Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 13:26:44 Player: FreshFromage Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3825) 3825 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1113) 1113 TOTAL SCORE: 7373 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 41/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Structural Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Variable Charge Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit Large Storage Unit Compact Matter Pod Structural Scanner Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Particle Gun Minigun Rocket Launcher Rocket Launcher Maul [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 81 | 10 18 19 8 26 Power 7 | 1 1 1 2 2 Engine 2 | 1 . 1 . . Core 5 | . 1 . 2 2 Reactor . | . . . . . Propulsion 27 | 6 8 4 2 7 Treads 11 | 1 3 4 2 1 Leg 1 | 1 . . . . Wheel 7 | 4 3 . . . Hover 7 | . 1 . . 6 Flight 1 | . 1 . . . Utility 15 | 1 4 4 3 3 Device 4 | . 3 1 . . Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 7 | . . 3 2 2 Artifact . | . . . . . Weapon 32 | 2 5 10 1 14 Energy Gun 5 | . 2 . . 3 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . . 2 Ballistic Cannon 13 | . 2 6 1 4 Launcher 9 | . . 4 . 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 29 | . 2 5 2 20 Power 5 | . 1 . 1 3 Propulsion 12 | . 1 1 . 10 Utility 6 | . . 2 . 4 Weapon 6 | . . 2 1 3 Highest Loss Streak 9 | . 1 2 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 96 99 91 Engine 3 | . 2 8 1 . Core 7 | . 10 2 7 8 Treads 23 | . 12 24 36 28 Wheel 6 | . 15 5 . . Device 10 | . 11 11 9 8 Storage 10 | . 14 11 9 8 Processor 3 | . . . 9 9 Protection 7 | . . 11 9 8 Energy Gun 3 | . 12 . . . Ballistic Gun 2 | . 6 . . 1 Ballistic Cannon 15 | . 9 21 18 13 Peak Build Rating 36 | 6 13 24 30 36 Average Rating 20 | 5 10 21 29 27 On Entrance 14 | . 6 13 24 30 Naked Turns . | . . . . . Heaviest Build 65 | 11 54 65 65 60 Greatest Support 88 | 32 40 66 88 88 Greatest Overweight (x) 12 | 1 12 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 18 20 20 18 Most Carried 20 | 5 19 20 20 20 Average Carried 16 | 3 12 18 19 18 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 4 19 20 20 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 3350 | 278 586 1292 643 551 Remotely . | . . . . . Salvage Created 3065 | 87 527 1224 699 528 Parts 231 | 2 48 99 39 43 Haulers Intercepted 7 | . 2 5 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 83 | . 13 36 12 22 Guns 11 | . 9 . . 2 Cannons 55 | . 4 29 12 10 AOE 17 | . . 7 . 10 Classes Destroyed 12 | 1 6 3 1 1 Worker 3 | . 1 2 . . Builder 3 | . 1 2 . . Hauler 7 | . 2 5 . . Recycler 8 | 1 . 1 6 . Mechanic 1 | . . . 1 . Watcher 10 | . 3 5 2 . Swarmer 15 | . 6 5 . 4 Cutter 3 | . . . . 3 Grunt 47 | . 7 19 8 13 Brawler 4 | . . 4 . . Protector 1 | . . 1 . . Sentry 13 | . . 7 4 2 Best Kill Streak 7 | 1 4 7 6 5 Combat Bots Only 5 | . 3 5 4 5 Max Kills in Single Turn 4 | 1 1 4 1 4 Gunslinging . | . . . . . Exploded 4 | . . 3 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 417 | . 62 124 73 158 Missed 121 | . 13 34 20 54 Damage Taken 4642 | . 568 985 840 2249 Core 779 | . 61 165 128 425 Absorbed by Shields 82 | . . . . 82 Regen/Repaired (Parts) 116 | . . 70 46 . Core Remaining (%) 77 | 100 75 58 . . Volleys Fired 310 | 1 63 117 54 75 Largest 2 | 2 2 2 2 2 Hottest 258 | 40 115 78 78 258 Shots Fired 608 | 2 126 232 108 140 Gun 138 | 2 102 . . 34 Cannon 438 | . 24 218 108 88 Launcher 32 | . . 14 . 18 Special . | . . . . . Kinetic 553 | 2 112 218 108 113 Thermal 23 | . 14 . . 9 Explosive 32 | . . 14 . 18 Electromagnetic . | . . . . . Robot Hit Streak 14 | 2 10 10 12 14 Robot Miss Streak 7 | . 4 7 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 379 | 2 80 128 78 91 Core Hits 171 | 2 32 61 34 42 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 1 5 1 5 Burn 1 | . 1 . . . Destroy 2 | . . . . 2 Blast 9 | . . 5 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9300 | 22 1153 3782 1618 2725 Guns 1610 | 22 873 . . 715 Cannons 5556 | . 280 2667 1593 1016 Explosions 2048 | . . 1054 . 994 Melee . | . . . . . Ramming 86 | . . 61 25 . Kinetic 6808 | 22 1052 2667 1593 1474 Thermal 358 | . 101 . . 257 Explosive 2048 | . . 1054 . 994 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 10 . . . Message Errors 4 | . 4 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 3 | . 3 . . . Data Loss (minor) 2 | . 2 . . . Overload Shots 3 | . . . . 3 Overflow Damage 127 | . 4 36 . 87 Projectiles 7 | . 4 3 . . Explosions 120 | . . 33 . 87 Melee . | . . . . . Knockbacks 46 | . 4 20 14 8 Impact 1 | . . 1 . . Kinetic 40 | . 3 17 12 8 Secondary 5 | . 1 2 2 . Self-Inflicted Damage 145 | . . 49 . 96 Shots 5 | . . 3 . 2 Rammed 9 | . . 5 4 . Targets Rammed 11 | . . 6 5 . Kicked . | . . . . . Crushed 2 | . . 1 1 . Highest Temperature 396 | . 250 40 12 396 Average Temperature 75 | . 60 10 5 186 Received Heat Transfer 1644 | . 240 420 459 525 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 594 | . 333 . . 261 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 1153 | 5 227 672 408 1153 Initial 283 | . 3 78 283 265 Average 373 | 3 74 401 282 773 Maximum Alert Level 4 | . 1 2 2 4 Low Security (%) 39 | 100 96 22 25 . Level 1 20 | . 3 25 57 15 Level 2 25 | . . 51 16 22 Level 3 13 | . . . . 59 Level 4 . | . . . . 2 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 6 . . Investigation 5 | . 2 3 . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 22 52 22 23 Peak Tracking Total 6 | . 5 5 6 5 Tactical Retreats 10 | . 2 2 3 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . 3 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 11 | . . 5 . 6 Max in Single Turn 2 | . . 1 . 2 Garrison Relay 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 27 | . 8 11 4 4 Terminals 19 | . 6 7 2 4 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 4 | . 2 2 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 68 | . 19 32 11 6 Successful 38 | . 12 17 7 2 Failed 30 | . 7 15 4 4 Catastrophic 7 | . 2 2 1 2 Database Lockouts . | . . . . . Manual 44 | . 15 25 4 . Terminals 56 | . 17 27 6 6 Fabricators . | . . . . . Repair Stations 6 | . . 2 4 . Recycling Units 4 | . 2 2 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 4 5 3 2 Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Alert Level 2 | . . 1 1 . Unreport Threat 2 | . . 1 1 . Locate Traps 2 | . 2 . . . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 2 3 . Scan Component 3 | . . 1 2 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 18 | . 8 10 . . Terminals 13 | . 6 7 . . Botnet 3 | . 1 2 . . Skim 10 | . 5 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 2 . . Tunnel 4 | . 2 2 . . Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 8 4 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 76 | . . 38 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 10 | . . . . 10 Machine Destruction 10 | . . . . 10 Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 56 | . . . . 56 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 15 | . . . . 15 Total Damage 285 | . . . . 285 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 5734 | 119 1564 1954 783 1314 Spaces Moved 2952 | 96 845 1031 314 666 Core 11 | 1 . . . 10 Treads 1867 | 1 231 725 314 596 Legs 1 | 1 . . . . Wheels 1010 | 93 611 306 . . Hover 62 | . 2 . . 60 Flight 1 | . 1 . . . Fastest Speed 48 | 50 100 115 145 48 Average Speed 139 | 101 149 136 145 135 Slowest Speed 1020 | 190 1020 145 145 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 5 87 78 35 68 Regions Visited 4 Branch Regions . Pre-discovered Areas 6 | . 2 4 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 96 | . 1 59 2 34 Melee . | . . . . . Projectile 14 | . 1 11 2 . AOE 82 | . . 48 . 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3964 | 112 1018 1354 542 938 Wait 495 | . 69 152 131 143 Move 2948 | 95 844 1030 313 666 Hop . | . . . . . Pick Up 61 | 5 18 18 16 4 Fast Attach 17 | 6 5 2 . 4 Attach 27 | 1 3 7 4 12 Detach . | . . . . . Swap 37 | 3 10 10 4 10 Drop 40 | 1 6 12 15 6 Fire 310 | 1 63 117 54 75 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 10 | . . 5 5 . Escape Stasis 2 | . . . . 2 Rewire 16 | . . . . 16 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 1010 | -10/Materials | Discovered new exit (range 16) 1252 | -10/Materials | Discovered new exit (range 15) 1287 | -10/Materials | Discovered new exit (range 16) 1504 | -10/Materials | Learned 4 Subcaves zone layouts 1557 | -10/Materials | Identified exit to Subcaves 1557 | -10/Materials | Identified exit to Materials 1570 | -10/Materials | Identified exit to Mines 1600 | -10/Materials | Learned 2 Mines zone layouts 1684 | -10/Materials | Entered another Materials area 1684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2077 | -9/Materials | Discovered new exit (range 5) 2420 | -9/Materials | Discovered new exit (range 14) 2597 | -9/Materials | Discovered new exit (range 16) 2660 | -9/Materials | Learned Storage stockpile data 2729 | -9/Materials | Learned Storage security intel 2841 | -9/Materials | Loaded intel: 2 repair station locations 2918 | -9/Materials | Learned Storage security intel 2963 | -9/Materials | Learned Storage trap positions 3284 | -9/Materials | First assault squad dispatched 3289 | -9/Materials | Repaired Adv. Treads 3638 | -9/Materials | Entered another Materials area 3638 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3824 | -8/Materials | Repaired Adv. Treads 4419 | -8/Materials | Identified exit to Garrison 4421 | -8/Materials | Entered Garrison 4451 | -8/Garrison | Triggered checkpoint 4536 | -8/Garrison | Garrison Relay disabled 4683 | -8/Garrison | Triggered checkpoint 4744 | -8/Garrison | Triggered checkpoint 4921 | -8/Garrison | Garrison Relay disabled 5023 | -8/Garrison | Discovered new exit (range 13) 5156 | -8/Garrison | Triggered checkpoint 5241 | -8/Garrison | Installed Relay Interface Framework 5269 | -8/Garrison | Triggered checkpoint 5298 | -8/Garrison | Garrison Relay disabled 5340 | -8/Garrison | Discovered new exit (range 10) 5524 | -8/Garrison | Spotted B-75 Beast 5610 | -8/Garrison | Core integrity fell below 50% 5645 | -8/Garrison | Core integrity fell below 20% 5671 | -8/Garrison | Lost 9 parts (1p3n3u2w) 5735 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05644_ Dropped Hcp. Storage Unit. 05644_ Acquired 3 matter. 05648_ Acquired Hover Unit. 05650_ Dropped Variable Charge Gun. 05650_ Dropped Hvy. Particle Gun. 05661_ Acquired Rocket Launcher. 05661_ Knocked back. 05662_ Acquired 5 matter. 05713_ Destroyed Imp. Cooling System. 05713_ Hover Unit destroyed. 05713_ Knocked back. 05718_ Rocket Launcher destroyed. 05718_ Imp. Targeting Computer destroyed. 05718_ Critical hit (Blast). 05725_ Hover Unit destroyed. 05725_ Imp. Hover Unit destroyed. 05725_ Hover Unit destroyed. 05725_ Lgt. Nuclear Core destroyed. 05725_ Knocked back. 05730_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# < #????????????????##### | | ??????????????????????# #????????????????# | | ??????????????????????### #????????????????# | | ????????????????????????#@ #????????????????# | | ????????????????????????# #????????????????### | | ????????????????????????# #??????????????????#= | | ????????????????????????# #??????????????????#[# | | ????????????????????????# #??????????????????# # | | ????????????????????????# #??????????????????# # | | ????????????????????????# #??????????????????#!# | | ????????????????????????# #??????????????????#= | | ????????????????????????# #??????????????????# # | | ????????????????????????# #??????????????????#!# | | ????????????????????????# #??????????????????# # | | ????????????????????????# #??????????????????# # | | ????????????????????????# #??????????????????# # | | ????????????????????????# #??????????????????# # | | ????????????????????????# #??????????????????# # | | ??????????????????????### #??????????????????# # | | ?????????????????????## # ##?????????????????# # | | ?????????????????###?# % #?????????????????# # | | ?????????#########T### ###########??????##"# | | ?????????# #??????# = | | ?????????# % #??????# | | ?????????###! ##### # ### #### #??????# ^# | | ??????????#" ""#??# # ## #??# #??????# # | | ??????????#######??##+## ### #??# #??????# + | | ???????????????????????## ##?# #??# #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityJunkBasin Manual? 0 Play Time 00:58:49 Cumulative 98.7 hours Start 2024.09.14 @ 12:28:19 End 2024.09.14 @ 13:26:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ddb8b3c-5a16-4e2c-a79a-2eaee9511be0