Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.15 @ 17:24:06 Player: Jezoensis Result: Destroyed by SJ-DUD(g) with Beamcaster Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (404) 404 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 834 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 200/200 System Corruption 0% Temperature Cool (9) Movement Rolling (125) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Subdweller Beam Cannon Grenade Launcher > --- INVENTORY (15) --- Subdweller Power Source Wheel Improved Heat Sink Improved Heat Sink Medium Storage Unit Subdweller Optics Sensor Array Seismic Detector Light Armor Plating EM Pulse Gun Beamcaster Subdweller Beam Cannon Subdweller Shrapnel Launcher Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Medium Laser Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Power Source Light Treads Wheel Medium Storage Unit Subdweller Optics Sensor Array Improved Terrain Scanner Seismic Detector Light Armor Plating EM Pulse Gun Subdweller Laser Grenade Launcher Subdweller Shrapnel Launcher Mining Laser [Rating: 13] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 7 6 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 2 | . 1 1 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 3 | 1 . 2 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 4 | 2 1 1 Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 11 | 3 8 13 Power . | . . . Propulsion 1 | 1 2 1 Utility 5 | . 4 6 Weapon 3 | 1 1 4 Tool/Special . | . . . Unused Backups 9 | . . 9 Power . | . . . Propulsion 2 | . . 2 Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 96 Engine 12 | . 14 12 Treads 8 | . 1 13 Wheel 19 | . 26 14 Device 7 | . 9 5 Storage 14 | . 14 14 Protection 5 | . 4 7 Energy Gun 17 | . 27 11 Energy Cannon 5 | . . 9 Launcher 4 | . . 6 Peak Build Rating 13 | 9 10 13 Average Rating 10 | 4 9 11 On Entrance 5 | . 9 8 Avg Prop Armor Cover (%) 6 | 10 . 11 Naked Turns . | . . . Heaviest Build 40 | 12 22 40 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 3 | 1 1 3 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 15 | 8 10 15 Average Capacity 12 | 5 9 14 Most Carried 15 | 6 10 15 Average Carried 11 | 4 8 14 Final Capacity 15 | 8 10 15 Final Carried 14 | 6 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 640 | 248 202 190 Remotely . | . . . Salvage Created 500 | 17 409 74 Parts 25 | 4 18 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 3 | . . 3 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 8 2 Guns 5 | . 5 . AOE 5 | . 3 2 Classes Destroyed 4 | 1 2 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Grunt 9 | . 8 1 Subdweller 1 | . . 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 65 | . 37 28 Missed 21 | . 13 8 Hits 44 | . 24 20 Projectile 44 | . 24 20 AOE 3 | . . 3 Critical Strikes 3 | . 3 . Damage Taken 968 | . 303 665 Core 254 | . 87 167 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 51 | 3 30 18 Largest 2 | 2 2 2 Hottest 140 | 90 100 140 Shots Fired 97 | 6 59 32 Gun 86 | 6 58 22 Cannon 7 | . . 7 Launcher 3 | . . 3 Special 1 | . 1 . Kinetic 1 | . . 1 Thermal 60 | 6 33 21 Explosive 2 | . . 2 Electromagnetic 34 | . 26 8 Robot Hit Streak 9 | 4 9 6 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | 4 36 19 Core Hits 31 | 2 19 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 1 | . 1 . Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1246 | 49 664 533 Guns 716 | 49 467 200 Cannons 165 | . . 165 Explosions 365 | . 197 168 Melee . | . . . Ramming . | . . . Kinetic 103 | . . 103 Thermal 792 | 49 420 323 Explosive 65 | . . 65 Electromagnetic 286 | . 244 42 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . . 18 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 381 | 60 381 111 Average Temperature 124 | 28 140 46 Received Heat Transfer 354 | . 228 126 Effects 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1696 | 124 1028 544 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | 5 175 . Initial . | . . . Average 88 | . 101 . Influence Increases 384 | 5 329 50 Destroy 0b10 Robot/C 180 | . 160 20 Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 52 | . 52 . Successful Hack 27 | . 27 . Select Force Hacks 30 | . 30 . Disable Machine 15 | . 15 . Destroy Structure 10 | . 10 . Lose Combat Pursuer 60 | . 30 30 Influence Decreases 362 | 5 174 183 Entered New Map 75 | . . 75 Time Decay 267 | 5 174 88 Lost Part 20 | . . 20 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 18 17 Peak Tracking Total 5 | . 4 5 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 6 | . 6 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 489 | 4 254 231 Terrain 476 | 4 254 218 Seismic 13 | . . 13 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 977 | 54 383 540 Spaces Moved 712 | 41 312 359 Core 16 | 16 . . Treads . | . . . Legs . | . . . Wheels 696 | 25 312 359 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 102 | 69 82 123 Slowest Speed 125 | 100 95 125 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 57 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 41 | . 11 30 Melee . | . . . Projectile 1 | . 1 . AOE 40 | . 10 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 844 | 57 369 418 Wait 8 | . 1 7 Move 710 | 40 311 359 Hop . | . . . Pick Up 24 | 7 6 11 Fast Attach 8 | 6 . 2 Attach 7 | 1 1 5 Detach 1 | . . 1 Swap 28 | . 17 11 Drop 7 | . 3 4 Fire 51 | 3 30 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 9) 239 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 14) 431 | -10/Materials | Discovered new exit (range 9) 438 | -10/Materials | Entered Subcaves 439 | -10/Subcaves | Approached by a straggling Scientist 481 | -10/Subcaves | Discovered new exit (range 7) 492 | -10/Subcaves | Disturbed a concealed Subdweller 537 | -10/Subcaves | Ambushed by swarm of Subdwellers 620 | -10/Subcaves | Core integrity fell below 50% 656 | -10/Subcaves | Lost 3 parts (1n1u1w) 718 | -10/Subcaves | Discovered new exit (range 10) 783 | -10/Subcaves | Core integrity fell below 20% 978 | -10/Subcaves | Destroyed by SJ-DUD(g) with Beamcaster Last Messages --------------- 00633_ J6-OOD(R) destroyed. 00636_ Acquired Imp. Heat Sink. 00641_ Acquired Beamcaster. 00644_ Acquired 35 matter. 00650_ Acquired Sub. Beam Cannon. 00718_ EXIT=FOUND 00752_ G-34 Mercenary destroyed. 00753_ G-47 Trooper suffers critical hit (Destroy). 00756_ Sub. Laser shoots sparks and powers down. 00756_ G-47 Trooper destroyed. 00759_ Dropped Broken Sub. Laser. 00761_ Heat Sink fries itself beyond repair. 00777_ Acquired 51 matter. 00783_ PW-TL9(R) destroyed. 00795_ Acquired 6 matter. 00802_ Acquired 8 matter. 00802_ Triggered Piercing Trap. 00802_ Spikes shoot up from the floor. 00802_ Critical hit (Impale). 00975_ S-10 Pest springs to life. Map ----- +----------------------------------------------------+ | # ### # "#"" #####?????????????????????? | | ####?##### %& #?????????????????????????? | | # #????????## % #?????????????????????????? | | # #?????????## #?????????????????????????? | | #??????????#### #?????????????????????????? | | ##?????????????#### #?????????????????????????? | | #??????????????????# ##?????????????#???????????? | | #???????????????????###?????????????## ???###????? | | ?????????????????????????????####???? ##?# #????? | | ????????????????????????????? ####? ## #????? | | ??????????????????????????????? ### #????? | | ????????????????????????????????? ##???? | | ??????????????????????????????????# ### ##??? | | ?????????????????????????#????????# ## ##?# | | ????????????????????????? ###??#### ### | | ?????????????????????????# ??# | | ????????????????????????## #### | | ????????????????????????? ## ## ### # | | ?????????????????????????# # ?## ### ### | | ??????????????#?????????## ### #?# ### #?# | | ?????????????????????#### ### ### ######?? | | ????????????????????## # # # ## #???#?# | | ???????????????????## #?????? | | ???????????????????? # ## #?????? | | ???????????????????????# g# ######## #?????# | | ???????????????????????##@h####?????## #????# | | ????????????????????????# #?????????## #?#?? | | ????????????????????????#s##??????????# < ##??? | | ????????????????????????# s ??????????# #### | | ???????????????????????? ????????# ## | | ??????????????????????? ?????## ### | | ??????????????????#??? "???# ##?#" | | ?????????????????????? ## # "#?# #?##" | | ?????????????????????###??### "### #?#""% | | ???????????????????#?????????" """## ###"% | | ???????????????????????????????####### # " " | | ?????????????????????????????????????# " | | ?????????????????????#?????????#?????# [ | | ??????????????????????????????#??????## ## | | ??????????????????????????????????????######### | | ?????????????????????????????????#?#??????#???## | | ??????????????????????????????#?????????????### # | | ??????????????????#????????#????#??#??#????## # # | | ????????????????????????#?????????????????## # | | ??????????????????????????????????????????# | | ???????????????????#??????#???????????????## ## | | ??????????????????????????????????#???#???## | | ??????????????????????#???#????#????#????##" | | ???????????????????????#?????????????????# | | ???????????????#?#??????#??????????#?????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceRiotCannon Manual? 0 Play Time 00:14:12 Cumulative 1153.1 hours Start 2025.09.15 @ 17:10:13 End 2025.09.15 @ 17:24:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 579 Rogue 452 Adventurer 125 Explorer 2 Win Type - Total 134 Types 103/10/9/3/3/0/0/4/2/0 Lore% 66 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e69cecbd-8b09-437e-ad44-91ff4b2f1a18