Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 17:38:09 Player: youngster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (586) 586 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2351 Bonus ------- None Cogmind --------- Core Integrity 543/550 Matter 300/300 Energy 585/585 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (4) -------- Light Ion Engine Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Small Battery > --- WEAPON (3) ------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Signal Interpreter EM Pulse Cannon EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Battery > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Signal Interpreter EM Pulse Cannon EM Pulse Cannon [Rating: 20] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 3 | . . 2 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 21 | 6 4 10 1 Power 7 | 1 1 5 . Engine 7 | 1 1 5 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 5 | 2 . 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . 5 1 . Power 1 | . 1 . . Propulsion 2 | . 1 1 . Utility 1 | . 1 . . Weapon 2 | . 2 . . Highest Loss Streak 5 | . 5 1 . Average Slot Usage (%) 93 | . 95 91 90 Engine 20 | . 12 28 27 Treads 23 | . 27 19 18 Storage 22 | . 25 19 18 Energy Gun 19 | . 25 9 27 Ballistic Gun 5 | . 2 12 . Naked Turns . | . . . . Heaviest Build 33 | 13 17 30 33 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 5 Average Carried 4 | 1 5 4 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 4 4 6 5 Class Distribution -------------------- 90% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 523 | 174 119 220 10 Remotely . | . . . . Salvage Created 784 | . 315 343 126 Parts 56 | . 28 22 6 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 13 8 5 Guns 23 | . 12 7 4 AOE 3 | . 1 1 1 Classes Destroyed 5 | . 3 2 . Hauler 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 16 | . 9 3 4 Grunt 8 | . 4 4 . Sentry 2 | . . 1 1 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1103 | . 649 344 110 Core 204 | . 167 30 7 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 33 92 . Volleys Fired 61 | . 28 23 10 Largest 3 | . 2 2 3 Hottest 150 | . 90 100 150 Shots Fired 132 | . 56 46 30 Gun 132 | . 56 46 30 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 36 | . 6 30 . Thermal 25 | . 25 . . Explosive . | . . . . Electromagnetic 71 | . 25 16 30 Robot Hit Streak 9 | . 8 9 5 Robot Miss Streak 6 | . 2 2 6 Penetration Max . | . . . . Secondary Targets 5 | . 5 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 82 | . 40 28 14 Core Hits 34 | . 16 12 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1374 | . 619 504 251 Guns 1047 | . 444 422 181 Cannons . | . . . . Explosions 299 | . 163 70 66 Melee . | . . . . Ramming 28 | . 12 12 4 Kinetic 274 | . 49 225 . Thermal 350 | . 214 70 66 Explosive 99 | . 99 . . Electromagnetic 623 | . 245 197 181 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Effects 6 | . . 6 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 91 | . 76 . 15 Projectiles . | . . . . Explosions 91 | . 76 . 15 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 223 | . 186 37 . Shots 3 | . 2 1 . Rammed 5 | . 2 2 1 Targets Rammed 5 | . 2 2 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 508 | . 184 306 508 Average Temperature 135 | . 82 112 235 Received Heat Transfer 183 | . 102 72 9 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . . 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 694 | . 544 50 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 331 | . 297 331 291 Initial 139 | . . 66 139 Average 147 | . 122 188 219 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 65 | 100 81 43 46 Level 1 34 | . 18 56 53 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 3 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 20 13 8 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 3 . . Max in Single Turn 2 | . 2 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 3 | . . 3 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1078 | 76 503 385 114 Spaces Moved 524 | 41 253 181 49 Core 1 | 1 . . . Treads 523 | 40 253 181 49 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 157 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 55 21 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . 34 2 2 Melee . | . . . . Projectile . | . . . . AOE 38 | . 34 2 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 635 | 50 295 229 61 Wait 5 | . 2 3 . Move 521 | 40 252 180 49 Hop . | . . . . Pick Up 12 | 4 4 4 . Fast Attach 14 | 6 1 7 . Attach 6 | . 2 3 1 Detach 4 | . . 4 . Swap 1 | . 1 . . Drop 6 | . 3 3 . Fire 61 | . 28 23 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 2 2 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 13) 556 | -10/Materials | Core integrity fell below 50% 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Power x2 586 | -9/Materials | Lost 5 parts (1p1n1u2w) 950 | -9/Materials | Discovered new exit (range 7) 965 | -9/Materials | Entered another Materials area 965 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1079 | -8/Materials | Self-destructed Last Messages --------------- 01047_ T-07 Excavator is excavating. 01048_ Overheating: Cld. Ion Engine damaged (-42). 01049_ U-05 Engineer lays Concrete. 01051_ T-07 Excavator is excavating. 01052_ U-05 Engineer lays Concrete. 01052_ R-06 Scavenger collects Lgt. Assault Rifle. 01053_ U-05 Engineer lays Concrete. 01055_ R-06 Scavenger collects Flight Unit. 01062_ U-05 Engineer lays Concrete. 01062_ R-06 Scavenger collects Lgt. Assault Rifle. 01063_ U-05 Engineer lays Concrete. 01064_ T-07 Excavator is excavating. 01065_ U-05 Engineer lays Concrete. 01069_ U-05 Engineer builds a Wall. 01072_ O-16 Technician sends out distress signal. 01072_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01073_ Slammed into O-16 Technician. 01074_ U-05 Engineer lays Concrete. 01078_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 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""" ???????????????????????????????? | | ??# # """ """ #??????????????????????????????? | | ??# # #??????????????????????????????? | | ??# + #??????????????????????????????? | | ??# # #??????????????????????????????? | | ??# # ] #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 28 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningPhasingFacilitator Manual? 0 Play Time 00:08:02 Cumulative 26.0 hours Start 2021.07.05 @ 17:30:53 End 2021.07.05 @ 17:38:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 807c253e-41f0-4fc3-af91-b0bd0dc25f4b