Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.29 @ 06:51:02 Player: Lynx Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (2249) 2249 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8079 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Shield Generator Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads Centrium Wheel > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced ECM Suite Heavy Armor Plating > --- WEAPON ----------- HERF Cannon HERF Cannon Compact Mass Driver > --- INVENTORY -------- Advanced Cryofiber Web Advanced Shield Generator Nova Cannon [Rating: 107] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Array Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Grenade Launcher Energy Gun Wave Gun Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . 2 . . 1 Utility 7 | . . . . . 2 1 . 1 2 1 Weapon 1 | . . . . . . 1 . . . . Parts Attached 157 | 6 9 7 1 3 15 12 24 26 29 25 Power 21 | 1 . . . 1 2 1 5 3 5 3 Engine 9 | 1 . . . 1 1 1 1 1 3 . Core 7 | . . . . . 1 . 4 2 . . Reactor 5 | . . . . . . . . . 2 3 Propulsion 41 | 2 3 2 . . 4 3 4 8 8 7 Treads 22 | . 1 2 . . 1 . 1 7 5 5 Leg 7 | . . . . . 3 3 1 . . . Wheel 8 | 2 2 . . . . . 2 1 1 . Hover 1 | . . . . . . . . . . 1 Flight 3 | . . . . . . . . . 2 1 Utility 44 | 1 2 . . 1 5 5 6 6 10 8 Device 26 | . . . . . 4 4 3 3 7 5 Storage 5 | 1 2 . . . . . . 1 . 1 Processor 3 | . . . . . . . . . 2 1 Hackware . | . . . . . . . . . . . Protection 10 | . . . . 1 1 1 3 2 1 1 Artifact . | . . . . . . . . . . . Weapon 51 | 2 4 5 1 1 4 3 9 9 6 7 Energy Gun 19 | 1 2 1 . 1 2 . 5 5 2 . Energy Cannon 8 | . . . . . . . . . 2 6 Ballistic Gun 8 | 1 1 . 1 . . 1 2 1 1 . Ballistic Cannon 6 | . . . . . . 1 . 3 1 1 Launcher 5 | . . 1 . . 1 1 2 . . . Special Weapon 4 | . 1 3 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 67 | . 1 2 . 1 2 9 8 3 21 20 Power 7 | . . . . . . 2 . 1 3 1 Propulsion 22 | . . 1 . . . 4 . 1 6 10 Utility 18 | . . . . . 1 2 3 1 6 5 Weapon 20 | . 1 1 . 1 1 1 5 . 6 4 Highest Loss Streak 20 | . 1 2 . 1 2 9 3 2 20 12 Average Slot Usage (%) 85 | . 97 98 100 99 97 95 49 87 85 54 Engine 5 | . 14 14 14 14 5 . . 2 4 . Core 2 | . . . . . 2 6 5 7 1 . Treads 17 | . . 21 28 28 27 11 3 16 25 9 Leg 3 | . . . . . 8 16 5 1 . . Wheel 4 | . 27 6 . . . . 5 6 . 3 Device 12 | . . . . . 17 21 8 17 21 13 Storage 9 | . 25 28 28 16 9 6 . 3 3 2 Processor 1 | . . . . . . . . . . 8 Protection 6 | . . . . 11 9 6 5 11 9 . Energy Gun 6 | . 15 . . 12 8 . 5 6 10 . Ballistic Gun 2 | . 9 . 5 . . 6 5 1 . . Ballistic Cannon 1 | . . . . . . 6 . 7 . . Launcher 4 | . . 10 14 14 8 6 2 . . . Special Weapon 1 | . 2 15 8 . . . . . . . Naked Turns 126 | . . . . . . 19 30 . . 77 Heaviest Build 102 | 10 26 27 26 36 40 54 37 65 68 102 Greatest Support 170 | 26 26 40 40 40 60 60 56 170 170 138 Greatest Overweight (x) 2 | . 2 1 . . . 2 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 4 4 4 10 Average Capacity 7 | 5 9 10 10 10 10 9 4 4 4 8 Most Carried 10 | 6 10 10 9 9 10 10 4 4 4 8 Average Carried 5 | 3 8 8 6 8 8 9 2 3 3 4 Final Capacity 10 | 6 10 10 10 10 10 4 4 4 4 4 Final Carried 10 | 6 10 8 5 9 10 4 2 4 3 4 Class Distribution -------------------- 55% | Mutant 17% | Scavenger-Tank 10% | Tank 9% | Scavenger-Bomber 3% | Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Bomber | -7/Factory Bomber | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2146 | 215 134 80 . 86 238 64 438 370 185 336 Remotely . | . . . . . . . . . . . Salvage Created 2466 | . 134 43 . 74 95 93 437 370 460 760 Parts 97 | . 7 2 . 4 9 4 12 12 26 21 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 2 | . . . . . . 2 . . . . Retrieved Matter 56 | . . . . . . 56 . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 49 | . 5 5 . 2 3 2 7 11 9 5 Guns 25 | . 4 . . . . . 7 6 8 . Cannons 8 | . 1 . . . . 1 . 5 . 1 AOE 11 | . . 5 . 2 3 1 . . . . Classes Destroyed 10 | . 2 1 . 1 1 . 1 . 3 1 Worker 4 | . . 1 . . . 2 . . . 1 Builder 5 | . . . . . 1 . . 2 . 2 Recycler 2 | . . . . . . . . . . 2 Mechanic 1 | . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . 1 . Swarmer 19 | . 3 3 . . . . 1 8 4 . Grunt 15 | . 2 2 . . 3 1 4 2 1 . Sentry 9 | . . . . 2 . 1 2 1 . 3 Hunter 3 | . . . . . . . . . 1 2 Programmer 2 | . . . . . . . . . 2 . Thug 1 | . . . . . . . . . 1 . Best Kill Streak 8 | . 3 4 . 2 4 2 8 6 2 5 Combat Bots Only 7 | . 3 4 . 2 3 1 7 3 2 2 Max Kills in Single Turn 2 | . 2 1 . 1 2 1 2 2 2 2 Gunslinging 1 | . 1 . . . . . . . 1 . Exploded 2 | . . 1 . 1 2 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 12160 | . 242 256 . 84 234 1291 1518 812 3385 4338 Core 2322 | . 52 61 . . 15 213 112 30 522 1317 Absorbed by Shields 160 | . . . . . . . . 160 . . Core Remaining (%) 79 | 100 . . . 54 97 69 86 97 54 . Volleys Fired 154 | . 22 11 . 3 8 10 22 27 28 23 Largest 3 | . 2 2 . 2 2 3 3 3 3 3 Hottest 387 | . 100 200 . 50 95 141 163 237 387 267 Shots Fired 325 | . 43 13 . 4 13 28 49 58 72 45 Gun 212 | . 41 1 . 1 8 14 49 34 64 . Cannon 87 | . . . . . . 10 . 24 8 45 Launcher 20 | . . 8 . 3 5 4 . . . . Special 6 | . 2 4 . . . . . . . . Kinetic 95 | . 12 . . 1 . 20 22 24 4 12 Thermal 161 | . 31 5 . . 3 4 15 34 64 5 Explosive 20 | . . 8 . 3 5 4 . . . . Electromagnetic 49 | . . . . . 5 . 12 . 4 28 Robot Hit Streak 16 | . 7 6 . 5 12 8 16 8 12 12 Robot Miss Streak 9 | . 3 2 . . 1 3 2 9 2 1 Penetration Max 1 | . . . . . . 1 1 . . 1 Secondary Targets 3 | . 1 . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . Shots Hit Robots 220 | . 26 8 . 4 14 19 39 32 53 25 Core Hits 112 | . 7 9 . 6 8 8 26 19 19 10 Critical Hits 3 | . . . . . . . . 2 . 1 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 Melee Attacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5974 | . 225 662 . 100 369 455 890 841 1404 1028 Guns 3118 | . 217 12 . 6 107 168 890 537 1181 . Cannons 1700 | . . . . . . 165 . 304 223 1008 Explosions 1080 | . . 602 . 94 262 122 . . . . Melee . | . . . . . . . . . . . Ramming 20 | . . . . . . . . . . 20 Kinetic 1380 | . 44 . . 6 . 299 424 304 63 240 Thermal 2365 | . 181 60 . . 17 34 318 537 1181 37 Explosive 1080 | . . 602 . 94 262 122 . . . . Electromagnetic 1129 | . . . . . 90 . 148 . 160 731 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . 1 1 1 . . . . 14 8 Average Corruption 3 | . . 1 1 1 . . . . 5 5 Corruption Purged . | . . . . . . . . . . . Effects 30 | . . . 2 2 . . . . 24 2 Message Errors 10 | . . . 1 1 . . . . 7 1 Matter Fused 2 | . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 3 | . . . 1 . . . . . 2 . Parts Rejected 2 | . . . . . . . . . 2 . Data Loss (minor) 5 | . . . . 1 . . . . 3 1 Misdirections 1 | . . . . . . . . . 1 . Targeting Errors 4 | . . . . . . . . . 4 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots 3 | . . . . . . . . . 3 . Effects 1 | . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . 1 . Overflow Damage 76 | . . 48 . . . . . . . 28 Projectiles 46 | . . 18 . . . . . . . 28 Explosions 30 | . . 30 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . 2 . 1 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . 2 . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 119 | . . 64 . 5 9 36 . . . 5 Shots 7 | . . 4 . 1 1 1 . . . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 433 | . 325 62 . 28 178 60 195 234 433 361 Average Temperature 103 | . 127 19 . 15 74 22 115 115 97 118 Received Heat Transfer 1452 | . 84 30 . 18 135 219 483 33 231 219 Effects 3 | . 3 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 1 4 Combat Hostiles 5 | . . . . . . . . . 1 4 Parts Fried 14 | . . . . . . . 1 . 1 12 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 2 . . . . . 1 4 1 . Heat Transferred 4184 | . 568 137 . . 37 74 725 952 1654 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 263 | . 185 177 . 45 186 148 146 256 263 192 Average Influence 74 | . 73 135 . 41 35 59 24 71 117 78 Maximum Alert Level 1 | . . . . . . . . 1 1 . Low Security (%) 98 | 100 100 100 . 100 100 100 100 90 98 100 Level 1 1 | . . . . . . . . 9 1 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 1 1 4 1 6 4 Investigation 3 | . . . . . . 1 1 . 1 . Extermination 3 | . . . . . . . . . 2 1 Reinforcement 8 | . 2 . . . 1 . 1 1 . 3 Assault 1 | . . . . . . . 1 . . . Garrison 4 | . . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 5 | . 1 . . . . . . . 3 1 Communications Jammed 1 | . . . . . . 1 . . . . Distress Signals 1 | . . . . . . 1 . . . . Times Spotted 135 | . 11 5 . 2 7 9 20 16 27 38 Peak Tracking Total 14 | . 5 5 . 2 3 6 8 5 9 14 Tactical Retreats 12 | . . 1 . . 2 . 1 1 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 6 | . . . . . . 1 . 1 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 8 | . . . . 2 1 2 . 1 2 . Max in Single Turn 2 | . . . . 2 1 1 . 1 1 . Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 12 | . 4 . 1 . 3 1 2 . 1 . Terminals 3 | . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 1 . . . Recycling Units 3 | . 2 . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 46 | . 5 . 23 . 8 4 5 . 1 . Successful 38 | . 4 . 23 . 7 2 1 . 1 . Failed 8 | . 1 . . . 1 2 4 . . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . . . 14 . . . . . . . Terminals 3 | . 2 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . . . . 4 4 4 . . . Recycling Units 4 | . 3 . . . . . 1 . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 26 | . 2 . 23 . 1 . . . . . Record 25 | . 1 . 23 . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 4 2 1 . . . Scan Component 5 | . . . . . 2 2 1 . . . Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . . 1 2 . . . Full Trace Events 2 | . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 58 | . . . . . 58 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat 1 | . . . . . 1 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . parse_system 1 | . . . . . 1 . . . . . no_distress 1 | . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 5128 | 56 366 375 271 305 550 532 400 763 1002 508 Spaces Moved 3464 | 48 294 231 167 178 252 334 255 506 758 441 Core 257 | 6 . . . . . 41 58 . . 152 Treads 1652 | . . 153 167 178 252 93 40 190 451 128 Legs 283 | . . . . . . 200 83 . . . Wheels 808 | 42 294 78 . . . . 74 316 . 4 Hover 37 | . . . . . . . . . . 37 Flight 427 | . . . . . . . . . 307 120 Fastest Speed 37 | 50 90 90 160 160 160 50 50 100 37 45 Average Speed 121 | 85 90 136 160 160 160 140 109 124 115 86 Slowest Speed 200 | 100 100 160 160 160 160 180 160 200 165 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 5 46 41 50 44 21 14 6 9 17 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 6 | . . 6 . . . . . . . . Terrain Destroyed 158 | . . 65 . 26 19 19 . 13 4 12 Melee . | . . . . . . . . . . . Projectile 31 | . . 1 . . . 1 . 13 4 12 AOE 127 | . . 64 . 26 19 18 . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 4096 | 59 351 270 173 194 384 373 324 602 844 522 Wait 195 | . 11 17 . 6 92 5 15 16 14 19 Move 3450 | 47 293 230 166 177 251 333 254 505 753 441 Hop 2 | . . . . . . . . . 2 . Pick Up 64 | 6 10 2 1 3 6 4 5 13 10 4 Fast Attach 79 | 6 2 . . 2 8 3 10 14 19 15 Attach 51 | . 2 3 1 . 6 3 11 6 9 10 Detach 22 | . . 1 1 1 4 2 4 1 . 8 Swap 27 | . 5 4 . 1 1 6 3 6 1 . Drop 47 | . 6 2 4 1 5 7 . 14 8 . Fire 154 | . 22 11 . 3 8 10 22 27 28 23 Melee 3 | . . . . . 3 . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Res] / Gar) -3/Research History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 6) 423 | -10/Materials | Entered Mines 424 | -10/Mines | Met a Derelict bent on vengeance 760 | -10/Mines | Discovered new exit (range 12) 770 | -10/Mines | Discovered new exit (range 11) 789 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 790 | -10/Mines | Discovered new exit (range 5) 798 | -10/Mines | Entered Exiles 841 | -10/Exiles | Met 8R-AWN 880 | -10/Exiles | Met EX-HEX 976 | -10/Exiles | Met EX-DEC 987 | -10/Exiles | Learned location of Zion (-7) 1053 | -10/Exiles | Discovered new exit (range 12) 1069 | -10/Exiles | Entered Mines 1070 | -9/Mines | Assembled infested the area 1084 | -9/Mines | Learned 2 Materials zone layouts 1264 | -9/Mines | Discovered new exit (range 5) 1374 | -9/Mines | Entered Materials 1374 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1375 | -8/Materials | Identified exit to Storage 1430 | -8/Materials | Repaired Grenade Launcher 1463 | -8/Materials | Repaired Imp. Ion Engine 1845 | -8/Materials | Discovered new exit (range 5) 1924 | -8/Materials | Entered Factory 1924 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2221 | -7/Factory | Build established: Scavenger-Bomber 2402 | -7/Factory | Discovered new exit (range 16) 2456 | -7/Factory | Entered another Factory area 2456 | -6/Factory | Evolved 2 slots: Propulsion x2 2468 | -6/Factory | Lost 9 parts (2p4n2u1w) 2725 | -6/Factory | Lost 3 parts (1u2w) 2834 | -6/Factory | Discovered new exit (range 15) 2856 | -6/Factory | Entered another Factory area 2856 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2866 | -5/Factory | Destroyed 7 combat bots 2885 | -5/Factory | Lost 3 parts (2u1w) 3293 | -5/Factory | Build established: Tank 3413 | -5/Factory | Discovered new exit (range 13) 3619 | -5/Factory | Entered another Factory area 3619 | -4/Factory | Evolved 2 slots: Utility x2 3773 | -4/Factory | Build established: Scavenger-Tank 3890 | -4/Factory | Identified exit to Garrison 3935 | -4/Factory | Garrison activated, responded to threat 3936 | -4/Factory | P-70 Sage assimilated allied ES-9OQ(g) 4461 | -4/Factory | System corruption reached 10% 4517 | -4/Factory | Lost 20 parts (3p6n6u5w) 4609 | -4/Factory | Discovered new exit (range 15) 4621 | -4/Factory | Entered Research 4621 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4712 | -3/Research | Build established: Mutant 4965 | -3/Research | Lost 3 parts (1p1u1w) 5028 | -3/Research | Released all parts (7) 5065 | -3/Research | Core integrity fell below 50% 5086 | -3/Research | Lost 12 parts (7n2u3w) 5103 | -3/Research | Core integrity fell below 20% 5129 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05037_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 05038_ Slug penetrates Wall. 05038_ Penetrated by Slug. 05055_ Antigrav Array destroyed. 05066_ K-01 Serf destroyed. 05068_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 05070_ Acquired 19 matter. 05082_ Slammed into K-01 Serf. 05083_ P-80 Master resets K-01 Serf, system corruption cleaned. 05098_ IYJ