 19 34 41 52 100 50 Greatest Support 52 | 20 20 20 20 20 51 52 36 Greatest Overweight (x) 12 | . . . 1 2 4 11 12 Average Overweight (x) . | . . . . 1 . . 1 Largest Inventory Capacity 25 | 8 8 25 15 15 15 25 15 Average Capacity 13 | 8 8 8 9 15 14 15 15 Most Carried 15 | 6 8 8 8 8 15 15 15 Average Carried 11 | 6 7 7 7 8 11 13 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 14 | 6 8 8 8 8 8 14 13 Class Distribution -------------------- 27% | Scavenger-Skirmisher 18% | Mutant 14% | Skirmisher 14% | Scavenger-Gunner 13% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2381 | 200 123 140 . . 1149 295 474 Remotely . | . . . . . . . . Salvage Created 3638 | . 243 69 . . 1863 1074 389 Parts 204 | . 16 10 . . 112 49 17 Haulers Intercepted 7 | . 1 . . . 5 1 . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 69 | . 6 6 . . 33 13 11 Guns 30 | . 6 3 . . 16 1 4 Cannons 19 | . . . . . 12 7 . AOE 17 | . . 3 . . 5 3 6 Classes Destroyed 15 | . 4 . . . 8 2 1 Worker 11 | . . . . . 5 6 . Builder 8 | . 1 . . . 5 1 1 Tunneler 1 | . . . . . . 1 . Hauler 7 | . 1 . . . 5 1 . Recycler 6 | . . . . . 2 4 . Watcher 5 | . . . . . 3 2 . Swarmer 22 | . 3 6 . . 10 . 3 Grunt 23 | . 3 . . . 9 7 4 Brawler 2 | . . . . . 1 1 . Sentry 9 | . . . . . 6 2 1 Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . 3 . . Programmer 5 | . . . . . . 3 2 Heavy 2 | . . . . . 2 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 10 | . 5 3 . . 6 10 5 Combat Bots Only 5 | . 5 3 . . 4 3 5 Max Kills in Single Turn 9 | . 2 2 . . 5 9 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . . 3 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 445 | . 24 12 . . 183 78 148 Missed 120 | . 8 5 . . 29 30 48 Hits 325 | . 16 7 . . 154 48 100 Projectile 325 | . 16 7 . . 154 48 100 AOE 3 | . 1 . . . . . 2 Critical Strikes 10 | . . . . . 9 . 1 Part Disruptions 1 | . . . . . . 1 . Damage Taken 5576 | . 213 55 . . 2799 909 1600 Core 926 | . 34 24 . . 514 134 220 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 353 | . . . . . 305 . 48 Core Remaining (%) 65 | 100 . . . 76 6 80 . Volleys Fired 216 | . 22 6 . . 120 35 33 Largest 3 | . 2 2 . . 3 3 3 Hottest 235 | . 40 88 . . 196 200 235 Shots Fired 466 | . 44 12 . . 296 64 50 Gun 331 | . 44 10 . . 210 30 37 Cannon 115 | . . . . . 80 32 3 Launcher 17 | . . 2 . . 3 2 10 Special 3 | . . . . . 3 . . Kinetic 183 | . 44 6 . . 132 . 1 Thermal 264 | . . 4 . . 160 62 38 Explosive 17 | . . 2 . . 3 2 10 Electromagnetic 2 | . . . . . 1 . 1 Robot Hit Streak 24 | . 8 3 . . 10 23 24 Robot Miss Streak 6 | . 3 2 . . 6 3 4 Penetration Max 1 | . . . . . 1 . . Secondary Targets 3 | . . . . . 2 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Shots Hit Robots 279 | . 30 5 . . 158 47 39 Core Hits 159 | . 14 7 . . 74 32 32 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 11 | . 1 . . . 8 . 2 Burn 9 | . . . . . 7 . 2 Destroy 2 | . 1 . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8229 | . 330 213 . . 3737 2325 1624 Guns 3696 | . 330 60 . . 2144 478 684 Cannons 2079 | . . . . . 1115 856 108 Explosions 2389 | . . 153 . . 443 991 802 Melee . | . . . . . . . . Ramming 41 | . . . . . 11 . 30 Kinetic 1654 | . 330 28 . . 1285 . 11 Thermal 4246 | . . 32 . . 2052 1334 828 Explosive 2252 | . . 153 . . 376 991 732 Electromagnetic 36 | . . . . . 13 . 23 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 4 6 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . . 16 1 Message Errors 4 | . . . . . . 4 . Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 8 | . . . . . . 8 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 316 | . . . . . 8 291 17 Projectiles 89 | . . . . . . 89 . Explosions 227 | . . . . . 8 202 17 Melee . | . . . . . . . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 492 | . . . . . 20 344 128 Shots 8 | . . . . . 1 5 2 Rammed 1 | . . . . . . . 1 Targets Rammed 3 | . . . . . 2 . 1 Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 625 | . 9 144 . . 625 427 458 Average Temperature 158 | . 6 63 . . 166 154 152 Received Heat Transfer 969 | . 48 6 . . 531 123 261 Effects 52 | . . . . . 39 9 4 Shutdowns 9 | . . . . . 7 1 1 Energy Bleed 8 | . . . . . 6 2 . Interference 13 | . . . . . 11 . 2 Matter Decay 1 | . . . . . 1 . . Short Circuit 3 | . . . . . . 2 1 Damage (minor) 1 | . . . . . 1 . . Damage (major) 15 | . . . . . 11 4 . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . 2 1 Combat Hostiles 3 | . . . . . . 2 1 Parts Melted 30 | . . 1 . . 12 13 4 Heat Transferred 9172 | . . 74 . . 4840 2661 1597 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . . . . 1 2 1 Low Security (%) 71 | 100 100 100 . 100 42 84 87 Level 1 25 | . . . . . 57 . 12 Level 2 3 | . . . . . . 14 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 500 | . 140 117 . . 334 500 240 Initial 240 | . . 8 . . . 145 240 Average 128 | . 72 20 . . 197 104 137 Influence Increases 2802 | . 182 258 . . 1103 859 400 Destroy 0b10 Robot/C 1420 | . 120 160 . . 660 260 220 Destroy 0b10 Robot/NC 190 | . 10 . . . 100 75 5 Destroy Leader 384 | . 22 30 . . 196 76 60 Allied During Kill 10 | . . 8 . . 2 . . Successful Hack 6 | . . . . . 3 . 3 Disable Machine 450 | . . . . . 60 330 60 Destroy Structure 177 | . . 15 . . 52 58 52 Lose Combat Pursuer 165 | . 30 45 . . 30 60 . Influence Decreases 2678 | . 160 181 99 . 783 687 768 Entered New Map 540 | . . 14 99 . . 175 252 Time Decay 1634 | . 150 153 . . 550 425 356 Lost Part 467 | . 10 . . . 210 87 160 Lost Ally 14 | . . 14 . . . . . Purge Threat 23 | . . . . . 23 . . Squads Dispatched 13 | . . . . . 6 4 3 Investigation 2 | . . . . . 2 . . Extermination 4 | . . . . . . 3 1 Reinforcement 5 | . . . . . 4 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 10 | . . . . . 7 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 13 8 . . 56 21 13 Peak Tracking Total 7 | . 5 5 . . 4 7 4 Tactical Retreats 8 | . 2 1 . . 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 30 | . . . . . 4 22 4 Max in Single Turn 14 | . . . . . 1 14 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . . . 2 . 5 3 2 Terminals 5 | . . . . . 3 1 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 31 | . . . 2 . 13 8 8 Successful 14 | . . . 2 . 7 3 2 Failed 17 | . . . . . 6 5 6 Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 10 | . . . 1 . 4 1 4 Terminals 12 | . . . . . 6 2 4 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 2 . 4 Recycling Units 3 | . . . . . . 3 . Scanalyzers 5 | . . . . . 5 . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 5 | . . . 2 . 2 1 . Record 1 | . . . 1 . . . . Alert Level 2 | . . . . . 1 1 . Unreport Threat 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . 2 Scan Component 2 | . . . . . 1 . 1 Repair 2 | . . . . . 1 . 1 Recycling Unit Hacks 2 | . . . . . . 2 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . . . 3 3 2 Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 Time 62 | . . . . . 26 . 36 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . 3 . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 1 1 1 . . Highest-Rated Group 40 | . . 40 16 16 16 . . Highest-Rated Ally 16 | . . 16 16 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 24 | . . 21 . . 3 . . Total Damage 258 | . . 245 . . 13 . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 1204 | . . . . . 506 698 . Structural 429 | . . . . . 429 . . Traps 698 | . . . . . . 698 . T.N.C. 77 | . . . . . 77 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6871 | 3 345 909 370 330 2670 1426 818 Spaces Moved 4084 | 3 221 706 288 161 1304 829 572 Core 13 | . . . . . . 9 4 Treads . | . . . . . . . . Legs 3416 | 3 221 706 288 161 1304 700 33 Wheels 655 | . . . . . . 120 535 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 120 120 120 190 90 95 101 Average Speed 136 | 120 120 120 126 205 151 139 110 Slowest Speed 650 | 120 120 120 190 260 400 600 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 2 47 89 61 59 70 26 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 6 | . . . . . 6 . . Terrain Destroyed 197 | . . 20 . . 49 65 63 Melee . | . . . . . . . . Projectile 22 | . . . . . 22 . . AOE 175 | . . 20 . . 27 65 63 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4963 | 2 262 756 294 161 1739 1045 704 Wait 449 | . 6 27 . . 230 120 66 Move 4077 | 2 220 705 287 160 1303 828 572 Hop . | . . . . . . . . Pick Up 40 | . 5 2 . . 16 13 4 Fast Attach 41 | . 1 4 2 . 16 11 7 Attach 33 | . 1 . . . 20 6 6 Detach 15 | . . . 1 . 8 5 1 Swap 55 | . 2 5 1 1 20 14 12 Drop 34 | . 5 7 3 . 4 13 2 Fire 216 | . 22 6 . . 120 35 33 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 2 | . . . . . 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 414 | -10/Mines | Learned Materials garrison access intel 423 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 539 | -10/Mines | Found a hidden stash of uninstalled traps 742 | -10/Mines | Learned Materials trap positions 771 | -10/Mines | Discovered new exit (range 6) 896 | -10/Mines | Discovered new exit (range 5) 1054 | -10/Mines | Discovered new exit (range 10) 1142 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1251 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1252 | -10/Mines | Discovered new exit (range 5) 1258 | -10/Mines | Entered Exiles 1258 | -10/Exiles | Accompanied by 1 ally 1287 | -10/Exiles | Met 8R-AWN 1309 | -10/Exiles | Met EX-HEX 1341 | -10/Exiles | Met EX-BIN 1395 | -10/Exiles | Aligned with FarCom system 1396 | -10/Exiles | Given EX-Vault access code 1430 | -10/Exiles | Opened EX-Vault 1439 | -10/Exiles | Found Gui. Plasma Cannon 1464 | -10/Exiles | Build established: Scavenger-Mutant 1465 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1507 | -10/Exiles | Met EX-DEC 1526 | -10/Exiles | Learned location of Zion (-7) 1611 | -10/Exiles | Discovered new exit (range 10) 1628 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1628 | -10/Exiles | Entered Mines 1628 | -9/Mines | Accompanied by 1 ally 1633 | -9/Mines | Met a Derelict bent on vengeance 1665 | -9/Mines | Learned location of Storage (-7) 1934 | -9/Mines | Discovered new exit (range 7) 1958 | -9/Mines | Entered Materials 1958 | -8/Materials | Accompanied by 1 ally 1958 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1959 | -8/Materials | Loaded intel: 8 trap records 1960 | -8/Materials | Loaded intel: 1 garrison access location 2247 | -8/Materials | Build established: Scavenger-Skirmisher 2668 | -8/Materials | Core integrity fell below 50% 2673 | -8/Materials | Discovered new exit (range 10) 2686 | -8/Materials | Lost 3 parts (1u2w) 2733 | -8/Materials | Lost 3 parts (1n2w) 3133 | -8/Materials | Repaired Lrg. Storage Unit 3908 | -8/Materials | Discovered new exit (range 16) 3967 | -8/Materials | Build established: Skirmisher 4268 | -8/Materials | Core integrity fell below 20% 4320 | -8/Materials | Lost 4 parts (3n1w) 4628 | -8/Materials | Entered Factory 4628 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5278 | -7/Factory | Build established: Scavenger-Gunner 5341 | -7/Factory | Discovered new exit (range 15) 5406 | -7/Factory | Identified exit to Storage 5658 | -7/Factory | Build established: Gunner 5869 | -7/Factory | Lost 6 parts (1p4n1w) 6022 | -7/Factory | Discovered new exit (range 16) 6037 | -7/Factory | Identified exit to Factory 6054 | -7/Factory | Entered another Factory area 6054 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6152 | -6/Factory | Repaired Broken Aluminum Leg 6280 | -6/Factory | Spotted B-75 Beast 6332 | -6/Factory | Build established: Scavenger-Gunner 6410 | -6/Factory | Lost 4 parts (2n2w) 6451 | -6/Factory | Destroyed B-75 Beast 6746 | -6/Factory | Garrison activated, responded to threat 6802 | -6/Factory | Lost 5 parts (1p3n1w) 6872 | -6/Factory | Self-destructed Last Messages --------------- 06817_ ALERT: Cargo convoy en route, clear transfer corridor. 06818_ Fusion Compressor destroyed. 06821_ Hvy. Missile Launcher destroyed. 06822_ Acquired Carbon-fiber Leg. 06830_ T-07 Excavator destroyed. 06833_ P-60 Hacker destroyed. 06835_ Acquired 42 matter. 06838_ Acquired 27 matter. 06844_ Acquired 40 matter. 06846_ Y-54 Guardian emerges from the garrison. 06847_ Acquired Shock Rifle. 06849_ U-05 Engineer lays Concrete. 06850_ Shock Rifle destroyed. 06851_ U-05 Engineer builds a Wall. 06855_ U-05 Engineer builds a Door. 06859_ U-05 Engineer builds a Wall. 06864_ U-05 Engineer lays Concrete. 06864_ Acquired 76 matter. 06865_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????# # ??? #? !? | | ???????????????# # "?"""" #? !! | | ???????????????# """" *[[ # """""" # !! | | ???????????????# """" *[[ # """""" # ? | | ???????????????#! """" [ # """""" # "" "" | | ???????????????# """" # "" "" | | ???????????????# """" # """""" " """ | | ???????????????# """" # """""" """ | | ???????????????# """" # """ """ | | ???????????????# # *% | | ???????????????# ! # Y! "" "" | | ???????????????# # != ! % ""G"" | | ???????????????#######+#######/#""# # ####?+? | | ??????????????????# ??? | | ??????????????????# | | ??????????????????# | | ??????????????????# | | ??????????????????# | | ################### | | | | ################### ######################## | | ######????????????# #??????????????????????? | | #????????????# #??????????????????????? | | """ #????????????# #??????????????????????? | | "Y" #????????????# #??????????????????????? | | " " #????????????# @#??????????????????????? | | #????????????# #??????????????????????? | | !#????????????# #??????????????????????? | | "" #????????????# #??????????????????????? | | "" #????????????# k#??????????????????????? | | """ #????????????# #??????????????????????? | | """ #????????????# #??????????????????????? | | """ #????????????# #??????????????????????? | | #????????????# #??????????????????????? | | ######????????????# ???????????????????????? | | #????????????????k ???????????????????????? | | ####???????????? #R ???????????????????????? | | / ????? # ???????????????????????? | | #######??????????#h ???????????????????????? | | #??????????????????? ???????????????????????? | | ##????????????????????? ???????????????????????? | | ????????????????????h????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | "" ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 35 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 16 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 12% | -8/Materials Aluminum Leg | 46% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Sprinter Challenges ------------ None Game ------ Seed SeismicProtonStrikerail Manual? 0 Play Time 01:07:49 Cumulative 21.4 hours Start 2026.08.31 @ 15:26:13 End 2026.08.31 @ 21:15:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e3fd2db-d950-4825-90af-d85da34ab2be