Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 19:35:06 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (3857) 3857 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1119) 1119 TOTAL SCORE: 9721 Bonus ------- High Alert Combat Kills 878 Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/600 Matter 239/300 Energy 311/315 System Corruption 35% Temperature Cool (12) Movement Flying (30) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Deuterium Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (5) ------ Structural Scanner Signal Interpreter Long-range Terrain Scanner System Shield System Shield > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Improved Datajack > --- INVENTORY (4) ---- Advanced Shield Generator Latent Energy Streamer Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Structural Scanner Signal Interpreter Long-range Terrain Scanner System Shield System Shield > --- WEAPON ----------- Latent Energy Streamer Firepult > --- INVENTORY -------- Advanced Shield Generator Improved Datajack [Rating: 70] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility System Shield Device Structural Scanner Processor Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Latent Energy Streamer Energy Gun Shock Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 10 | 3 . . . . 4 . 3 . . . Power 1 | . . . . . . . 1 . . . Propulsion 3 | 1 . . . . 2 . . . . . Utility 4 | 1 . . . . 1 . 2 . . . Weapon 2 | 1 . . . . 1 . . . . . Parts Attached 70 | 3 4 1 11 1 4 . 27 11 1 7 Power 8 | 1 . . 1 . . . 4 . . 2 Engine 6 | 1 . . 1 . . . 2 . . 2 Core 2 | . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . Propulsion 18 | . 2 . 2 . . . 8 4 . 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 18 | . 2 . 2 . . . 8 4 . 2 Utility 18 | . 2 1 4 . . . 6 5 . . Device 14 | . 1 1 4 . . . 3 5 . . Storage . | . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . Hackware 2 | . . . . . . . 2 . . . Protection 1 | . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . . 4 1 4 . 9 2 1 3 Energy Gun 9 | . . . 2 . . . 6 1 . . Energy Cannon 3 | . . . . . 2 . . . 1 . Ballistic Gun 8 | 2 . . 2 . 1 . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 1 . 1 Unidentified Prototypes 4 | . . . 2 . . . 2 . . . Parts Lost 3 | . . . . 1 . . . 1 1 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . Utility . | . . . . . . . . . . . Weapon 2 | . . . . 1 . . . 1 . . Highest Loss Streak 1 | . . . . 1 . . . 1 1 . Average Slot Usage (%) 87 | . 54 100 99 92 82 72 91 94 82 86 Engine 8 | . 14 14 14 14 11 9 5 . . 6 Core 3 | . . . . . . . 7 14 10 . Flight 24 | . 10 28 28 28 22 18 24 28 25 27 Device 11 | . . 14 13 14 11 9 10 14 14 14 Processor 8 | . . 14 14 14 11 9 7 7 7 7 Hackware 6 | . . . . . . . 13 14 14 14 Energy Gun 6 | . . . 14 5 . . 10 9 1 . Energy Cannon 4 | . . . . . 6 9 7 7 9 2 Ballistic Gun 10 | . 28 28 14 14 10 9 2 . . 8 Launcher 1 | . . . . 1 10 9 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 7 8 8 16 19 29 29 31 30 47 26 Greatest Support 43 | 13 18 18 19 19 29 29 43 43 40 41 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 2 2 4 4 4 4 Average Capacity 2 | 2 2 2 2 2 2 2 2 4 4 4 Most Carried 4 | . . . 2 1 2 2 4 4 4 4 Average Carried 1 | . . . . . 1 2 2 3 2 2 Final Capacity 4 | 2 2 2 2 2 2 2 4 4 4 4 Final Carried 4 | . . . 1 . 2 2 3 4 3 4 Class Distribution -------------------- 43% | Hacker-Scout 37% | Mutant 14% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scout | -9/Exiles Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1550 | 159 188 41 236 127 . 95 289 215 . 200 Remotely 46 | . 15 31 . . . . . . . . Salvage Created 4324 | . 327 90 893 365 . 167 1094 1168 . 220 Parts 283 | . 29 12 63 14 . 15 99 45 . 6 Haulers Intercepted 5 | . 1 . 2 . . . 1 1 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 110 | . 7 6 21 12 . 10 34 17 1 2 Guns 64 | . 7 6 20 7 . . 19 3 . 2 Cannons 1 | . . . . . . . 1 . . . AOE 34 | . . . 1 5 . 10 12 6 . . Classes Destroyed 14 | . 6 . 2 1 . . 2 2 1 . Worker 5 | . . . . . . . 3 1 . 1 Builder 2 | . 2 . . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . Hauler 5 | . 1 . 2 . . . 1 1 . . Recycler 2 | . . . . . . . . 2 . . Operator 2 | . 1 . . . . . 1 . . . Watcher 10 | . 1 . 3 . . . 5 1 . . Swarmer 38 | . 3 6 5 . . 10 14 . . . Grunt 39 | . 4 . 10 3 . . 11 11 . . Brawler 2 | . . . 1 . . . . 1 . . Duelist 3 | . . . . . . . 1 2 . . Sentry 20 | . . . 5 2 . . 8 3 . 2 Compactor 1 | . . . . . . . . . 1 . Assembled 7 | . . . . 7 . . . . . . Best Kill Streak 9 | . 5 3 5 5 . 4 9 6 1 3 Combat Bots Only 8 | . 3 3 5 5 . 4 8 5 1 2 Max Kills in Single Turn 6 | . 1 1 2 3 . 2 6 3 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 5 | . . . 1 3 . 2 5 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 4682 | . 437 203 691 415 . 76 1459 682 103 616 Core 3825 | . 362 163 576 339 . 61 1162 557 88 517 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 2803 | . 233 125 374 259 . 54 1028 386 58 286 Core Remaining (%) 69 | 100 . 46 . . . 81 52 . . . Volleys Fired 284 | . 43 11 62 26 . 11 70 38 5 18 Largest 2 | . 2 2 2 2 . 1 2 2 1 2 Hottest 250 | . 40 40 68 68 . 36 100 110 250 56 Shots Fired 501 | . 86 22 124 38 . 11 130 53 4 33 Gun 471 | . 86 22 124 35 . . 124 47 . 33 Cannon 13 | . . . . . . . 3 6 4 . Launcher 17 | . . . . 3 . 11 3 . . . Special . | . . . . . . . . . . . Kinetic 241 | . 86 22 62 23 . . 15 . . 33 Thermal 4 | . . . . . . . . . 4 . Explosive . | . . . . . . . . . . . Electromagnetic 256 | . . . 62 15 . 11 115 53 . . Robot Hit Streak 23 | . 12 4 18 19 . 4 23 5 6 7 Robot Miss Streak 6 | . 3 3 6 1 . 2 3 3 1 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 13 | . 1 1 3 3 . . 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . Shots Hit Robots 360 | . 55 14 89 32 . 5 102 35 3 25 Core Hits 233 | . 25 9 51 23 . 11 66 37 2 9 Critical Hits 3 | . 1 2 . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . Melee Attacks 4 | . . . . . . . 2 1 . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 1 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9116 | . 438 106 1262 623 . 377 3064 2399 218 629 Guns 5035 | . 438 106 1145 457 . . 1719 541 . 629 Cannons 128 | . . . . . . . 24 6 98 . Explosions 3953 | . . . 117 166 . 377 1321 1852 120 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2076 | . 438 106 433 288 . . 182 . . 629 Thermal 815 | . . . 117 . . . 235 245 218 . Explosive 43 | . . . . . . . 43 . . . Electromagnetic 6182 | . . . 712 335 . 377 2604 2154 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 35 | . . . 2 2 2 2 9 17 35 35 Average Corruption 10 | . . . 2 2 2 2 7 8 25 35 Corruption Purged . | . . . . . . . . . . . Effects 125 | . . . 2 2 2 3 25 19 18 54 Message Errors 8 | . . . . . . 1 1 . 1 5 Matter Fused 16 | . . . . . . . 4 6 3 3 Heat Flow Errors 11 | . . . 1 2 1 . 3 1 . 3 Energy Discharges 7 | . . . . . 1 2 3 1 . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 2 . 1 . Data Loss (major) 5 | . . . . . . . 2 2 1 . Misdirections 40 | . . . . . . . . 4 10 26 Targeting Errors 27 | . . . 1 . . . 7 4 1 14 Weapon Failures 7 | . . . . . . . 2 1 1 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 87 | . . . . . . 3 35 49 . . Projectiles . | . . . . . . . . . . . Explosions 87 | . . . . . . 3 35 49 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 172 | . . . 28 . . 11 113 . 20 . Shots 6 | . . . 2 . . 1 2 . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 467 | . 9 . 214 161 82 . 290 294 467 258 Average Temperature 99 | . 4 . 43 39 52 . 109 118 229 86 Received Heat Transfer 1585 | . 162 . 222 151 . . 549 285 . 216 Effects 9 | . . . 1 . . . 1 2 5 . Energy Bleed 3 | . . . 1 . . . . 1 1 . Interference 5 | . . . . . . . 1 1 3 . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 2 8 . . Combat Hostiles 10 | . . . . . . . 2 8 . . Parts Fried 35 | . . . 4 . . 1 19 11 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 8 | . . . . . . . . . 8 . Heat Transferred 1690 | . . . 150 . . . 300 200 1040 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . . . 2 . . 1 6 2 . . Missiles Intercepted . | . . . . . . . . . . . Latent Energy Used 1578 | . . . . . . . 600 978 . . LE Corruption 26 | . . . . . . . 9 17 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 1339 | . 244 253 672 473 . 233 867 1339 488 503 Average Influence 456 | . 131 178 413 398 . 178 562 983 470 400 Maximum Alert Level 4 | . 1 1 2 2 . 1 3 4 2 2 Low Security (%) 22 | 100 75 76 22 . . 38 9 . . . Level 1 21 | . 24 23 15 35 . 61 10 5 . 51 Level 2 39 | . . . 62 64 . . 52 12 100 48 Level 3 12 | . . . . . . . 27 44 . . Level 4 4 | . . . . . . . . 36 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 . 3 . . . 2 3 . 1 Investigation 4 | . . . 2 . . . 1 1 . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 2 . 1 . . . 1 . . 1 Assault 1 | . . . . . . . . 1 . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . 1 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 13 6 31 30 . 9 40 22 6 7 Peak Tracking Total 18 | . 3 3 7 18 . 4 7 7 5 3 Tactical Retreats 9 | . 1 . 2 3 . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 24 | . . . 1 . . . 7 16 . . Max in Single Turn 5 | . . . 1 . . . 3 5 . . Garrison Access 2 | . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 18 | . 2 1 5 . 1 1 3 3 . 2 Terminals 13 | . 2 1 3 . . 1 2 2 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 44 | . 4 1 10 . 1 2 11 7 . 8 Successful 18 | . 2 1 3 . 1 1 6 2 . 2 Failed 26 | . 2 . 7 . . 1 5 5 . 6 Catastrophic 6 | . 1 . . . . 1 . 2 . 2 Database Lockouts . | . . . . . . . . . . . Manual 32 | . 3 . 10 . 1 . 3 7 . 8 Terminals 38 | . 4 1 8 . . 2 10 5 . 8 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 10 | . 1 1 1 . 1 1 4 . . 1 Prototype ID Bank 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . 1 Alert Level 2 | . 1 . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 . . . Zone Layout 2 | . . 1 . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 24 | . 2 . 7 . . . 3 7 . 5 Terminals 4 | . 1 . . . . . 1 1 . 1 Assimilate 2 | . . . . . . . 1 . . 1 Botnet 2 | . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . 1 . . Tunnel 3 | . . . 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 2 . 3 . . 1 1 2 . 1 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 1 . . Non-combat 2 | . . . . . . . 1 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 1 . . find_chute 1 | . . . . . . . . 1 . . find_recycling 1 | . . . . . . . 1 . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 2 | . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . 1 . . 1 Highest-Rated Group 10 | . . . . . . . 10 . . 10 Highest-Rated Ally 10 | . . . . . . . 10 . . 10 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 3028 | 26 289 181 496 264 113 222 704 361 140 232 Spaces Moved 4790 | 43 324 364 538 437 281 518 1041 548 274 422 Core 196 | 43 153 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4594 | . 171 364 538 437 281 518 1041 548 274 422 Fastest Speed 26 | 50 37 37 37 37 37 37 31 26 26 27 Average Speed 35 | 50 43 37 37 37 37 37 32 27 37 34 Slowest Speed 100 | 50 50 37 37 37 37 37 37 31 91 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 53 | . 1 3 14 6 . 8 7 7 . 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 3 51 83 61 72 62 94 82 17 83 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . . 1 2 1 . . . 1 . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 3 | . . 2 . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 252 | . . . 13 . . 3 149 87 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 252 | . . . 13 . . 3 149 87 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 5567 | 45 400 389 699 494 289 528 1255 694 308 466 Wait 262 | . 23 14 49 22 1 4 48 54 25 22 Move 4680 | 42 321 357 510 424 280 501 1027 534 273 411 Hop 48 | . 1 3 13 6 . 8 6 7 . 4 Pick Up 7 | . . . 2 . 1 . 1 1 1 1 Fast Attach 51 | 3 4 1 9 . 3 . 20 5 . 6 Attach 5 | . . . . 1 1 . . 1 1 1 Detach 2 | . . . . . 1 . . . 1 . Swap 14 | . . . 2 . . . 7 5 . . Drop 41 | . . 1 12 . 2 . 15 7 2 2 Fire 284 | . 43 11 62 26 . 11 70 38 5 18 Melee 4 | . . . . . . . 2 1 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 169 | . 8 2 40 15 . 4 59 41 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Low) -7/Waste -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 7) 159 | -10/Materials | Discovered new exit (range 3) 160 | -10/Materials | Discovered new exit (range 14) 189 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Entered Mines 318 | -10/Mines | Discovered new exit (range 16) 329 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned location of Zion (-7) 357 | -10/Mines | Reached level 2 470 | -10/Mines | Learned 2 Materials zone layouts 497 | -10/Mines | Identified exit to Materials 497 | -10/Mines | Entered Materials 498 | -9/Materials | Core integrity fell below 50% 499 | -9/Materials | Reached level 3 636 | -9/Materials | Identified exit to Mines 650 | -9/Materials | Reached level 4 725 | -9/Materials | Discovered new exit (range 14) 783 | -9/Materials | Discovered new exit (range 16) 862 | -9/Materials | Reached level 5 993 | -9/Materials | Entered Mines 993 | -9/Mines | Discovered new exit (range 8) 997 | -9/Mines | Met a Derelict bent on vengeance 1043 | -9/Mines | Reached level 6 1074 | -9/Mines | Discovered new exit (range 9) 1106 | -9/Mines | Identified exit to Materials 1141 | -9/Mines | Assembled infested the area 1255 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1255 | -9/Mines | Discovered new exit (range 5) 1256 | -9/Mines | Identified exit to Exiles 1257 | -9/Mines | Entered Exiles 1266 | -9/Exiles | Met 8R-AWN 1273 | -9/Exiles | Met EX-HEX 1283 | -9/Exiles | Met EX-BIN 1289 | -9/Exiles | Aligned with FarCom system 1289 | -9/Exiles | Given EX-Vault access code 1299 | -9/Exiles | Opened EX-Vault 1301 | -9/Exiles | Found Firepult 1302 | -9/Exiles | Upgraded with Weapon slot (x1) 1304 | -9/Exiles | Found Latent Energy Streamer 1306 | -9/Exiles | Upgraded with Propulsion slot (x2) 1306 | -9/Exiles | Upgraded with Utility slot (x1) 1315 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1352 | -9/Exiles | Met EX-DEC 1366 | -9/Exiles | Discovered new exit (range 12) 1369 | -9/Exiles | Identified exit to Mines 1370 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, Firepult 1370 | -9/Exiles | Entered Mines 1388 | -8/Mines | Reached level 7 1405 | -8/Mines | Discovered exit to Materials (range 15) 1430 | -8/Mines | Discovered exit to Materials (range 7) 1449 | -8/Mines | Build established: Scout 1592 | -8/Mines | Entered Materials 1594 | -8/Materials | Reached level 8 1609 | -8/Materials | Upgraded with Utility slot (x2) 1661 | -8/Materials | Discovered new exit (range 8) 1662 | -8/Materials | Reached level 9 1713 | -8/Materials | Upgraded with Power slot (x1) 1824 | -8/Materials | Reached level 10 1849 | -8/Materials | Destroyed 8 combat bots 1939 | -8/Materials | Build established: Hacker-Scout 1968 | -8/Materials | Discovered new exit (range 14) 1978 | -8/Materials | Reached level 11 2228 | -8/Materials | Core integrity fell below 50% 2290 | -8/Materials | Identified exit to Factory 2296 | -8/Materials | Entered Factory 2298 | -7/Factory | FarCom data flow suspended 2298 | -7/Factory | Reached level 12 2346 | -7/Factory | Core integrity fell below 50% 2348 | -7/Factory | Garrison activated, responded to threat 2358 | -7/Factory | Reached level 13 2358 | -7/Factory | Discovered new exit (range 14) 2375 | -7/Factory | Reached level 14 2541 | -7/Factory | System corruption reached 10% 2600 | -7/Factory | Reached level 15 2645 | -7/Factory | Discovered new exit (range 18) 2657 | -7/Factory | Sucked down chute 2657 | -7/Factory | Entered Waste 2669 | -7/Waste | Spotted C-40 Crusher 2672 | -7/Waste | EMP discharged 2702 | -7/Waste | Destroyed C-40 Crusher 2716 | -7/Waste | Spotted C-40 Crusher 2732 | -7/Waste | Spotted C-40 Crusher 2738 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2745 | -7/Waste | Spotted C-40 Crusher 2769 | -7/Waste | Spotted C-40 Crusher 2772 | -7/Waste | EMP discharged 2772 | -7/Waste | System corruption reached 30% 2781 | -7/Waste | Spotted C-40 Crusher 2783 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2788 | -7/Waste | Discovered new exit (range 10) 2797 | -7/Waste | Identified exit to Factory 2797 | -7/Waste | Entered Factory 3001 | -7/Factory | Identified exit to Storage 3001 | -7/Factory | Identified exit to Lower Caves 3021 | -7/Factory | Core integrity fell below 20% 3029 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Trojan loaded successfully. Testing... System interface override in place. 03000_ O-16 Technician accesses terminal... 03000_ O-16 Technician IFF database reprogrammed. 03001_ Connecting with Terminal... >>Access(Branch) Found 3 branch access points: (20,127) Storage (17,182) Lower Caves (124,173) Lower Caves Map updated. 03016_ >GCCUFN8T8,Q8FA1LN,VN|#AC DEJ3 03017_ System corrupted: Gauss Rifle targeting data glitched. 03017_ Slug penetrates Y-54 Guardian. 03023_ System corrupted: Gauss Rifle jammed. 03026_ System corrupted: Gauss Rifle targeting data glitched. 03026_ Slug penetrates Y-54 Guardian. 03029_ System corrupted: Gauss Rifle targeting data glitched. [Achievement: Collector] Map ----- +----------------------------------------------------+ | #### ##########+### """ """ """ """ # ? | | #?## # # # ? ? | | ?### + """"" # """ """ """ """ #? ? ?? | | ?### ### """"" # """ """ """ """ ###/###### | | ##?# ### ?"" # """ """ """ """ # / | | ??## ##? # """ """ """ """ # #? | | ##?# #?############?# #!! ## | | #### ### # """ """ """ =!!#!! #? | | #### ### # """ """ """ =!!#! ## | | ####+### # """ """ """ !! # [#? | | !#[! 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XP Earned 24347 | 3000 920 1200 4734 1059 350 1650 6093 5080 99 162 XP Spent 16295 | 3000 . . . 2160 5025 . 6110 . . . Upgrades 45 | 10 . . . 12 9 . 14 . . . Power Slot 1 | . . . . . . . 1 . . . Propulsion Slot 3 | 1 . . . . 2 . . . . . Utility Slot 4 | 1 . . . . 1 . 2 . . . Weapon Slot 2 | 1 . . . . 1 . . . . . Heat Dissipation 3 | 1 . . . 2 . . . . . . Mass Support 4 | 2 . . . . 2 . . . . . Inventory Capacity 4 | 2 . . . . . . 2 . . . Sensor Range 11 | . . . . 8 3 . . . . . Terrain Scan Density 8 | . . . . . . . 8 . . . Ranged Accuracy 2 | . . . . 2 . . . . . . Hack Attack % 2 | 1 . . . . . . 1 . . . Hack Defense % 1 | 1 . . . . . . . . . . Protomatter Created 1800 | . 56 12 277 114 . 44 737 465 95 . Integrity Restored 3541 | . 168 36 870 303 . 60 1188 916 . . Core 3220 | . 168 36 870 257 . 60 985 844 . . Parts 321 | . . . . 46 . . 203 72 . . Protomatter Decayed 351 | . . . . 13 . . 269 69 . . Game ------ Seed GaussResetSegregator Manual? 0 Play Time 00:45:20 Cumulative 96.4 hours Start 2019.12.19 @ 18:53:30 End 2019.12.19 @ 19:35:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41dc25dc-3714-4740-ab36-6f0e6ff3cdf3