Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.09 @ 13:01:28 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (455) 455 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2375 Bonus ------- None Cogmind --------- Core Integrity 517/550 Matter 177/300 Energy 239/250 System Corruption 0% Temperature Cool (0) Movement Flying (195) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- VTOL Module > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- EM Pulse Gun Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Flight Unit Flight Unit Medium Matter Pod EM Pulse Gun Assault Rifle Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 22 | 8 1 6 2 5 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 5 . . Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . 5 . . Utility 6 | 2 . . 1 3 Device 4 | 1 . . 1 2 Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 3 . 1 . 2 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 1 5 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . 1 1 Weapon . | . . . . . Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 7 7 5 Power . | . 1 1 1 . Propulsion 1 | . 2 3 2 . Utility . | . . . . . Weapon 2 | . 1 3 3 3 Tool/Special . | . . . . . Unused Backups 5 | . 1 1 1 2 Power 1 | . . . 1 . Propulsion 3 | . 1 1 . 1 Utility . | . . . . . Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 92 | . 100 86 87 79 Engine 13 | . 14 11 11 16 Leg 15 | . 28 2 . . Flight 16 | . . 35 44 29 Device 12 | . 14 11 7 15 Storage 12 | . 14 11 11 9 Energy Gun 9 | . 14 4 5 1 Ballistic Gun 7 | . 14 4 . . Ballistic Cannon 1 | . . . . 8 Launcher 2 | . . 6 8 . Peak Build Rating 17 | 9 10 13 13 17 Average Rating 9 | 5 9 11 11 13 On Entrance 8 | . 9 10 13 12 Naked Turns . | . . . . . Heaviest Build 23 | 15 15 15 16 23 Greatest Support 20 | 20 20 16 16 16 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 4 | 1 4 7 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 8 6 Class Distribution -------------------- 65% | Mutant 15% | Scavenger-Sprinter 12% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 569 | 259 94 . 161 55 Remotely . | . . . . . Salvage Created 450 | 87 171 . 152 40 Parts 54 | 12 19 . 19 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 8 . 7 2 Guns 7 | . 7 . . . Cannons 2 | . . . . 2 AOE 8 | . 1 . 7 . Classes Destroyed 4 | 1 2 . . 1 Tunneler 7 | 4 . . 3 . Swarmer 10 | . 6 . 4 . Grunt 5 | . 2 . 3 . Sentry 2 | . . . . 2 Best Kill Streak 6 | 4 3 . 6 1 Combat Bots Only 4 | . 3 . 4 1 Max Kills in Single Turn 4 | 1 2 . 4 1 Gunslinging 1 | . 1 . . . Exploded 4 | . 1 . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 82 | . 25 1 8 48 Missed 24 | . 9 1 3 11 Hits 58 | . 16 . 5 37 Projectile 58 | . 16 . 5 37 Critical Strikes 3 | . . . 1 2 Damage Taken 558 | . 148 . 62 348 Core 63 | . 14 . 16 33 Absorbed by Shields . | . . . . . Ignored by Resistances 164 | . 47 . 19 98 Core Remaining (%) 96 | 100 94 . 96 . Volleys Fired 53 | 8 13 . 16 16 Largest 2 | 1 2 . 1 2 Hottest 66 | 20 60 . 40 66 Shots Fired 81 | 8 26 . 16 31 Gun 44 | 8 26 . 10 . Cannon 31 | . . . . 31 Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 52 | 8 13 . . 31 Thermal . | . . . . . Explosive 6 | . . . 6 . Electromagnetic 23 | . 13 . 10 . Robot Hit Streak 14 | 6 11 . 11 14 Robot Miss Streak 2 | 2 1 . 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 66 | 6 20 . 13 27 Core Hits 29 | 4 10 . 12 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1758 | 80 302 . 805 571 Guns 451 | 80 241 . 130 . Cannons 571 | . . . . 571 Explosions 736 | . 61 . 675 . Melee . | . . . . . Ramming . | . . . . . Kinetic 763 | 80 112 . . 571 Thermal 129 | . 61 . 68 . Explosive 607 | . . . 607 . Electromagnetic 259 | . 129 . 130 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . . . 37 . Projectiles . | . . . . . Explosions 37 | . . . 37 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . 36 . 16 . Shots 2 | . 1 . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 30 | . 21 . 26 30 Average Temperature 8 | . 10 . 8 9 Received Heat Transfer 231 | . 36 . 51 144 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . 50 . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 2 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 187 | 10 140 33 187 74 Initial 54 | . . 28 7 54 Average 58 | 1 53 27 149 45 Influence Increases 532 | 20 207 15 230 60 Destroy 0b10 Robot/C 340 | . 160 . 140 40 Destroy 0b10 Robot/NC 35 | 20 . . 15 . Destroy Leader 70 | . 30 . 20 20 Successful Hack 13 | . 13 . . . Disable Machine 18 | . . . 18 . Destroy Structure 41 | . 4 . 37 . Partial Spotted 15 | . . 15 . . Influence Decreases 502 | 20 127 72 86 197 Entered New Map 181 | . . 52 16 113 Time Decay 267 | 20 127 20 60 40 Lost Part 54 | . . . 10 44 Squads Dispatched 3 | . . 2 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 13 5 3 5 Peak Tracking Total 5 | . 4 5 3 3 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 5 . . 1 Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 22 | . 16 . . 6 Successful 17 | . 11 . . 6 Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . . 6 Garrison Access . | . . . . . Terminal Hacks 11 | . 11 . . . Robot Analysis 2 | . 2 . . . Emergency Access Points 3 | . 3 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Assault Status 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . . 6 Insert Component 3 | . . . . 3 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 3 | . . . . 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 589 | 12 370 42 80 85 Terrain 589 | 12 370 42 80 85 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 781 | 128 370 42 131 110 Spaces Moved 761 | 81 257 102 202 119 Core 14 | 14 . . . . Treads . | . . . . . Legs 324 | 67 257 . . . Wheels . | . . . . . Hover . | . . . . . Flight 423 | . . 102 202 119 Fastest Speed 29 | 50 120 29 29 29 Average Speed 68 | 107 120 29 29 33 Slowest Speed 355 | 120 120 31 29 355 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 50 14 45 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 63 | . 3 . 60 . Melee . | . . . . . Projectile . | . . . . . AOE 63 | . 3 . 60 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 939 | 113 293 114 257 162 Wait 50 | 8 11 . 28 3 Move 753 | 80 256 101 197 119 Hop 2 | . . . 2 . Pick Up 31 | 9 9 3 5 5 Fast Attach . | . . . . . Attach 24 | 7 . 4 3 10 Detach 8 | . . 1 1 6 Swap 5 | 1 1 2 1 . Drop 13 | . 3 3 4 3 Fire 53 | 8 13 . 16 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 13) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x2 538 | -9/Materials | Discovered new exit (range 7) 541 | -9/Materials | Entered Mines 666 | -9/Mines | Discovered new exit (range 3) 672 | -9/Mines | Entered Materials 672 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 782 | -8/Materials | Self-destructed Last Messages --------------- Acquired Imp. Light Cannon. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. Flight Unit destroyed. Penetrated by Slug. Flight Unit destroyed. Penetrated by Slug. Imp. Terrain Scanner destroyed. Critical hit (Burn: +37). Flight Unit destroyed. Slug penetrates Wall. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Destroyed Lgt. Armor Plating. Y-45 Defender destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????#????????????? | | ????????????????????#???????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????#?????????????"????????? | | ??????????????????????????"??? ????#? | | ?????????????????????????????? ?????? | | ?????????????#######???????????????#? | | ?????????????# ##########+####### | | ?????????????# ! | | ???? ????????# =!= | | ???? ????????# = [ | | ?????????????# ! ###### ###### | | ?????????????## ##????# #????? | | ???????? ????## ##????#||!!!!#????? | | ??? ??????????# #????##||!!!!#??#?? | | ??????????????# #?????########????? | | ??????"???????# #????????????#????? | | ??????????#???# #?????????????????? | | ?T????????????# #???????#?????????? | | ?# ?????????# #???????#?????????? | | ?# ??#???# #????#????????????? | | ?# %#####h #?????????????????? | | ?# o%%k @ #???????#?????????? | | ???#"T"#%% ##????????????????? | | ???????#%%##### #?????????????????? | | ???????# ?????# #???????#?????????? | | ???????#??????# #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# #????????#????????? | | ??????????????# #????????#????????? | | ??????????????# #?#?#?????????????? | | ??????????????? #?????????????????? | | ??????????????? #?????????????????? | | ??????????????? #?????????????????? | | ??????????????? #?????????????????? | | ??????????????? #?????????????????? | | ??????????????? #?????????????????? | | ????????????????? ??????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartCentriumWand Manual? 0 Play Time 00:15:52 Cumulative 27.0 hours Start 2025.06.09 @ 12:15:17 End 2025.06.09 @ 13:01:28 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 9% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e81cebe-def4-4490-b1c3-f73b20c614bb