Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.28 @ 01:17:01 Player: Runia Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (169) 845 Value Destroyed (5734) 5734 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2108) 2108 TOTAL SCORE: 13747 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 345 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -71 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 73/100 System Corruption 10% Temperature Cool (9) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (2) -------- Backup Power I Backup Power I > --- PROPULSION (5) --- VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY (5) ------ Advanced Targeting Computer Focal Shield Relay Coupler [NC] (29) > --- WEAPON (3) ------- Backup Laser I Remote Datajack > --- INVENTORY (5) ---- Medium Storage Unit Heavy Armor Plating Improved Field Recycling Unit (32) Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Enhanced Autogun Hypervelocity Gauss Rifle > --- INVENTORY -------- Antimatter Reactor Energy Well Improved Sensor Array Advanced Terrain Scan Processor Launcher Guidance Computer Matter Filter Heavy Armor Plating Layered Medium Armor Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Heavy] Improved Field Recycling Unit Enhanced Autogun Remote Datajack Impact Mace Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 8 | . . . 2 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 . 1 . . . . . . . Utility 3 | . . . . 1 . 1 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 205 | . 16 2 29 60 9 25 12 2 . 11 15 15 9 Power 14 | . 3 . 2 2 . 4 . 1 . . 1 1 . Engine 11 | . 3 . 2 2 . 3 . 1 . . . . . Core 2 | . . . . . . 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 48 | . 3 . 11 7 3 6 1 1 . 5 3 3 5 Treads 34 | . 3 . 10 6 3 5 1 1 . 5 . . . Leg 6 | . . . . . . . . . . . 3 3 . Wheel 5 | . . . 1 1 . 1 . . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 3 Utility 47 | . 4 . 2 21 2 5 . . . 3 3 5 2 Device 11 | . 1 . . 3 . 3 . . . 2 1 . 1 Storage 3 | . 1 . 1 . . . . . . . . 1 . Processor 5 | . . . . 2 1 1 . . . . 1 . . Hackware 8 | . . . . 4 . . . . . . 1 2 1 Protection 20 | . 2 . 1 12 1 1 . . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 96 | . 6 2 14 30 4 10 11 . . 3 8 6 2 Energy Gun 2 | . . . . . . . . . . . . 2 . Energy Cannon 2 | . . . . . . . . . . 1 1 . . Ballistic Gun 50 | . 4 . 9 19 2 5 3 . . 2 4 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 18 | . 2 1 2 5 2 2 4 . . . . . . Special Weapon 4 | . . . . . . . . . . . 1 2 1 Impact Weapon 7 | . . . . . . . 4 . . . 2 1 . Slashing Weapon 11 | . . 1 1 6 . 3 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 2 . 1 . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . 2 . System Corruption 10 | . . . . . . . . . . . . 10 . Parts Lost 53 | . 3 . 1 8 1 1 2 1 . 9 9 14 4 Power 7 | . . . . 2 . . . 1 . . 1 1 2 Propulsion 20 | . 1 . 1 . 1 1 . . . 4 5 6 1 Utility 14 | . 1 . . 5 . . . . . 3 1 4 . Weapon 12 | . 1 . . 1 . . 2 . . 2 2 3 1 Highest Loss Streak 8 | . 1 . 1 3 1 1 2 1 . 3 8 7 4 Average Slot Usage (%) 94 | . 94 100 97 98 100 99 91 92 92 96 81 69 35 Engine 8 | . 13 14 11 8 9 7 7 7 7 7 3 . 3 Treads 25 | . 24 28 26 26 31 37 22 23 23 32 24 . . Leg 1 | . 3 . . . . . . . . . 2 21 . Wheel 4 | . . . 4 8 4 . 7 7 7 2 . . 1 Device 2 | . . . . . . 6 7 7 7 6 . 3 . Storage 9 | . 14 14 11 9 9 7 7 7 7 7 6 8 . Processor 4 | . . . . 5 3 7 7 7 7 7 12 12 6 Hackware 1 | . . . . 4 5 . . . . . 2 2 5 Protection 7 | . 8 14 11 7 9 7 7 7 7 7 4 4 . Ballistic Gun 22 | . 26 14 32 25 26 22 16 23 23 21 10 . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 118 | 14 35 36 105 117 106 109 112 109 109 115 118 107 9 Greatest Support 120 | 20 40 40 60 67 86 110 66 66 28 120 120 80 16 Greatest Overweight (x) 9 | . . . 8 9 8 1 2 3 3 3 4 2 1 Average Overweight (x) 3 | . . . 3 8 5 . 1 2 3 1 . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | . 11 15 21 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | . 13 14 25 25 25 25 25 25 25 25 22 21 5 Average Carried 21 | . 7 13 20 24 24 24 24 23 25 23 20 18 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 6 12 14 25 23 25 25 23 25 25 22 21 5 5 Class Distribution -------------------- 29% | Gunner 28% | Mutant 27% | Tank 4% | Bothacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Gunner | -7/Factory Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Matter Collected 5120 | 200 413 69 924 1441 360 464 239 187 . 383 257 132 51 Remotely . | . . . . . . . . . . . . . . Salvage Created 6943 | . 532 20 1396 2210 352 704 310 226 . 417 315 439 22 Parts 360 | . 33 1 83 118 21 44 6 12 . 16 22 3 1 Haulers Intercepted 12 | . 1 . 4 5 . 2 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled 8 | . . . . 8 . . . . . . . . . Retrieved Matter 96 | . . . . 96 . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 4 12 . 26 . . . Prevented 1 | . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 124 | . 13 1 24 29 13 13 4 3 . 8 7 8 1 Melee 2 | . . . . . . . . . . . . 2 . Guns 80 | . 10 . 16 22 6 9 1 3 . 8 4 . 1 Cannons 2 | . . . . . . . . . . . 2 . . AOE 34 | . 3 1 8 7 7 4 3 . . . 1 . . Classes Destroyed 19 | . 6 1 3 6 . 1 1 1 . . . . . Worker 8 | . 2 1 1 4 . . . . . . . . . Builder 3 | . . . . 2 . . . . . . 1 . . Hauler 12 | . 1 . 4 5 . 2 . . . . . . . Recycler 9 | . . . 4 4 . 1 . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 4 | . 2 . . 2 . . . . . . . . . Watcher 8 | . 1 . 4 3 . . . . . . . . . Swarmer 31 | . 3 . 8 . 7 3 3 . . 2 4 . 1 Grunt 46 | . 10 . 6 15 2 3 . . . 3 . 7 . Brawler 4 | . . . 1 1 . . . 2 . . . . . Duelist 3 | . . . . 2 1 . . . . . . . . Sentry 24 | . . . 9 7 2 2 . 1 . 2 1 . . Specialist 2 | . . . . 2 . . . . . . . . . Hunter 7 | . . . . 1 1 1 . . . 1 2 1 . Programmer 4 | . . . . . . 4 . . . . . . . Heavy 1 | . . . . 1 . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 4 1 6 8 7 6 2 3 . 3 5 2 1 Combat Bots Only 7 | . 3 1 4 7 7 5 2 3 . 3 4 2 1 Max Kills in Single Turn 4 | . 3 1 4 3 3 2 2 1 . 2 1 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . Exploded 3 | . 2 1 3 2 3 2 2 . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Damage Taken 11352 | . 669 68 723 2116 604 671 384 354 . 1570 1591 2081 521 Core 1575 | . 48 9 103 198 33 115 . 28 . 189 103 557 192 Absorbed by Shields 50 | . . . . . . . . . . . . 50 . Core Remaining (%) 72 | 100 . 77 74 . 58 . . . . 52 . . . Volleys Fired 447 | . 72 4 66 116 33 38 10 9 . 49 27 15 8 Largest 3 | . 2 1 3 3 3 3 2 3 . 3 3 3 2 Hottest 195 | . 40 33 69 75 75 75 50 75 . 90 90 195 60 Shots Fired 1046 | . 140 4 184 294 85 106 12 27 . 113 47 22 12 Gun 972 | . 137 . 178 288 81 102 4 27 . 96 33 14 12 Cannon 29 | . . . . . . . . . . 17 10 2 . Launcher 35 | . 3 4 6 6 4 4 8 . . . . . . Special 10 | . . . . . . . . . . . 4 6 . Kinetic 955 | . 137 . 178 288 81 102 4 27 . 96 33 6 3 Thermal 46 | . . . . . . . . . . 17 10 10 9 Explosive 34 | . 3 4 6 5 4 4 8 . . . . . . Electromagnetic 1 | . . . . 1 . . . . . . . . . Robot Hit Streak 33 | . 22 1 17 31 16 33 9 26 . 32 18 19 9 Robot Miss Streak 6 | . 3 3 6 4 6 2 1 . . 4 2 4 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . 1 4 . 1 . 2 . 4 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . 1 . . . Shots Hit Robots 744 | . 91 1 121 206 53 74 13 26 . 68 37 44 10 Core Hits 299 | . 41 8 55 80 21 29 6 11 . 23 17 6 2 Critical Kills 6 | . 1 . 1 . . . . . . 2 2 . . Critical Parts Destroyed 9 | . 1 . 3 . . 1 . . . 1 1 2 . Critical Strikes 15 | . 2 . 4 . . 1 . . . 3 3 2 . Destroy 13 | . 2 . 4 . . 1 . . . 3 3 . . Smash 2 | . . . . . . . . . . . . 2 . Melee Attacks 100 | . . 2 1 30 . 12 7 . . . 3 45 . Impact 55 | . . . . . . . 7 . . . 3 45 . Slashing 45 | . . 2 1 30 . 12 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16145 | . 912 183 2335 4191 1505 1865 1167 438 . 1197 894 1336 122 Guns 10437 | . 739 . 1836 3318 869 1310 53 438 . 1197 351 204 122 Cannons 397 | . . . . . . . . . . . 328 69 . Explosions 3444 | . 173 183 499 733 636 555 496 . . . 169 . . Melee 1867 | . . . . 140 . . 618 . . . 46 1063 . Ramming . | . . . . . . . . . . . . . . Kinetic 10202 | . 739 . 1836 3318 869 1310 53 438 . 1197 351 41 50 Thermal 836 | . . . . 35 . . . . . . 497 232 72 Explosive 3209 | . 173 183 499 667 636 555 496 . . . . . . Electromagnetic 31 | . . . . 31 . . . . . . . . . Impact 1727 | . . . . . . . 618 . . . 46 1063 . Slashing 140 | . . . . 140 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 1 1 10 . 10 10 Average Corruption 2 | . . . . . . 1 1 1 1 1 . 8 10 Corruption Purged . | . . . . . . . . . . . . . . Effects 39 | . . . . . . 2 9 2 . 7 . 11 8 Message Errors 12 | . . . . . . 2 2 1 . 2 . 2 3 Matter Fused 3 | . . . . . . . . . . . . 2 1 Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 Energy Discharges 7 | . . . . . . . 4 . . 2 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . 3 1 . 3 . 6 . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 729 | . . 5 . 16 55 24 437 . . . 62 130 . Projectiles 1 | . . . . . . . . . . . 1 . . Explosions 187 | . . 5 . . 55 24 42 . . . 61 . . Melee 541 | . . . . 16 . . 395 . . . . 130 . Knockbacks 3 | . . . . . . . 2 . . . 1 . . Impact 3 | . . . . . . . 2 . . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 555 | . 69 35 56 69 46 . 262 . . . 18 . . Shots 18 | . 2 1 2 3 2 . 6 . . . 2 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 328 | . 45 . 78 284 328 117 . . . 303 312 174 172 Average Temperature 74 | . 15 . 24 61 124 47 . . . 130 141 50 79 Received Heat Transfer 2602 | . 321 . 207 540 144 117 . 90 . 252 216 571 144 Effects 7 | . . . . 4 . . . . . 3 . . . Energy Bleed 3 | . . . . . . . . . . 3 . . . Interference 4 | . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . 7 . Impact Corruptions 20 | . . . . . . . 11 . . . . 9 . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 4 | . . . . 1 . . . . . . . 3 . Heat Transferred 1303 | . . . . 50 . . . . . . 600 357 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Peak Influence 609 | . 200 122 284 403 538 609 . . . . 225 423 267 Initial 282 | . . 24 . . 169 282 . . . . 8 150 191 Average 213 | . 107 61 151 261 345 231 . . . . 88 263 212 Maximum Alert Level 2 | . 1 . 1 2 2 2 . . . . 1 2 1 Low Security (%) 48 | . 95 100 62 27 6 54 . . . . 73 31 51 Level 1 45 | . 4 . 37 70 72 30 . . . . 26 56 48 Level 2 5 | . . . . 2 20 14 . . . . . 11 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . . 3 . 7 . . . . 3 . 2 Investigation 1 | . 1 . . . . . . . . . . . . Extermination 3 | . . . . . . 3 . . . . . . . Reinforcement 11 | . 2 . . 3 . 3 . . . . 1 . 2 Assault 1 | . . . . . . 1 . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Distress Signals 7 | . 1 . 4 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 222 | . 25 8 34 52 14 17 7 3 . 11 12 23 16 Peak Tracking Total 9 | . 3 3 5 8 5 4 3 3 . 7 4 7 9 Tactical Retreats 13 | . 1 1 . . 1 . 1 . . . . 7 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 9 | . 1 . . 1 . 1 . . . . . 5 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . 19 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . Reused 3 | . . . 1 . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 1 . . . 2 . Triggered 4 | . . . 1 . . 1 . . . . . 2 . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 17 | . . 1 1 2 1 2 2 . . 2 5 1 . Max in Single Turn 5 | . . . 1 1 1 1 2 . . 1 5 1 . Garrison Relay 2 | . . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 43 | . 7 . 9 15 . 4 . . 4 1 1 . 2 Terminals 32 | . 7 . 9 11 . 3 . . . 1 . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . 2 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . Total Hacks 161 | . 24 . 38 54 . 12 . . 27 2 1 . 3 Successful 103 | . 15 . 19 33 . 4 . . 27 2 1 . 2 Failed 57 | . 9 . 18 21 . 8 . . . . . . 1 Catastrophic 11 | . 3 . 3 4 . 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 60 | . 8 . 21 23 . 8 . . . . . . . Terminals 116 | . 24 . 38 40 . 11 . . . 2 . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 12 | . . . . 10 . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . Terminal Hacks 69 | . 12 . 14 11 . 3 . . 27 2 . . . Record 13 | . . . . . . . . . 11 2 . . . Part Schematic 7 | . . . . . . . . . 7 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Robot Analysis 4 | . 1 . 2 1 . . . . . . . . . Prototype ID Bank 8 | . 2 . . 3 . . . . 3 . . . . Branch Access Points 4 | . . . 2 1 . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 4 | . 2 . 1 1 . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . 3 1 . . . . . . . . . Locate Traps 5 | . 3 . 2 . . . . . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Zone Layout 5 | . 1 . 2 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . 10 . . . . . . . . 2 Scan Component 5 | . . . . 5 . . . . . . . . . Repair 5 | . . . . 5 . . . . . . . . . Refit 2 | . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . . Unlock Access 2 | . . . . 1 . . . . . . 1 . . Unauthorized Hacks 17 | . 3 . 5 8 . 1 . . . . . . . Terminals 17 | . 3 . 5 8 . 1 . . . . . . . Assimilate 2 | . . . 1 1 . . . . . . . . . Botnet 14 | . 3 . 3 7 . 1 . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 7 . 8 14 . 4 . . . 1 . . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . . . 7 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 5 . . . . . . . . . Time 200 | . . . . 200 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . . . 1 . Robots Hacked 5 | . . . . . . . . . . . 1 4 . Non-combat . | . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . 1 4 . Robot Hacks Applied 7 | . . . . . . . . . . . 3 4 . reboot_system 2 | . . . . . . . . . . . 1 1 . overwrite_iff 5 | . . . . . . . . . . . 2 3 . Relay Couplers Released 8 | . . . . . 5 . . . . . . 3 . Machine Destruction 8 | . . . . . 5 . . . . . . 3 . Attached 4 | . . . . . . . . . . . 1 2 1 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Total Allies 8 | . . 2 1 . . . . . . 1 1 3 . Largest Group 2 | . . 2 1 1 . . . . . 1 1 1 . Highest-Rated Group 95 | . . 42 10 10 . . . . . 95 32 32 . Highest-Rated Ally 95 | . . 31 10 10 . . . . . 95 32 32 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 42 | . . 7 . . . . . . . 25 4 6 . Total Damage 1332 | . . 221 . . . . . . . 652 182 277 . Kills 13 | . . 4 . . . . . . . 5 2 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Robot Analysis Total 4 | . 1 . 2 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Turns Passed 13411 | . 1248 431 1901 3756 758 1741 958 364 115 776 310 890 163 Spaces Moved 6148 | 1 661 250 761 1466 290 911 369 231 80 402 121 319 286 Core 37 | . . . . . . . . . . . . 23 14 Treads 2996 | . 565 250 407 6 117 911 369 5 . 265 101 . . Legs 413 | 1 96 . . . . . . . . . 20 296 . Wheels 2430 | . . . 354 1460 173 . . 226 80 137 . . . Hover 17 | . . . . . . . . . . . . . 17 Flight 255 | . . . . . . . . . . . . . 255 Fastest Speed 32 | 120 120 160 160 195 210 145 245 145 145 145 161 50 32 Average Speed 182 | 120 154 160 203 210 226 170 245 147 145 155 182 190 44 Slowest Speed 570 | 120 160 160 260 250 251 255 345 245 145 161 570 280 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 5 Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . Exploration Rate (%) 46 | 2 93 61 70 90 48 29 56 36 69 55 4 33 7 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . . . . Known Exits Taken 5 | . . . 1 1 . 1 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 1 1 . . . Scrap Searched 5 | . . 1 . . . . 1 1 . 2 . . . Spaces Dug 92 | . 5 2 27 27 . 10 . . . 17 1 3 . Terrain Destroyed 310 | . 15 29 54 79 4 18 77 . . 18 13 3 . Melee 44 | . . 2 1 27 . 10 . . . . 1 3 . Projectile 18 | . . . . . . . . . . 18 . . . AOE 248 | . 15 27 53 52 4 8 77 . . . 12 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Gar Fac Low Low Dat Pro Fac Gar Fac Total 7557 | . 778 275 972 1930 359 1044 398 245 79 491 171 514 301 Wait 439 | . 1 14 57 200 12 36 . . . 25 2 92 . Move 6124 | . 660 249 760 1465 289 910 368 230 79 399 121 318 276 Hop 5 | . . . . . . . . . . . . . 5 Pick Up 104 | . 17 3 21 29 9 9 1 3 . 5 3 3 1 Fast Attach 39 | . 3 . 2 13 . 3 1 . . . 5 4 8 Attach 50 | . 6 . 2 13 2 4 3 1 . 8 4 6 1 Detach 3 | . . . . . . 1 . . . . . 2 . Swap 116 | . 7 2 25 34 7 18 8 1 . 3 6 5 . Drop 89 | . 12 1 19 30 7 13 . . . . . 5 2 Fire 447 | . 72 4 66 116 33 38 10 9 . 49 27 15 8 Melee 100 | . . 2 1 30 . 12 7 . . . 3 45 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . 2 . 17 . Rewire . | . . . . . . . . . . . . . . Trap 22 | . . . 19 . . . . 1 . . . 2 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 16) 1068 | -10/Materials | Discovered new exit (range 13) 1249 | -10/Materials | Entered Mines 1250 | -10/Mines | Learned location of Storage (-7) 1286 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1461 | -10/Mines | Learned location of 1 exit from Materials 1570 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1618 | -10/Mines | Assembled infested the area 1672 | -10/Mines | Discovered new exit (range 8) 1680 | -10/Mines | Entered Materials 1680 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1681 | -9/Materials | Identified exit to Mines 1682 | -9/Materials | Identified exit to Materials 1857 | -9/Materials | Central database locked down 1889 | -9/Materials | Discovered exit to Materials (range 16) 2325 | -9/Materials | Build established: Scavenger-Tank 3023 | -9/Materials | Build established: Tank 3581 | -9/Materials | Entered another Materials area 3581 | -8/Materials | Accompanied by 1 ally 3581 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4095 | -8/Materials | Repaired Med. Armor Plating 4235 | -8/Materials | Discovered new exit (range 5) 4682 | -8/Materials | Discovered new exit (range 4) 5107 | -8/Materials | Destroyed 7 combat bots 5162 | -8/Materials | Repaired Adv. Treads 5204 | -8/Materials | Repaired Arm. Wheel 5250 | -8/Materials | Repaired Adv. Treads 5310 | -8/Materials | Identified exit to Garrison 5609 | -8/Materials | Build established: Mutant 5983 | -8/Materials | Lost 3 parts (1p1u1w) 6771 | -8/Materials | Repaired Enh. Autogun 7077 | -8/Materials | Build established: Tank 7337 | -8/Materials | Entered Garrison 7348 | -8/Garrison | Installed Relay Interface Framework 7506 | -8/Garrison | Triggered checkpoint 7518 | -8/Garrison | Garrison Relay disabled 7886 | -8/Garrison | Triggered checkpoint 7976 | -8/Garrison | Destroyed 7 combat bots 8067 | -8/Garrison | Discovered new exit (range 12) 8095 | -8/Garrison | Entered Factory 8095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8226 | -7/Factory | Build established: Gunner 8282 | -7/Factory | Identified exit to Storage 8282 | -7/Factory | Identified exit to Lower Caves 8534 | -7/Factory | Discovered new exit (range 6) 9577 | -7/Factory | Cargo convoy interrupted 9589 | -7/Factory | Discovered new exit (range 15) 9695 | -7/Factory | First assault squad dispatched 9836 | -7/Factory | Entered Lower Caves 9931 | -7/Lower Caves | Identified exit to Lower Caves 10070 | -7/Lower Caves | Encountered a Warlord checkpoint 10138 | -7/Lower Caves | Build established: Mutant 10609 | -7/Lower Caves | Enh. Autogun stolen by Master Thief 10619 | -7/Lower Caves | Adv. Treads stolen by Master Thief 10794 | -7/Lower Caves | Entered another Lower Caves area 10796 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10913 | -7/Lower Caves | Build established: Gunner 10962 | -7/Lower Caves | Encountered a Warlord checkpoint 11126 | -7/Lower Caves | Learned location of Zion (-6) 11151 | -7/Lower Caves | Discovered new exit (range 5) 11158 | -7/Lower Caves | Entered Data Miner 11158 | -7/Data Miner | Discovered new exit (range 6) 11186 | -7/Data Miner | Met Data Miner 11215 | -7/Data Miner | Learned location of Section 7 (-3) 11215 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11237 | -7/Data Miner | Received God Mode back door access code from Data Miner 11273 | -7/Data Miner | Entered Proximity Caves 11310 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11312 | -6/Proximity Caves | Escorted by Enhanced Grunt 11430 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 11512 | -6/Proximity Caves | Learned Factory emergency access door positions 11525 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11595 | -6/Proximity Caves | Learned Armory garrison access intel 11744 | -6/Proximity Caves | Spotted B-75 Beast 12026 | -6/Proximity Caves | Crushed by falling debris 12031 | -6/Proximity Caves | Crushed by falling debris 12031 | -6/Proximity Caves | Discovered new exit (range 8) 12032 | -6/Proximity Caves | System corruption reached 10% 12049 | -6/Proximity Caves | Entered Factory 12049 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12062 | -6/Factory | Lost 3 parts (2u1w) 12238 | -6/Factory | Garrison activated, responded to threat 12301 | -6/Factory | Lost 8 parts (1p4n1u2w) 12359 | -6/Factory | Identified exit to Garrison 12359 | -6/Factory | Entered Garrison 12369 | -6/Garrison | Expanded RIF knowledge: Robot Detection 12404 | -6/Garrison | Triggered checkpoint 12479 | -6/Garrison | Lost 4 parts (1p1n2w) 12518 | -6/Garrison | Garrison Relay disabled 12703 | -6/Garrison | Spotted B-75 Beast 12817 | -6/Garrison | Build established: Bothacker-Mutant 12926 | -6/Garrison | Triggered checkpoint 12973 | -6/Garrison | System corruption reached 10% 13212 | -6/Garrison | Triggered checkpoint 13225 | -6/Garrison | Core integrity fell below 50% 13241 | -6/Garrison | Discovered new exit (range 15) 13249 | -6/Garrison | Entered Factory 13271 | -6/Factory | Lost 7 parts (3n3u1w) 13323 | -6/Factory | Core integrity fell below 20% 13357 | -6/Factory | Spotted B-75 Beast 13412 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates Wall. Critical hit (Burn: +37). K-01 Serf collects debris. S-27 Virus destroyed. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. Backup Power I destroyed. Acquired VTOL Module. System corrupted: Energy discharge (-31). Backup Propulsion I destroyed. Acquired Remote Datajack. System corrupted: Matter fused (-10). Acquired Xenon Bombardment Thruster. Coil Gun destroyed. Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x2 Acquired Focal Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????######?????### # | | ?????????????????????????????# ? # + | | ?????????????????????????????# """"""" # # | | ???????????????????########### """"""" # # | | ???????????????????# ?# """"""" # # | | ???????????????????# ?# """"""" # # | | ???????????????????? ??# # ## | | ?????????########### ??# # # | | ?????????# """"" [ #? ???# + + | | ?????????# ""T"" #? ???# # # | | ?????????? ??? ????# # # | | ???????????? !????? ????# """ """ # # | | ?????????????#+########+#????# """T""" # # | | ?????????????# #???###+########### # | | ????##########+######## #???# # | | ????# #????# ##### # | | ????# "" #????# !!! + | | ????# "" #?####+##### !! # | | ????# "T #?# # !! # | | ????# "" ] #?# [[[# ######+## | | ????# "" #?# * [[!# # | | ????# #?# [[ # " " """ # | | ????# """"""""" ### # "G" """ + | | ????# + + " " # " """ # | | ????# """"""""" ### "R"gg # # | | ????# #?# """ @ #[ # | | ????# #?# l # ######## | | ????#######+#############+### # ! # | | ???????# % % # # | | ???????# / ! ""# | | ???????# ^ # ""# | | ???????# ^ #!!! ""# | | ???????# #!! T######### | | ???????# ############"#########!! ""#???????? | | ???????# #????????? #??????# ""#???????? | | ??????? #??????? #??????# ""#???????? | | ??????? #?????""" """ #??????# #???????? | | ??????[! "" #???# """ """ #??????########???????? | | ??????!! "" #???# """ """ #?????????????????????? | | ?????[!! F" #???? #?????????????????????? | | ????? "? #???? #?????????????????????? | | ?????"" ?? #???? ! #?????????????????????? | | ?????"" =?? #???#?##???####?????????????????????? | | ??????" =?? ???????????????????????????????????? | | ??????? =????????????????????????????????????????? | | ??????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 13 Target Analysis 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 29 Relay Coupler Value 1 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Kinetic Spear | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalFlyingKinecellerator Manual? 0 Play Time 01:43:32 Cumulative 288.0 hours Start 2021.08.27 @ 23:18:21 End 2021.08.28 @ 01:17:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 333 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56a3825a-3fd8-4ad3-83d1-b5d02a00aa66