Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 10:14:14 Player: halo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1279) 1279 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 3537 Bonus ------- Follower Combat Kills 30 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Matter Pod Structural Scanner Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Flak Cannon Katana > --- INVENTORY -------- Subdweller Shrapnel Launcher [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Utility Structural Scanner Device Structural Scanner Storage Large Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 45 | 6 8 1 7 23 Power 7 | 2 1 . 2 2 Engine 6 | 2 1 . 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 2 . 2 7 Treads 1 | . . . . 1 Leg 12 | 2 2 . 2 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 2 1 2 8 Device 5 | . . 1 1 3 Storage 2 | . 2 . . . Processor 4 | . . . . 4 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 3 . 1 6 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 . . 2 Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . . 2 14 Power 4 | . . . 1 3 Propulsion 4 | . . . . 4 Utility 5 | . . . 1 4 Weapon 3 | . . . . 3 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Backups 2 | . . 2 3 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 2 . Weapon . | . . 1 . 1 Tool/Special . | . . . . . Unused Backups 3 | . . 1 1 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 95 100 87 70 Engine 9 | . 14 14 13 1 Leg 23 | . 28 28 28 15 Device 8 | . . 11 5 13 Storage 7 | . 23 16 . 8 Processor 3 | . . . . 8 Hackware 1 | . . . . 3 Protection 4 | . . . 10 . Ballistic Gun 7 | . 15 14 6 6 Ballistic Cannon 4 | . . . 7 4 Impact Weapon 6 | . 9 . 12 . Slashing Weapon 1 | . . . . 5 Special Melee Weapon 2 | . . 14 1 . Peak Build Rating 28 | 5 7 7 14 28 Average Rating 13 | 3 6 7 12 17 On Entrance 6 | . 5 7 7 14 Avg Prop Armor Cover (%) 9 | . 9 9 9 . Naked Turns . | . . . . . Heaviest Build 26 | 8 20 19 26 26 Greatest Support 30 | 20 20 10 30 30 Greatest Overweight (x) 3 | . 1 1 1 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 5 10 10 10 5 Average Capacity 5 | 5 9 10 5 5 Most Carried 5 | 2 3 3 5 5 Average Carried 2 | . . 2 3 2 Final Capacity 10 | 5 10 10 5 5 Final Carried 3 | . 2 2 3 . Class Distribution -------------------- 87% | Mutant 10% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1312 | 281 274 . 219 538 Remotely . | . . . . . Salvage Created 1451 | 32 229 . 319 871 Parts 61 | 3 10 . 13 35 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . . 15 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 29 | 1 7 . 4 17 Melee 12 | . 1 . 1 10 Guns 11 | 1 5 . 1 4 Cannons 5 | . . . 2 3 Classes Destroyed 8 | 1 2 . 2 3 Operator 2 | . 1 . . 1 Watcher 2 | . . . . 2 Swarmer 3 | . 3 . . . Grunt 18 | 1 4 . . 13 Duelist 1 | . . . . 1 Sentry 3 | . . . 1 2 Hunter 1 | . . . . 1 Subdweller 3 | . . . 3 . Best Kill Streak 5 | 1 3 . 1 5 Combat Bots Only 4 | 1 3 . 1 4 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 246 | 9 36 . 50 151 Missed 66 | 1 11 . 22 32 Hits 180 | 8 25 . 28 119 Melee 2 | . . . . 2 Projectile 178 | 8 25 . 28 117 AOE 7 | . . . 7 . Critical Strikes 3 | . . . . 3 Damage Taken 2927 | 85 277 . 623 1942 Core 710 | 20 47 . 87 556 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 92 . . 38 . Volleys Fired 108 | 7 18 . 21 62 Largest 2 | 2 2 . 1 2 Hottest 62 | 60 60 . 33 62 Shots Fired 130 | 14 26 . 21 69 Gun 99 | 14 26 . 10 49 Cannon 31 | . . . 11 20 Launcher . | . . . . . Special . | . . . . . Kinetic 115 | 7 18 . 21 69 Thermal 15 | 7 8 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 5 . 7 12 Robot Miss Streak 6 | 2 2 . 1 6 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 164 | 7 25 . 24 108 Core Hits 73 | 2 9 . 8 54 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 4 | . 1 . 1 2 Critical Strikes 15 | . 2 . 3 10 Destroy 3 | . 1 . . 2 Smash 4 | . 1 . 3 . Sever 8 | . . . . 8 Melee Attacks 127 | . 10 . 49 68 Impact 61 | . 10 . 49 2 Slashing 60 | . . . . 60 Piercing . | . . . . . Sneak Attacks 2 | . 1 . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3729 | 94 419 . 644 2572 Guns 1135 | 94 216 . 102 723 Cannons 434 | . . . 176 258 Explosions . | . . . . . Melee 2160 | . 203 . 366 1591 Ramming . | . . . . . Kinetic 1459 | 39 161 . 278 981 Thermal 110 | 55 55 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 622 | . 203 . 366 53 Slashing 1538 | . . . . 1538 Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 2 12 . Message Errors 6 | . . 2 4 . Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 189 | . 68 . 86 35 Projectiles . | . . . . . Explosions . | . . . . . Melee 189 | . 68 . 86 35 Knockbacks 20 | . 4 . 1 15 Impact 6 | . 4 . 1 1 Kinetic 14 | . . . . 14 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 225 | 48 . . 225 21 Average Temperature 29 | 28 . . 101 5 Received Heat Transfer 1149 | 48 102 . 99 900 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . 1 . 2 . Combat Hostiles 3 | . 1 . 2 . Parts Fried 7 | . 4 . 3 . Impact Corruptions 5 | . 2 . 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 250 | 125 125 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 139 | 20 80 1 . 139 Initial 6 | . 6 1 . . Average 31 | 3 25 . . 40 Influence Increases 894 | 20 185 . 140 549 Destroy 0b10 Robot/C 520 | 20 140 . 20 340 Destroy 0b10 Robot/NC 20 | . 5 . . 15 Destroy Leader 114 | . 30 . . 84 Successful Hack 45 | . 10 . . 35 Disable Machine 30 | . . . . 30 Lose Combat Pursuer 165 | . . . 120 45 Influence Decreases 803 | 10 190 5 140 458 Entered New Map 8 | . 4 4 . . Time Decay 665 | 10 186 1 140 328 Lost Part 130 | . . . . 130 Squads Dispatched 8 | . 4 . . 4 Investigation 4 | . 3 . . 1 Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | 1 9 . 22 34 Peak Tracking Total 9 | 1 3 . 9 8 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 10 | . 3 . 1 6 Terminals 6 | . 2 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 45 | . 12 . 9 24 Successful 35 | . 7 . 9 19 Failed 10 | . 5 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 8 . . 17 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 4 . . 4 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 26 | . 4 . 9 13 Record 20 | . 4 . 8 8 Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Investigation Status 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 3 . . 4 Recycle Component 2 | . 1 . . 1 Process 2 | . 1 . . 1 Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . . 6 Full Trace Events 7 | . 3 . . 4 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 1 . . 1 Recycled Matter 251 | . 22 . . 229 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 find_recycling 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 41 | . . 41 41 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 6 | . . . 6 . Total Damage 125 | . . . 125 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1954 | . . 222 361 1371 Optics 785 | . . . 357 428 Sensors 386 | . . . . 386 Structural 1699 | . . 222 360 1117 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3919 | 101 491 260 1696 1371 Spaces Moved 2177 | 72 254 121 1188 542 Core 29 | 27 . . . 2 Treads 66 | . . . . 66 Legs 2082 | 45 254 121 1188 474 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 129 | 93 145 190 123 125 Slowest Speed 200 | 120 190 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 6 36 27 67 48 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 11 | . . . 11 . Terrain Destroyed 12 | . . . 12 . Melee 11 | . . . 11 . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2963 | 91 331 152 1310 1079 Wait 415 | . 28 29 22 336 Move 2173 | 71 253 120 1187 542 Hop . | . . . . . Pick Up 51 | 6 9 1 10 25 Fast Attach . | . . . . . Attach 32 | 5 2 . 4 21 Detach 4 | . . . 2 2 Swap 26 | 1 7 1 5 12 Drop 24 | 1 4 1 7 11 Fire 108 | 7 18 . 21 62 Melee 127 | . 10 . 49 68 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . . 3 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 13) 593 | -10/Materials | Entered Mines 600 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 607 | -10/Mines | Identified exit to Materials 792 | -10/Mines | Discovered new exit (range 8) 853 | -10/Mines | Entered Subcaves 853 | -10/Subcaves | Accompanied by 2 allies 858 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 949 | -10/Subcaves | Ambushed by swarm of Subdwellers 1007 | -10/Subcaves | Lost 4 allies 1402 | -10/Subcaves | Learned location of Zion (-7) 1402 | -10/Subcaves | Met a Zionite searching for "candidates" 1560 | -10/Subcaves | Visited 4L-MR0's lab 1752 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1762 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2175 | -10/Subcaves | Core integrity fell below 50% 2392 | -10/Subcaves | Discovered new exit (range 19) 2549 | -10/Subcaves | Entered Materials 2549 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2800 | -8/Materials | Lost 3 parts (1p1n1u) 3468 | -8/Materials | Build established: Assassin 3646 | -8/Materials | Core integrity fell below 50% 3673 | -8/Materials | Lost 4 parts (2p1n1w) 3893 | -8/Materials | Core integrity fell below 20% 3920 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03879_ Gauss Rifle destroyed. 03880_ G-47 Trooper destroyed. 03880_ R-06 Scavenger collects Lgt. Nuclear Core. 03882_ Adv. Treads destroyed. 03891_ R-06 Scavenger inserts Carbon-fiber Leg into recycling unit. 03894_ R-06 Scavenger inserts Hvy. Laser into recycling unit. 03897_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 03899_ G-47 Trooper destroyed. 03901_ R-06 Scavenger collects Particle Gun. 03902_ G-47 Trooper Particle Gun severed. 03904_ R-06 Scavenger collects Particle Gun. 03912_ Cryofiber Web destroyed. 03914_ G-47 Trooper Aluminum Leg severed. 03916_ R-06 Scavenger collects Aluminum Leg. 03917_ Destroyed Lgt. Nuclear Core. 03919_ R-06 Scavenger collects Imp. Heat Sink. 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Shrapnel Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Junior Dev Librarian Mistaken Identity Part-time Excavator Please Form A Line Power Corrupts Risk Taker Spot Them First Survival Of The Most Covered There's More Where That Came From Challenges ------------ None Game ------ Seed ThrusterFlyingNanoactuators Manual? 0 Play Time 01:09:36 Cumulative 3.3 hours Start 2026.03.09 @ 09:01:53 End 2026.03.09 @ 10:14:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edd0bde6-5fb0-4a33-a8a0-2290c75a692b